1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreTimer.h" |
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31 | |
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32 | using namespace Ogre; |
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33 | |
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34 | //------------------------------------------------------------------------- |
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35 | Timer::Timer() |
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36 | { |
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37 | reset(); |
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38 | } |
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39 | |
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40 | //------------------------------------------------------------------------- |
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41 | Timer::~Timer() |
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42 | { |
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43 | } |
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44 | |
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45 | //------------------------------------------------------------------------- |
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46 | void Timer::reset() |
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47 | { |
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48 | zeroClock = clock(); |
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49 | |
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50 | QueryPerformanceFrequency(&mFrequency); |
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51 | QueryPerformanceCounter(&mStartTime); |
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52 | mStartTick = GetTickCount(); |
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53 | mLastTime = 0; |
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54 | mQueryCount = 0; |
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55 | |
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56 | // Save the current process |
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57 | HANDLE mProc = GetCurrentProcess(); |
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58 | |
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59 | // Get the current Affinity |
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60 | #if _MSC_VER >= 1400 && defined (_M_X64) |
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61 | GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask); |
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62 | #else |
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63 | GetProcessAffinityMask(mProc, &mProcMask, &mSysMask); |
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64 | #endif |
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65 | |
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66 | mThread = GetCurrentThread(); |
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67 | } |
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68 | |
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69 | //------------------------------------------------------------------------- |
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70 | unsigned long Timer::getMilliseconds() |
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71 | { |
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72 | LARGE_INTEGER curTime; |
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73 | |
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74 | // Set affinity to the first core |
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75 | SetThreadAffinityMask(mThread, 1); |
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76 | |
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77 | // Query the timer |
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78 | QueryPerformanceCounter(&curTime); |
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79 | |
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80 | // Reset affinity |
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81 | SetThreadAffinityMask(mThread, mProcMask); |
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82 | |
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83 | // Resample the frequency |
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84 | mQueryCount++; |
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85 | if(mQueryCount == FREQUENCY_RESAMPLE_RATE) |
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86 | { |
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87 | mQueryCount = 0; |
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88 | QueryPerformanceFrequency(&mFrequency); |
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89 | } |
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90 | |
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91 | LONGLONG newTime = curTime.QuadPart - mStartTime.QuadPart; |
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92 | |
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93 | // scale by 1000 for milliseconds |
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94 | unsigned long newTicks = (unsigned long) (1000 * newTime / mFrequency.QuadPart); |
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95 | |
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96 | // detect and compensate for performance counter leaps |
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97 | // (surprisingly common, see Microsoft KB: Q274323) |
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98 | unsigned long check = GetTickCount() - mStartTick; |
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99 | signed long msecOff = (signed long)(newTicks - check); |
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100 | if (msecOff < -100 || msecOff > 100) |
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101 | { |
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102 | // We must keep the timer running forward :) |
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103 | LONGLONG adjust = (std::min)(msecOff * mFrequency.QuadPart / 1000, newTime - mLastTime); |
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104 | mStartTime.QuadPart += adjust; |
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105 | newTime -= adjust; |
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106 | |
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107 | // Re-calculate milliseconds |
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108 | newTicks = (unsigned long) (1000 * newTime / mFrequency.QuadPart); |
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109 | } |
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110 | |
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111 | // Record last time for adjust |
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112 | mLastTime = newTime; |
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113 | |
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114 | return newTicks; |
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115 | } |
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116 | |
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117 | //------------------------------------------------------------------------- |
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118 | unsigned long Timer::getMicroseconds() |
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119 | { |
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120 | LARGE_INTEGER curTime; |
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121 | QueryPerformanceCounter(&curTime); |
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122 | LONGLONG newTime = curTime.QuadPart - mStartTime.QuadPart; |
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123 | |
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124 | // get milliseconds to check against GetTickCount |
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125 | unsigned long newTicks = (unsigned long) (1000 * newTime / mFrequency.QuadPart); |
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126 | |
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127 | // detect and compensate for performance counter leaps |
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128 | // (surprisingly common, see Microsoft KB: Q274323) |
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129 | unsigned long check = GetTickCount() - mStartTick; |
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130 | signed long msecOff = (signed long)(newTicks - check); |
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131 | if (msecOff < -100 || msecOff > 100) |
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132 | { |
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133 | // We must keep the timer running forward :) |
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134 | LONGLONG adjust = (std::min)(msecOff * mFrequency.QuadPart / 1000, newTime - mLastTime); |
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135 | mStartTime.QuadPart += adjust; |
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136 | newTime -= adjust; |
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137 | } |
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138 | |
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139 | // Record last time for adjust |
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140 | mLastTime = newTime; |
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141 | |
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142 | // scale by 1000000 for microseconds |
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143 | unsigned long newMicro = (unsigned long) (1000000 * newTime / mFrequency.QuadPart); |
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144 | |
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145 | return newMicro; |
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146 | } |
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147 | |
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148 | //------------------------------------------------------------------------- |
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149 | unsigned long Timer::getMillisecondsCPU() |
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150 | { |
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151 | clock_t newClock = clock(); |
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152 | return (unsigned long)((float)(newClock-zeroClock) / ((float)CLOCKS_PER_SEC/1000.0)) ; |
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153 | } |
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154 | |
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155 | //------------------------------------------------------------------------- |
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156 | unsigned long Timer::getMicrosecondsCPU() |
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157 | { |
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158 | clock_t newClock = clock(); |
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159 | return (unsigned long)((float)(newClock-zeroClock) / ((float)CLOCKS_PER_SEC/1000000.0)) ; |
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160 | } |
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