1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef _OgreExternalTextureSourceManager_H |
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29 | #define _OgreExternalTextureSourceManager_H |
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30 | |
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31 | /*************************************************************************** |
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32 | OgreExternalTextureSourceManager.h - |
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33 | Handles the registering / unregistering of texture modifier plugins |
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34 | |
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35 | ------------------- |
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36 | date : Jan 1 2004 |
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37 | email : pjcast@yahoo.com |
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38 | ***************************************************************************/ |
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39 | #include "OgreSingleton.h" |
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40 | #include "OgreString.h" |
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41 | #include "OgreResourceGroupManager.h" |
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42 | #include "OgreExternalTextureSource.h" |
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43 | #include "OgreHeaderPrefix.h" |
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44 | |
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45 | namespace Ogre |
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46 | { |
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47 | /** \addtogroup Core |
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48 | * @{ |
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49 | */ |
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50 | /** \addtogroup Materials |
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51 | * @{ |
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52 | */ |
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53 | /** |
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54 | Singleton Class which handles the registering and control of texture plugins. The plugins |
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55 | will be mostly controlled via a string interface. */ |
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56 | class _OgreExport ExternalTextureSourceManager : public Singleton<ExternalTextureSourceManager>, public ResourceAlloc |
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57 | { |
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58 | public: |
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59 | /** Constructor */ |
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60 | ExternalTextureSourceManager(); |
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61 | /** Destructor */ |
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62 | ~ExternalTextureSourceManager(); |
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63 | |
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64 | /** Sets active plugin (ie. "video", "effect", "generic", etc..) */ |
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65 | void setCurrentPlugIn( const String& sTexturePlugInType ); |
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66 | |
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67 | /** Returns currently selected plugin, may be null if none selected */ |
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68 | ExternalTextureSource* getCurrentPlugIn( void ) const { return mCurrExternalTextureSource; } |
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69 | |
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70 | /** Calls the destroy method of all registered plugins... |
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71 | Only the owner plugin should perform the destroy action. */ |
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72 | void destroyAdvancedTexture( const String& sTextureName, |
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73 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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74 | |
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75 | /** Returns the plugin which registered itself with a specific name |
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76 | (eg. "video"), or null if specified plugin not found */ |
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77 | ExternalTextureSource* getExternalTextureSource( const String& sTexturePlugInType ); |
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78 | |
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79 | /** Called from plugin to register itself */ |
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80 | void setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem ); |
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81 | |
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82 | /** Override standard Singleton retrieval. |
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83 | @remarks |
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84 | Why do we do this? Well, it's because the Singleton |
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85 | implementation is in a .h file, which means it gets compiled |
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86 | into anybody who includes it. This is needed for the |
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87 | Singleton template to work, but we actually only want it |
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88 | compiled into the implementation of the class based on the |
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89 | Singleton, not all of them. If we don't change this, we get |
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90 | link errors when trying to use the Singleton-based class from |
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91 | an outside dll. |
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92 | @par |
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93 | This method just delegates to the template version anyway, |
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94 | but the implementation stays in this single compilation unit, |
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95 | preventing link errors. |
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96 | */ |
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97 | static ExternalTextureSourceManager& getSingleton(void); |
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98 | /** Override standard Singleton retrieval. |
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99 | @remarks |
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100 | Why do we do this? Well, it's because the Singleton |
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101 | implementation is in a .h file, which means it gets compiled |
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102 | into anybody who includes it. This is needed for the |
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103 | Singleton template to work, but we actually only want it |
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104 | compiled into the implementation of the class based on the |
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105 | Singleton, not all of them. If we don't change this, we get |
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106 | link errors when trying to use the Singleton-based class from |
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107 | an outside dll. |
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108 | @par |
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109 | This method just delegates to the template version anyway, |
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110 | but the implementation stays in this single compilation unit, |
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111 | preventing link errors. |
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112 | */ |
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113 | static ExternalTextureSourceManager* getSingletonPtr(void); |
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114 | protected: |
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115 | /// The current texture controller selected |
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116 | ExternalTextureSource* mCurrExternalTextureSource; |
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117 | |
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118 | // Collection of loaded texture System PlugIns, keyed by registered type |
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119 | typedef map< String, ExternalTextureSource*>::type TextureSystemList; |
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120 | TextureSystemList mTextureSystems; |
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121 | }; |
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122 | /** @} */ |
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123 | /** @} */ |
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124 | } |
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125 | |
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126 | #include "OgreHeaderSuffix.h" |
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127 | |
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128 | #endif |
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