1 | # Microsoft Developer Studio Project File - Name="Lwo2Mesh" - Package Owner=<4> |
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2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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3 | # ** DO NOT EDIT ** |
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4 | |
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5 | # TARGTYPE "Win32 (x86) Console Application" 0x0103 |
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6 | |
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7 | CFG=Lwo2Mesh - Win32 Debug |
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8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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9 | !MESSAGE use the Export Makefile command and run |
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10 | !MESSAGE |
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11 | !MESSAGE NMAKE /f "LWO2MESH.mak". |
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12 | !MESSAGE |
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13 | !MESSAGE You can specify a configuration when running NMAKE |
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14 | !MESSAGE by defining the macro CFG on the command line. For example: |
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15 | !MESSAGE |
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16 | !MESSAGE NMAKE /f "LWO2MESH.mak" CFG="Lwo2Mesh - Win32 Debug" |
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17 | !MESSAGE |
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18 | !MESSAGE Possible choices for configuration are: |
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19 | !MESSAGE |
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20 | !MESSAGE "Lwo2Mesh - Win32 Release" (based on "Win32 (x86) Console Application") |
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21 | !MESSAGE "Lwo2Mesh - Win32 Debug" (based on "Win32 (x86) Console Application") |
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22 | !MESSAGE |
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23 | |
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24 | # Begin Project |
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25 | # PROP AllowPerConfigDependencies 0 |
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26 | # PROP Scc_ProjName "" |
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27 | # PROP Scc_LocalPath "" |
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28 | CPP=cl.exe |
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29 | RSC=rc.exe |
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30 | |
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31 | !IF "$(CFG)" == "Lwo2Mesh - Win32 Release" |
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32 | |
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33 | # PROP BASE Use_MFC 0 |
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34 | # PROP BASE Use_Debug_Libraries 0 |
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35 | # PROP BASE Output_Dir "..\bin\Release" |
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36 | # PROP BASE Intermediate_Dir "..\obj\Release" |
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37 | # PROP BASE Target_Dir "" |
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38 | # PROP Use_MFC 0 |
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39 | # PROP Use_Debug_Libraries 0 |
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40 | # PROP Output_Dir "..\bin\Release" |
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41 | # PROP Intermediate_Dir "..\obj\Release" |
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42 | # PROP Ignore_Export_Lib 1 |
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43 | # PROP Target_Dir "" |
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44 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
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45 | # ADD CPP /nologo /MD /W3 /Gi /GX /O2 /Ob2 /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /Fr /FD /c |
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46 | # SUBTRACT CPP /YX |
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47 | # ADD BASE RSC /l 0x809 /d "NDEBUG" |
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48 | # ADD RSC /l 0x809 /d "NDEBUG" |
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49 | BSC32=bscmake.exe |
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50 | # ADD BASE BSC32 /nologo |
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51 | # ADD BSC32 /nologo |
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52 | LINK32=link.exe |
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53 | # ADD BASE LINK32 /nologo /subsystem:console /machine:I386 |
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54 | # ADD LINK32 ogremain.lib /nologo /subsystem:console /profile /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcmtd.lib" /libpath:"..\..\..\OgreMain\lib\Release" |
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55 | # SUBTRACT LINK32 /debug |
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56 | |
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57 | !ELSEIF "$(CFG)" == "Lwo2Mesh - Win32 Debug" |
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58 | |
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59 | # PROP BASE Use_MFC 0 |
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60 | # PROP BASE Use_Debug_Libraries 1 |
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61 | # PROP BASE Output_Dir "..\bin\Debug" |
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62 | # PROP BASE Intermediate_Dir "..\obj\Debug" |
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63 | # PROP BASE Target_Dir "" |
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64 | # PROP Use_MFC 0 |
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65 | # PROP Use_Debug_Libraries 1 |
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66 | # PROP Output_Dir "..\bin\Debug" |
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67 | # PROP Intermediate_Dir "..\obj\Debug" |
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68 | # PROP Ignore_Export_Lib 1 |
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69 | # PROP Target_Dir "" |
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70 | # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c |
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71 | # ADD CPP /nologo /MDd /W1 /Gm /GX /Zi /Od /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "TIXML_USE_STL" /FD /GZ /Zm500 /c |
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72 | # SUBTRACT CPP /Fr |
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73 | # ADD BASE RSC /l 0x809 /d "_DEBUG" |
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74 | # ADD RSC /l 0x809 /d "_DEBUG" |
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75 | BSC32=bscmake.exe |
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76 | # ADD BASE BSC32 /nologo |
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77 | # ADD BSC32 /nologo |
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78 | LINK32=link.exe |
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79 | # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
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80 | # ADD LINK32 ogremain_d.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /libpath:"..\..\..\OgreMain\lib\Debug" |
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81 | # SUBTRACT LINK32 /verbose /profile |
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82 | |
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83 | !ENDIF |
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84 | |
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85 | # Begin Target |
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86 | |
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87 | # Name "Lwo2Mesh - Win32 Release" |
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88 | # Name "Lwo2Mesh - Win32 Debug" |
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89 | # Begin Group "Source Files" |
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90 | |
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91 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
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92 | # Begin Source File |
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93 | |
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94 | SOURCE=..\src\BitArray.cpp |
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95 | # End Source File |
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96 | # Begin Source File |
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97 | |
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98 | SOURCE=..\src\lwEnvelope.cpp |
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99 | # End Source File |
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100 | # Begin Source File |
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101 | |
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102 | SOURCE=..\src\lwLayer.cpp |
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103 | # End Source File |
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104 | # Begin Source File |
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105 | |
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106 | SOURCE=..\src\lwo2mesh.cpp |
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107 | |
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108 | !IF "$(CFG)" == "Lwo2Mesh - Win32 Release" |
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109 | |
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110 | # ADD CPP /Ob2 |
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111 | |
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112 | !ELSEIF "$(CFG)" == "Lwo2Mesh - Win32 Debug" |
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113 | |
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114 | !ENDIF |
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115 | |
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116 | # End Source File |
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117 | # Begin Source File |
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118 | |
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119 | SOURCE=..\src\lwPolygon.cpp |
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120 | # End Source File |
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121 | # Begin Source File |
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122 | |
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123 | SOURCE=..\src\lwReader.cpp |
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124 | # End Source File |
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125 | # Begin Source File |
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126 | |
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127 | SOURCE=..\src\main.cpp |
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128 | # End Source File |
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129 | # Begin Source File |
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130 | |
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131 | SOURCE=..\src\Vector3.cpp |
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132 | # End Source File |
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133 | # End Group |
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134 | # Begin Group "Header Files" |
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135 | |
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136 | # PROP Default_Filter "h;hpp;hxx;hm;inl" |
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137 | # Begin Source File |
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138 | |
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139 | SOURCE=..\include\BitArray.h |
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140 | # End Source File |
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141 | # Begin Source File |
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142 | |
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143 | SOURCE=..\include\lwClip.h |
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144 | # End Source File |
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145 | # Begin Source File |
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146 | |
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147 | SOURCE=..\include\lwEnvelope.h |
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148 | # End Source File |
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149 | # Begin Source File |
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150 | |
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151 | SOURCE=..\include\lwLayer.h |
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152 | # End Source File |
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153 | # Begin Source File |
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154 | |
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155 | SOURCE=..\include\lwo.h |
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156 | # End Source File |
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157 | # Begin Source File |
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158 | |
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159 | SOURCE=..\include\lwo2mesh.h |
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160 | # End Source File |
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161 | # Begin Source File |
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162 | |
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163 | SOURCE=..\include\lwObject.h |
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164 | # End Source File |
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165 | # Begin Source File |
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166 | |
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167 | SOURCE=..\include\lwPolygon.h |
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168 | # End Source File |
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169 | # Begin Source File |
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170 | |
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171 | SOURCE=..\include\lwReader.h |
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172 | # End Source File |
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173 | # Begin Source File |
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174 | |
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175 | SOURCE=..\include\Point.h |
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176 | # End Source File |
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177 | # Begin Source File |
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178 | |
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179 | SOURCE=..\include\Vector3.h |
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180 | # End Source File |
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181 | # End Group |
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182 | # Begin Group "Resource Files" |
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183 | |
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184 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
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185 | # End Group |
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186 | # End Target |
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187 | # End Project |
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