1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __ParticleAffectorFactory_H__ |
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29 | #define __ParticleAffectorFactory_H__ |
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30 | |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreParticleAffector.h" |
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34 | #include "OgreHeaderPrefix.h" |
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35 | |
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36 | namespace Ogre { |
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37 | |
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38 | /** \addtogroup Core |
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39 | * @{ |
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40 | */ |
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41 | /** \addtogroup Effects |
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42 | * @{ |
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43 | */ |
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44 | /** Abstract class defining the interface to be implemented by creators of ParticleAffector subclasses. |
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45 | @remarks |
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46 | Plugins or 3rd party applications can add new types of particle affectors to Ogre by creating |
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47 | subclasses of the ParticleAffector class. Because multiple instances of these affectors may be |
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48 | required, a factory class to manage the instances is also required. |
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49 | @par |
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50 | ParticleAffectorFactory subclasses must allow the creation and destruction of ParticleAffector |
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51 | subclasses. They must also be registered with the ParticleSystemManager. All factories have |
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52 | a name which identifies them, examples might be 'force_vector', 'attractor', or 'fader', and these can be |
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53 | also be used from particle system scripts. |
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54 | */ |
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55 | class _OgreExport ParticleAffectorFactory : public FXAlloc |
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56 | { |
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57 | protected: |
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58 | vector<ParticleAffector*>::type mAffectors; |
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59 | public: |
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60 | ParticleAffectorFactory() {} |
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61 | virtual ~ParticleAffectorFactory(); |
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62 | /** Returns the name of the factory, the name which identifies the particle affector type this factory creates. */ |
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63 | virtual String getName() const = 0; |
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64 | |
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65 | /** Creates a new affector instance. |
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66 | @remarks |
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67 | The subclass MUST add a pointer to the created instance to mAffectors. |
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68 | */ |
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69 | virtual ParticleAffector* createAffector(ParticleSystem* psys) = 0; |
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70 | |
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71 | /** Destroys the affector pointed to by the parameter (for early clean up if required). */ |
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72 | virtual void destroyAffector(ParticleAffector* e); |
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73 | }; |
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74 | |
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75 | /** @} */ |
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76 | /** @} */ |
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77 | |
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78 | } |
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79 | |
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80 | #include "OgreHeaderSuffix.h" |
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81 | |
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82 | #endif |
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83 | |
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