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source: downloads/ogre/PlugIns/OctreeSceneManager/include/OgreOctreeCamera.h @ 20

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29/***************************************************************************
30octreecamera.h  -  description
31-------------------
32begin                : Fri Sep 27 2002
33copyright            : (C) 2002 by Jon Anderson
34email                : janders@users.sf.net
35
36Enhancements 2003 - 2004 (C) The OGRE Team
37***************************************************************************/
38
39#ifndef OCTREECAMERA_H
40#define OCTREECAMERA_H
41
42#include <OgreCamera.h>
43#include <OgreHardwareBufferManager.h>
44#include <OgreSimpleRenderable.h>
45#include "OgreTerrainPrerequisites.h"
46
47/**
48*@author Jon Anderson
49*/
50
51namespace Ogre
52{
53
54class Octree;
55
56
57/** Specialized viewpoint from which an Octree can be rendered.
58@remarks
59This class contains several specializations of the Ogre::Camera class. It
60implements the getRenderOperation method in order to return displayable geometry
61for debugging purposes. It also implements a visibility function that is more granular
62than the default.
63*/
64
65class _OgreOctreePluginExport OctreeCamera : public Camera
66{
67public:
68
69    /** Visibility types */
70    enum Visibility
71    {
72        NONE,
73        PARTIAL,
74        FULL
75    };
76
77    /* Standard constructor */
78    OctreeCamera( const String& name, SceneManager* sm );
79    /* Standard destructor */
80    ~OctreeCamera();
81
82    /** Returns the visiblity of the box
83    */
84    OctreeCamera::Visibility getVisibility( const AxisAlignedBox &bound );
85
86};
87
88}
89
90#endif
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