1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __Compositor_H__ |
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29 | #define __Compositor_H__ |
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30 | |
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31 | #include "OgrePrerequisites.h" |
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32 | #include "OgreIteratorWrappers.h" |
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33 | #include "OgreResource.h" |
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34 | #include "OgreTexture.h" |
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35 | #include "OgreHeaderPrefix.h" |
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36 | |
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37 | namespace Ogre { |
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38 | /** \addtogroup Core |
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39 | * @{ |
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40 | */ |
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41 | /** \addtogroup Effects |
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42 | * @{ |
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43 | */ |
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44 | /** Class representing a Compositor object. Compositors provide the means |
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45 | to flexibly "composite" the final rendering result from multiple scene renders |
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46 | and intermediate operations like rendering fullscreen quads. This makes |
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47 | it possible to apply postfilter effects, HDRI postprocessing, and shadow |
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48 | effects to a Viewport. |
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49 | */ |
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50 | class _OgreExport Compositor: public Resource |
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51 | { |
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52 | public: |
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53 | Compositor(ResourceManager* creator, const String& name, ResourceHandle handle, |
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54 | const String& group, bool isManual = false, ManualResourceLoader* loader = 0); |
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55 | ~Compositor(); |
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56 | |
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57 | /// Data types for internal lists |
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58 | typedef vector<CompositionTechnique *>::type Techniques; |
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59 | typedef VectorIterator<Techniques> TechniqueIterator; |
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60 | |
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61 | /** Create a new technique, and return a pointer to it. |
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62 | */ |
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63 | CompositionTechnique *createTechnique(); |
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64 | |
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65 | /** Remove a technique. It will also be destroyed. |
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66 | */ |
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67 | void removeTechnique(size_t idx); |
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68 | |
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69 | /** Get a technique. |
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70 | */ |
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71 | CompositionTechnique *getTechnique(size_t idx); |
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72 | |
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73 | /** Get the number of techniques. |
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74 | */ |
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75 | size_t getNumTechniques(); |
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76 | |
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77 | /** Remove all techniques |
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78 | */ |
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79 | void removeAllTechniques(); |
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80 | |
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81 | /** Get an iterator over the Techniques in this compositor. */ |
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82 | TechniqueIterator getTechniqueIterator(void); |
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83 | |
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84 | /** Get a supported technique. |
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85 | @remarks |
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86 | The supported technique list is only available after this compositor has been compiled, |
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87 | which typically happens on loading it. Therefore, if this method returns |
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88 | an empty list, try calling Compositor::load. |
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89 | */ |
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90 | CompositionTechnique *getSupportedTechnique(size_t idx); |
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91 | |
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92 | /** Get the number of supported techniques. |
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93 | @remarks |
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94 | The supported technique list is only available after this compositor has been compiled, |
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95 | which typically happens on loading it. Therefore, if this method returns |
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96 | an empty list, try calling Compositor::load. |
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97 | */ |
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98 | size_t getNumSupportedTechniques(); |
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99 | |
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100 | /** Gets an iterator over all the Techniques which are supported by the current card. |
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101 | @remarks |
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102 | The supported technique list is only available after this compositor has been compiled, |
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103 | which typically happens on loading it. Therefore, if this method returns |
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104 | an empty list, try calling Compositor::load. |
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105 | */ |
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106 | TechniqueIterator getSupportedTechniqueIterator(void); |
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107 | |
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108 | /** Get a pointer to a supported technique for a given scheme. |
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109 | @remarks |
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110 | If there is no specific supported technique with this scheme name, |
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111 | then the first supported technique with no specific scheme will be returned. |
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112 | @param schemeName The scheme name you are looking for. Blank means to |
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113 | look for techniques with no scheme associated |
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114 | */ |
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115 | CompositionTechnique *getSupportedTechnique(const String& schemeName = StringUtil::BLANK); |
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116 | |
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117 | /** Get the instance name for a global texture. |
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118 | @param name The name of the texture in the original compositor definition |
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119 | @param mrtIndex If name identifies a MRT, which texture attachment to retrieve |
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120 | @return The instance name for the texture, corresponds to a real texture |
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121 | */ |
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122 | const String& getTextureInstanceName(const String& name, size_t mrtIndex); |
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123 | |
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124 | /** Get the instance of a global texture. |
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125 | @param name The name of the texture in the original compositor definition |
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126 | @param mrtIndex If name identifies a MRT, which texture attachment to retrieve |
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127 | @return The texture pointer, corresponds to a real texture |
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128 | */ |
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129 | TexturePtr getTextureInstance(const String& name, size_t mrtIndex); |
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130 | |
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131 | /** Get the render target for a given render texture name. |
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132 | @remarks |
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133 | You can use this to add listeners etc, but do not use it to update the |
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134 | targets manually or any other modifications, the compositor instance |
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135 | is in charge of this. |
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136 | */ |
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137 | RenderTarget* getRenderTarget(const String& name); |
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138 | |
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139 | protected: |
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140 | /// @copydoc Resource::loadImpl |
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141 | void loadImpl(void); |
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142 | |
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143 | /// @copydoc Resource::unloadImpl |
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144 | void unloadImpl(void); |
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145 | /// @copydoc Resource::calculateSize |
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146 | size_t calculateSize(void) const; |
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147 | |
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148 | /** Check supportedness of techniques. |
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149 | */ |
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150 | void compile(); |
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151 | private: |
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152 | Techniques mTechniques; |
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153 | Techniques mSupportedTechniques; |
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154 | |
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155 | /// Compilation required |
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156 | /// This is set if the techniques change and the supportedness of techniques has to be |
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157 | /// re-evaluated. |
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158 | bool mCompilationRequired; |
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159 | |
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160 | /** Create global rendertextures. |
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161 | */ |
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162 | void createGlobalTextures(); |
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163 | |
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164 | /** Destroy global rendertextures. |
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165 | */ |
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166 | void freeGlobalTextures(); |
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167 | |
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168 | //TODO GSOC : These typedefs are duplicated from CompositorInstance. Solve? |
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169 | /// Map from name->local texture |
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170 | typedef map<String,TexturePtr>::type GlobalTextureMap; |
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171 | GlobalTextureMap mGlobalTextures; |
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172 | /// Store a list of MRTs we've created |
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173 | typedef map<String,MultiRenderTarget*>::type GlobalMRTMap; |
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174 | GlobalMRTMap mGlobalMRTs; |
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175 | }; |
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176 | /** @} */ |
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177 | /** @} */ |
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178 | } |
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179 | |
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180 | #include "OgreHeaderSuffix.h" |
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181 | |
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182 | #endif |
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