1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __BillboardParticleRenderer_H__ |
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29 | #define __BillboardParticleRenderer_H__ |
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30 | |
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31 | #include "OgrePrerequisites.h" |
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32 | #include "OgreParticleSystemRenderer.h" |
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33 | #include "OgreBillboardSet.h" |
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34 | #include "OgreHeaderPrefix.h" |
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35 | |
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36 | namespace Ogre { |
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37 | |
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38 | /** \addtogroup Core |
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39 | * @{ |
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40 | */ |
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41 | /** \addtogroup Effects |
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42 | * @{ |
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43 | */ |
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44 | |
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45 | /** Specialisation of ParticleSystemRenderer to render particles using |
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46 | a BillboardSet. |
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47 | @remarks |
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48 | This renderer has a few more options than the standard particle system, |
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49 | which will be passed to it automatically when the particle system itself |
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50 | does not understand them. |
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51 | */ |
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52 | class _OgreExport BillboardParticleRenderer : public ParticleSystemRenderer |
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53 | { |
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54 | protected: |
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55 | /// The billboard set that's doing the rendering |
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56 | BillboardSet* mBillboardSet; |
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57 | public: |
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58 | BillboardParticleRenderer(); |
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59 | ~BillboardParticleRenderer(); |
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60 | |
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61 | /** Command object for billboard type (see ParamCommand).*/ |
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62 | class _OgrePrivate CmdBillboardType : public ParamCommand |
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63 | { |
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64 | public: |
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65 | String doGet(const void* target) const; |
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66 | void doSet(void* target, const String& val); |
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67 | }; |
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68 | /** Command object for billboard origin (see ParamCommand).*/ |
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69 | class _OgrePrivate CmdBillboardOrigin : public ParamCommand |
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70 | { |
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71 | public: |
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72 | String doGet(const void* target) const; |
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73 | void doSet(void* target, const String& val); |
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74 | }; |
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75 | /** Command object for billboard rotation type (see ParamCommand).*/ |
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76 | class _OgrePrivate CmdBillboardRotationType : public ParamCommand |
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77 | { |
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78 | public: |
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79 | String doGet(const void* target) const; |
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80 | void doSet(void* target, const String& val); |
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81 | }; |
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82 | /** Command object for common direction (see ParamCommand).*/ |
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83 | class _OgrePrivate CmdCommonDirection : public ParamCommand |
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84 | { |
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85 | public: |
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86 | String doGet(const void* target) const; |
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87 | void doSet(void* target, const String& val); |
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88 | }; |
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89 | /** Command object for common up-vector (see ParamCommand).*/ |
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90 | class _OgrePrivate CmdCommonUpVector : public ParamCommand |
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91 | { |
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92 | public: |
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93 | String doGet(const void* target) const; |
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94 | void doSet(void* target, const String& val); |
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95 | }; |
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96 | /** Command object for point rendering (see ParamCommand).*/ |
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97 | class _OgrePrivate CmdPointRendering : public ParamCommand |
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98 | { |
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99 | public: |
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100 | String doGet(const void* target) const; |
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101 | void doSet(void* target, const String& val); |
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102 | }; |
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103 | /** Command object for accurate facing(see ParamCommand).*/ |
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104 | class _OgrePrivate CmdAccurateFacing : public ParamCommand |
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105 | { |
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106 | public: |
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107 | String doGet(const void* target) const; |
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108 | void doSet(void* target, const String& val); |
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109 | }; |
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110 | |
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111 | /** Sets the type of billboard to render. |
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112 | @remarks |
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113 | The default sort of billboard (BBT_POINT), always has both x and y axes parallel to |
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114 | the camera's local axes. This is fine for 'point' style billboards (e.g. flares, |
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115 | smoke, anything which is symmetrical about a central point) but does not look good for |
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116 | billboards which have an orientation (e.g. an elongated raindrop). In this case, the |
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117 | oriented billboards are more suitable (BBT_ORIENTED_COMMON or BBT_ORIENTED_SELF) since they retain an independent Y axis |
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118 | and only the X axis is generated, perpendicular to both the local Y and the camera Z. |
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119 | @param bbt The type of billboard to render |
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120 | */ |
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121 | void setBillboardType(BillboardType bbt); |
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122 | |
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123 | /** Returns the billboard type in use. */ |
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124 | BillboardType getBillboardType(void) const; |
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125 | |
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126 | /// @copydoc BillboardSet::setUseAccurateFacing |
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127 | void setUseAccurateFacing(bool acc); |
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128 | /// @copydoc BillboardSet::getUseAccurateFacing |
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129 | bool getUseAccurateFacing(void) const; |
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130 | |
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131 | /** Sets the point which acts as the origin point for all billboards in this set. |
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132 | @remarks |
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133 | This setting controls the fine tuning of where a billboard appears in relation to it's |
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134 | position. It could be that a billboard's position represents it's center (e.g. for fireballs), |
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135 | it could mean the center of the bottom edge (e.g. a tree which is positioned on the ground), |
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136 | the top-left corner (e.g. a cursor). |
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137 | @par |
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138 | The default setting is BBO_CENTER. |
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139 | @param origin |
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140 | A member of the BillboardOrigin enum specifying the origin for all the billboards in this set. |
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141 | */ |
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142 | void setBillboardOrigin(BillboardOrigin origin) { mBillboardSet->setBillboardOrigin(origin); } |
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143 | |
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144 | /** Gets the point which acts as the origin point for all billboards in this set. |
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145 | @return |
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146 | A member of the BillboardOrigin enum specifying the origin for all the billboards in this set. |
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147 | */ |
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148 | BillboardOrigin getBillboardOrigin(void) const { return mBillboardSet->getBillboardOrigin(); } |
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149 | |
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150 | /** Sets billboard rotation type. |
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151 | @remarks |
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152 | This setting controls the billboard rotation type, you can deciding rotate the billboard's vertices |
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153 | around their facing direction or rotate the billboard's texture coordinates. |
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154 | @par |
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155 | The default settings is BBR_TEXCOORD. |
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156 | @param rotationType |
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157 | A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set. |
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158 | */ |
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159 | void setBillboardRotationType(BillboardRotationType rotationType); |
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160 | |
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161 | /** Gets billboard rotation type. |
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162 | @return |
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163 | A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set. |
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164 | */ |
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165 | BillboardRotationType getBillboardRotationType(void) const; |
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166 | |
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167 | /** Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON. |
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168 | @remarks |
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169 | Use BBT_ORIENTED_COMMON when you want oriented billboards but you know they are always going to |
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170 | be oriented the same way (e.g. rain in calm weather). It is faster for the system to calculate |
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171 | the billboard vertices if they have a common direction. |
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172 | @param vec The direction for all billboards. |
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173 | */ |
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174 | void setCommonDirection(const Vector3& vec); |
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175 | |
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176 | /** Gets the common direction for all billboards (BBT_ORIENTED_COMMON) */ |
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177 | const Vector3& getCommonDirection(void) const; |
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178 | |
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179 | /** Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF. |
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180 | @remarks |
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181 | Use BBT_PERPENDICULAR_SELF when you want oriented billboards perpendicular to their own |
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182 | direction vector and doesn't face to camera. In this case, we need an additional vector |
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183 | to determine the billboard X, Y axis. The generated X axis perpendicular to both the own |
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184 | direction and up-vector, the Y axis will coplanar with both own direction and up-vector, |
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185 | and perpendicular to own direction. |
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186 | @param vec The up-vector for all billboards. |
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187 | */ |
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188 | void setCommonUpVector(const Vector3& vec); |
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189 | |
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190 | /** Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF) */ |
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191 | const Vector3& getCommonUpVector(void) const; |
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192 | |
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193 | /// @copydoc BillboardSet::setPointRenderingEnabled |
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194 | void setPointRenderingEnabled(bool enabled); |
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195 | |
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196 | /// @copydoc BillboardSet::isPointRenderingEnabled |
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197 | bool isPointRenderingEnabled(void) const; |
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198 | |
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199 | |
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200 | |
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201 | /// @copydoc ParticleSystemRenderer::getType |
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202 | const String& getType(void) const; |
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203 | /// @copydoc ParticleSystemRenderer::_updateRenderQueue |
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204 | void _updateRenderQueue(RenderQueue* queue, |
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205 | list<Particle*>::type& currentParticles, bool cullIndividually); |
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206 | /// @copydoc ParticleSystemRenderer::visitRenderables |
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207 | void visitRenderables(Renderable::Visitor* visitor, |
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208 | bool debugRenderables = false); |
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209 | /// @copydoc ParticleSystemRenderer::_setMaterial |
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210 | void _setMaterial(MaterialPtr& mat); |
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211 | /// @copydoc ParticleSystemRenderer::_notifyCurrentCamera |
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212 | void _notifyCurrentCamera(Camera* cam); |
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213 | /// @copydoc ParticleSystemRenderer::_notifyParticleRotated |
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214 | void _notifyParticleRotated(void); |
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215 | /// @copydoc ParticleSystemRenderer::_notifyParticleResized |
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216 | void _notifyParticleResized(void); |
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217 | /// @copydoc ParticleSystemRenderer::_notifyParticleQuota |
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218 | void _notifyParticleQuota(size_t quota); |
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219 | /// @copydoc ParticleSystemRenderer::_notifyAttached |
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220 | void _notifyAttached(Node* parent, bool isTagPoint = false); |
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221 | /// @copydoc ParticleSystemRenderer::_notifyDefaultDimensions |
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222 | void _notifyDefaultDimensions(Real width, Real height); |
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223 | /// @copydoc ParticleSystemRenderer::setRenderQueueGroup |
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224 | void setRenderQueueGroup(uint8 queueID); |
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225 | /// @copydoc MovableObject::setRenderQueueGroupAndPriority |
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226 | void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority); |
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227 | /// @copydoc ParticleSystemRenderer::setKeepParticlesInLocalSpace |
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228 | void setKeepParticlesInLocalSpace(bool keepLocal); |
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229 | /// @copydoc ParticleSystemRenderer::_getSortMode |
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230 | SortMode _getSortMode(void) const; |
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231 | |
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232 | /// Access BillboardSet in use |
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233 | BillboardSet* getBillboardSet(void) const { return mBillboardSet; } |
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234 | |
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235 | protected: |
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236 | static CmdBillboardType msBillboardTypeCmd; |
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237 | static CmdBillboardOrigin msBillboardOriginCmd; |
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238 | static CmdBillboardRotationType msBillboardRotationTypeCmd; |
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239 | static CmdCommonDirection msCommonDirectionCmd; |
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240 | static CmdCommonUpVector msCommonUpVectorCmd; |
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241 | static CmdPointRendering msPointRenderingCmd; |
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242 | static CmdAccurateFacing msAccurateFacingCmd; |
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243 | |
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244 | |
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245 | }; |
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246 | |
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247 | /** Factory class for BillboardParticleRenderer */ |
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248 | class _OgreExport BillboardParticleRendererFactory : public ParticleSystemRendererFactory |
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249 | { |
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250 | public: |
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251 | /// @copydoc FactoryObj::getType |
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252 | const String& getType() const; |
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253 | /// @copydoc FactoryObj::createInstance |
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254 | ParticleSystemRenderer* createInstance( const String& name ); |
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255 | /// @copydoc FactoryObj::destroyInstance |
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256 | void destroyInstance(ParticleSystemRenderer* ptr); |
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257 | }; |
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258 | /** @} */ |
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259 | /** @} */ |
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260 | |
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261 | } // namespace Ogre |
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262 | |
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263 | #include "OgreHeaderSuffix.h" |
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264 | |
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265 | #endif // __BillboardParticleRenderer_H__ |
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266 | |
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