1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | This program is free software; you can redistribute it and/or modify it under |
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
13 | version. |
---|
14 | |
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
18 | |
---|
19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
23 | |
---|
24 | You may alternatively use this source under the terms of a specific version of |
---|
25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
26 | Torus Knot Software Ltd. |
---|
27 | ----------------------------------------------------------------------------- |
---|
28 | */ |
---|
29 | |
---|
30 | #ifndef __GLPBRENDERTEXTURE_H__ |
---|
31 | #define __GLPBRENDERTEXTURE_H__ |
---|
32 | |
---|
33 | #include "OgreGLRenderTexture.h" |
---|
34 | #include "OgreGLPBuffer.h" |
---|
35 | namespace Ogre { |
---|
36 | |
---|
37 | /** RenderTexture that uses a PBuffer (offscreen rendering context) for rendering. |
---|
38 | */ |
---|
39 | class GLPBRTTManager; |
---|
40 | class _OgrePrivate GLPBRenderTexture: public GLRenderTexture |
---|
41 | { |
---|
42 | public: |
---|
43 | GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target); |
---|
44 | virtual ~GLPBRenderTexture(); |
---|
45 | |
---|
46 | virtual void getCustomAttribute(const String& name, void* pData); |
---|
47 | protected: |
---|
48 | GLPBRTTManager *mManager; |
---|
49 | PixelComponentType mPBFormat; |
---|
50 | }; |
---|
51 | |
---|
52 | /** Manager for rendertextures and PBuffers (offscreen rendering contexts) |
---|
53 | */ |
---|
54 | class _OgrePrivate GLPBRTTManager: public GLRTTManager |
---|
55 | { |
---|
56 | public: |
---|
57 | GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow); |
---|
58 | virtual ~GLPBRTTManager(); |
---|
59 | |
---|
60 | /** @copydoc GLRTTManager::createRenderTexture |
---|
61 | */ |
---|
62 | virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target); |
---|
63 | |
---|
64 | /** @copydoc GLRTTManager::checkFormat |
---|
65 | */ |
---|
66 | virtual bool checkFormat(PixelFormat format); |
---|
67 | |
---|
68 | /** @copydoc GLRTTManager::bind |
---|
69 | */ |
---|
70 | virtual void bind(RenderTarget *target); |
---|
71 | |
---|
72 | /** @copydoc GLRTTManager::unbind |
---|
73 | */ |
---|
74 | virtual void unbind(RenderTarget *target); |
---|
75 | |
---|
76 | /** Create PBuffer for a certain pixel format and size |
---|
77 | */ |
---|
78 | void requestPBuffer(PixelComponentType ctype, size_t width, size_t height); |
---|
79 | |
---|
80 | /** Release PBuffer for a certain pixel format |
---|
81 | */ |
---|
82 | void releasePBuffer(PixelComponentType ctype); |
---|
83 | |
---|
84 | /** Get GL rendering context for a certain component type and size. |
---|
85 | */ |
---|
86 | GLContext *getContextFor(PixelComponentType ctype, size_t width, size_t height); |
---|
87 | protected: |
---|
88 | /** GLSupport reference, used to create PBuffers */ |
---|
89 | GLSupport *mSupport; |
---|
90 | /** Primary window reference */ |
---|
91 | RenderTarget *mMainWindow; |
---|
92 | /** Primary window context */ |
---|
93 | GLContext *mMainContext; |
---|
94 | /** Reference to a PBuffer, with refcount */ |
---|
95 | struct PBRef |
---|
96 | { |
---|
97 | PBRef(): pb(0),refcount(0) {} |
---|
98 | GLPBuffer* pb; |
---|
99 | size_t refcount; |
---|
100 | }; |
---|
101 | /** Type to map each component type to a PBuffer */ |
---|
102 | PBRef mPBuffers[PCT_COUNT]; |
---|
103 | }; |
---|
104 | } |
---|
105 | |
---|
106 | #endif // __GLPBRENDERTEXTURE_H__ |
---|