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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgreMemoryNedPooling.h

Last change on this file was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 4.3 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28
29
30#ifndef __MemoryNedPooling_H__
31#define __MemoryNedPooling_H__
32
33#if OGRE_MEMORY_ALLOCATOR == OGRE_MEMORY_ALLOCATOR_NEDPOOLING
34
35#include "OgreHeaderPrefix.h"
36
37namespace Ogre
38{
39        /** \addtogroup Core
40        *  @{
41        */
42        /** \addtogroup Memory
43        *  @{
44        */
45        /** Non-templated utility class just to hide nedmalloc.
46        */
47        class _OgreExport NedPoolingImpl
48        {
49        public:
50                static void* allocBytes(size_t count, 
51                        const char* file, int line, const char* func);
52                static void deallocBytes(void* ptr);
53                static void* allocBytesAligned(size_t align, size_t count, 
54                        const char* file, int line, const char* func);
55                static void deallocBytesAligned(size_t align, void* ptr);
56
57        };
58
59        /**     An allocation policy for use with AllocatedObject and
60        STLAllocator. This is the class that actually does the allocation
61        and deallocation of physical memory, and is what you will want to
62        provide a custom version of if you wish to change how memory is allocated.
63        @par
64        This allocation policy uses nedmalloc
65                (http://nedprod.com/programs/portable/nedmalloc/index.html).
66        */
67        class _OgreExport NedPoolingPolicy
68        {
69        public:
70                static inline void* allocateBytes(size_t count, 
71                        const char* file = 0, int line = 0, const char* func = 0)
72                {
73                        return NedPoolingImpl::allocBytes(count, file, line, func);
74                }
75                static inline void deallocateBytes(void* ptr)
76                {
77                        NedPoolingImpl::deallocBytes(ptr);
78                }
79                /// Get the maximum size of a single allocation
80                static inline size_t getMaxAllocationSize()
81                {
82                        return std::numeric_limits<size_t>::max();
83                }
84
85        private:
86                // No instantiation
87                NedPoolingPolicy()
88                { }
89        };
90
91
92        /**     An allocation policy for use with AllocatedObject and
93        STLAllocator, which aligns memory at a given boundary (which should be
94        a power of 2). This is the class that actually does the allocation
95        and deallocation of physical memory, and is what you will want to
96        provide a custom version of if you wish to change how memory is allocated.
97        @par
98        This allocation policy uses nedmalloc
99                (http://nedprod.com/programs/portable/nedmalloc/index.html).
100        @note
101                template parameter Alignment equal to zero means use default
102                platform dependent alignment.
103        */
104        template <size_t Alignment = 0>
105        class NedPoolingAlignedPolicy
106        {
107        public:
108                // compile-time check alignment is available.
109                typedef int IsValidAlignment
110                        [Alignment <= 128 && ((Alignment & (Alignment-1)) == 0) ? +1 : -1];
111
112                static inline void* allocateBytes(size_t count, 
113                        const char* file = 0, int line = 0, const char* func = 0)
114                {
115                        return NedPoolingImpl::allocBytesAligned(Alignment, count, file, line, func);
116                }
117
118                static inline void deallocateBytes(void* ptr)
119                {
120                        NedPoolingImpl::deallocBytesAligned(Alignment, ptr);
121                }
122
123                /// Get the maximum size of a single allocation
124                static inline size_t getMaxAllocationSize()
125                {
126                        return std::numeric_limits<size_t>::max();
127                }
128        private:
129                // no instantiation allowed
130                NedPoolingAlignedPolicy()
131                { }
132        };
133
134
135
136
137        /** @} */
138        /** @} */
139
140}// namespace Ogre
141
142#endif
143
144#include "OgreHeaderSuffix.h"
145
146#endif // __MemoryNedPooling_H__
147
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