1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreD3D9MultiRenderTarget.h" |
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30 | #include "OgreD3D9HardwarePixelBuffer.h" |
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31 | #include "OgreException.h" |
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32 | #include "OgreLogManager.h" |
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33 | #include "OgreStringConverter.h" |
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34 | #include "OgreBitwise.h" |
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35 | #include "OgreD3D9RenderSystem.h" |
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36 | #include "OgreRoot.h" |
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37 | |
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38 | namespace Ogre |
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39 | { |
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40 | D3D9MultiRenderTarget::D3D9MultiRenderTarget(const String &name): |
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41 | MultiRenderTarget(name) |
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42 | { |
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43 | /// Clear targets |
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44 | for(size_t x=0; x<OGRE_MAX_MULTIPLE_RENDER_TARGETS; ++x) |
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45 | { |
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46 | targets[x] = 0; |
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47 | } |
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48 | } |
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49 | D3D9MultiRenderTarget::~D3D9MultiRenderTarget() |
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50 | { |
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51 | } |
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52 | |
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53 | void D3D9MultiRenderTarget::bindSurface(size_t attachment, RenderTexture *target) |
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54 | { |
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55 | assert(attachment<OGRE_MAX_MULTIPLE_RENDER_TARGETS); |
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56 | /// Get buffer and surface to bind to |
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57 | D3D9HardwarePixelBuffer *buffer = 0; |
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58 | target->getCustomAttribute("BUFFER", &buffer); |
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59 | assert(buffer); |
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60 | |
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61 | /// Find first non-null target |
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62 | int y; |
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63 | for(y=0; y<OGRE_MAX_MULTIPLE_RENDER_TARGETS && !targets[y]; ++y) ; |
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64 | |
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65 | if(y!=OGRE_MAX_MULTIPLE_RENDER_TARGETS) |
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66 | { |
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67 | /// If there is another target bound, compare sizes |
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68 | if(targets[y]->getWidth() != buffer->getWidth() || |
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69 | targets[y]->getHeight() != buffer->getHeight() || |
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70 | PixelUtil::getNumElemBits(targets[y]->getFormat()) != |
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71 | PixelUtil::getNumElemBits(buffer->getFormat())) |
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72 | { |
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73 | OGRE_EXCEPT( |
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74 | Exception::ERR_INVALIDPARAMS, |
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75 | "MultiRenderTarget surfaces are not of same size or bit depth", |
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76 | "D3D9MultiRenderTarget::bindSurface" |
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77 | ); |
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78 | } |
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79 | } |
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80 | |
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81 | targets[attachment] = buffer; |
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82 | checkAndUpdate(); |
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83 | } |
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84 | |
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85 | void D3D9MultiRenderTarget::unbindSurface(size_t attachment) |
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86 | { |
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87 | assert(attachment<OGRE_MAX_MULTIPLE_RENDER_TARGETS); |
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88 | targets[attachment] = 0; |
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89 | checkAndUpdate(); |
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90 | } |
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91 | |
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92 | void D3D9MultiRenderTarget::update(void) |
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93 | { |
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94 | D3D9RenderSystem* rs = static_cast<D3D9RenderSystem*>( |
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95 | Root::getSingleton().getRenderSystem()); |
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96 | if (rs->isDeviceLost()) |
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97 | return; |
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98 | |
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99 | MultiRenderTarget::update(); |
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100 | } |
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101 | |
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102 | void D3D9MultiRenderTarget::getCustomAttribute(const String& name, void *pData) |
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103 | { |
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104 | if(name == "DDBACKBUFFER") |
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105 | { |
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106 | IDirect3DSurface9 ** pSurf = (IDirect3DSurface9 **)pData; |
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107 | /// Transfer surfaces |
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108 | for(size_t x=0; x<OGRE_MAX_MULTIPLE_RENDER_TARGETS; ++x) |
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109 | { |
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110 | if(targets[x]) |
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111 | pSurf[x] = targets[x]->getSurface(); |
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112 | } |
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113 | return; |
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114 | } |
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115 | } |
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116 | |
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117 | void D3D9MultiRenderTarget::checkAndUpdate() |
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118 | { |
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119 | if(targets[0]) |
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120 | { |
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121 | mWidth = targets[0]->getWidth(); |
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122 | mHeight = targets[0]->getHeight(); |
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123 | } |
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124 | else |
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125 | { |
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126 | mWidth = 0; |
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127 | mHeight = 0; |
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128 | } |
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129 | } |
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130 | |
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131 | |
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132 | } |
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133 | |
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