1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | // Ogre includes |
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30 | #include "OgreStableHeaders.h" |
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31 | |
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32 | #include "OgreResource.h" |
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33 | #include "OgreResourceManager.h" |
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34 | #include "OgreResourceBackgroundQueue.h" |
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35 | #include "OgreLogManager.h" |
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36 | #include "OgreException.h" |
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37 | |
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38 | namespace Ogre |
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39 | { |
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40 | //----------------------------------------------------------------------- |
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41 | Resource::Resource(ResourceManager* creator, const String& name, ResourceHandle handle, |
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42 | const String& group, bool isManual, ManualResourceLoader* loader) |
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43 | : mCreator(creator), mName(name), mGroup(group), mHandle(handle), |
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44 | mLoadingState(LOADSTATE_UNLOADED), mIsBackgroundLoaded(false), |
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45 | mSize(0), mIsManual(isManual), mLoader(loader) |
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46 | { |
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47 | } |
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48 | //----------------------------------------------------------------------- |
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49 | Resource::~Resource() |
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50 | { |
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51 | } |
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52 | //----------------------------------------------------------------------- |
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53 | void Resource::escalateLoading() |
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54 | { |
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55 | // Just call load as if this is the background thread, locking on |
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56 | // load status will prevent race conditions |
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57 | load(true); |
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58 | } |
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59 | //----------------------------------------------------------------------- |
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60 | void Resource::load(bool background) |
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61 | { |
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62 | // Early-out without lock (mitigate perf cost of ensuring loaded) |
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63 | // Don't load if: |
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64 | // 1. We're already loaded |
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65 | // 2. Another thread is loading right now |
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66 | // 3. We're marked for background loading and this is not the background |
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67 | // loading thread we're being called by |
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68 | if (mLoadingState != LOADSTATE_UNLOADED || (mIsBackgroundLoaded && !background)) |
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69 | return; |
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70 | |
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71 | // Scope lock over load status |
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72 | { |
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73 | OGRE_LOCK_MUTEX(mLoadingStatusMutex) |
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74 | // Check again just in case status changed (since we didn't lock above) |
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75 | if (mLoadingState != LOADSTATE_UNLOADED || (mIsBackgroundLoaded && !background)) |
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76 | { |
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77 | // no loading to be done |
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78 | return; |
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79 | } |
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80 | mLoadingState = LOADSTATE_LOADING; |
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81 | } |
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82 | |
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83 | // Scope lock for actual loading |
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84 | try |
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85 | { |
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86 | |
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87 | OGRE_LOCK_AUTO_MUTEX |
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88 | preLoadImpl(); |
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89 | |
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90 | if (mIsManual) |
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91 | { |
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92 | // Load from manual loader |
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93 | if (mLoader) |
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94 | { |
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95 | mLoader->loadResource(this); |
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96 | } |
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97 | else |
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98 | { |
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99 | // Warn that this resource is not reloadable |
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100 | LogManager::getSingleton().logMessage( |
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101 | "WARNING: " + mCreator->getResourceType() + |
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102 | " instance '" + mName + "' was defined as manually " |
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103 | "loaded, but no manual loader was provided. This Resource " |
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104 | "will be lost if it has to be reloaded."); |
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105 | } |
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106 | } |
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107 | else |
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108 | { |
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109 | if (mGroup == ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
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110 | { |
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111 | // Derive resource group |
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112 | changeGroupOwnership( |
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113 | ResourceGroupManager::getSingleton() |
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114 | .findGroupContainingResource(mName)); |
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115 | } |
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116 | loadImpl(); |
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117 | } |
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118 | // Calculate resource size |
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119 | mSize = calculateSize(); |
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120 | |
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121 | postLoadImpl(); |
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122 | } |
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123 | catch (...) |
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124 | { |
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125 | // Reset loading in-progress flag in case failed for some reason |
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126 | OGRE_LOCK_MUTEX(mLoadingStatusMutex) |
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127 | mLoadingState = LOADSTATE_UNLOADED; |
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128 | // Re-throw |
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129 | throw; |
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130 | } |
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131 | |
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132 | // Scope lock for loading progress |
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133 | { |
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134 | OGRE_LOCK_MUTEX(mLoadingStatusMutex) |
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135 | |
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136 | // Now loaded |
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137 | mLoadingState = LOADSTATE_LOADED; |
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138 | } |
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139 | |
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140 | // Notify manager |
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141 | if(mCreator) |
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142 | mCreator->_notifyResourceLoaded(this); |
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143 | |
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144 | // Fire (deferred) events |
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145 | if (mIsBackgroundLoaded) |
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146 | queueFireBackgroundLoadingComplete(); |
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147 | |
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148 | |
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149 | } |
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150 | //----------------------------------------------------------------------- |
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151 | void Resource::changeGroupOwnership(const String& newGroup) |
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152 | { |
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153 | if (mGroup != newGroup) |
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154 | { |
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155 | String oldGroup = mGroup; |
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156 | mGroup = newGroup; |
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157 | ResourceGroupManager::getSingleton() |
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158 | ._notifyResourceGroupChanged(oldGroup, this); |
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159 | } |
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160 | } |
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161 | //----------------------------------------------------------------------- |
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162 | void Resource::unload(void) |
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163 | { |
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164 | // Early-out without lock (mitigate perf cost of ensuring unloaded) |
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165 | if (mLoadingState != LOADSTATE_LOADED) |
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166 | return; |
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167 | |
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168 | // Scope lock for loading status |
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169 | { |
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170 | OGRE_LOCK_MUTEX(mLoadingStatusMutex) |
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171 | if (mLoadingState == LOADSTATE_LOADING) |
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172 | { |
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173 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, |
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174 | "Cannot unload resource " + mName + " whilst loading is in progress!", |
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175 | "Resource::unload"); |
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176 | } |
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177 | if (mLoadingState != LOADSTATE_LOADED) |
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178 | return; // nothing to do |
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179 | |
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180 | mLoadingState = LOADSTATE_UNLOADING; |
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181 | } |
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182 | |
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183 | // Scope lock for actual unload |
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184 | { |
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185 | OGRE_LOCK_AUTO_MUTEX |
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186 | preUnloadImpl(); |
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187 | unloadImpl(); |
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188 | postUnloadImpl(); |
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189 | } |
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190 | |
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191 | // Scope lock for loading status |
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192 | { |
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193 | OGRE_LOCK_MUTEX(mLoadingStatusMutex) |
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194 | mLoadingState = LOADSTATE_UNLOADED; |
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195 | } |
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196 | |
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197 | // Notify manager |
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198 | if(mCreator) |
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199 | mCreator->_notifyResourceUnloaded(this); |
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200 | |
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201 | } |
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202 | //----------------------------------------------------------------------- |
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203 | void Resource::reload(void) |
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204 | { |
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205 | OGRE_LOCK_AUTO_MUTEX |
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206 | if (mLoadingState == LOADSTATE_LOADED) |
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207 | { |
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208 | unload(); |
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209 | load(); |
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210 | } |
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211 | } |
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212 | //----------------------------------------------------------------------- |
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213 | void Resource::touch(void) |
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214 | { |
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215 | OGRE_LOCK_AUTO_MUTEX |
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216 | // make sure loaded |
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217 | load(); |
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218 | |
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219 | if(mCreator) |
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220 | mCreator->_notifyResourceTouched(this); |
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221 | } |
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222 | //----------------------------------------------------------------------- |
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223 | void Resource::addListener(Resource::Listener* lis) |
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224 | { |
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225 | mListenerList.push_back(lis); |
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226 | } |
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227 | //----------------------------------------------------------------------- |
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228 | void Resource::removeListener(Resource::Listener* lis) |
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229 | { |
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230 | // O(n) but not called very often |
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231 | mListenerList.remove(lis); |
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232 | } |
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233 | //----------------------------------------------------------------------- |
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234 | void Resource::queueFireBackgroundLoadingComplete(void) |
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235 | { |
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236 | ResourceBackgroundQueue& rbq = ResourceBackgroundQueue::getSingleton(); |
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237 | for (ListenerList::iterator i = mListenerList.begin(); |
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238 | i != mListenerList.end(); ++i) |
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239 | { |
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240 | rbq._queueFireBackgroundLoadingComplete(*i, this); |
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241 | } |
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242 | } |
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243 | |
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244 | |
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245 | } |
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