1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | /*************************************************************************** |
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30 | octreecamera.h - description |
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31 | ------------------- |
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32 | begin : Fri Sep 27 2002 |
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33 | copyright : (C) 2002 by Jon Anderson |
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34 | email : janders@users.sf.net |
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35 | |
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36 | Enhancements 2003 - 2004 (C) The OGRE Team |
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37 | ***************************************************************************/ |
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38 | |
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39 | #ifndef OCTREECAMERA_H |
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40 | #define OCTREECAMERA_H |
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41 | |
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42 | #include <OgreCamera.h> |
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43 | #include <OgreHardwareBufferManager.h> |
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44 | #include <OgreSimpleRenderable.h> |
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45 | #include "OgreTerrainPrerequisites.h" |
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46 | |
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47 | /** |
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48 | *@author Jon Anderson |
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49 | */ |
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50 | |
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51 | namespace Ogre |
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52 | { |
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53 | |
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54 | class Octree; |
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55 | |
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56 | |
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57 | /** Specialized viewpoint from which an Octree can be rendered. |
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58 | @remarks |
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59 | This class contains several specializations of the Ogre::Camera class. It |
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60 | implements the getRenderOperation method in order to return displayable geometry |
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61 | for debugging purposes. It also implements a visibility function that is more granular |
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62 | than the default. |
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63 | */ |
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64 | |
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65 | class _OgreOctreePluginExport OctreeCamera : public Camera |
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66 | { |
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67 | public: |
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68 | |
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69 | /** Visibility types */ |
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70 | enum Visibility |
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71 | { |
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72 | NONE, |
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73 | PARTIAL, |
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74 | FULL |
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75 | }; |
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76 | |
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77 | /* Standard constructor */ |
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78 | OctreeCamera( const String& name, SceneManager* sm ); |
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79 | /* Standard destructor */ |
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80 | ~OctreeCamera(); |
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81 | |
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82 | /** Returns the visiblity of the box |
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83 | */ |
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84 | OctreeCamera::Visibility getVisibility( const AxisAlignedBox &bound ); |
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85 | |
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86 | }; |
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87 | |
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88 | } |
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89 | |
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90 | #endif |
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