1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #include "OgreGLGpuProgram.h" |
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31 | #include "OgreException.h" |
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32 | #include "OgreStringConverter.h" |
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33 | |
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34 | using namespace Ogre; |
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35 | |
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36 | GLGpuProgram::GLGpuProgram(ResourceManager* creator, const String& name, |
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37 | ResourceHandle handle, const String& group, bool isManual, |
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38 | ManualResourceLoader* loader) |
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39 | : GpuProgram(creator, name, handle, group, isManual, loader) |
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40 | { |
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41 | if (createParamDictionary("GLGpuProgram")) |
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42 | { |
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43 | setupBaseParamDictionary(); |
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44 | } |
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45 | } |
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46 | |
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47 | GLGpuProgram::~GLGpuProgram() |
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48 | { |
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49 | // have to call this here reather than in Resource destructor |
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50 | // since calling virtual methods in base destructors causes crash |
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51 | unload(); |
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52 | } |
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53 | |
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54 | GLuint GLGpuProgram::getAttributeIndex(VertexElementSemantic semantic) |
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55 | { |
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56 | // default implementation |
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57 | switch(semantic) |
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58 | { |
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59 | case VES_POSITION: |
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60 | case VES_NORMAL: |
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61 | case VES_DIFFUSE: |
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62 | case VES_SPECULAR: |
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63 | case VES_TEXTURE_COORDINATES: |
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64 | assert(false && "Shouldn't be calling this for standard attributes!"); |
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65 | break; |
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66 | case VES_BLEND_INDICES: |
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67 | return 7; // default binding |
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68 | case VES_BLEND_WEIGHTS: |
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69 | return 1; // default binding |
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70 | case VES_TANGENT: |
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71 | return 14; // default binding |
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72 | case VES_BINORMAL: |
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73 | return 15; // default binding |
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74 | } |
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75 | |
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76 | return 0; |
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77 | } |
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78 | |
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79 | bool GLGpuProgram::isAttributeValid(VertexElementSemantic semantic) |
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80 | { |
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81 | // default implementation |
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82 | switch(semantic) |
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83 | { |
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84 | case VES_POSITION: |
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85 | case VES_NORMAL: |
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86 | case VES_DIFFUSE: |
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87 | case VES_SPECULAR: |
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88 | case VES_TEXTURE_COORDINATES: |
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89 | assert(false && "Shouldn't be calling this for standard attributes!"); |
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90 | break; |
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91 | case VES_BLEND_WEIGHTS: |
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92 | case VES_BLEND_INDICES: |
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93 | case VES_BINORMAL: |
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94 | case VES_TANGENT: |
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95 | return true; // with default binding |
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96 | } |
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97 | |
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98 | return false; |
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99 | } |
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100 | |
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101 | GLArbGpuProgram::GLArbGpuProgram(ResourceManager* creator, const String& name, |
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102 | ResourceHandle handle, const String& group, bool isManual, |
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103 | ManualResourceLoader* loader) |
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104 | : GLGpuProgram(creator, name, handle, group, isManual, loader) |
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105 | { |
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106 | glGenProgramsARB(1, &mProgramID); |
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107 | } |
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108 | |
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109 | GLArbGpuProgram::~GLArbGpuProgram() |
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110 | { |
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111 | // have to call this here reather than in Resource destructor |
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112 | // since calling virtual methods in base destructors causes crash |
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113 | unload(); |
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114 | } |
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115 | |
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116 | void GLArbGpuProgram::setType(GpuProgramType t) |
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117 | { |
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118 | GLGpuProgram::setType(t); |
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119 | mProgramType = (mType == GPT_VERTEX_PROGRAM) ? GL_VERTEX_PROGRAM_ARB : GL_FRAGMENT_PROGRAM_ARB; |
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120 | } |
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121 | |
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122 | void GLArbGpuProgram::bindProgram(void) |
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123 | { |
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124 | glEnable(mProgramType); |
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125 | glBindProgramARB(mProgramType, mProgramID); |
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126 | } |
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127 | |
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128 | void GLArbGpuProgram::unbindProgram(void) |
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129 | { |
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130 | glBindProgramARB(mProgramType, 0); |
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131 | glDisable(mProgramType); |
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132 | } |
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133 | |
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134 | void GLArbGpuProgram::bindProgramParameters(GpuProgramParametersSharedPtr params) |
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135 | { |
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136 | GLenum type = (mType == GPT_VERTEX_PROGRAM) ? |
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137 | GL_VERTEX_PROGRAM_ARB : GL_FRAGMENT_PROGRAM_ARB; |
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138 | |
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139 | // only supports float constants |
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140 | const GpuLogicalBufferStruct* floatStruct = params->getFloatLogicalBufferStruct(); |
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141 | |
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142 | for (GpuLogicalIndexUseMap::const_iterator i = floatStruct->map.begin(); |
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143 | i != floatStruct->map.end(); ++i) |
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144 | { |
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145 | size_t logicalIndex = i->first; |
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146 | const float* pFloat = params->getFloatPointer(i->second.physicalIndex); |
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147 | // Iterate over the params, set in 4-float chunks (low-level) |
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148 | for (size_t j = 0; j < i->second.currentSize; j+=4) |
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149 | { |
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150 | glProgramLocalParameter4fvARB(type, logicalIndex, pFloat); |
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151 | pFloat += 4; |
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152 | ++logicalIndex; |
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153 | } |
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154 | } |
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155 | } |
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156 | |
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157 | void GLArbGpuProgram::bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params) |
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158 | { |
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159 | if (params->hasPassIterationNumber()) |
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160 | { |
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161 | GLenum type = (mType == GPT_VERTEX_PROGRAM) ? |
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162 | GL_VERTEX_PROGRAM_ARB : GL_FRAGMENT_PROGRAM_ARB; |
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163 | |
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164 | size_t physicalIndex = params->getPassIterationNumberIndex(); |
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165 | size_t logicalIndex = params->getFloatLogicalIndexForPhysicalIndex(physicalIndex); |
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166 | const float* pFloat = params->getFloatPointer(physicalIndex); |
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167 | glProgramLocalParameter4fvARB(type, (GLuint)logicalIndex, pFloat); |
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168 | } |
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169 | |
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170 | } |
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171 | |
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172 | void GLArbGpuProgram::unloadImpl(void) |
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173 | { |
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174 | glDeleteProgramsARB(1, &mProgramID); |
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175 | } |
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176 | |
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177 | void GLArbGpuProgram::loadFromSource(void) |
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178 | { |
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179 | glBindProgramARB(mProgramType, mProgramID); |
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180 | glProgramStringARB(mProgramType, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)mSource.length(), mSource.c_str()); |
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181 | |
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182 | if (GL_INVALID_OPERATION == glGetError()) |
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183 | { |
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184 | GLint errPos; |
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185 | glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errPos); |
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186 | String errPosStr = StringConverter::toString(errPos); |
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187 | char* errStr = (char*)glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
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188 | // XXX New exception code? |
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189 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, |
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190 | "Cannot load GL vertex program " + mName + |
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191 | ". Line " + errPosStr + ":\n" + errStr, mName); |
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192 | } |
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193 | glBindProgramARB(mProgramType, 0); |
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194 | } |
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195 | |
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