1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreMaterialManager.h" |
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30 | #include "OgreCompositorManager.h" |
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31 | #include "CompositorScriptCompilerTests.h" |
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32 | #include "OgreCompositorScriptCompiler.h" |
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33 | #include "OgreStringConverter.h" |
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34 | |
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35 | #define ARRAYSIZE(array) (sizeof(array)/sizeof(array[0])) |
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36 | |
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37 | // Regsiter the suite |
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38 | CPPUNIT_TEST_SUITE_REGISTRATION( CompositorScriptCompilerTests ); |
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39 | |
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40 | void CompositorScriptCompilerTests::setUp() |
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41 | { |
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42 | } |
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43 | void CompositorScriptCompilerTests::tearDown() |
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44 | { |
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45 | } |
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46 | |
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47 | void CompositorScriptCompilerTests::testPositionToNextSymbol() |
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48 | { |
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49 | struct test1result{ |
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50 | const char character; |
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51 | const int line; |
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52 | }; |
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53 | |
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54 | const String TestStr1 = " \n\r //c \n\r// test\n\r \t c - \n\r , e"; |
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55 | const test1result test1results[] = { |
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56 | {'c', 4}, |
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57 | {'-', 4}, |
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58 | {',', 5}, |
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59 | {'e', 5} |
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60 | }; |
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61 | |
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62 | // first test: see if positionToNextSymbol can find a valid Symbol |
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63 | mSource = &TestStr1; |
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64 | mCharPos = 0; |
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65 | size_t resultID = 0; |
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66 | mCurrentLine = 1; |
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67 | mEndOfSource = mSource->length(); |
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68 | while (positionToNextLexeme()) { |
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69 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " character found: " + (*mSource)[mCharPos] + |
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70 | " Line:%d : " + StringConverter::toString(mCurrentLine) |
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71 | , ((*mSource)[mCharPos] == test1results[resultID].character) && (mCurrentLine==test1results[resultID].line) ); |
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72 | resultID++; |
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73 | mCharPos++; |
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74 | } |
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75 | |
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76 | } |
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77 | |
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78 | void CompositorScriptCompilerTests::testIsFloatValue(void) |
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79 | { |
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80 | struct testfloatresult{ |
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81 | const String teststr; |
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82 | const float fvalue; |
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83 | const size_t charsize; |
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84 | testfloatresult(const String& _teststr, const float _fvalue, const size_t _charsize) |
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85 | : teststr(_teststr) |
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86 | , fvalue(_fvalue) |
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87 | , charsize(_charsize) |
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88 | {}; |
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89 | }; |
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90 | |
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91 | testfloatresult testfloatresults[] = { |
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92 | testfloatresult("1 test", 1.0f, 1), |
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93 | testfloatresult("2.3f test", 2.3f, 3), |
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94 | testfloatresult("-0.5 test", -0.5f, 4), |
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95 | testfloatresult(" 23.6 test", 23.6f, 5), |
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96 | testfloatresult(" -0.021 test", -0.021f, 8), |
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97 | testfloatresult("12 test", 12.0f, 2), |
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98 | testfloatresult("3test", 3.0f, 1) |
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99 | }; |
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100 | |
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101 | float fvalue = 0; |
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102 | size_t charsize = 0; |
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103 | mCharPos = 0; |
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104 | size_t testsize = ARRAYSIZE(testfloatresults); |
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105 | for(size_t resultID=0; resultID<testsize; resultID++) |
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106 | { |
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107 | mSource = &testfloatresults[resultID].teststr; |
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108 | isFloatValue(fvalue, charsize); |
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109 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " value returned: " + StringConverter::toString(fvalue) |
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110 | , fvalue == testfloatresults[resultID].fvalue); |
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111 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " char size returned: " + StringConverter::toString(charsize) |
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112 | , charsize == testfloatresults[resultID].charsize); |
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113 | } |
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114 | |
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115 | } |
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116 | |
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117 | void CompositorScriptCompilerTests::testIsLexemeMatch(void) |
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118 | { |
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119 | const String TestStr = "Compositor test"; |
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120 | const String TestSymbols = "compositor"; |
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121 | |
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122 | mSource = &TestStr; |
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123 | mCharPos = 0; |
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124 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, false)); |
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125 | //CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, true)); |
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126 | mCharPos = 1; |
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127 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, false)); |
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128 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, true)); |
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129 | |
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130 | } |
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131 | |
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132 | void CompositorScriptCompilerTests::testCompile() |
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133 | { |
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134 | if (!ResourceGroupManager::getSingletonPtr()) |
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135 | new ResourceGroupManager(); |
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136 | if (!MaterialManager::getSingletonPtr()) |
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137 | { |
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138 | new MaterialManager(); |
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139 | MaterialManager::getSingleton().initialise(); |
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140 | } |
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141 | if (!CompositorManager::getSingletonPtr()) |
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142 | new CompositorManager(); |
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143 | |
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144 | //compositorMgr->initialise(); |
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145 | const String simpleScript = "compositor \"First Test\" { technique { target_output { } } }"; |
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146 | CPPUNIT_ASSERT(compile(simpleScript, "Test Compositor")); |
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147 | |
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148 | const String BW_Script = |
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149 | "/// Black and white effect \n" |
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150 | "compositor B&W \n" |
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151 | "{ \n" |
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152 | " technique \n" |
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153 | " { \n" |
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154 | " // Temporary textures \n" |
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155 | " texture scene target_width target_height PF_A8R8G8B8 \n" |
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156 | " \n" |
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157 | " target scene \n" |
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158 | " { \n" |
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159 | " // Render output from previous compositor (or original scene) \n" |
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160 | " input previous \n" |
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161 | " }" |
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162 | " target_output \n" |
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163 | " { \n" |
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164 | " // Start with clear output \n" |
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165 | " input none \n" |
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166 | " // Draw a fullscreen quad with the blur \n" |
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167 | " pass render_quad \n" |
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168 | " { \n" |
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169 | " // Renders a fullscreen quad with a material \n" |
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170 | " material PostFilters/BlackAndWhite \n" |
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171 | " input 0 scene \n" |
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172 | " } \n" |
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173 | " } \n" |
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174 | " } \n" |
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175 | "} \n"; |
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176 | |
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177 | CPPUNIT_ASSERT(compile(BW_Script, "Test Black & White Script")); |
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178 | |
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179 | const String Bloom_Script = |
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180 | "/// Manuel's bloom \n" |
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181 | "/// Needs a scene-sized rtt, but does only one render of the scene \n" |
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182 | "compositor Bloom \n" |
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183 | "{ \n" |
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184 | " technique \n" |
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185 | " { \n" |
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186 | " // Temporary textures \n" |
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187 | " texture scene target_width target_height PF_A8R8G8B8 \n" |
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188 | " texture rt0 128 128 PF_A8R8G8B8 \n" |
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189 | " texture rt1 128 128 PF_A8R8G8B8 \n" |
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190 | " \n" |
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191 | " target scene \n" |
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192 | " { \n" |
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193 | " // Render output from previous compositor (or original scene) \n" |
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194 | " input previous \n" |
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195 | " } \n" |
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196 | " target rt0 \n" |
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197 | " { \n" |
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198 | " // Start with clear texture \n" |
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199 | " input none \n" |
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200 | " // Vertical blur pass \n" |
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201 | " pass render_quad \n" |
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202 | " { \n" |
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203 | " // Renders a fullscreen quad with a material \n" |
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204 | " material PostFilters/Blur0 \n" |
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205 | " input 0 scene \n" |
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206 | " } \n" |
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207 | " } \n" |
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208 | " target rt1 \n" |
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209 | " { \n" |
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210 | " // Start with clear texture \n" |
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211 | " input none \n" |
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212 | " // Horizontal blur pass \n" |
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213 | " pass render_quad \n" |
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214 | " { \n" |
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215 | " // Renders a fullscreen quad with a material \n" |
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216 | " material PostFilters/Blur1 \n" |
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217 | " input 0 rt0 \n" |
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218 | " } \n" |
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219 | " } \n" |
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220 | " target_output \n" |
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221 | " { \n" |
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222 | " // Start with clear output \n" |
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223 | " input none \n" |
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224 | " // Draw a fullscreen quad \n" |
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225 | " pass render_quad \n" |
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226 | " { \n" |
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227 | " // Renders a fullscreen quad with a material \n" |
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228 | " material PostFilters/BloomBlend \n" |
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229 | " input 0 scene \n" |
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230 | " input 1 rt1 \n" |
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231 | " } \n" |
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232 | " } \n" |
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233 | " } \n" |
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234 | "} \n"; |
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235 | CPPUNIT_ASSERT(compile(Bloom_Script, "Test Bloom Script")); |
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236 | } |
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237 | |
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