1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #include "OgreRoot.h" |
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31 | #include "OgreLogManager.h" |
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32 | #include "OgreRenderSystem.h" |
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33 | #include "OgreImageCodec.h" |
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34 | #include "OgreException.h" |
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35 | #include "OgreStringConverter.h" |
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36 | #include "OgreWin32RenderTexture.h" |
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37 | #include "OgreWin32GLSupport.h" |
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38 | #include "OgreWin32Context.h" |
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39 | |
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40 | namespace Ogre { |
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41 | |
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42 | Win32PBuffer::Win32PBuffer(PixelComponentType format, size_t width, size_t height): |
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43 | GLPBuffer(format, width, height), |
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44 | mContext(0) |
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45 | { |
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46 | createPBuffer(); |
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47 | |
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48 | // Create context |
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49 | mContext = new Win32Context(mHDC, mGlrc); |
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50 | #if 0 |
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51 | if(mUseBind) |
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52 | { |
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53 | // Bind texture |
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54 | glBindTexture(GL_TEXTURE_2D, static_cast<GLTexture*>(mTexture.get())->getGLID()); |
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55 | wglBindTexImageARB(mPBuffer, WGL_FRONT_LEFT_ARB); |
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56 | } |
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57 | #endif |
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58 | } |
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59 | Win32PBuffer::~Win32PBuffer() |
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60 | { |
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61 | #if 0 |
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62 | if(mUseBind) |
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63 | { |
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64 | // Unbind texture |
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65 | glBindTexture(GL_TEXTURE_2D, |
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66 | static_cast<GLTexture*>(mTexture.get())->getGLID()); |
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67 | glBindTexture(GL_TEXTURE_2D, |
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68 | static_cast<GLTexture*>(mTexture.get())->getGLID()); |
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69 | wglReleaseTexImageARB(mPBuffer, WGL_FRONT_LEFT_ARB); |
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70 | } |
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71 | #endif |
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72 | // Unregister and destroy mContext |
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73 | delete mContext; |
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74 | |
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75 | // Destroy pbuffer |
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76 | destroyPBuffer(); |
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77 | } |
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78 | |
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79 | void Win32PBuffer::createPBuffer() |
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80 | { |
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81 | |
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82 | // Process format |
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83 | int bits=0; |
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84 | bool isFloat=false; |
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85 | #if 0 |
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86 | bool hasAlpha=true; |
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87 | #endif |
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88 | switch(mFormat) |
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89 | { |
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90 | case PCT_BYTE: |
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91 | bits=8; isFloat=false; |
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92 | break; |
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93 | case PCT_SHORT: |
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94 | bits=16; isFloat=false; |
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95 | break; |
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96 | case PCT_FLOAT16: |
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97 | bits=16; isFloat=true; |
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98 | break; |
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99 | case PCT_FLOAT32: |
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100 | bits=32; isFloat=true; |
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101 | break; |
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102 | default: break; |
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103 | }; |
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104 | LogManager::getSingleton().logMessage( |
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105 | " Win32PBuffer::Creating PBuffer of format bits="+ |
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106 | StringConverter::toString(bits)+ |
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107 | " float="+StringConverter::toString(isFloat) |
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108 | ); |
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109 | |
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110 | |
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111 | HDC old_hdc = wglGetCurrentDC(); |
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112 | HGLRC old_context = wglGetCurrentContext(); |
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113 | |
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114 | // Bind to RGB or RGBA texture |
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115 | int bttype = 0; |
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116 | #if 0 |
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117 | if(mUseBind) |
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118 | { |
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119 | // Only provide bind type when actually binding |
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120 | bttype = PixelUtil::hasAlpha(mInternalFormat)? |
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121 | WGL_BIND_TO_TEXTURE_RGBA_ARB : WGL_BIND_TO_TEXTURE_RGB_ARB; |
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122 | } |
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123 | int texformat = hasAlpha? |
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124 | WGL_TEXTURE_RGBA_ARB : WGL_TEXTURE_RGB_ARB; |
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125 | #endif |
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126 | // Make a float buffer? |
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127 | int pixeltype = isFloat? |
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128 | WGL_TYPE_RGBA_FLOAT_ARB: WGL_TYPE_RGBA_ARB; |
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129 | |
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130 | int attrib[] = { |
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131 | WGL_RED_BITS_ARB,bits, |
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132 | WGL_GREEN_BITS_ARB,bits, |
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133 | WGL_BLUE_BITS_ARB,bits, |
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134 | WGL_ALPHA_BITS_ARB,bits, |
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135 | WGL_STENCIL_BITS_ARB,1, |
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136 | WGL_DEPTH_BITS_ARB,15, |
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137 | WGL_DRAW_TO_PBUFFER_ARB,true, |
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138 | WGL_SUPPORT_OPENGL_ARB,true, |
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139 | WGL_PIXEL_TYPE_ARB,pixeltype, |
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140 | //WGL_DOUBLE_BUFFER_ARB,true, |
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141 | //WGL_ACCELERATION_ARB,WGL_FULL_ACCELERATION_ARB, // Make sure it is accelerated |
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142 | bttype,true, // must be last, as bttype can be zero |
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143 | 0 |
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144 | }; |
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145 | int pattrib_default[] = { |
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146 | 0 |
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147 | }; |
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148 | #if 0 |
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149 | int pattrib_bind[] = { |
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150 | WGL_TEXTURE_FORMAT_ARB, texformat, |
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151 | WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB, |
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152 | WGL_PBUFFER_LARGEST_ARB, true, |
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153 | 0 |
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154 | }; |
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155 | #endif |
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156 | int format; |
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157 | unsigned int count; |
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158 | |
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159 | // Choose suitable pixel format |
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160 | wglChoosePixelFormatARB(old_hdc,attrib,NULL,1,&format,&count); |
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161 | if(count == 0) |
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162 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "wglChoosePixelFormatARB() failed", " Win32PBuffer::createPBuffer"); |
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163 | |
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164 | // Analyse pixel format |
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165 | const int piAttributes[]={ |
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166 | WGL_RED_BITS_ARB,WGL_GREEN_BITS_ARB,WGL_BLUE_BITS_ARB,WGL_ALPHA_BITS_ARB, |
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167 | WGL_DEPTH_BITS_ARB,WGL_STENCIL_BITS_ARB |
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168 | }; |
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169 | int piValues[sizeof(piAttributes)/sizeof(const int)]; |
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170 | wglGetPixelFormatAttribivARB(old_hdc,format,0,sizeof(piAttributes)/sizeof(const int),piAttributes,piValues); |
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171 | |
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172 | StringUtil::StrStreamType str; |
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173 | str << " Win32PBuffer::PBuffer -- Chosen pixel format rgba=" |
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174 | << piValues[0] << "," |
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175 | << piValues[1] << "," |
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176 | << piValues[2] << "," |
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177 | << piValues[3] |
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178 | << " depth=" << piValues[4] |
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179 | << " stencil=" << piValues[5]; |
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180 | LogManager::getSingleton().logMessage( |
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181 | LML_NORMAL, str.str()); |
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182 | |
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183 | mPBuffer = wglCreatePbufferARB(old_hdc,format,mWidth,mHeight,pattrib_default); |
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184 | if(!mPBuffer) |
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185 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "wglCreatePbufferARB() failed", " Win32PBuffer::createPBuffer"); |
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186 | |
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187 | mHDC = wglGetPbufferDCARB(mPBuffer); |
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188 | if(!mHDC) { |
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189 | wglDestroyPbufferARB(mPBuffer); |
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190 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "wglGetPbufferDCARB() failed", " Win32PBuffer::createPBuffer"); |
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191 | } |
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192 | |
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193 | mGlrc = wglCreateContext(mHDC); |
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194 | if(!mGlrc) { |
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195 | wglReleasePbufferDCARB(mPBuffer,mHDC); |
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196 | wglDestroyPbufferARB(mPBuffer); |
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197 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "wglCreateContext() failed", " Win32PBuffer::createPBuffer"); |
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198 | } |
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199 | |
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200 | if(!wglShareLists(old_context,mGlrc)) { |
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201 | wglDeleteContext(mGlrc); |
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202 | wglReleasePbufferDCARB(mPBuffer,mHDC); |
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203 | wglDestroyPbufferARB(mPBuffer); |
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204 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "wglShareLists() failed", " Win32PBuffer::createPBuffer"); |
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205 | } |
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206 | |
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207 | // Query real width and height |
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208 | int iWidth, iHeight; |
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209 | wglQueryPbufferARB(mPBuffer, WGL_PBUFFER_WIDTH_ARB, &iWidth); |
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210 | wglQueryPbufferARB(mPBuffer, WGL_PBUFFER_HEIGHT_ARB, &iHeight); |
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211 | mWidth = iWidth; |
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212 | mHeight = iHeight; |
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213 | str.str(StringUtil::BLANK); |
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214 | str << "Win32RenderTexture::PBuffer created -- Real dimensions " |
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215 | << mWidth << "x" << mHeight; |
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216 | LogManager::getSingleton().logMessage(LML_NORMAL, str.str()); |
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217 | } |
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218 | void Win32PBuffer::destroyPBuffer() |
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219 | { |
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220 | wglDeleteContext(mGlrc); |
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221 | wglReleasePbufferDCARB(mPBuffer,mHDC); |
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222 | wglDestroyPbufferARB(mPBuffer); |
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223 | } |
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224 | |
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225 | |
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226 | } |
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