1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __D3D9TEXTUREMANAGER_H__ |
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30 | #define __D3D9TEXTUREMANAGER_H__ |
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31 | |
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32 | #include "OgreD3D9Prerequisites.h" |
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33 | #include "OgreTextureManager.h" |
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34 | |
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35 | #include "OgreNoMemoryMacros.h" |
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36 | #include <d3d9.h> |
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37 | #include "OgreMemoryMacros.h" |
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38 | |
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39 | namespace Ogre |
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40 | { |
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41 | class D3D9TextureManager : public TextureManager |
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42 | { |
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43 | protected: |
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44 | LPDIRECT3DDEVICE9 mpD3DDevice; |
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45 | /// @copydoc ResourceManager::createImpl |
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46 | Resource* createImpl(const String& name, ResourceHandle handle, |
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47 | const String& group, bool isManual, ManualResourceLoader* loader, |
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48 | const NameValuePairList* createParams); |
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49 | |
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50 | public: |
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51 | D3D9TextureManager( LPDIRECT3DDEVICE9 pD3DDevice ); |
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52 | ~D3D9TextureManager(); |
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53 | |
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54 | /** Release all textures in the default memory pool. |
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55 | @remarks |
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56 | Method for dealing with lost devices. |
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57 | */ |
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58 | void releaseDefaultPoolResources(void); |
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59 | /** Recreate all textures in the default memory pool. |
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60 | @remarks |
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61 | Method for dealing with lost devices. |
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62 | */ |
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63 | void recreateDefaultPoolResources(void); |
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64 | |
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65 | /// @copydoc TextureManager::getNativeFormat |
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66 | PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage); |
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67 | |
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68 | /// @copydoc TextureManager::isHardwareFilteringSupported |
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69 | bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, |
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70 | bool preciseFormatOnly = false); |
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71 | |
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72 | }; |
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73 | } |
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74 | #endif |
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