1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #ifndef __Win32Window_H__ |
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31 | #define __Win32Window_H__ |
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32 | |
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33 | #include "OgreWin32Prerequisites.h" |
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34 | #include "OgreRenderWindow.h" |
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35 | |
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36 | namespace Ogre { |
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37 | class _OgrePrivate Win32Window : public RenderWindow |
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38 | { |
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39 | public: |
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40 | Win32Window(Win32GLSupport &glsupport); |
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41 | ~Win32Window(); |
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42 | |
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43 | void create(const String& name, unsigned int width, unsigned int height, |
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44 | bool fullScreen, const NameValuePairList *miscParams); |
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45 | void setFullscreen(bool fullScreen, unsigned int width, unsigned int height); |
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46 | void destroy(void); |
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47 | bool isVisible() const; |
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48 | bool isClosed(void) const; |
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49 | void reposition(int left, int top); |
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50 | void resize(unsigned int width, unsigned int height); |
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51 | void swapBuffers(bool waitForVSync); |
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52 | |
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53 | /** Overridden - see RenderTarget. |
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54 | */ |
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55 | void writeContentsToFile(const String& filename); |
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56 | |
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57 | bool requiresTextureFlipping() const { return false; } |
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58 | |
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59 | HWND getWindowHandle() const { return mHWnd; } |
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60 | HDC getHDC() const { return mHDC; } |
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61 | |
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62 | // Method for dealing with resize / move & 3d library |
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63 | virtual void windowMovedOrResized(void); |
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64 | |
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65 | void getCustomAttribute( const String& name, void* pData ); |
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66 | |
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67 | /** Used to set the active state of the render target. |
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68 | */ |
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69 | virtual void setActive( bool state ); |
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70 | |
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71 | protected: |
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72 | Win32GLSupport &mGLSupport; |
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73 | HWND mHWnd; // Win32 Window handle |
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74 | HDC mHDC; |
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75 | HGLRC mGlrc; |
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76 | bool mIsExternal; |
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77 | bool mIsExternalGLControl; |
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78 | bool mIsExternalGLContext; |
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79 | bool mSizing; |
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80 | bool mClosed; |
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81 | int mDisplayFrequency; // fullscreen only, to restore display |
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82 | Win32Context *mContext; |
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83 | }; |
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84 | } |
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85 | |
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86 | #endif |
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