1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef _Image_H__ |
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29 | #define _Image_H__ |
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30 | |
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31 | #include "OgrePrerequisites.h" |
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32 | #include "OgreCommon.h" |
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33 | #include "OgrePixelFormat.h" |
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34 | #include "OgreDataStream.h" |
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35 | |
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36 | namespace Ogre { |
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37 | /** \addtogroup Core |
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38 | * @{ |
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39 | */ |
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40 | /** \addtogroup Image |
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41 | * @{ |
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42 | */ |
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43 | |
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44 | enum ImageFlags |
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45 | { |
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46 | IF_COMPRESSED = 0x00000001, |
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47 | IF_CUBEMAP = 0x00000002, |
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48 | IF_3D_TEXTURE = 0x00000004 |
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49 | }; |
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50 | /** Class representing an image file. |
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51 | @remarks |
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52 | The Image class usually holds uncompressed image data and is the |
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53 | only object that can be loaded in a texture. Image objects handle |
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54 | image data decoding themselves by the means of locating the correct |
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55 | Codec object for each data type. |
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56 | @par |
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57 | Typically, you would want to use an Image object to load a texture |
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58 | when extra processing needs to be done on an image before it is |
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59 | loaded or when you want to blit to an existing texture. |
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60 | */ |
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61 | class _OgreExport Image : public ImageAlloc |
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62 | { |
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63 | public: |
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64 | typedef Ogre::Box Box; |
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65 | typedef Ogre::Rect Rect; |
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66 | public: |
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67 | /** Standard constructor. |
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68 | */ |
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69 | Image(); |
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70 | /** Copy-constructor - copies all the data from the target image. |
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71 | */ |
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72 | Image( const Image &img ); |
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73 | |
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74 | /** Standard destructor. |
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75 | */ |
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76 | virtual ~Image(); |
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77 | |
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78 | /** Assignment operator - copies all the data from the target image. |
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79 | */ |
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80 | Image & operator = ( const Image & img ); |
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81 | |
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82 | /** Flips (mirrors) the image around the Y-axis. |
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83 | @remarks |
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84 | An example of an original and flipped image: |
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85 | <pre> |
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86 | originalimg |
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87 | 00000000000 |
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88 | 00000000000 |
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89 | 00000000000 |
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90 | 00000000000 |
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91 | 00000000000 |
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92 | ------------> flip axis |
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93 | 00000000000 |
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94 | 00000000000 |
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95 | 00000000000 |
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96 | 00000000000 |
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97 | 00000000000 |
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98 | originalimg |
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99 | </pre> |
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100 | */ |
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101 | Image & flipAroundY(); |
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102 | |
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103 | /** Flips (mirrors) the image around the X-axis. |
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104 | @remarks |
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105 | An example of an original and flipped image: |
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106 | <pre> |
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107 | flip axis |
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108 | | |
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109 | originalimg|gmilanigiro |
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110 | 00000000000|00000000000 |
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111 | 00000000000|00000000000 |
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112 | 00000000000|00000000000 |
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113 | 00000000000|00000000000 |
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114 | 00000000000|00000000000 |
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115 | </pre> |
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116 | */ |
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117 | Image & flipAroundX(); |
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118 | |
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119 | /** Stores a pointer to raw data in memory. The pixel format has to be specified. |
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120 | @remarks |
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121 | This method loads an image into memory held in the object. The |
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122 | pixel format will be either greyscale or RGB with an optional |
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123 | Alpha component. |
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124 | The type can be determined by calling getFormat(). |
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125 | @note |
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126 | Whilst typically your image is likely to be a simple 2D image, |
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127 | you can define complex images including cube maps, volume maps, |
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128 | and images including custom mip levels. The layout of the |
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129 | internal memory should be: |
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130 | <ul><li>face 0, mip 0 (top), width x height (x depth)</li> |
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131 | <li>face 0, mip 1, width/2 x height/2 (x depth/2)</li> |
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132 | <li>face 0, mip 2, width/4 x height/4 (x depth/4)</li> |
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133 | <li>.. remaining mips for face 0 .. </li> |
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134 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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135 | <li>.. and so on. </li> |
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136 | </ul> |
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137 | Of course, you will never have multiple faces (cube map) and |
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138 | depth too. |
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139 | @param data |
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140 | The data pointer |
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141 | @param width |
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142 | Width of image |
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143 | @param height |
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144 | Height of image |
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145 | @param depth |
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146 | Image Depth (in 3d images, numbers of layers, otherwise 1) |
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147 | @param format |
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148 | Pixel Format |
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149 | @param autoDelete |
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150 | If memory associated with this buffer is to be destroyed |
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151 | with the Image object. Note: it's important that if you set |
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152 | this option to true, that you allocated the memory using OGRE_ALLOC_T |
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153 | with a category of MEMCATEGORY_GENERAL to ensure the freeing of memory |
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154 | matches up. |
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155 | @param numFaces |
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156 | The number of faces the image data has inside (6 for cubemaps, 1 otherwise) |
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157 | @param numMipMaps |
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158 | The number of mipmaps the image data has inside |
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159 | @note |
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160 | The memory associated with this buffer is NOT destroyed with the |
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161 | Image object, unless autoDelete is set to true. |
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162 | @remarks |
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163 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) |
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164 | */ |
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165 | Image& loadDynamicImage( uchar* data, uint32 width, uint32 height, |
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166 | uint32 depth, |
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167 | PixelFormat format, bool autoDelete = false, |
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168 | size_t numFaces = 1, uint8 numMipMaps = 0); |
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169 | |
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170 | /** Stores a pointer to raw data in memory. The pixel format has to be specified. |
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171 | @remarks |
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172 | This method loads an image into memory held in the object. The |
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173 | pixel format will be either greyscale or RGB with an optional |
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174 | Alpha component. |
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175 | The type can be determined by calling getFormat(). |
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176 | @note |
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177 | Whilst typically your image is likely to be a simple 2D image, |
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178 | you can define complex images including cube maps |
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179 | and images including custom mip levels. The layout of the |
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180 | internal memory should be: |
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181 | <ul><li>face 0, mip 0 (top), width x height</li> |
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182 | <li>face 0, mip 1, width/2 x height/2 </li> |
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183 | <li>face 0, mip 2, width/4 x height/4 </li> |
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184 | <li>.. remaining mips for face 0 .. </li> |
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185 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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186 | <li>.. and so on. </li> |
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187 | </ul> |
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188 | Of course, you will never have multiple faces (cube map) and |
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189 | depth too. |
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190 | @param data |
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191 | The data pointer |
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192 | @param width |
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193 | Width of image |
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194 | @param height |
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195 | Height of image |
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196 | @param format |
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197 | Pixel Format |
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198 | @note |
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199 | The memory associated with this buffer is NOT destroyed with the |
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200 | Image object. |
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201 | @remarks This function is deprecated; one should really use the |
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202 | Image::loadDynamicImage(data, width, height, depth, format, ...) to be compatible |
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203 | with future Ogre versions. |
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204 | */ |
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205 | Image& loadDynamicImage( uchar* data, uint32 width, |
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206 | uint32 height, PixelFormat format) |
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207 | { |
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208 | return loadDynamicImage(data, width, height, 1, format); |
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209 | } |
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210 | /** Loads raw data from a stream. See the function |
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211 | loadDynamicImage for a description of the parameters. |
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212 | @remarks |
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213 | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) |
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214 | @note |
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215 | Whilst typically your image is likely to be a simple 2D image, |
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216 | you can define complex images including cube maps |
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217 | and images including custom mip levels. The layout of the |
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218 | internal memory should be: |
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219 | <ul><li>face 0, mip 0 (top), width x height (x depth)</li> |
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220 | <li>face 0, mip 1, width/2 x height/2 (x depth/2)</li> |
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221 | <li>face 0, mip 2, width/4 x height/4 (x depth/4)</li> |
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222 | <li>.. remaining mips for face 0 .. </li> |
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223 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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224 | <li>.. and so on. </li> |
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225 | </ul> |
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226 | Of course, you will never have multiple faces (cube map) and |
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227 | depth too. |
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228 | */ |
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229 | Image & loadRawData( |
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230 | DataStreamPtr& stream, |
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231 | uint32 width, uint32 height, uint32 depth, |
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232 | PixelFormat format, |
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233 | size_t numFaces = 1, size_t numMipMaps = 0); |
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234 | /** Loads raw data from a stream. The pixel format has to be specified. |
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235 | @remarks This function is deprecated; one should really use the |
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236 | Image::loadRawData(stream, width, height, depth, format, ...) to be compatible |
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237 | with future Ogre versions. |
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238 | @note |
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239 | Whilst typically your image is likely to be a simple 2D image, |
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240 | you can define complex images including cube maps |
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241 | and images including custom mip levels. The layout of the |
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242 | internal memory should be: |
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243 | <ul><li>face 0, mip 0 (top), width x height</li> |
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244 | <li>face 0, mip 1, width/2 x height/2 </li> |
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245 | <li>face 0, mip 2, width/4 x height/4 </li> |
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246 | <li>.. remaining mips for face 0 .. </li> |
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247 | <li>face 1, mip 0 (top), width x height (x depth)</li |
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248 | <li>.. and so on. </li> |
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249 | </ul> |
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250 | Of course, you will never have multiple faces (cube map) and |
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251 | depth too. |
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252 | */ |
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253 | Image & loadRawData( |
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254 | DataStreamPtr& stream, |
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255 | uint32 width, uint32 height, |
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256 | PixelFormat format ) |
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257 | { |
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258 | return loadRawData(stream, width, height, 1, format); |
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259 | } |
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260 | |
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261 | /** Loads an image file. |
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262 | @remarks |
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263 | This method loads an image into memory. Any format for which |
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264 | an associated ImageCodec is registered can be loaded. |
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265 | This can include complex formats like DDS with embedded custom |
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266 | mipmaps, cube faces and volume textures. |
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267 | The type can be determined by calling getFormat(). |
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268 | @param |
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269 | filename Name of an image file to load. |
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270 | @param |
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271 | groupName Name of the resource group to search for the image |
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272 | @note |
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273 | The memory associated with this buffer is destroyed with the |
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274 | Image object. |
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275 | */ |
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276 | Image & load( const String& filename, const String& groupName ); |
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277 | |
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278 | /** Loads an image file from a stream. |
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279 | @remarks |
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280 | This method works in the same way as the filename-based load |
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281 | method except it loads the image from a DataStream object. |
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282 | This DataStream is expected to contain the |
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283 | encoded data as it would be held in a file. |
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284 | Any format for which an associated ImageCodec is registered |
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285 | can be loaded. |
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286 | This can include complex formats like DDS with embedded custom |
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287 | mipmaps, cube faces and volume textures. |
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288 | The type can be determined by calling getFormat(). |
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289 | @param |
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290 | stream The source data. |
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291 | @param |
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292 | type The type of the image. Used to decide what decompression |
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293 | codec to use. Can be left blank if the stream data includes |
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294 | a header to identify the data. |
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295 | @see |
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296 | Image::load( const String& filename ) |
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297 | */ |
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298 | Image & load(DataStreamPtr& stream, const String& type = StringUtil::BLANK ); |
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299 | |
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300 | /** Utility method to combine 2 separate images into this one, with the first |
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301 | image source supplying the RGB channels, and the second image supplying the |
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302 | alpha channel (as luminance or separate alpha). |
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303 | @param rgbFilename Filename of image supplying the RGB channels (any alpha is ignored) |
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304 | @param alphaFilename Filename of image supplying the alpha channel. If a luminance image the |
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305 | single channel is used directly, if an RGB image then the values are |
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306 | converted to greyscale. |
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307 | @param groupName The resource group from which to load the images |
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308 | @param format The destination format |
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309 | */ |
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310 | Image & loadTwoImagesAsRGBA(const String& rgbFilename, const String& alphaFilename, |
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311 | const String& groupName, PixelFormat format = PF_BYTE_RGBA); |
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312 | |
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313 | /** Utility method to combine 2 separate images into this one, with the first |
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314 | image source supplying the RGB channels, and the second image supplying the |
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315 | alpha channel (as luminance or separate alpha). |
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316 | @param rgbStream Stream of image supplying the RGB channels (any alpha is ignored) |
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317 | @param alphaStream Stream of image supplying the alpha channel. If a luminance image the |
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318 | single channel is used directly, if an RGB image then the values are |
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319 | converted to greyscale. |
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320 | @param format The destination format |
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321 | @param rgbType The type of the RGB image. Used to decide what decompression |
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322 | codec to use. Can be left blank if the stream data includes |
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323 | a header to identify the data. |
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324 | @param alphaType The type of the alpha image. Used to decide what decompression |
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325 | codec to use. Can be left blank if the stream data includes |
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326 | a header to identify the data. |
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327 | */ |
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328 | Image & loadTwoImagesAsRGBA(DataStreamPtr& rgbStream, DataStreamPtr& alphaStream, PixelFormat format = PF_BYTE_RGBA, |
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329 | const String& rgbType = StringUtil::BLANK, const String& alphaType = StringUtil::BLANK); |
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330 | |
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331 | /** Utility method to combine 2 separate images into this one, with the first |
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332 | image source supplying the RGB channels, and the second image supplying the |
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333 | alpha channel (as luminance or separate alpha). |
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334 | @param rgb Image supplying the RGB channels (any alpha is ignored) |
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335 | @param alpha Image supplying the alpha channel. If a luminance image the |
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336 | single channel is used directly, if an RGB image then the values are |
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337 | converted to greyscale. |
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338 | @param format The destination format |
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339 | */ |
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340 | Image & combineTwoImagesAsRGBA(const Image& rgb, const Image& alpha, PixelFormat format = PF_BYTE_RGBA); |
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341 | |
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342 | |
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343 | /** Save the image as a file. |
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344 | @remarks |
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345 | Saving and loading are implemented by back end (sometimes third |
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346 | party) codecs. Implemented saving functionality is more limited |
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347 | than loading in some cases. Particularly DDS file format support |
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348 | is currently limited to true colour or single channel float32, |
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349 | square, power of two textures with no mipmaps. Volumetric support |
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350 | is currently limited to DDS files. |
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351 | */ |
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352 | void save(const String& filename); |
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353 | |
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354 | /** Encode the image and return a stream to the data. |
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355 | @param formatextension An extension to identify the image format |
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356 | to encode into, e.g. "jpg" or "png" |
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357 | */ |
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358 | DataStreamPtr encode(const String& formatextension); |
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359 | |
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360 | /** Returns a pointer to the internal image buffer. |
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361 | @remarks |
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362 | Be careful with this method. You will almost certainly |
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363 | prefer to use getPixelBox, especially with complex images |
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364 | which include many faces or custom mipmaps. |
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365 | */ |
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366 | uchar* getData(void); |
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367 | |
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368 | /** Returns a const pointer to the internal image buffer. |
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369 | @remarks |
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370 | Be careful with this method. You will almost certainly |
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371 | prefer to use getPixelBox, especially with complex images |
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372 | which include many faces or custom mipmaps. |
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373 | */ |
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374 | const uchar * getData() const; |
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375 | |
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376 | /** Returns the size of the data buffer. |
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377 | */ |
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378 | size_t getSize() const; |
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379 | |
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380 | /** Returns the number of mipmaps contained in the image. |
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381 | */ |
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382 | uint8 getNumMipmaps() const; |
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383 | |
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384 | /** Returns true if the image has the appropriate flag set. |
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385 | */ |
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386 | bool hasFlag(const ImageFlags imgFlag) const; |
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387 | |
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388 | /** Gets the width of the image in pixels. |
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389 | */ |
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390 | uint32 getWidth(void) const; |
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391 | |
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392 | /** Gets the height of the image in pixels. |
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393 | */ |
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394 | uint32 getHeight(void) const; |
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395 | |
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396 | /** Gets the depth of the image. |
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397 | */ |
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398 | uint32 getDepth(void) const; |
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399 | |
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400 | /** Get the number of faces of the image. This is usually 6 for a cubemap, and |
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401 | 1 for a normal image. |
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402 | */ |
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403 | size_t getNumFaces(void) const; |
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404 | |
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405 | /** Gets the physical width in bytes of each row of pixels. |
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406 | */ |
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407 | size_t getRowSpan(void) const; |
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408 | |
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409 | /** Returns the image format. |
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410 | */ |
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411 | PixelFormat getFormat() const; |
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412 | |
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413 | /** Returns the number of bits per pixel. |
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414 | */ |
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415 | uchar getBPP() const; |
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416 | |
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417 | /** Returns true if the image has an alpha component. |
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418 | */ |
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419 | bool getHasAlpha() const; |
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420 | |
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421 | /** Does gamma adjustment. |
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422 | @note |
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423 | Basic algo taken from Titan Engine, copyright (c) 2000 Ignacio |
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424 | Castano Iguado |
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425 | */ |
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426 | static void applyGamma( uchar *buffer, Real gamma, size_t size, uchar bpp ); |
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427 | |
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428 | /** |
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429 | * Get colour value from a certain location in the image. The z coordinate |
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430 | * is only valid for cubemaps and volume textures. This uses the first (largest) |
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431 | * mipmap. |
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432 | */ |
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433 | ColourValue getColourAt(size_t x, size_t y, size_t z) const; |
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434 | |
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435 | /** |
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436 | * Set colour value at a certain location in the image. The z coordinate |
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437 | * is only valid for cubemaps and volume textures. This uses the first (largest) |
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438 | * mipmap. |
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439 | */ |
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440 | void setColourAt(ColourValue const &cv, size_t x, size_t y, size_t z); |
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441 | |
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442 | /** |
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443 | * Get a PixelBox encapsulating the image data of a mipmap |
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444 | */ |
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445 | PixelBox getPixelBox(size_t face = 0, size_t mipmap = 0) const; |
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446 | |
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447 | /// Delete all the memory held by this image, if owned by this image (not dynamic) |
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448 | void freeMemory(); |
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449 | |
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450 | enum Filter |
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451 | { |
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452 | FILTER_NEAREST, |
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453 | FILTER_LINEAR, |
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454 | FILTER_BILINEAR, |
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455 | FILTER_BOX, |
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456 | FILTER_TRIANGLE, |
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457 | FILTER_BICUBIC |
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458 | }; |
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459 | /** Scale a 1D, 2D or 3D image volume. |
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460 | @param src PixelBox containing the source pointer, dimensions and format |
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461 | @param dst PixelBox containing the destination pointer, dimensions and format |
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462 | @param filter Which filter to use |
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463 | @remarks This function can do pixel format conversion in the process. |
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464 | @note dst and src can point to the same PixelBox object without any problem |
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465 | */ |
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466 | static void scale(const PixelBox &src, const PixelBox &dst, Filter filter = FILTER_BILINEAR); |
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467 | |
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468 | /** Resize a 2D image, applying the appropriate filter. */ |
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469 | void resize(ushort width, ushort height, Filter filter = FILTER_BILINEAR); |
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470 | |
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471 | /// Static function to calculate size in bytes from the number of mipmaps, faces and the dimensions |
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472 | static size_t calculateSize(size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, PixelFormat format); |
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473 | |
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474 | /// Static function to get an image type string from a stream via magic numbers |
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475 | static String getFileExtFromMagic(DataStreamPtr stream); |
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476 | |
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477 | protected: |
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478 | /// The width of the image in pixels |
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479 | uint32 mWidth; |
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480 | /// The height of the image in pixels |
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481 | uint32 mHeight; |
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482 | /// The depth of the image |
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483 | uint32 mDepth; |
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484 | /// The size of the image buffer |
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485 | size_t mBufSize; |
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486 | /// The number of mipmaps the image contains |
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487 | uint8 mNumMipmaps; |
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488 | /// Image specific flags. |
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489 | int mFlags; |
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490 | |
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491 | /// The pixel format of the image |
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492 | PixelFormat mFormat; |
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493 | |
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494 | /// The number of bytes per pixel |
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495 | uchar mPixelSize; |
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496 | uchar* mBuffer; |
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497 | |
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498 | /// A bool to determine if we delete the buffer or the calling app does |
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499 | bool mAutoDelete; |
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500 | }; |
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501 | |
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502 | typedef vector<Image*>::type ImagePtrList; |
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503 | typedef vector<const Image*>::type ConstImagePtrList; |
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504 | |
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505 | /** @} */ |
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506 | /** @} */ |
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507 | |
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508 | } // namespace |
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509 | |
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510 | #endif |
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