1 | //////////////////////////////////////////////////////////////////////////////// |
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2 | // material.h |
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3 | // Author : Francesco Giordana |
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4 | // Start Date : January 13, 2005 |
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5 | // Copyright : (C) 2006 by Francesco Giordana |
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6 | // Email : fra.giordana@tiscali.it |
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7 | //////////////////////////////////////////////////////////////////////////////// |
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8 | |
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9 | /********************************************************************************* |
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10 | * * |
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11 | * This program is free software; you can redistribute it and/or modify * |
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12 | * it under the terms of the GNU Lesser General Public License as published by * |
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13 | * the Free Software Foundation; either version 2 of the License, or * |
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14 | * (at your option) any later version. * |
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15 | * * |
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16 | **********************************************************************************/ |
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17 | |
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18 | #ifndef _MATERIAL_H |
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19 | #define _MATERIAL_H |
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20 | |
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21 | #include "mayaExportLayer.h" |
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22 | #include "paramList.h" |
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23 | |
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24 | namespace OgreMayaExporter |
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25 | { |
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26 | |
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27 | typedef enum {MT_SURFACE_SHADER,MT_LAMBERT,MT_PHONG,MT_BLINN,MT_CGFX} MaterialType; |
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28 | |
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29 | typedef enum {TOT_REPLACE,TOT_MODULATE,TOT_ADD,TOT_ALPHABLEND} TexOpType; |
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30 | |
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31 | typedef enum {TAM_CLAMP,TAM_BORDER,TAM_WRAP,TAM_MIRROR} TexAddressMode; |
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32 | |
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33 | class Texture |
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34 | { |
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35 | public: |
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36 | //constructor |
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37 | Texture() { |
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38 | scale_u = scale_v = 1; |
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39 | scroll_u = scroll_v = 0; |
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40 | rot = 0; |
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41 | am_u = am_v = TAM_CLAMP; |
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42 | } |
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43 | //destructor |
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44 | ~Texture(){}; |
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45 | |
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46 | //public members |
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47 | MString filename; |
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48 | MString absFilename; |
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49 | TexOpType opType; |
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50 | MString uvsetName; |
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51 | int uvsetIndex; |
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52 | TexAddressMode am_u,am_v; |
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53 | double scale_u,scale_v; |
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54 | double scroll_u,scroll_v; |
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55 | double rot; |
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56 | }; |
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57 | |
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58 | |
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59 | /***** Class Material *****/ |
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60 | class Material |
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61 | { |
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62 | public: |
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63 | //constructor |
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64 | Material(); |
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65 | //destructor |
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66 | ~Material(); |
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67 | //get material name |
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68 | MString& name(); |
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69 | //clear material data |
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70 | void clear(); |
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71 | //load material data |
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72 | MStatus load(MFnDependencyNode* pShader,MStringArray& uvsets,ParamList& params); |
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73 | //load a specific material type |
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74 | MStatus loadSurfaceShader(MFnDependencyNode* pShader); |
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75 | MStatus loadLambert(MFnDependencyNode* pShader); |
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76 | MStatus loadPhong(MFnDependencyNode* pShader); |
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77 | MStatus loadBlinn(MFnDependencyNode* pShader); |
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78 | MStatus loadCgFxShader(MFnDependencyNode* pShader); |
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79 | //write material data to Ogre material script |
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80 | MStatus writeOgreScript(ParamList ¶ms); |
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81 | //copy textures to path specified by params |
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82 | MStatus copyTextures(ParamList ¶ms); |
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83 | public: |
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84 | //load texture data |
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85 | MStatus loadTexture(MFnDependencyNode* pTexNode,TexOpType& opType,MStringArray& uvsets,ParamList& params); |
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86 | |
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87 | MString m_name; |
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88 | MaterialType m_type; |
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89 | MColor m_ambient, m_diffuse, m_specular, m_emissive; |
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90 | bool m_lightingOff; |
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91 | bool m_isTransparent; |
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92 | bool m_isTextured; |
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93 | bool m_isMultiTextured; |
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94 | std::vector<Texture> m_textures; |
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95 | }; |
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96 | |
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97 | }; //end of namespace |
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98 | |
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99 | #endif |
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