1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | |
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29 | #ifndef _MemorySTLAllocator_H__ |
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30 | #define _MemorySTLAllocator_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreHeaderPrefix.h" |
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34 | |
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35 | namespace Ogre |
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36 | { |
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37 | |
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38 | |
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39 | /** \addtogroup Core |
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40 | * @{ |
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41 | */ |
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42 | /** \addtogroup Memory |
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43 | * @{ |
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44 | */ |
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45 | /** |
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46 | Wrapper class for operating as an STL container allocator. |
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47 | This class acts as the host for a configured allocation policy. |
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48 | |
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49 | It takes the following template parameters:- |
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50 | <ul> |
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51 | <li>T : the type we will be allocating (see rebind later)</li> |
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52 | <li>AllocPolicy : a memory allocator policy </li> |
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53 | </ul> |
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54 | |
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55 | See StdAllocPolicy for an example of implementing a Policy. The reason for |
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56 | implementing the allocation in a policy is that it makes implementing |
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57 | a custom allocator easier - you just have to provide an alternative |
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58 | policy with just allocate/deallocate implementations; this class does all the |
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59 | housekeeping associated with keeping the STL happy. |
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60 | */ |
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61 | |
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62 | // Base STL allocator class. |
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63 | template<typename T> |
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64 | struct STLAllocatorBase |
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65 | { // base class for generic allocators |
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66 | typedef T value_type; |
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67 | }; |
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68 | |
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69 | // Base STL allocator class. (const T version). |
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70 | template<typename T> |
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71 | struct STLAllocatorBase<const T> |
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72 | { // base class for generic allocators for const T |
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73 | typedef T value_type; |
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74 | }; |
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75 | |
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76 | template |
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77 | < |
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78 | typename T, |
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79 | typename AllocPolicy |
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80 | > |
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81 | class STLAllocator : public STLAllocatorBase<T> |
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82 | { |
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83 | public : |
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84 | /// define our types, as per ISO C++ |
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85 | typedef STLAllocatorBase<T> Base; |
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86 | typedef typename Base::value_type value_type; |
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87 | typedef value_type* pointer; |
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88 | typedef const value_type* const_pointer; |
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89 | typedef value_type& reference; |
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90 | typedef const value_type& const_reference; |
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91 | typedef std::size_t size_type; |
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92 | typedef std::ptrdiff_t difference_type; |
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93 | |
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94 | |
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95 | /// the standard rebind mechanism |
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96 | template<typename U> |
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97 | struct rebind |
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98 | { |
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99 | typedef STLAllocator<U, AllocPolicy> other; |
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100 | }; |
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101 | |
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102 | /// ctor |
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103 | inline explicit STLAllocator() |
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104 | { } |
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105 | |
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106 | /// dtor |
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107 | virtual ~STLAllocator() |
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108 | { } |
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109 | |
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110 | /// copy ctor - done component wise |
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111 | inline STLAllocator( STLAllocator const& ) |
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112 | { } |
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113 | |
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114 | /// cast |
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115 | template <typename U> |
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116 | inline STLAllocator( STLAllocator<U, AllocPolicy> const& ) |
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117 | { } |
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118 | |
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119 | /// cast |
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120 | template <typename U, typename P> |
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121 | inline STLAllocator( STLAllocator<U, P> const& ) |
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122 | { } |
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123 | |
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124 | /// memory allocation (elements, used by STL) |
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125 | inline pointer allocate( size_type count, |
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126 | typename std::allocator<void>::const_pointer ptr = 0 ) |
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127 | { |
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128 | (void)ptr; |
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129 | // convert request to bytes |
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130 | register size_type sz = count*sizeof( T ); |
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131 | pointer p = static_cast<pointer>(AllocPolicy::allocateBytes(sz)); |
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132 | return p; |
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133 | } |
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134 | |
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135 | /// memory deallocation (elements, used by STL) |
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136 | inline void deallocate( pointer ptr, size_type ) |
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137 | { |
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138 | // convert request to bytes, but we can't use this? |
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139 | // register size_type sz = count*sizeof( T ); |
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140 | AllocPolicy::deallocateBytes(ptr); |
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141 | } |
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142 | |
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143 | pointer address(reference x) const |
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144 | { |
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145 | return &x; |
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146 | } |
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147 | |
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148 | const_pointer address(const_reference x) const |
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149 | { |
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150 | return &x; |
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151 | } |
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152 | |
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153 | size_type max_size() const throw() |
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154 | { |
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155 | // maximum size this can handle, delegate |
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156 | return AllocPolicy::getMaxAllocationSize(); |
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157 | } |
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158 | |
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159 | #if __cplusplus < 201103L |
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160 | void construct(pointer p) |
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161 | { |
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162 | // call placement new |
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163 | new(static_cast<void*>(p)) T(); |
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164 | } |
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165 | #endif |
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166 | |
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167 | void construct(pointer p, const T& val) |
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168 | { |
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169 | // call placement new |
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170 | new(static_cast<void*>(p)) T(val); |
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171 | } |
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172 | |
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173 | void destroy(pointer p) |
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174 | { |
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175 | // do we have to protect against non-classes here? |
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176 | // some articles suggest yes, some no |
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177 | p->~T(); |
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178 | } |
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179 | }; |
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180 | |
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181 | /// determine equality, can memory from another allocator |
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182 | /// be released by this allocator, (ISO C++) |
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183 | template<typename T, typename T2, typename P> |
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184 | inline bool operator==(STLAllocator<T,P> const&, |
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185 | STLAllocator<T2,P> const&) |
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186 | { |
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187 | // same alloc policy (P), memory can be freed |
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188 | return true; |
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189 | } |
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190 | |
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191 | /// determine equality, can memory from another allocator |
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192 | /// be released by this allocator, (ISO C++) |
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193 | template<typename T, typename P, typename OtherAllocator> |
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194 | inline bool operator==(STLAllocator<T,P> const&, |
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195 | OtherAllocator const&) |
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196 | { |
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197 | return false; |
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198 | } |
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199 | /// determine equality, can memory from another allocator |
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200 | /// be released by this allocator, (ISO C++) |
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201 | template<typename T, typename T2, typename P> |
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202 | inline bool operator!=(STLAllocator<T,P> const&, |
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203 | STLAllocator<T2,P> const&) |
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204 | { |
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205 | // same alloc policy (P), memory can be freed |
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206 | return false; |
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207 | } |
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208 | |
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209 | /// determine equality, can memory from another allocator |
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210 | /// be released by this allocator, (ISO C++) |
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211 | template<typename T, typename P, typename OtherAllocator> |
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212 | inline bool operator!=(STLAllocator<T,P> const&, |
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213 | OtherAllocator const&) |
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214 | { |
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215 | return true; |
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216 | } |
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217 | |
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218 | |
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219 | /** @} */ |
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220 | /** @} */ |
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221 | |
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222 | }// namespace Ogre |
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223 | |
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224 | |
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225 | #include "OgreHeaderSuffix.h" |
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226 | |
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227 | #endif // _MemorySTLAllocator_H__ |
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228 | |
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