[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef __CompositionTechnique_H__ |
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| 29 | #define __CompositionTechnique_H__ |
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| 30 | |
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| 31 | #include "OgrePrerequisites.h" |
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| 32 | #include "OgrePixelFormat.h" |
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| 33 | #include "OgreIteratorWrappers.h" |
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| 34 | #include "OgreHeaderPrefix.h" |
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| 35 | |
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| 36 | namespace Ogre { |
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| 37 | /** \addtogroup Core |
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| 38 | * @{ |
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| 39 | */ |
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| 40 | /** \addtogroup Effects |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** Base composition technique, can be subclassed in plugins. |
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| 44 | */ |
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| 45 | class _OgreExport CompositionTechnique : public CompositorInstAlloc |
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| 46 | { |
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| 47 | public: |
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| 48 | CompositionTechnique(Compositor *parent); |
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| 49 | virtual ~CompositionTechnique(); |
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| 50 | |
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| 51 | //The scope of a texture defined by the compositor |
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| 52 | enum TextureScope { |
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| 53 | //Local texture - only available to the compositor passes in this technique |
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| 54 | TS_LOCAL, |
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| 55 | //Chain texture - available to the other compositors in the chain |
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| 56 | TS_CHAIN, |
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| 57 | //Global texture - available to everyone in every scope |
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| 58 | TS_GLOBAL |
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| 59 | }; |
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| 60 | |
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| 61 | /// Local texture definition |
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| 62 | class TextureDefinition : public CompositorInstAlloc |
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| 63 | { |
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| 64 | public: |
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| 65 | String name; |
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| 66 | //Texture definition being a reference is determined by these two fields not being empty. |
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| 67 | String refCompName; //If a reference, the name of the compositor being referenced |
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| 68 | String refTexName; //If a reference, the name of the texture in the compositor being referenced |
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| 69 | size_t width; // 0 means adapt to target width |
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| 70 | size_t height; // 0 means adapt to target height |
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| 71 | float widthFactor; // multiple of target width to use (if width = 0) |
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| 72 | float heightFactor; // multiple of target height to use (if height = 0) |
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| 73 | PixelFormatList formatList; // more than one means MRT |
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| 74 | bool fsaa; // FSAA enabled; true = determine from main target (if render_scene), false = disable |
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| 75 | bool hwGammaWrite; // Do sRGB gamma correction on write (only 8-bit per channel formats) |
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| 76 | uint16 depthBufferId;//Depth Buffer's pool ID. (unrelated to "pool" variable below) |
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| 77 | bool pooled; // whether to use pooled textures for this one |
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| 78 | TextureScope scope; // Which scope has access to this texture |
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| 79 | |
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| 80 | TextureDefinition() :width(0), height(0), widthFactor(1.0f), heightFactor(1.0f), |
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| 81 | fsaa(true), hwGammaWrite(false), depthBufferId(1), pooled(false), scope(TS_LOCAL) {} |
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| 82 | }; |
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| 83 | /// Typedefs for several iterators |
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| 84 | typedef vector<CompositionTargetPass *>::type TargetPasses; |
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| 85 | typedef VectorIterator<TargetPasses> TargetPassIterator; |
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| 86 | typedef vector<TextureDefinition*>::type TextureDefinitions; |
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| 87 | typedef VectorIterator<TextureDefinitions> TextureDefinitionIterator; |
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| 88 | |
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| 89 | /** Create a new local texture definition, and return a pointer to it. |
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| 90 | @param name Name of the local texture |
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| 91 | */ |
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| 92 | TextureDefinition *createTextureDefinition(const String &name); |
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| 93 | |
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| 94 | /** Remove and destroy a local texture definition. |
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| 95 | */ |
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| 96 | void removeTextureDefinition(size_t idx); |
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| 97 | |
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| 98 | /** Get a local texture definition. |
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| 99 | */ |
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| 100 | TextureDefinition *getTextureDefinition(size_t idx); |
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| 101 | |
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| 102 | /** Get a local texture definition with a specific name. |
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| 103 | */ |
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| 104 | TextureDefinition *getTextureDefinition(const String& name); |
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| 105 | |
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| 106 | /** Get the number of local texture definitions. |
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| 107 | */ |
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| 108 | size_t getNumTextureDefinitions(); |
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| 109 | |
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| 110 | /** Remove all Texture Definitions |
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| 111 | */ |
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| 112 | void removeAllTextureDefinitions(); |
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| 113 | |
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| 114 | /** Get an iterator over the TextureDefinitions in this Technique. */ |
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| 115 | TextureDefinitionIterator getTextureDefinitionIterator(void); |
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| 116 | |
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| 117 | /** Create a new target pass, and return a pointer to it. |
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| 118 | */ |
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| 119 | CompositionTargetPass *createTargetPass(); |
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| 120 | |
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| 121 | /** Remove a target pass. It will also be destroyed. |
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| 122 | */ |
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| 123 | void removeTargetPass(size_t idx); |
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| 124 | |
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| 125 | /** Get a target pass. |
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| 126 | */ |
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| 127 | CompositionTargetPass *getTargetPass(size_t idx); |
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| 128 | |
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| 129 | /** Get the number of target passes. |
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| 130 | */ |
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| 131 | size_t getNumTargetPasses(); |
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| 132 | |
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| 133 | /** Remove all target passes. |
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| 134 | */ |
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| 135 | void removeAllTargetPasses(); |
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| 136 | |
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| 137 | /** Get an iterator over the TargetPasses in this Technique. */ |
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| 138 | TargetPassIterator getTargetPassIterator(void); |
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| 139 | |
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| 140 | /** Get output (final) target pass |
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| 141 | */ |
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| 142 | CompositionTargetPass *getOutputTargetPass(); |
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| 143 | |
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| 144 | /** Determine if this technique is supported on the current rendering device. |
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| 145 | @param allowTextureDegradation True to accept a reduction in texture depth |
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| 146 | */ |
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| 147 | virtual bool isSupported(bool allowTextureDegradation); |
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| 148 | |
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| 149 | /** Assign a scheme name to this technique, used to switch between |
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| 150 | multiple techniques by choice rather than for hardware compatibility. |
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| 151 | */ |
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| 152 | virtual void setSchemeName(const String& schemeName); |
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| 153 | /** Get the scheme name assigned to this technique. */ |
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| 154 | const String& getSchemeName() const { return mSchemeName; } |
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| 155 | |
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| 156 | /** Set the name of the compositor logic assigned to this technique. |
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| 157 | Instances of this technique will be auto-coupled with the matching logic. |
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| 158 | */ |
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| 159 | void setCompositorLogicName(const String& compositorLogicName) |
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| 160 | { mCompositorLogicName = compositorLogicName; } |
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| 161 | /** Get the compositor logic name assigned to this technique */ |
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| 162 | const String& getCompositorLogicName() const { return mCompositorLogicName; } |
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| 163 | |
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| 164 | /** Get parent object */ |
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| 165 | Compositor *getParent(); |
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| 166 | private: |
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| 167 | /// Parent compositor |
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| 168 | Compositor *mParent; |
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| 169 | /// Local texture definitions |
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| 170 | TextureDefinitions mTextureDefinitions; |
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| 171 | |
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| 172 | /// Intermediate target passes |
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| 173 | TargetPasses mTargetPasses; |
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| 174 | /// Output target pass (can be only one) |
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| 175 | CompositionTargetPass *mOutputTarget; |
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| 176 | |
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| 177 | /// Optional scheme name |
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| 178 | String mSchemeName; |
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| 179 | |
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| 180 | /// Optional compositor logic name |
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| 181 | String mCompositorLogicName; |
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| 182 | |
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| 183 | }; |
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| 184 | /** @} */ |
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| 185 | /** @} */ |
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| 186 | |
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| 187 | } |
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| 188 | |
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| 189 | #include "OgreHeaderSuffix.h" |
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| 190 | |
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| 191 | #endif |
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