1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | This program is free software; you can redistribute it and/or modify it under |
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
13 | version. |
---|
14 | |
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
18 | |
---|
19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
23 | |
---|
24 | You may alternatively use this source under the terms of a specific version of |
---|
25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
26 | Torus Knot Software Ltd. |
---|
27 | ----------------------------------------------------------------------------- |
---|
28 | */ |
---|
29 | #ifndef __D3D9HARWAREBUFFERMANAGER_H__ |
---|
30 | #define __D3D9HARWAREBUFFERMANAGER_H__ |
---|
31 | |
---|
32 | #include "OgreD3D9Prerequisites.h" |
---|
33 | #include "OgreHardwareBufferManager.h" |
---|
34 | |
---|
35 | namespace Ogre { |
---|
36 | |
---|
37 | /** Implementation of HardwareBufferManager for D3D9. */ |
---|
38 | class D3D9HardwareBufferManager : public HardwareBufferManager |
---|
39 | { |
---|
40 | protected: |
---|
41 | LPDIRECT3DDEVICE9 mlpD3DDevice; |
---|
42 | |
---|
43 | /// Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs |
---|
44 | VertexDeclaration* createVertexDeclarationImpl(void); |
---|
45 | /// Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs |
---|
46 | void destroyVertexDeclarationImpl(VertexDeclaration* decl); |
---|
47 | |
---|
48 | public: |
---|
49 | D3D9HardwareBufferManager(LPDIRECT3DDEVICE9 device); |
---|
50 | ~D3D9HardwareBufferManager(); |
---|
51 | /// Creates a vertex buffer |
---|
52 | HardwareVertexBufferSharedPtr |
---|
53 | createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false); |
---|
54 | /// Create a hardware vertex buffer |
---|
55 | HardwareIndexBufferSharedPtr |
---|
56 | createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false); |
---|
57 | |
---|
58 | /** Release all buffers in the default memory pool. |
---|
59 | @remarks |
---|
60 | Method for dealing with lost devices. |
---|
61 | */ |
---|
62 | void releaseDefaultPoolResources(void); |
---|
63 | /** Recreate all buffers in the default memory pool. |
---|
64 | @remarks |
---|
65 | Method for dealing with lost devices. |
---|
66 | */ |
---|
67 | void recreateDefaultPoolResources(void); |
---|
68 | |
---|
69 | |
---|
70 | }; |
---|
71 | |
---|
72 | } |
---|
73 | |
---|
74 | |
---|
75 | #endif |
---|