1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreGLRenderTexture.h" |
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30 | #include "OgreGLPixelFormat.h" |
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31 | #include "OgreLogManager.h" |
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32 | #include "OgreStringConverter.h" |
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33 | #include "OgreRoot.h" |
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34 | #include "OgreGLHardwarePixelBuffer.h" |
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35 | |
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36 | namespace Ogre { |
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37 | |
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38 | |
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39 | //----------------------------------------------------------------------------- |
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40 | |
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41 | template<> GLRTTManager* Singleton<GLRTTManager>::ms_Singleton = 0; |
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42 | GLRTTManager::~GLRTTManager() |
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43 | { |
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44 | } |
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45 | MultiRenderTarget* GLRTTManager::createMultiRenderTarget(const String & name) |
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46 | { |
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47 | OGRE_EXCEPT(Exception::ERR_NOT_IMPLEMENTED, "MultiRenderTarget can only be used with GL_EXT_framebuffer_object extension", "GLRTTManager::createMultiRenderTarget"); |
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48 | } |
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49 | PixelFormat GLRTTManager::getSupportedAlternative(PixelFormat format) |
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50 | { |
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51 | if(checkFormat(format)) |
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52 | return format; |
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53 | /// Find first alternative |
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54 | PixelComponentType pct = PixelUtil::getComponentType(format); |
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55 | switch(pct) |
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56 | { |
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57 | case PCT_BYTE: format = PF_A8R8G8B8; break; |
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58 | case PCT_SHORT: format = PF_SHORT_RGBA; break; |
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59 | case PCT_FLOAT16: format = PF_FLOAT16_RGBA; break; |
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60 | case PCT_FLOAT32: format = PF_FLOAT32_RGBA; break; |
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61 | } |
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62 | if(checkFormat(format)) |
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63 | return format; |
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64 | /// If none at all, return to default |
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65 | return PF_A8R8G8B8; |
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66 | } |
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67 | //----------------------------------------------------------------------------- |
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68 | GLRenderTexture::GLRenderTexture(const String &name, const GLSurfaceDesc &target): |
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69 | RenderTexture(target.buffer, target.zoffset) |
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70 | { |
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71 | mName = name; |
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72 | } |
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73 | GLRenderTexture::~GLRenderTexture() |
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74 | { |
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75 | } |
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76 | //----------------------------------------------------------------------------- |
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77 | GLCopyingRenderTexture::GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target): |
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78 | GLRenderTexture(name, target) |
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79 | { |
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80 | } |
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81 | void GLCopyingRenderTexture::getCustomAttribute(const String& name, void* pData) |
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82 | { |
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83 | if(name=="TARGET") |
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84 | { |
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85 | GLSurfaceDesc &target = *static_cast<GLSurfaceDesc*>(pData); |
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86 | target.buffer = static_cast<GLHardwarePixelBuffer*>(mBuffer); |
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87 | target.zoffset = mZOffset; |
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88 | } |
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89 | } |
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90 | //----------------------------------------------------------------------------- |
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91 | GLCopyingRTTManager::GLCopyingRTTManager() |
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92 | { |
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93 | } |
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94 | GLCopyingRTTManager::~GLCopyingRTTManager() |
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95 | { |
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96 | } |
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97 | |
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98 | RenderTexture *GLCopyingRTTManager::createRenderTexture(const String &name, const GLSurfaceDesc &target) |
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99 | { |
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100 | return new GLCopyingRenderTexture(this, name, target); |
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101 | } |
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102 | |
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103 | bool GLCopyingRTTManager::checkFormat(PixelFormat format) |
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104 | { |
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105 | return true; |
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106 | } |
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107 | |
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108 | void GLCopyingRTTManager::bind(RenderTarget *target) |
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109 | { |
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110 | // Nothing to do here |
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111 | } |
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112 | |
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113 | void GLCopyingRTTManager::unbind(RenderTarget *target) |
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114 | { |
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115 | // Copy on unbind |
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116 | GLSurfaceDesc surface; |
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117 | surface.buffer = 0; |
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118 | target->getCustomAttribute("TARGET", &surface); |
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119 | if(surface.buffer) |
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120 | static_cast<GLTextureBuffer*>(surface.buffer)->copyFromFramebuffer(surface.zoffset); |
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121 | } |
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122 | //--------------------------------------------------------------------------------------------- |
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123 | |
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124 | } |
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125 | |
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