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source: downloads/ogre/OgreMain/src/OgreRenderWindow.cpp @ 48

Last change on this file since 48 was 5, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreStableHeaders.h"
30#include "OgreRenderWindow.h"
31
32#include "OgreRoot.h"
33#include "OgreRenderSystem.h"
34#include "OgreViewport.h"
35#include "OgreSceneManager.h"
36
37namespace Ogre {
38
39    RenderWindow::RenderWindow()
40        : RenderTarget(), mIsPrimary(false)
41    {
42    }
43
44    //-----------------------------------------------------------------------
45    void RenderWindow::getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth,
46                int& left, int& top)
47    {
48        width = mWidth;
49        height = mHeight;
50        colourDepth = mColourDepth;
51        left = mLeft;
52        top = mTop;
53    }
54    //-----------------------------------------------------------------------
55    bool RenderWindow::isFullScreen(void) const
56    {
57        return mIsFullScreen;
58    }
59        //-----------------------------------------------------------------------
60    bool RenderWindow::isPrimary(void) const
61    {
62        return mIsPrimary;
63    }
64    //-----------------------------------------------------------------------
65    void RenderWindow::update(void)
66    {
67                update(true);
68        }
69    //-----------------------------------------------------------------------
70    void RenderWindow::update(bool swap)
71    {
72        // call superclass
73        RenderTarget::update();
74
75
76                if (swap)
77                {
78                        // Swap buffers
79            swapBuffers(Root::getSingleton().getRenderSystem()->getWaitForVerticalBlank());
80                }
81    }
82
83}
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