1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #include "OgreGLPixelFormat.h" |
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31 | #include "OgreRoot.h" |
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32 | #include "OgreRenderSystem.h" |
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33 | #include "OgreBitwise.h" |
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34 | |
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35 | namespace Ogre { |
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36 | //----------------------------------------------------------------------------- |
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37 | GLenum GLPixelUtil::getGLOriginFormat(PixelFormat mFormat) |
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38 | { |
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39 | switch(mFormat) |
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40 | { |
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41 | case PF_A8: |
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42 | return GL_ALPHA; |
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43 | case PF_L8: |
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44 | return GL_LUMINANCE; |
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45 | case PF_L16: |
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46 | return GL_LUMINANCE; |
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47 | case PF_BYTE_LA: |
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48 | return GL_LUMINANCE_ALPHA; |
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49 | case PF_R3G3B2: |
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50 | return GL_RGB; |
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51 | case PF_A1R5G5B5: |
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52 | return GL_BGRA; |
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53 | case PF_R5G6B5: |
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54 | return GL_RGB; |
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55 | case PF_B5G6R5: |
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56 | return GL_BGR; |
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57 | case PF_A4R4G4B4: |
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58 | return GL_BGRA; |
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59 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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60 | // Formats are in native endian, so R8G8B8 on little endian is |
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61 | // BGR, on big endian it is RGB. |
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62 | case PF_R8G8B8: |
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63 | return GL_RGB; |
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64 | case PF_B8G8R8: |
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65 | return GL_BGR; |
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66 | #else |
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67 | case PF_R8G8B8: |
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68 | return GL_BGR; |
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69 | case PF_B8G8R8: |
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70 | return GL_RGB; |
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71 | #endif |
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72 | case PF_X8R8G8B8: |
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73 | case PF_A8R8G8B8: |
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74 | return GL_BGRA; |
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75 | case PF_X8B8G8R8: |
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76 | case PF_A8B8G8R8: |
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77 | return GL_RGBA; |
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78 | case PF_B8G8R8A8: |
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79 | return GL_BGRA; |
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80 | case PF_R8G8B8A8: |
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81 | return GL_RGBA; |
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82 | case PF_A2R10G10B10: |
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83 | return GL_BGRA; |
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84 | case PF_A2B10G10R10: |
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85 | return GL_RGBA; |
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86 | case PF_FLOAT16_R: |
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87 | return GL_LUMINANCE; |
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88 | case PF_FLOAT16_GR: |
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89 | return GL_LUMINANCE_ALPHA; |
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90 | case PF_FLOAT16_RGB: |
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91 | return GL_RGB; |
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92 | case PF_FLOAT16_RGBA: |
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93 | return GL_RGBA; |
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94 | case PF_FLOAT32_R: |
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95 | return GL_LUMINANCE; |
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96 | case PF_FLOAT32_GR: |
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97 | return GL_LUMINANCE_ALPHA; |
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98 | case PF_FLOAT32_RGB: |
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99 | return GL_RGB; |
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100 | case PF_FLOAT32_RGBA: |
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101 | return GL_RGBA; |
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102 | case PF_SHORT_RGBA: |
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103 | return GL_RGBA; |
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104 | case PF_SHORT_RGB: |
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105 | return GL_RGB; |
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106 | case PF_SHORT_GR: |
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107 | return GL_LUMINANCE_ALPHA; |
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108 | case PF_DXT1: |
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109 | return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
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110 | case PF_DXT3: |
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111 | return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
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112 | case PF_DXT5: |
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113 | return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
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114 | default: |
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115 | return 0; |
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116 | } |
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117 | } |
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118 | //----------------------------------------------------------------------------- |
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119 | GLenum GLPixelUtil::getGLOriginDataType(PixelFormat mFormat) |
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120 | { |
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121 | switch(mFormat) |
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122 | { |
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123 | case PF_A8: |
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124 | case PF_L8: |
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125 | case PF_R8G8B8: |
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126 | case PF_B8G8R8: |
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127 | case PF_BYTE_LA: |
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128 | return GL_UNSIGNED_BYTE; |
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129 | case PF_R3G3B2: |
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130 | return GL_UNSIGNED_BYTE_3_3_2; |
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131 | case PF_A1R5G5B5: |
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132 | return GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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133 | case PF_R5G6B5: |
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134 | case PF_B5G6R5: |
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135 | return GL_UNSIGNED_SHORT_5_6_5; |
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136 | case PF_A4R4G4B4: |
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137 | return GL_UNSIGNED_SHORT_4_4_4_4_REV; |
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138 | case PF_L16: |
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139 | return GL_UNSIGNED_SHORT; |
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140 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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141 | case PF_X8B8G8R8: |
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142 | case PF_A8B8G8R8: |
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143 | return GL_UNSIGNED_INT_8_8_8_8_REV; |
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144 | case PF_X8R8G8B8: |
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145 | case PF_A8R8G8B8: |
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146 | return GL_UNSIGNED_INT_8_8_8_8_REV; |
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147 | case PF_B8G8R8A8: |
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148 | return GL_UNSIGNED_BYTE; |
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149 | case PF_R8G8B8A8: |
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150 | return GL_UNSIGNED_BYTE; |
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151 | #else |
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152 | case PF_X8B8G8R8: |
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153 | case PF_A8B8G8R8: |
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154 | return GL_UNSIGNED_BYTE; |
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155 | case PF_X8R8G8B8: |
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156 | case PF_A8R8G8B8: |
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157 | return GL_UNSIGNED_BYTE; |
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158 | case PF_B8G8R8A8: |
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159 | return GL_UNSIGNED_INT_8_8_8_8; |
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160 | case PF_R8G8B8A8: |
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161 | return GL_UNSIGNED_INT_8_8_8_8; |
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162 | #endif |
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163 | case PF_A2R10G10B10: |
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164 | return GL_UNSIGNED_INT_2_10_10_10_REV; |
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165 | case PF_A2B10G10R10: |
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166 | return GL_UNSIGNED_INT_2_10_10_10_REV; |
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167 | case PF_FLOAT16_R: |
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168 | case PF_FLOAT16_GR: |
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169 | case PF_FLOAT16_RGB: |
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170 | case PF_FLOAT16_RGBA: |
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171 | return GL_HALF_FLOAT_ARB; |
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172 | case PF_FLOAT32_R: |
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173 | case PF_FLOAT32_GR: |
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174 | case PF_FLOAT32_RGB: |
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175 | case PF_FLOAT32_RGBA: |
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176 | return GL_FLOAT; |
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177 | case PF_SHORT_RGBA: |
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178 | case PF_SHORT_RGB: |
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179 | case PF_SHORT_GR: |
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180 | return GL_UNSIGNED_SHORT; |
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181 | default: |
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182 | return 0; |
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183 | } |
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184 | } |
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185 | |
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186 | GLenum GLPixelUtil::getGLInternalFormat(PixelFormat mFormat) |
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187 | { |
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188 | switch(mFormat) { |
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189 | case PF_L8: |
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190 | return GL_LUMINANCE8; |
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191 | case PF_L16: |
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192 | return GL_LUMINANCE16; |
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193 | case PF_A8: |
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194 | return GL_ALPHA8; |
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195 | case PF_A4L4: |
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196 | return GL_LUMINANCE4_ALPHA4; |
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197 | case PF_BYTE_LA: |
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198 | return GL_LUMINANCE8_ALPHA8; |
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199 | case PF_R3G3B2: |
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200 | return GL_R3_G3_B2; |
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201 | case PF_A1R5G5B5: |
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202 | return GL_RGB5_A1; |
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203 | case PF_R5G6B5: |
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204 | case PF_B5G6R5: |
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205 | return GL_RGB5; |
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206 | case PF_A4R4G4B4: |
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207 | return GL_RGBA4; |
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208 | case PF_R8G8B8: |
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209 | case PF_B8G8R8: |
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210 | case PF_X8B8G8R8: |
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211 | case PF_X8R8G8B8: |
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212 | return GL_RGB8; |
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213 | case PF_A8R8G8B8: |
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214 | case PF_B8G8R8A8: |
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215 | return GL_RGBA8; |
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216 | case PF_A2R10G10B10: |
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217 | case PF_A2B10G10R10: |
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218 | return GL_RGB10_A2; |
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219 | case PF_FLOAT16_R: |
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220 | return GL_LUMINANCE16F_ARB; |
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221 | case PF_FLOAT16_RGB: |
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222 | return GL_RGB16F_ARB; |
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223 | case PF_FLOAT16_GR: |
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224 | return GL_LUMINANCE_ALPHA16F_ARB; |
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225 | case PF_FLOAT16_RGBA: |
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226 | return GL_RGBA16F_ARB; |
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227 | case PF_FLOAT32_R: |
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228 | return GL_LUMINANCE32F_ARB; |
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229 | case PF_FLOAT32_GR: |
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230 | return GL_LUMINANCE_ALPHA32F_ARB; |
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231 | case PF_FLOAT32_RGB: |
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232 | return GL_RGB32F_ARB; |
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233 | case PF_FLOAT32_RGBA: |
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234 | return GL_RGBA32F_ARB; |
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235 | case PF_SHORT_RGBA: |
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236 | return GL_RGBA16; |
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237 | case PF_SHORT_RGB: |
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238 | return GL_RGB16; |
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239 | case PF_SHORT_GR: |
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240 | return GL_LUMINANCE16_ALPHA16; |
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241 | case PF_DXT1: |
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242 | return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
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243 | case PF_DXT3: |
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244 | return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
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245 | case PF_DXT5: |
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246 | return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
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247 | default: |
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248 | return GL_NONE; |
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249 | } |
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250 | } |
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251 | |
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252 | GLenum GLPixelUtil::getClosestGLInternalFormat(PixelFormat mFormat) |
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253 | { |
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254 | GLenum format = getGLInternalFormat(mFormat); |
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255 | if(format==GL_NONE) |
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256 | return GL_RGBA8; |
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257 | else |
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258 | return format; |
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259 | } |
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260 | |
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261 | //----------------------------------------------------------------------------- |
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262 | PixelFormat GLPixelUtil::getClosestOGREFormat(GLenum fmt) |
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263 | { |
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264 | switch(fmt) |
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265 | { |
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266 | case GL_LUMINANCE8: |
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267 | return PF_L8; |
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268 | case GL_LUMINANCE16: |
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269 | return PF_L16; |
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270 | case GL_ALPHA8: |
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271 | return PF_A8; |
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272 | case GL_LUMINANCE4_ALPHA4: |
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273 | // Unsupported by GL as input format, use the byte packed format |
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274 | return PF_BYTE_LA; |
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275 | case GL_LUMINANCE8_ALPHA8: |
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276 | return PF_BYTE_LA; |
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277 | case GL_R3_G3_B2: |
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278 | return PF_R3G3B2; |
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279 | case GL_RGB5_A1: |
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280 | return PF_A1R5G5B5; |
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281 | case GL_RGB5: |
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282 | return PF_R5G6B5; |
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283 | case GL_RGBA4: |
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284 | return PF_A4R4G4B4; |
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285 | case GL_RGB8: |
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286 | return PF_X8R8G8B8; |
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287 | case GL_RGBA8: |
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288 | return PF_A8R8G8B8; |
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289 | case GL_RGB10_A2: |
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290 | return PF_A2R10G10B10; |
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291 | case GL_RGBA16: |
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292 | return PF_SHORT_RGBA; |
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293 | case GL_RGB16: |
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294 | return PF_SHORT_RGB; |
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295 | case GL_LUMINANCE16_ALPHA16: |
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296 | return PF_SHORT_GR; |
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297 | case GL_LUMINANCE_FLOAT16_ATI: |
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298 | return PF_FLOAT16_R; |
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299 | case GL_LUMINANCE_ALPHA_FLOAT16_ATI: |
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300 | return PF_FLOAT16_GR; |
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301 | case GL_LUMINANCE_ALPHA_FLOAT32_ATI: |
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302 | return PF_FLOAT32_GR; |
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303 | case GL_LUMINANCE_FLOAT32_ATI: |
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304 | return PF_FLOAT32_R; |
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305 | case GL_RGB_FLOAT16_ATI: // GL_RGB16F_ARB |
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306 | return PF_FLOAT16_RGB; |
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307 | case GL_RGBA_FLOAT16_ATI: |
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308 | return PF_FLOAT16_RGBA; |
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309 | case GL_RGB_FLOAT32_ATI: |
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310 | return PF_FLOAT32_RGB; |
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311 | case GL_RGBA_FLOAT32_ATI: |
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312 | return PF_FLOAT32_RGBA; |
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313 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
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314 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
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315 | return PF_DXT1; |
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316 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
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317 | return PF_DXT3; |
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318 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: |
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319 | return PF_DXT5; |
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320 | default: |
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321 | return PF_A8R8G8B8; |
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322 | }; |
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323 | } |
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324 | //----------------------------------------------------------------------------- |
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325 | |
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326 | size_t GLPixelUtil::getMaxMipmaps(size_t width, size_t height, size_t depth, PixelFormat format) |
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327 | { |
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328 | size_t count = 0; |
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329 | do { |
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330 | if(width>1) width = width/2; |
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331 | if(height>1) height = height/2; |
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332 | if(depth>1) depth = depth/2; |
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333 | /* |
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334 | NOT needed, compressed formats will have mipmaps up to 1x1 |
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335 | if(PixelUtil::isValidExtent(width, height, depth, format)) |
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336 | count ++; |
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337 | else |
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338 | break; |
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339 | */ |
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340 | |
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341 | count ++; |
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342 | } while(!(width == 1 && height == 1 && depth == 1)); |
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343 | |
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344 | return count; |
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345 | } |
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346 | //----------------------------------------------------------------------------- |
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347 | size_t GLPixelUtil::optionalPO2(size_t value) |
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348 | { |
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349 | const RenderSystemCapabilities *caps = Root::getSingleton().getRenderSystem()->getCapabilities(); |
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350 | if(caps->hasCapability(RSC_NON_POWER_OF_2_TEXTURES)) |
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351 | return value; |
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352 | else |
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353 | return Bitwise::firstPO2From((uint32)value); |
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354 | } |
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355 | |
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356 | |
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357 | }; |
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