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source: downloads/ogre/Tools/3dsmaxExport/OgreExport/include/OgreMaxVertex.h @ 24

Last change on this file since 24 was 6, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26#if !defined(__OGREMAX_VERTEX_H__)
27#define __OGREMAX_VERTEX_H__
28
29#include "OgreColourValue.h"
30#include "OgreVector3.h"
31
32namespace OgreMax {
33
34        typedef std::map<int, Ogre::Vector3> TexCoordMap;
35
36        class Vertex {
37        public:
38
39                Vertex(float x, float y, float z);
40
41                void setNormal(float x, float y, float z);
42                void setColour(float r, float g, float b, float a = 1.0);
43                void addTexCoord(int mapIndex, float u, float v, float w = 0.0);
44
45                bool operator==(Vertex& other);
46
47                const Ogre::Vector3& getPosition() const { return m_position; }
48                const Ogre::Vector3& getNormal() const { return m_normal; }
49                const Ogre::ColourValue& getColour() const { return m_colour; }
50                const Ogre::Vector3& getUVW(int mapIndex) const { return m_uvwMap.find(mapIndex)->second; }
51       
52        private:
53                bool hasSameTexCoords(std::map<int, Ogre::Vector3>& uvwMap) ;
54                Ogre::Vector3                                   m_position;
55                Ogre::Vector3                                   m_normal;
56                Ogre::ColourValue                               m_colour;
57                TexCoordMap                                             m_uvwMap;
58        };
59
60        class VertexList {
61        public:
62                // returns the index into the list for the inserted element
63                unsigned int add(Vertex& v);
64                size_t size() { return m_vertexList.size(); }
65                const Vertex& front() { return m_vertexList.front(); }
66                void pop() { m_vertexList.pop_front(); }
67
68        private:
69                std::list<Vertex> m_vertexList;
70
71        };
72
73}
74
75
76#endif
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