1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgrePatchMesh.h" |
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31 | #include "OgreSubMesh.h" |
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32 | #include "OgreHardwareBufferManager.h" |
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33 | |
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34 | namespace Ogre { |
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35 | |
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36 | //----------------------------------------------------------------------- |
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37 | PatchMesh::PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle, |
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38 | const String& group) |
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39 | : Mesh(creator, name, handle, group, false, 0) |
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40 | { |
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41 | } |
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42 | //----------------------------------------------------------------------- |
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43 | void PatchMesh::define(void* controlPointBuffer, |
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44 | VertexDeclaration *declaration, size_t width, size_t height, |
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45 | size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, |
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46 | PatchSurface::VisibleSide visibleSide, HardwareBuffer::Usage vbUsage, |
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47 | HardwareBuffer::Usage ibUsage, |
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48 | bool vbUseShadow, bool ibUseShadow) |
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49 | { |
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50 | mVertexBufferUsage = vbUsage; |
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51 | mVertexBufferShadowBuffer = vbUseShadow; |
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52 | mIndexBufferUsage = ibUsage; |
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53 | mIndexBufferShadowBuffer = ibUseShadow; |
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54 | |
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55 | // Init patch builder |
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56 | // define the surface |
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57 | // NB clone the declaration to make it independent |
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58 | mDeclaration = declaration->clone(); |
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59 | mSurface.defineSurface(controlPointBuffer, mDeclaration, width, height, |
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60 | PatchSurface::PST_BEZIER, uMaxSubdivisionLevel, vMaxSubdivisionLevel, |
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61 | visibleSide); |
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62 | |
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63 | } |
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64 | //----------------------------------------------------------------------- |
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65 | void PatchMesh::setSubdivision(Real factor) |
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66 | { |
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67 | mSurface.setSubdivisionFactor(factor); |
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68 | SubMesh* sm = this->getSubMesh(0); |
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69 | sm->indexData->indexCount = mSurface.getCurrentIndexCount(); |
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70 | |
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71 | } |
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72 | //----------------------------------------------------------------------- |
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73 | void PatchMesh::loadImpl(void) |
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74 | { |
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75 | SubMesh* sm = this->createSubMesh(); |
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76 | sm->vertexData = new VertexData(); |
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77 | sm->useSharedVertices = false; |
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78 | |
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79 | // Set up vertex buffer |
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80 | sm->vertexData->vertexStart = 0; |
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81 | sm->vertexData->vertexCount = mSurface.getRequiredVertexCount(); |
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82 | sm->vertexData->vertexDeclaration = mDeclaration; |
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83 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton(). |
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84 | createVertexBuffer( |
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85 | mDeclaration->getVertexSize(0), |
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86 | sm->vertexData->vertexCount, |
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87 | mVertexBufferUsage, |
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88 | mVertexBufferShadowBuffer); |
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89 | sm->vertexData->vertexBufferBinding->setBinding(0, vbuf); |
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90 | |
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91 | // Set up index buffer |
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92 | sm->indexData->indexStart = 0; |
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93 | sm->indexData->indexCount = mSurface.getRequiredIndexCount(); |
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94 | sm->indexData->indexBuffer = HardwareBufferManager::getSingleton(). |
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95 | createIndexBuffer( |
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96 | HardwareIndexBuffer::IT_16BIT, // only 16-bit indexes supported, patches shouldn't be bigger than that |
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97 | sm->indexData->indexCount, |
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98 | mIndexBufferUsage, |
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99 | mIndexBufferShadowBuffer); |
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100 | |
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101 | // Build patch |
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102 | mSurface.build(vbuf, 0, sm->indexData->indexBuffer, 0); |
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103 | |
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104 | // Set bounds |
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105 | this->_setBounds(mSurface.getBounds(), true); |
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106 | this->_setBoundingSphereRadius(mSurface.getBoundingSphereRadius()); |
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107 | |
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108 | } |
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109 | |
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110 | } |
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111 | |
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