[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef __Billboard_H__ |
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| 30 | #define __Billboard_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | |
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| 34 | #include "OgreVector3.h" |
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| 35 | #include "OgreColourValue.h" |
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| 36 | #include "OgreCommon.h" |
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| 37 | #include "OgreHeaderPrefix.h" |
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| 38 | |
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| 39 | namespace Ogre { |
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| 40 | /** \addtogroup Core |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** \addtogroup Effects |
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| 44 | * @{ |
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| 45 | */ |
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| 46 | |
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| 47 | /** A billboard is a primitive which always faces the camera in every frame. |
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| 48 | @remarks |
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| 49 | Billboards can be used for special effects or some other trickery which requires the |
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| 50 | triangles to always facing the camera no matter where it is. Ogre groups billboards into |
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| 51 | sets for efficiency, so you should never create a billboard on it's own (it's ok to have a |
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| 52 | set of one if you need it). |
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| 53 | @par |
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| 54 | Billboards have their geometry generated every frame depending on where the camera is. It is most |
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| 55 | beneficial for all billboards in a set to be identically sized since Ogre can take advantage of this and |
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| 56 | save some calculations - useful when you have sets of hundreds of billboards as is possible with special |
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| 57 | effects. You can deviate from this if you wish (example: a smoke effect would probably have smoke puffs |
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| 58 | expanding as they rise, so each billboard will legitimately have it's own size) but be aware the extra |
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| 59 | overhead this brings and try to avoid it if you can. |
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| 60 | @par |
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| 61 | Billboards are just the mechanism for rendering a range of effects such as particles. It is other classes |
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| 62 | which use billboards to create their individual effects, so the methods here are quite generic. |
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| 63 | @see |
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| 64 | BillboardSet |
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| 65 | */ |
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| 66 | |
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| 67 | class _OgreExport Billboard : public FXAlloc |
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| 68 | { |
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| 69 | friend class BillboardSet; |
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| 70 | friend class BillboardParticleRenderer; |
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| 71 | protected: |
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| 72 | bool mOwnDimensions; |
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| 73 | bool mUseTexcoordRect; |
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| 74 | uint16 mTexcoordIndex; /// Index into the BillboardSet array of texture coordinates |
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| 75 | FloatRect mTexcoordRect; /// Individual texture coordinates |
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| 76 | Real mWidth; |
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| 77 | Real mHeight; |
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| 78 | public: |
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| 79 | // Note the intentional public access to main internal variables used at runtime |
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| 80 | // Forcing access via get/set would be too costly for 000's of billboards |
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| 81 | Vector3 mPosition; |
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| 82 | /// Normalised direction vector |
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| 83 | Vector3 mDirection; |
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| 84 | BillboardSet* mParentSet; |
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| 85 | ColourValue mColour; |
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| 86 | Radian mRotation; |
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| 87 | |
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| 88 | /** Default constructor. |
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| 89 | */ |
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| 90 | Billboard(); |
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| 91 | |
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| 92 | /** Default destructor. |
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| 93 | */ |
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| 94 | ~Billboard(); |
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| 95 | |
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| 96 | /** Normal constructor as called by BillboardSet. |
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| 97 | */ |
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| 98 | Billboard(const Vector3& position, BillboardSet* owner, const ColourValue& colour = ColourValue::White); |
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| 99 | |
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| 100 | /** Get the rotation of the billboard. |
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| 101 | @remarks |
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| 102 | This rotation is relative to the center of the billboard. |
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| 103 | */ |
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| 104 | const Radian& getRotation(void) const { return mRotation; } |
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| 105 | |
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| 106 | /** Set the rotation of the billboard. |
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| 107 | @remarks |
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| 108 | This rotation is relative to the center of the billboard. |
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| 109 | */ |
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| 110 | void setRotation(const Radian& rotation); |
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| 111 | |
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| 112 | /** Set the position of the billboard. |
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| 113 | @remarks |
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| 114 | This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, |
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| 115 | this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info. |
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| 116 | */ |
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| 117 | void setPosition(const Vector3& position); |
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| 118 | |
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| 119 | /** Set the position of the billboard. |
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| 120 | @remarks |
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| 121 | This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, |
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| 122 | this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info. |
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| 123 | */ |
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| 124 | void setPosition(Real x, Real y, Real z); |
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| 125 | |
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| 126 | /** Get the position of the billboard. |
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| 127 | @remarks |
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| 128 | This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, |
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| 129 | this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info. |
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| 130 | */ |
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| 131 | const Vector3& getPosition(void) const; |
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| 132 | |
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| 133 | /** Sets the width and height for this billboard. |
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| 134 | @remarks |
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| 135 | Note that it is most efficient for every billboard in a BillboardSet to have the same dimensions. If you |
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| 136 | choose to alter the dimensions of an individual billboard the set will be less efficient. Do not call |
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| 137 | this method unless you really need to have different billboard dimensions within the same set. Otherwise |
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| 138 | just call the BillboardSet::setDefaultDimensions method instead. |
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| 139 | */ |
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| 140 | void setDimensions(Real width, Real height); |
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| 141 | |
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| 142 | /** Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own. */ |
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| 143 | void resetDimensions(void) { mOwnDimensions = false; } |
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| 144 | /** Sets the colour of this billboard. |
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| 145 | @remarks |
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| 146 | Billboards can be tinted based on a base colour. This allows variations in colour irrespective of the |
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| 147 | base colour of the material allowing more varied billboards. The default colour is white. |
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| 148 | The tinting is effected using vertex colours. |
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| 149 | */ |
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| 150 | void setColour(const ColourValue& colour); |
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| 151 | |
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| 152 | /** Gets the colour of this billboard. |
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| 153 | */ |
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| 154 | const ColourValue& getColour(void) const; |
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| 155 | |
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| 156 | /** Returns true if this billboard deviates from the BillboardSet's default dimensions (i.e. if the |
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| 157 | Billboard::setDimensions method has been called for this instance). |
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| 158 | @see |
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| 159 | Billboard::setDimensions |
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| 160 | */ |
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| 161 | bool hasOwnDimensions(void) const; |
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| 162 | |
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| 163 | /** Retrieves the billboard's personal width, if hasOwnDimensions is true. */ |
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| 164 | Real getOwnWidth(void) const; |
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| 165 | |
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| 166 | /** Retrieves the billboard's personal height, if hasOwnDimensions is true. */ |
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| 167 | Real getOwnHeight(void) const; |
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| 168 | |
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| 169 | /** Internal method for notifying the billboard of it's owner. |
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| 170 | */ |
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| 171 | void _notifyOwner(BillboardSet* owner); |
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| 172 | |
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| 173 | /** Returns true if this billboard use individual texture coordinate rect (i.e. if the |
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| 174 | Billboard::setTexcoordRect method has been called for this instance), or returns |
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| 175 | false if use texture coordinates defined in the parent BillboardSet's texture |
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| 176 | coordinates array (i.e. if the Billboard::setTexcoordIndex method has been called |
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| 177 | for this instance). |
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| 178 | @see |
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| 179 | Billboard::setTexcoordIndex() |
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| 180 | Billboard::setTexcoordRect() |
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| 181 | */ |
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| 182 | bool isUseTexcoordRect(void) const { return mUseTexcoordRect; } |
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| 183 | |
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| 184 | /** setTexcoordIndex() sets which texture coordinate rect this billboard will use |
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| 185 | when rendering. The parent billboard set may contain more than one, in which |
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| 186 | case a billboard can be textured with different pieces of a larger texture |
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| 187 | sheet very efficiently. |
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| 188 | @see |
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| 189 | BillboardSet::setTextureCoords() |
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| 190 | */ |
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| 191 | void setTexcoordIndex(uint16 texcoordIndex); |
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| 192 | |
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| 193 | /** getTexcoordIndex() returns the previous value set by setTexcoordIndex(). |
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| 194 | The default value is 0, which is always a valid texture coordinate set. |
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| 195 | @remarks |
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| 196 | This value is useful only when isUseTexcoordRect return false. |
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| 197 | */ |
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| 198 | uint16 getTexcoordIndex(void) const { return mTexcoordIndex; } |
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| 199 | |
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| 200 | /** setTexcoordRect() sets the individual texture coordinate rect of this billboard |
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| 201 | will use when rendering. The parent billboard set may contain more than one, in |
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| 202 | which case a billboard can be textured with different pieces of a larger texture |
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| 203 | sheet very efficiently. |
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| 204 | */ |
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| 205 | void setTexcoordRect(const FloatRect& texcoordRect); |
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| 206 | |
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| 207 | /** setTexcoordRect() sets the individual texture coordinate rect of this billboard |
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| 208 | will use when rendering. The parent billboard set may contain more than one, in |
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| 209 | which case a billboard can be textured with different pieces of a larger texture |
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| 210 | sheet very efficiently. |
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| 211 | */ |
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| 212 | void setTexcoordRect(Real u0, Real v0, Real u1, Real v1); |
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| 213 | |
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| 214 | /** getTexcoordRect() returns the previous value set by setTexcoordRect(). |
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| 215 | @remarks |
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| 216 | This value is useful only when isUseTexcoordRect returns true. |
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| 217 | */ |
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| 218 | const FloatRect& getTexcoordRect(void) const { return mTexcoordRect; } |
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| 219 | }; |
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| 220 | |
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| 221 | /** @} */ |
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| 222 | /** @} */ |
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| 223 | |
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| 224 | } |
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| 225 | |
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| 226 | #include "OgreHeaderSuffix.h" |
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| 227 | |
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| 228 | #endif |
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