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source: downloads/ogre/OgreMain/src/OgreTagPoint.cpp @ 44

Last change on this file since 44 was 5, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreStableHeaders.h"
30
31#include "OgreTagPoint.h"
32#include "OgreMatrix4.h"
33#include "OgreMatrix3.h"
34#include "OgreEntity.h"
35#include "OgreSceneNode.h"
36#include "OgreSkeleton.h"
37#include "OgreQuaternion.h"
38
39
40namespace Ogre {
41
42    //-----------------------------------------------------------------------------
43    TagPoint::TagPoint(unsigned short handle, Skeleton* creator)
44        : Bone(handle, creator)
45        , mParentEntity(0)
46        , mChildObject(0)
47        , mInheritParentEntityOrientation(true)
48        , mInheritParentEntityScale(true)
49    {
50    }
51    //-----------------------------------------------------------------------------
52    TagPoint::~TagPoint()
53    {
54    }
55    //-----------------------------------------------------------------------------
56    Entity *TagPoint::getParentEntity(void) const
57    {
58        return mParentEntity;
59    }
60    //-----------------------------------------------------------------------------
61    MovableObject* TagPoint::getChildObject(void) const
62    {
63        return mChildObject;
64    }
65    //-----------------------------------------------------------------------------
66    void TagPoint::setParentEntity(Entity *pEntity)
67    {
68        mParentEntity = pEntity;
69    }
70    //-----------------------------------------------------------------------------
71    void TagPoint::setChildObject(MovableObject *pObject)
72    {
73        mChildObject = pObject;
74    }
75    //-----------------------------------------------------------------------------
76    void TagPoint::setInheritParentEntityOrientation(bool inherit)
77    {
78        mInheritParentEntityOrientation = inherit;
79        needUpdate();
80    }
81    //-----------------------------------------------------------------------------
82    bool TagPoint::getInheritParentEntityOrientation(void) const
83    {
84        return mInheritParentEntityOrientation;
85    }
86    //-----------------------------------------------------------------------------
87    void TagPoint::setInheritParentEntityScale(bool inherit)
88    {
89        mInheritParentEntityScale = inherit;
90        needUpdate();
91    }
92    //-----------------------------------------------------------------------------
93    bool TagPoint::getInheritParentEntityScale(void) const
94    {
95        return mInheritParentEntityScale;
96    }
97    //-----------------------------------------------------------------------------
98    const Matrix4& TagPoint::_getFullLocalTransform(void) const
99    {
100        return mFullLocalTransform;
101    }
102    //-----------------------------------------------------------------------------
103    const Matrix4& TagPoint::getParentEntityTransform(void) const
104    {
105
106        return mParentEntity->_getParentNodeFullTransform();
107    }
108    //-----------------------------------------------------------------------------
109    void TagPoint::needUpdate(bool forceParentUpdate)
110    {
111                Bone::needUpdate(forceParentUpdate);
112
113        // We need to tell parent entities node
114        if (mParentEntity)
115        {
116            Node* n = mParentEntity->getParentNode();
117            if (n)
118            {
119                n->needUpdate();
120            }
121
122        }
123
124    }
125    //-----------------------------------------------------------------------------
126    void TagPoint::updateFromParentImpl(void) const
127    {
128        // Call superclass
129        Bone::updateFromParentImpl();
130
131        // Save transform for local skeleton
132        mFullLocalTransform.makeTransform(
133            mDerivedPosition,
134            mDerivedScale,
135            mDerivedOrientation);
136
137        // Include Entity transform
138        if (mParentEntity)
139        {
140            Node* entityParentNode = mParentEntity->getParentNode();
141            if (entityParentNode)
142            {
143                // Note: orientation/scale inherits from parent node already take care with
144                // Bone::_updateFromParent, don't do that with parent entity transform.
145
146                // Combine orientation with that of parent entity
147                const Quaternion& parentOrientation = entityParentNode->_getDerivedOrientation();
148                if (mInheritParentEntityOrientation)
149                {
150                    mDerivedOrientation = parentOrientation * mDerivedOrientation;
151                }
152
153                // Incorporate parent entity scale
154                const Vector3& parentScale = entityParentNode->_getDerivedScale();
155                if (mInheritParentEntityScale)
156                {
157                    mDerivedScale *= parentScale;
158                }
159
160                // Change position vector based on parent entity's orientation & scale
161                mDerivedPosition = parentOrientation * (parentScale * mDerivedPosition);
162
163                // Add altered position vector to parent entity
164                mDerivedPosition += entityParentNode->_getDerivedPosition();
165            }
166        }
167
168        if (mChildObject)
169        {
170            mChildObject->_notifyMoved();
171        }
172    }
173    //-----------------------------------------------------------------------------
174    const LightList& TagPoint::getLights(void) const
175    {
176        return mParentEntity->queryLights();
177    }
178
179}
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