[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef __CompositorManager_H__ |
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| 29 | #define __CompositorManager_H__ |
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| 30 | |
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| 31 | #include "OgrePrerequisites.h" |
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| 32 | #include "OgreResourceManager.h" |
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| 33 | #include "OgreCompositor.h" |
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| 34 | #include "OgreRectangle2D.h" |
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| 35 | #include "OgreRenderSystem.h" |
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| 36 | #include "OgreCompositionTechnique.h" |
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| 37 | #include "OgreHeaderPrefix.h" |
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| 38 | |
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| 39 | namespace Ogre { |
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| 40 | /** \addtogroup Core |
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| 41 | * @{ |
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| 42 | */ |
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| 43 | /** \addtogroup Effects |
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| 44 | * @{ |
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| 45 | */ |
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| 46 | /** Class for managing Compositor settings for Ogre. Compositors provide the means |
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| 47 | to flexibly "composite" the final rendering result from multiple scene renders |
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| 48 | and intermediate operations like rendering fullscreen quads. This makes |
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| 49 | it possible to apply postfilter effects, HDRI postprocessing, and shadow |
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| 50 | effects to a Viewport. |
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| 51 | @par |
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| 52 | When loaded from a script, a Compositor is in an 'unloaded' state and only stores the settings |
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| 53 | required. It does not at that stage load any textures. This is because the material settings may be |
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| 54 | loaded 'en masse' from bulk material script files, but only a subset will actually be required. |
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| 55 | @par |
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| 56 | Because this is a subclass of ResourceManager, any files loaded will be searched for in any path or |
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| 57 | archive added to the resource paths/archives. See ResourceManager for details. |
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| 58 | */ |
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| 59 | class _OgreExport CompositorManager : public ResourceManager, public Singleton<CompositorManager> |
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| 60 | { |
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| 61 | public: |
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| 62 | CompositorManager(); |
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| 63 | virtual ~CompositorManager(); |
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| 64 | |
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| 65 | /// Overridden from ResourceManager |
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| 66 | Resource* createImpl(const String& name, ResourceHandle handle, |
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| 67 | const String& group, bool isManual, ManualResourceLoader* loader, |
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| 68 | const NameValuePairList* params); |
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| 69 | |
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| 70 | /** Initialises the Compositor manager, which also triggers it to |
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| 71 | parse all available .compositor scripts. */ |
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| 72 | void initialise(void); |
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| 73 | |
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| 74 | /** |
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| 75 | * Create a new compositor |
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| 76 | * @see ResourceManager::createResource |
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| 77 | */ |
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| 78 | CompositorPtr create (const String& name, const String& group, |
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| 79 | bool isManual = false, ManualResourceLoader* loader = 0, |
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| 80 | const NameValuePairList* createParams = 0); |
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| 81 | |
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| 82 | /// Get a resource by name |
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| 83 | /// @see ResourceManager::getResourceByName |
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| 84 | CompositorPtr getByName(const String& name, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME); |
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| 85 | |
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| 86 | |
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| 87 | /** @see ScriptLoader::parseScript |
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| 88 | */ |
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| 89 | void parseScript(DataStreamPtr& stream, const String& groupName); |
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| 90 | |
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| 91 | /** Get the compositor chain for a Viewport. If there is none yet, a new |
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| 92 | compositor chain is registered. |
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| 93 | XXX We need a _notifyViewportRemoved to find out when this viewport disappears, |
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| 94 | so we can destroy its chain as well. |
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| 95 | */ |
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| 96 | CompositorChain *getCompositorChain(Viewport *vp); |
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| 97 | |
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| 98 | /** Returns whether exists compositor chain for a viewport. |
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| 99 | */ |
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| 100 | bool hasCompositorChain(Viewport *vp) const; |
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| 101 | |
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| 102 | /** Remove the compositor chain from a viewport if exists. |
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| 103 | */ |
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| 104 | void removeCompositorChain(Viewport *vp); |
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| 105 | |
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| 106 | /** Add a compositor to a viewport. By default, it is added to end of the chain, |
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| 107 | after the other compositors. |
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| 108 | @param vp Viewport to modify |
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| 109 | @param compositor The name of the compositor to apply |
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| 110 | @param addPosition At which position to add, defaults to the end (-1). |
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| 111 | @return pointer to instance, or 0 if it failed. |
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| 112 | */ |
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| 113 | CompositorInstance *addCompositor(Viewport *vp, const String &compositor, int addPosition=-1); |
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| 114 | |
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| 115 | /** Remove a compositor from a viewport |
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| 116 | */ |
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| 117 | void removeCompositor(Viewport *vp, const String &compositor); |
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| 118 | |
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| 119 | /** Set the state of a compositor on a viewport to enabled or disabled. |
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| 120 | Disabling a compositor stops it from rendering but does not free any resources. |
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| 121 | This can be more efficient than using removeCompositor and addCompositor in cases |
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| 122 | the filter is switched on and off a lot. |
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| 123 | */ |
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| 124 | void setCompositorEnabled(Viewport *vp, const String &compositor, bool value); |
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| 125 | |
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| 126 | /** Get a textured fullscreen 2D rectangle, for internal use. |
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| 127 | */ |
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| 128 | Renderable *_getTexturedRectangle2D(); |
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| 129 | |
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| 130 | /** Overridden from ResourceManager since we have to clean up chains too. */ |
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| 131 | void removeAll(void); |
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| 132 | |
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| 133 | /** Internal method for forcing all active compositors to recreate their resources. */ |
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| 134 | void _reconstructAllCompositorResources(); |
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| 135 | |
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| 136 | typedef set<Texture*>::type UniqueTextureSet; |
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| 137 | |
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| 138 | /** Utility function to get an existing pooled texture matching a given |
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| 139 | definition, or creating one if one doesn't exist. It also takes into |
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| 140 | account whether a pooled texture has already been supplied to this |
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| 141 | same requester already, in which case it won't give the same texture |
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| 142 | twice (this is important for example if you request 2 ping-pong textures, |
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| 143 | you don't want to get the same texture for both requests! |
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| 144 | */ |
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| 145 | TexturePtr getPooledTexture(const String& name, const String& localName, |
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| 146 | size_t w, size_t h, |
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| 147 | PixelFormat f, uint aa, const String& aaHint, bool srgb, UniqueTextureSet& texturesAlreadyAssigned, |
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| 148 | CompositorInstance* inst, CompositionTechnique::TextureScope scope); |
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| 149 | |
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| 150 | /** Free pooled textures from the shared pool (compositor instances still |
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| 151 | using them will keep them in memory though). |
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| 152 | */ |
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| 153 | void freePooledTextures(bool onlyIfUnreferenced = true); |
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| 154 | |
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| 155 | /** Register a compositor logic for listening in to expecting composition |
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| 156 | techniques. |
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| 157 | */ |
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| 158 | void registerCompositorLogic(const String& name, CompositorLogic* logic); |
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| 159 | |
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| 160 | /** Removes a listener for compositor logic registered with registerCompositorLogic |
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| 161 | */ |
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| 162 | void unregisterCompositorLogic(const String& name); |
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| 163 | |
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| 164 | /** Get a compositor logic by its name |
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| 165 | */ |
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| 166 | CompositorLogic* getCompositorLogic(const String& name); |
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| 167 | |
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| 168 | /** Register a custom composition pass. |
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| 169 | */ |
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| 170 | void registerCustomCompositionPass(const String& name, CustomCompositionPass* customPass); |
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| 171 | |
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| 172 | /** Get a custom composition pass by its name |
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| 173 | */ |
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| 174 | CustomCompositionPass* getCustomCompositionPass(const String& name); |
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| 175 | |
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| 176 | /** Override standard Singleton retrieval. |
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| 177 | @remarks |
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| 178 | Why do we do this? Well, it's because the Singleton |
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| 179 | implementation is in a .h file, which means it gets compiled |
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| 180 | into anybody who includes it. This is needed for the |
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| 181 | Singleton template to work, but we actually only want it |
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| 182 | compiled into the implementation of the class based on the |
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| 183 | Singleton, not all of them. If we don't change this, we get |
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| 184 | link errors when trying to use the Singleton-based class from |
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| 185 | an outside dll. |
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| 186 | @par |
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| 187 | This method just delegates to the template version anyway, |
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| 188 | but the implementation stays in this single compilation unit, |
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| 189 | preventing link errors. |
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| 190 | */ |
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| 191 | static CompositorManager& getSingleton(void); |
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| 192 | /** Override standard Singleton retrieval. |
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| 193 | @remarks |
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| 194 | Why do we do this? Well, it's because the Singleton |
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| 195 | implementation is in a .h file, which means it gets compiled |
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| 196 | into anybody who includes it. This is needed for the |
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| 197 | Singleton template to work, but we actually only want it |
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| 198 | compiled into the implementation of the class based on the |
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| 199 | Singleton, not all of them. If we don't change this, we get |
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| 200 | link errors when trying to use the Singleton-based class from |
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| 201 | an outside dll. |
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| 202 | @par |
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| 203 | This method just delegates to the template version anyway, |
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| 204 | but the implementation stays in this single compilation unit, |
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| 205 | preventing link errors. |
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| 206 | */ |
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| 207 | static CompositorManager* getSingletonPtr(void); |
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| 208 | |
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| 209 | |
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| 210 | private: |
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| 211 | typedef map<Viewport*, CompositorChain*>::type Chains; |
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| 212 | Chains mChains; |
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| 213 | |
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| 214 | /** Clear composition chains for all viewports |
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| 215 | */ |
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| 216 | void freeChains(); |
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| 217 | |
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| 218 | Rectangle2D *mRectangle; |
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| 219 | |
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| 220 | /// List of instances |
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| 221 | typedef vector<CompositorInstance *>::type Instances; |
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| 222 | Instances mInstances; |
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| 223 | |
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| 224 | /// Map of registered compositor logics |
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| 225 | typedef map<String, CompositorLogic*>::type CompositorLogicMap; |
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| 226 | CompositorLogicMap mCompositorLogics; |
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| 227 | |
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| 228 | /// Map of registered custom composition passes |
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| 229 | typedef map<String, CustomCompositionPass*>::type CustomCompositionPassMap; |
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| 230 | CustomCompositionPassMap mCustomCompositionPasses; |
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| 231 | |
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| 232 | typedef vector<TexturePtr>::type TextureList; |
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| 233 | typedef VectorIterator<TextureList> TextureIterator; |
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| 234 | |
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| 235 | struct TextureDef |
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| 236 | { |
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| 237 | size_t width, height; |
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| 238 | PixelFormat format; |
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| 239 | uint fsaa; |
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| 240 | String fsaaHint; |
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| 241 | bool sRGBwrite; |
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| 242 | |
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| 243 | TextureDef(size_t w, size_t h, PixelFormat f, uint aa, const String& aaHint, bool srgb) |
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| 244 | : width(w), height(h), format(f), fsaa(aa), fsaaHint(aaHint), sRGBwrite(srgb) |
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| 245 | { |
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| 246 | |
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| 247 | } |
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| 248 | }; |
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| 249 | struct TextureDefLess |
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| 250 | { |
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| 251 | bool _OgreExport operator()(const TextureDef& x, const TextureDef& y) const |
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| 252 | { |
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| 253 | if (x.format < y.format) |
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| 254 | return true; |
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| 255 | else if (x.format == y.format) |
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| 256 | { |
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| 257 | if (x.width < y.width) |
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| 258 | return true; |
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| 259 | else if (x.width == y.width) |
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| 260 | { |
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| 261 | if (x.height < y.height) |
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| 262 | return true; |
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| 263 | else if (x.height == y.height) |
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| 264 | { |
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| 265 | if (x.fsaa < y.fsaa) |
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| 266 | return true; |
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| 267 | else if (x.fsaa == y.fsaa) |
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| 268 | { |
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| 269 | if (x.fsaaHint < y.fsaaHint) |
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| 270 | return true; |
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| 271 | else if (x.fsaaHint == y.fsaaHint) |
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| 272 | { |
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| 273 | if (!x.sRGBwrite && y.sRGBwrite) |
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| 274 | return true; |
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| 275 | } |
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| 276 | |
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| 277 | } |
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| 278 | } |
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| 279 | } |
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| 280 | } |
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| 281 | return false; |
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| 282 | } |
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| 283 | virtual ~TextureDefLess() {} |
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| 284 | }; |
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| 285 | typedef map<TextureDef, TextureList*, TextureDefLess>::type TexturesByDef; |
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| 286 | TexturesByDef mTexturesByDef; |
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| 287 | |
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| 288 | typedef std::pair<String, String> StringPair; |
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| 289 | typedef map<TextureDef, TexturePtr, TextureDefLess>::type TextureDefMap; |
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| 290 | typedef map<StringPair, TextureDefMap>::type ChainTexturesByDef; |
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| 291 | |
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| 292 | ChainTexturesByDef mChainTexturesByDef; |
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| 293 | |
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| 294 | bool isInputPreviousTarget(CompositorInstance* inst, const Ogre::String& localName); |
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| 295 | bool isInputPreviousTarget(CompositorInstance* inst, TexturePtr tex); |
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| 296 | bool isInputToOutputTarget(CompositorInstance* inst, const Ogre::String& localName); |
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| 297 | bool isInputToOutputTarget(CompositorInstance* inst, TexturePtr tex); |
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| 298 | |
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| 299 | }; |
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| 300 | /** @} */ |
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| 301 | /** @} */ |
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| 302 | |
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| 303 | } |
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| 304 | |
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| 305 | #include "OgreHeaderSuffix.h" |
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| 306 | |
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| 307 | #endif |
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