1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | |
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29 | #ifndef __MeshSerializer_H__ |
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30 | #define __MeshSerializer_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreSerializer.h" |
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34 | #include "OgreMeshSerializerImpl.h" |
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35 | #include "OgreHeaderPrefix.h" |
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36 | |
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37 | namespace Ogre { |
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38 | |
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39 | class MeshSerializerListener; |
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40 | |
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41 | /// Mesh compatibility versions |
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42 | enum MeshVersion |
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43 | { |
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44 | /// Latest version available |
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45 | MESH_VERSION_LATEST, |
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46 | |
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47 | /// OGRE version v1.8+ |
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48 | MESH_VERSION_1_8, |
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49 | /// OGRE version v1.7+ |
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50 | MESH_VERSION_1_7, |
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51 | /// OGRE version v1.4+ |
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52 | MESH_VERSION_1_4, |
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53 | /// OGRE version v1.0+ |
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54 | MESH_VERSION_1_0, |
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55 | |
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56 | /// Legacy versions, DO NOT USE for writing |
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57 | MESH_VERSION_LEGACY |
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58 | }; |
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59 | |
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60 | /** \addtogroup Core |
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61 | * @{ |
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62 | */ |
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63 | /** \addtogroup Resources |
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64 | * @{ |
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65 | */ |
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66 | /** Class for serialising mesh data to/from an OGRE .mesh file. |
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67 | @remarks |
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68 | This class allows exporters to write OGRE .mesh files easily, and allows the |
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69 | OGRE engine to import .mesh files into instantiated OGRE Meshes. |
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70 | Note that a .mesh file can include not only the Mesh, but also definitions of |
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71 | any Materials it uses (although this is optional, the .mesh can rely on the |
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72 | Material being loaded from another source, especially useful if you want to |
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73 | take advantage of OGRE's advanced Material properties which may not be available |
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74 | in your modeller). |
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75 | @par |
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76 | To export a Mesh:<OL> |
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77 | <LI>Use the MaterialManager methods to create any dependent Material objects, if you want |
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78 | to export them with the Mesh.</LI> |
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79 | <LI>Create a Mesh object and populate it using it's methods.</LI> |
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80 | <LI>Call the exportMesh method</LI> |
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81 | </OL> |
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82 | @par |
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83 | It's important to realise that this exporter uses OGRE terminology. In this context, |
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84 | 'Mesh' means a top-level mesh structure which can actually contain many SubMeshes, each |
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85 | of which has only one Material. Modelling packages may refer to these differently, for |
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86 | example in Milkshape, it says 'Model' instead of 'Mesh' and 'Mesh' instead of 'SubMesh', |
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87 | but the theory is the same. |
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88 | */ |
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89 | class _OgreExport MeshSerializer : public Serializer |
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90 | { |
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91 | public: |
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92 | MeshSerializer(); |
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93 | virtual ~MeshSerializer(); |
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94 | |
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95 | |
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96 | /** Exports a mesh to the file specified, in the latest format |
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97 | @remarks |
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98 | This method takes an externally created Mesh object, and exports it |
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99 | to a .mesh file in the latest format version available. |
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100 | @param pMesh Pointer to the Mesh to export |
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101 | @param filename The destination filename |
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102 | @param endianMode The endian mode of the written file |
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103 | */ |
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104 | void exportMesh(const Mesh* pMesh, const String& filename, |
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105 | Endian endianMode = ENDIAN_NATIVE); |
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106 | |
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107 | /** Exports a mesh to the file specified, in a specific version format. |
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108 | @remarks |
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109 | This method takes an externally created Mesh object, and exports it |
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110 | to a .mesh file in the specified format version. Note that picking a |
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111 | format version other that the latest will cause some information to be |
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112 | lost. |
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113 | @param pMesh Pointer to the Mesh to export |
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114 | @param filename The destination filename |
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115 | @param version Mesh version to write |
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116 | @param endianMode The endian mode of the written file |
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117 | */ |
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118 | void exportMesh(const Mesh* pMesh, const String& filename, |
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119 | MeshVersion version, |
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120 | Endian endianMode = ENDIAN_NATIVE); |
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121 | |
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122 | /** Exports a mesh to the stream specified, in the latest format. |
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123 | @remarks |
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124 | This method takes an externally created Mesh object, and exports it |
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125 | to a .mesh file in the latest format version. |
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126 | @param pMesh Pointer to the Mesh to export |
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127 | @param stream Writeable stream |
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128 | @param endianMode The endian mode of the written file |
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129 | */ |
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130 | void exportMesh(const Mesh* pMesh, DataStreamPtr stream, |
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131 | Endian endianMode = ENDIAN_NATIVE); |
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132 | |
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133 | /** Exports a mesh to the stream specified, in a specific version format. |
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134 | @remarks |
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135 | This method takes an externally created Mesh object, and exports it |
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136 | to a .mesh file in the specified format version. Note that picking a |
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137 | format version other that the latest will cause some information to be |
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138 | lost. |
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139 | @param pMesh Pointer to the Mesh to export |
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140 | @param stream Writeable stream |
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141 | @param version Mesh version to write |
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142 | @param endianMode The endian mode of the written file |
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143 | */ |
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144 | void exportMesh(const Mesh* pMesh, DataStreamPtr stream, |
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145 | MeshVersion version, |
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146 | Endian endianMode = ENDIAN_NATIVE); |
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147 | |
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148 | /** Imports Mesh and (optionally) Material data from a .mesh file DataStream. |
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149 | @remarks |
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150 | This method imports data from a DataStream opened from a .mesh file and places it's |
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151 | contents into the Mesh object which is passed in. |
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152 | @param stream The DataStream holding the .mesh data. Must be initialised (pos at the start of the buffer). |
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153 | @param pDest Pointer to the Mesh object which will receive the data. Should be blank already. |
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154 | */ |
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155 | void importMesh(DataStreamPtr& stream, Mesh* pDest); |
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156 | |
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157 | /// Sets the listener for this serializer |
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158 | void setListener(MeshSerializerListener *listener); |
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159 | /// Returns the current listener |
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160 | MeshSerializerListener *getListener(); |
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161 | |
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162 | protected: |
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163 | |
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164 | class MeshVersionData : public SerializerAlloc |
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165 | { |
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166 | public: |
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167 | MeshVersion version; |
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168 | String versionString; |
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169 | MeshSerializerImpl* impl; |
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170 | |
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171 | MeshVersionData(MeshVersion _ver, const String& _string, MeshSerializerImpl* _impl) |
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172 | : version(_ver), versionString(_string), impl(_impl) {} |
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173 | |
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174 | ~MeshVersionData() { OGRE_DELETE impl; } |
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175 | |
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176 | }; |
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177 | |
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178 | typedef vector<MeshVersionData*>::type MeshVersionDataList; |
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179 | MeshVersionDataList mVersionData; |
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180 | |
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181 | MeshSerializerListener *mListener; |
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182 | |
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183 | }; |
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184 | |
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185 | /** |
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186 | @remarks |
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187 | This class allows users to hook into the mesh loading process and |
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188 | modify references within the mesh as they are loading. Material and |
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189 | skeletal references can be processed using this interface which allows |
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190 | finer control over resources. |
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191 | */ |
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192 | class MeshSerializerListener |
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193 | { |
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194 | public: |
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195 | virtual ~MeshSerializerListener() {} |
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196 | /// Called to override the loading of the given named material |
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197 | virtual void processMaterialName(Mesh *mesh, String *name) = 0; |
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198 | /// Called to override the reference to a skeleton |
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199 | virtual void processSkeletonName(Mesh *mesh, String *name) = 0; |
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200 | /// Allows to do changes on mesh after it's completely loaded. For example you can generate LOD levels here. |
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201 | virtual void processMeshCompleted(Mesh *mesh) = 0; |
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202 | }; |
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203 | /** @} */ |
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204 | /** @} */ |
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205 | } |
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206 | |
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207 | #include "OgreHeaderSuffix.h" |
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208 | |
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209 | #endif |
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