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source: downloads/ogre/RenderSystems/GL/include/OgreSDLPrerequisites.h @ 48

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __SDLPrerequisites_H__
30#define __SDLPrerequisites_H__
31
32#include "OgrePlatform.h"
33
34#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
35#       include <SDL/sdl.h>
36#else
37#       include <SDL.h>
38#endif
39
40#include <OgreGLPrerequisites.h>
41
42
43namespace Ogre {
44    // Forward declarations
45    class SDLGLSupport;
46    class SDLWindow;
47
48
49}
50
51
52#endif
53
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