1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __HardwarePixelBuffer__ |
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29 | #define __HardwarePixelBuffer__ |
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30 | |
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31 | // Precompiler options |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreHardwareBuffer.h" |
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34 | #include "OgreSharedPtr.h" |
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35 | #include "OgrePixelFormat.h" |
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36 | #include "OgreImage.h" |
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37 | #include "OgreHeaderPrefix.h" |
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38 | |
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39 | namespace Ogre { |
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40 | |
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41 | /** \addtogroup Core |
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42 | * @{ |
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43 | */ |
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44 | /** \addtogroup RenderSystem |
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45 | * @{ |
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46 | */ |
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47 | /** Specialisation of HardwareBuffer for a pixel buffer. The |
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48 | HardwarePixelbuffer abstracts an 1D, 2D or 3D quantity of pixels |
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49 | stored by the rendering API. The buffer can be located on the card |
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50 | or in main memory depending on its usage. One mipmap level of a |
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51 | texture is an example of a HardwarePixelBuffer. |
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52 | */ |
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53 | class _OgreExport HardwarePixelBuffer : public HardwareBuffer |
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54 | { |
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55 | protected: |
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56 | /// Extents |
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57 | uint32 mWidth, mHeight, mDepth; |
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58 | /// Pitches (offsets between rows and slices) |
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59 | size_t mRowPitch, mSlicePitch; |
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60 | /// Internal format |
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61 | PixelFormat mFormat; |
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62 | /// Currently locked region (local coords) |
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63 | PixelBox mCurrentLock; |
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64 | /// The current locked box of this surface (entire surface coords) |
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65 | Image::Box mLockedBox; |
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66 | |
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67 | |
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68 | /// Internal implementation of lock(), must be overridden in subclasses |
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69 | virtual PixelBox lockImpl(const Image::Box lockBox, LockOptions options) = 0; |
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70 | |
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71 | /** Internal implementation of lock(), do not OVERRIDE or CALL this |
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72 | for HardwarePixelBuffer implementations, but override the previous method */ |
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73 | virtual void* lockImpl(size_t offset, size_t length, LockOptions options); |
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74 | |
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75 | /** Notify TextureBuffer of destruction of render target. |
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76 | Called by RenderTexture when destroyed. |
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77 | */ |
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78 | virtual void _clearSliceRTT(size_t zoffset); |
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79 | friend class RenderTexture; |
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80 | public: |
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81 | /// Should be called by HardwareBufferManager |
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82 | HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, |
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83 | PixelFormat mFormat, |
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84 | HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer); |
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85 | ~HardwarePixelBuffer(); |
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86 | |
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87 | /** Make every lock method from HardwareBuffer available. |
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88 | See http://www.research.att.com/~bs/bs_faq2.html#overloadderived |
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89 | */ |
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90 | using HardwareBuffer::lock; |
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91 | |
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92 | /** Lock the buffer for (potentially) reading / writing. |
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93 | @param lockBox Region of the buffer to lock |
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94 | @param options Locking options |
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95 | @return PixelBox containing the locked region, the pitches and |
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96 | the pixel format |
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97 | */ |
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98 | virtual const PixelBox& lock(const Image::Box& lockBox, LockOptions options); |
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99 | /// @copydoc HardwareBuffer::lock |
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100 | virtual void* lock(size_t offset, size_t length, LockOptions options); |
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101 | |
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102 | /** Get the current locked region. This is the same value as returned |
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103 | by lock(const Image::Box, LockOptions) |
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104 | @return PixelBox containing the locked region |
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105 | */ |
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106 | const PixelBox& getCurrentLock(); |
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107 | |
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108 | /// @copydoc HardwareBuffer::readData |
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109 | virtual void readData(size_t offset, size_t length, void* pDest); |
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110 | /// @copydoc HardwareBuffer::writeData |
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111 | virtual void writeData(size_t offset, size_t length, const void* pSource, |
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112 | bool discardWholeBuffer = false); |
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113 | |
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114 | /** Copies a box from another PixelBuffer to a region of the |
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115 | this PixelBuffer. |
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116 | @param src Source pixel buffer |
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117 | @param srcBox Image::Box describing the source region in src |
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118 | @param dstBox Image::Box describing the destination region in this buffer |
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119 | @remarks The source and destination regions dimensions don't have to match, in which |
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120 | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
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121 | but it is faster to pass the source image in the right dimensions. |
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122 | @note Only call this function when both buffers are unlocked. |
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123 | */ |
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124 | virtual void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox); |
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125 | |
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126 | /** Convenience function that blits the entire source pixel buffer to this buffer. |
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127 | If source and destination dimensions don't match, scaling is done. |
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128 | @param src PixelBox containing the source pixels and format in memory |
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129 | @note Only call this function when the buffer is unlocked. |
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130 | */ |
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131 | void blit(const HardwarePixelBufferSharedPtr &src); |
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132 | |
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133 | /** Copies a region from normal memory to a region of this pixelbuffer. The source |
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134 | image can be in any pixel format supported by OGRE, and in any size. |
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135 | @param src PixelBox containing the source pixels and format in memory |
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136 | @param dstBox Image::Box describing the destination region in this buffer |
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137 | @remarks The source and destination regions dimensions don't have to match, in which |
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138 | case scaling is done. This scaling is generally done using a bilinear filter in hardware, |
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139 | but it is faster to pass the source image in the right dimensions. |
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140 | @note Only call this function when the buffer is unlocked. |
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141 | */ |
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142 | virtual void blitFromMemory(const PixelBox &src, const Image::Box &dstBox) = 0; |
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143 | |
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144 | /** Convenience function that blits a pixelbox from memory to the entire |
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145 | buffer. The source image is scaled as needed. |
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146 | @param src PixelBox containing the source pixels and format in memory |
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147 | @note Only call this function when the buffer is unlocked. |
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148 | */ |
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149 | void blitFromMemory(const PixelBox &src) |
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150 | { |
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151 | blitFromMemory(src, Box(0,0,0,mWidth,mHeight,mDepth)); |
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152 | } |
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153 | |
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154 | /** Copies a region of this pixelbuffer to normal memory. |
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155 | @param srcBox Image::Box describing the source region of this buffer |
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156 | @param dst PixelBox describing the destination pixels and format in memory |
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157 | @remarks The source and destination regions don't have to match, in which |
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158 | case scaling is done. |
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159 | @note Only call this function when the buffer is unlocked. |
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160 | */ |
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161 | virtual void blitToMemory(const Image::Box &srcBox, const PixelBox &dst) = 0; |
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162 | |
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163 | /** Convenience function that blits this entire buffer to a pixelbox. |
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164 | The image is scaled as needed. |
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165 | @param dst PixelBox describing the destination pixels and format in memory |
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166 | @note Only call this function when the buffer is unlocked. |
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167 | */ |
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168 | void blitToMemory(const PixelBox &dst) |
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169 | { |
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170 | blitToMemory(Box(0,0,0,mWidth,mHeight,mDepth), dst); |
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171 | } |
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172 | |
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173 | /** Get a render target for this PixelBuffer, or a slice of it. The texture this |
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174 | was acquired from must have TU_RENDERTARGET set, otherwise it is possible to |
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175 | render to it and this method will throw an ERR_RENDERSYSTEM exception. |
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176 | @param slice Which slice |
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177 | @return A pointer to the render target. This pointer has the lifespan of this |
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178 | PixelBuffer. |
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179 | */ |
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180 | virtual RenderTexture *getRenderTarget(size_t slice=0); |
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181 | |
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182 | /// Gets the width of this buffer |
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183 | uint32 getWidth() const { return mWidth; } |
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184 | /// Gets the height of this buffer |
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185 | uint32 getHeight() const { return mHeight; } |
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186 | /// Gets the depth of this buffer |
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187 | uint32 getDepth() const { return mDepth; } |
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188 | /// Gets the native pixel format of this buffer |
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189 | PixelFormat getFormat() const { return mFormat; } |
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190 | }; |
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191 | |
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192 | /** Shared pointer implementation used to share pixel buffers. */ |
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193 | class _OgreExport HardwarePixelBufferSharedPtr : public SharedPtr<HardwarePixelBuffer> |
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194 | { |
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195 | public: |
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196 | HardwarePixelBufferSharedPtr() : SharedPtr<HardwarePixelBuffer>() {} |
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197 | explicit HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf); |
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198 | |
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199 | |
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200 | }; |
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201 | |
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202 | /** @} */ |
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203 | /** @} */ |
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204 | } |
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205 | |
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206 | #include "OgreHeaderSuffix.h" |
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207 | |
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208 | #endif |
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209 | |
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