[148] | 1 | /* |
---|
| 2 | ----------------------------------------------------------------------------- |
---|
| 3 | This source file is part of OGRE |
---|
| 4 | (Object-oriented Graphics Rendering Engine) |
---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
---|
| 6 | |
---|
| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
---|
| 8 | |
---|
| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
---|
| 10 | of this software and associated documentation files (the "Software"), to deal |
---|
| 11 | in the Software without restriction, including without limitation the rights |
---|
| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
---|
| 13 | copies of the Software, and to permit persons to whom the Software is |
---|
| 14 | furnished to do so, subject to the following conditions: |
---|
| 15 | |
---|
| 16 | The above copyright notice and this permission notice shall be included in |
---|
| 17 | all copies or substantial portions of the Software. |
---|
| 18 | |
---|
| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
---|
| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
---|
| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
---|
| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
---|
| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
---|
| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
---|
| 25 | THE SOFTWARE. |
---|
| 26 | ----------------------------------------------------------------------------- |
---|
| 27 | */ |
---|
| 28 | #ifndef __ParticleEmitter_H__ |
---|
| 29 | #define __ParticleEmitter_H__ |
---|
| 30 | |
---|
| 31 | #include "OgrePrerequisites.h" |
---|
| 32 | #include "OgreString.h" |
---|
| 33 | #include "OgreVector3.h" |
---|
| 34 | #include "OgreColourValue.h" |
---|
| 35 | #include "OgreStringInterface.h" |
---|
| 36 | #include "OgreParticleEmitterCommands.h" |
---|
| 37 | #include "OgreParticle.h" |
---|
| 38 | #include "OgreHeaderPrefix.h" |
---|
| 39 | |
---|
| 40 | |
---|
| 41 | namespace Ogre { |
---|
| 42 | |
---|
| 43 | |
---|
| 44 | /** \addtogroup Core |
---|
| 45 | * @{ |
---|
| 46 | */ |
---|
| 47 | /** \addtogroup Effects |
---|
| 48 | * @{ |
---|
| 49 | */ |
---|
| 50 | /** Abstract class defining the interface to be implemented by particle emitters. |
---|
| 51 | @remarks |
---|
| 52 | Particle emitters are the sources of particles in a particle system. |
---|
| 53 | This class defines the ParticleEmitter interface, and provides a basic implementation |
---|
| 54 | for tasks which most emitters will do (these are of course overridable). |
---|
| 55 | Particle emitters can be grouped into types, e.g. 'point' emitters, 'box' emitters etc; each type will |
---|
| 56 | create particles with a different starting point, direction and velocity (although |
---|
| 57 | within the types you can configure the ranges of these parameters). |
---|
| 58 | @par |
---|
| 59 | Because there are so many types of emitters you could use, OGRE chooses not to dictate |
---|
| 60 | the available types. It comes with some in-built, but allows plugins or applications to extend the emitter types available. |
---|
| 61 | This is done by subclassing ParticleEmitter to have the appropriate emission behaviour you want, |
---|
| 62 | and also creating a subclass of ParticleEmitterFactory which is responsible for creating instances |
---|
| 63 | of your new emitter type. You register this factory with the ParticleSystemManager using |
---|
| 64 | addEmitterFactory, and from then on emitters of this type can be created either from code or through |
---|
| 65 | text particle scripts by naming the type. |
---|
| 66 | @par |
---|
| 67 | This same approach is used for ParticleAffectors (which modify existing particles per frame). |
---|
| 68 | This means that OGRE is particularly flexible when it comes to creating particle system effects, |
---|
| 69 | with literally infinite combinations of emitter and affector types, and parameters within those |
---|
| 70 | types. |
---|
| 71 | */ |
---|
| 72 | class _OgreExport ParticleEmitter : public StringInterface, public Particle |
---|
| 73 | { |
---|
| 74 | protected: |
---|
| 75 | |
---|
| 76 | // Command object for setting / getting parameters |
---|
| 77 | static EmitterCommands::CmdAngle msAngleCmd; |
---|
| 78 | static EmitterCommands::CmdColour msColourCmd; |
---|
| 79 | static EmitterCommands::CmdColourRangeStart msColourRangeStartCmd; |
---|
| 80 | static EmitterCommands::CmdColourRangeEnd msColourRangeEndCmd; |
---|
| 81 | static EmitterCommands::CmdDirection msDirectionCmd; |
---|
| 82 | static EmitterCommands::CmdUp msUpCmd; |
---|
| 83 | static EmitterCommands::CmdDirPositionRef msDirPositionRefCmd; |
---|
| 84 | static EmitterCommands::CmdEmissionRate msEmissionRateCmd; |
---|
| 85 | static EmitterCommands::CmdMaxTTL msMaxTTLCmd; |
---|
| 86 | static EmitterCommands::CmdMaxVelocity msMaxVelocityCmd; |
---|
| 87 | static EmitterCommands::CmdMinTTL msMinTTLCmd; |
---|
| 88 | static EmitterCommands::CmdMinVelocity msMinVelocityCmd; |
---|
| 89 | static EmitterCommands::CmdPosition msPositionCmd; |
---|
| 90 | static EmitterCommands::CmdTTL msTTLCmd; |
---|
| 91 | static EmitterCommands::CmdVelocity msVelocityCmd; |
---|
| 92 | static EmitterCommands::CmdDuration msDurationCmd; |
---|
| 93 | static EmitterCommands::CmdMinDuration msMinDurationCmd; |
---|
| 94 | static EmitterCommands::CmdMaxDuration msMaxDurationCmd; |
---|
| 95 | static EmitterCommands::CmdRepeatDelay msRepeatDelayCmd; |
---|
| 96 | static EmitterCommands::CmdMinRepeatDelay msMinRepeatDelayCmd; |
---|
| 97 | static EmitterCommands::CmdMaxRepeatDelay msMaxRepeatDelayCmd; |
---|
| 98 | static EmitterCommands::CmdName msNameCmd; |
---|
| 99 | static EmitterCommands::CmdEmittedEmitter msEmittedEmitterCmd; |
---|
| 100 | |
---|
| 101 | |
---|
| 102 | /// Parent particle system |
---|
| 103 | ParticleSystem* mParent; |
---|
| 104 | /// Position relative to the center of the ParticleSystem |
---|
| 105 | Vector3 mPosition; |
---|
| 106 | /// Rate in particles per second at which this emitter wishes to emit particles |
---|
| 107 | Real mEmissionRate; |
---|
| 108 | /// Name of the type of emitter, MUST be initialised by subclasses |
---|
| 109 | String mType; |
---|
| 110 | /// Base direction of the emitter, may not be used by some emitters |
---|
| 111 | Vector3 mDirection; |
---|
| 112 | /// Notional up vector, used to speed up generation of variant directions, and also to orient some emitters. |
---|
| 113 | Vector3 mUp; |
---|
| 114 | /// When true, mDirPositionRef is used instead of mDirection to generate particles |
---|
| 115 | bool mUseDirPositionRef; |
---|
| 116 | /* Center position to tell in which direction will particles be emitted according to their position, |
---|
| 117 | useful for explosions & implosions, some emitters (i.e. point emitter) may not need it. */ |
---|
| 118 | Vector3 mDirPositionRef; |
---|
| 119 | /// Angle around direction which particles may be emitted, internally radians but angleunits for interface |
---|
| 120 | Radian mAngle; |
---|
| 121 | /// Min speed of particles |
---|
| 122 | Real mMinSpeed; |
---|
| 123 | /// Max speed of particles |
---|
| 124 | Real mMaxSpeed; |
---|
| 125 | /// Initial time-to-live of particles (min) |
---|
| 126 | Real mMinTTL; |
---|
| 127 | /// Initial time-to-live of particles (max) |
---|
| 128 | Real mMaxTTL; |
---|
| 129 | /// Initial colour of particles (range start) |
---|
| 130 | ColourValue mColourRangeStart; |
---|
| 131 | /// Initial colour of particles (range end) |
---|
| 132 | ColourValue mColourRangeEnd; |
---|
| 133 | |
---|
| 134 | /// Whether this emitter is currently enabled (defaults to true) |
---|
| 135 | bool mEnabled; |
---|
| 136 | |
---|
| 137 | /// Start time (in seconds from start of first call to ParticleSystem to update) |
---|
| 138 | Real mStartTime; |
---|
| 139 | /// Minimum length of time emitter will run for (0 = forever) |
---|
| 140 | Real mDurationMin; |
---|
| 141 | /// Maximum length of time the emitter will run for (0 = forever) |
---|
| 142 | Real mDurationMax; |
---|
| 143 | /// Current duration remainder |
---|
| 144 | Real mDurationRemain; |
---|
| 145 | |
---|
| 146 | /// Time between each repeat |
---|
| 147 | Real mRepeatDelayMin; |
---|
| 148 | Real mRepeatDelayMax; |
---|
| 149 | /// Repeat delay left |
---|
| 150 | Real mRepeatDelayRemain; |
---|
| 151 | |
---|
| 152 | // Fractions of particles wanted to be emitted last time |
---|
| 153 | Real mRemainder; |
---|
| 154 | |
---|
| 155 | /// The name of the emitter. The name is optional unless it is used as an emitter that is emitted itself. |
---|
| 156 | String mName; |
---|
| 157 | |
---|
| 158 | /// The name of the emitter to be emitted (optional) |
---|
| 159 | String mEmittedEmitter; |
---|
| 160 | |
---|
| 161 | // If 'true', this emitter is emitted by another emitter. |
---|
| 162 | // NB. That doesn't imply that the emitter itself emits other emitters (that could or could not be the case) |
---|
| 163 | bool mEmitted; |
---|
| 164 | |
---|
| 165 | // NB Method below here are to help out people implementing emitters by providing the |
---|
| 166 | // most commonly used approaches as piecemeal methods |
---|
| 167 | |
---|
| 168 | /** Internal utility method for generating particle exit direction |
---|
| 169 | @param destVector Reference to vector to complete with new direction (normalised) |
---|
| 170 | */ |
---|
| 171 | virtual void genEmissionDirection( const Vector3 &particlePos, Vector3& destVector ); |
---|
| 172 | |
---|
| 173 | /** Internal utility method to apply velocity to a particle direction. |
---|
| 174 | @param destVector The vector to scale by a randomly generated scale between min and max speed. |
---|
| 175 | Assumed normalised already, and likely already oriented in the right direction. |
---|
| 176 | */ |
---|
| 177 | virtual void genEmissionVelocity(Vector3& destVector); |
---|
| 178 | |
---|
| 179 | /** Internal utility method for generating a time-to-live for a particle. */ |
---|
| 180 | virtual Real genEmissionTTL(void); |
---|
| 181 | |
---|
| 182 | /** Internal utility method for generating a colour for a particle. */ |
---|
| 183 | virtual void genEmissionColour(ColourValue& destColour); |
---|
| 184 | |
---|
| 185 | /** Internal utility method for generating an emission count based on a constant emission rate. */ |
---|
| 186 | virtual unsigned short genConstantEmissionCount(Real timeElapsed); |
---|
| 187 | |
---|
| 188 | /** Internal method for setting up the basic parameter definitions for a subclass. |
---|
| 189 | @remarks |
---|
| 190 | Because StringInterface holds a dictionary of parameters per class, subclasses need to |
---|
| 191 | call this to ask the base class to add it's parameters to their dictionary as well. |
---|
| 192 | Can't do this in the constructor because that runs in a non-virtual context. |
---|
| 193 | @par |
---|
| 194 | The subclass must have called it's own createParamDictionary before calling this method. |
---|
| 195 | */ |
---|
| 196 | void addBaseParameters(void); |
---|
| 197 | |
---|
| 198 | /** Internal method for initialising the duration & repeat of an emitter. */ |
---|
| 199 | void initDurationRepeat(void); |
---|
| 200 | |
---|
| 201 | |
---|
| 202 | public: |
---|
| 203 | ParticleEmitter(ParticleSystem* psys); |
---|
| 204 | /** Virtual destructor essential. */ |
---|
| 205 | virtual ~ParticleEmitter(); |
---|
| 206 | |
---|
| 207 | /** Sets the position of this emitter relative to the particle system center. */ |
---|
| 208 | virtual void setPosition(const Vector3& pos); |
---|
| 209 | |
---|
| 210 | /** Returns the position of this emitter relative to the center of the particle system. */ |
---|
| 211 | virtual const Vector3& getPosition(void) const; |
---|
| 212 | |
---|
| 213 | /** Sets the direction of the emitter. |
---|
| 214 | @remarks |
---|
| 215 | Most emitters will have a base direction in which they emit particles (those which |
---|
| 216 | emit in all directions will ignore this parameter). They may not emit exactly along this |
---|
| 217 | vector for every particle, many will introduce a random scatter around this vector using |
---|
| 218 | the angle property. |
---|
| 219 | @note |
---|
| 220 | This resets the up vector. |
---|
| 221 | @param direction |
---|
| 222 | The base direction for particles emitted. |
---|
| 223 | */ |
---|
| 224 | virtual void setDirection(const Vector3& direction); |
---|
| 225 | |
---|
| 226 | /** Returns the base direction of the emitter. */ |
---|
| 227 | virtual const Vector3& getDirection(void) const; |
---|
| 228 | |
---|
| 229 | /** Sets the notional up vector of the emitter |
---|
| 230 | @remarks |
---|
| 231 | Many emitters emit particles from within a region, and for some that region is not |
---|
| 232 | circularly symmetric about the emitter direction. The up vector allows such emitters |
---|
| 233 | to be orientated about the direction vector. |
---|
| 234 | @param up |
---|
| 235 | The base direction for particles emitted. It must be perpendicular to the direction vector. |
---|
| 236 | */ |
---|
| 237 | virtual void setUp(const Vector3& up); |
---|
| 238 | |
---|
| 239 | /** Returns the up vector of the emitter. */ |
---|
| 240 | virtual const Vector3& getUp(void) const; |
---|
| 241 | |
---|
| 242 | /** Sets the direction of the emitter. |
---|
| 243 | Some particle effects need to emit particles in many random directions, but still |
---|
| 244 | following some rules; like not having them collide against each other. Very useful |
---|
| 245 | for explosions and implosions (when velocity is negative) |
---|
| 246 | @note |
---|
| 247 | Although once enabled mDirPositionRef will supersede mDirection; calling setDirection() |
---|
| 248 | may still be needed to setup a custom up vector. |
---|
| 249 | @param position |
---|
| 250 | The reference position in which the direction of the particles will be calculated from, |
---|
| 251 | also taking into account the particle's position at the time of emission. |
---|
| 252 | @param enable |
---|
| 253 | True to use mDirPositionRef, false to use the default behaviour with mDirection |
---|
| 254 | */ |
---|
| 255 | virtual void setDirPositionReference( const Vector3& position, bool enable ); |
---|
| 256 | |
---|
| 257 | /** Returns the position reference to generate direction of emitted particles */ |
---|
| 258 | virtual const Vector3& getDirPositionReference() const; |
---|
| 259 | |
---|
| 260 | /** Returns whether direction or position reference is used */ |
---|
| 261 | virtual bool getDirPositionReferenceEnabled() const; |
---|
| 262 | |
---|
| 263 | /** Sets the maximum angle away from the emitter direction which particle will be emitted. |
---|
| 264 | @remarks |
---|
| 265 | Whilst the direction property defines the general direction of emission for particles, |
---|
| 266 | this property defines how far the emission angle can deviate away from this base direction. |
---|
| 267 | This allows you to create a scatter effect - if set to 0, all particles will be emitted |
---|
| 268 | exactly along the emitters direction vector, whereas if you set it to 180 degrees or more, |
---|
| 269 | particles will be emitted in a sphere, i.e. in all directions. |
---|
| 270 | @param angle |
---|
| 271 | Maximum angle which initial particle direction can deviate from the emitter base direction vector. |
---|
| 272 | */ |
---|
| 273 | virtual void setAngle(const Radian& angle); |
---|
| 274 | |
---|
| 275 | /** Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. */ |
---|
| 276 | virtual const Radian& getAngle(void) const; |
---|
| 277 | |
---|
| 278 | /** Sets the initial velocity of particles emitted. |
---|
| 279 | @remarks |
---|
| 280 | This method sets a constant speed for emitted particles. See the alternate version |
---|
| 281 | of this method which takes 2 parameters if you want a variable speed. |
---|
| 282 | @param |
---|
| 283 | speed The initial speed in world units per second which every particle emitted starts with. |
---|
| 284 | */ |
---|
| 285 | virtual void setParticleVelocity(Real speed); |
---|
| 286 | |
---|
| 287 | |
---|
| 288 | /** Sets the initial velocity range of particles emitted. |
---|
| 289 | @remarks |
---|
| 290 | This method sets the range of starting speeds for emitted particles. |
---|
| 291 | See the alternate version of this method which takes 1 parameter if you want a |
---|
| 292 | constant speed. This emitter will randomly choose a speed between the minimum and |
---|
| 293 | maximum for each particle. |
---|
| 294 | @param max The maximum speed in world units per second for the initial particle speed on emission. |
---|
| 295 | @param min The minimum speed in world units per second for the initial particle speed on emission. |
---|
| 296 | */ |
---|
| 297 | virtual void setParticleVelocity(Real min, Real max); |
---|
| 298 | /** Returns the minimum particle velocity. */ |
---|
| 299 | virtual void setMinParticleVelocity(Real min); |
---|
| 300 | /** Returns the maximum particle velocity. */ |
---|
| 301 | virtual void setMaxParticleVelocity(Real max); |
---|
| 302 | |
---|
| 303 | /** Returns the initial velocity of particles emitted. */ |
---|
| 304 | virtual Real getParticleVelocity(void) const; |
---|
| 305 | |
---|
| 306 | /** Returns the minimum particle velocity. */ |
---|
| 307 | virtual Real getMinParticleVelocity(void) const; |
---|
| 308 | |
---|
| 309 | /** Returns the maximum particle velocity. */ |
---|
| 310 | virtual Real getMaxParticleVelocity(void) const; |
---|
| 311 | |
---|
| 312 | /** Sets the emission rate for this emitter. |
---|
| 313 | @remarks |
---|
| 314 | This method tells the emitter how many particles per second should be emitted. The emitter |
---|
| 315 | subclass does not have to emit these in a continuous burst - this is a relative parameter |
---|
| 316 | and the emitter may choose to emit all of the second's worth of particles every half-second |
---|
| 317 | for example. This is controlled by the emitter's getEmissionCount method. |
---|
| 318 | @par |
---|
| 319 | Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested |
---|
| 320 | may be actually emitted. |
---|
| 321 | @param |
---|
| 322 | particlesPerSecond The number of particles to be emitted every second. |
---|
| 323 | */ |
---|
| 324 | virtual void setEmissionRate(Real particlesPerSecond); |
---|
| 325 | |
---|
| 326 | /** Returns the emission rate set for this emitter. */ |
---|
| 327 | virtual Real getEmissionRate(void) const; |
---|
| 328 | |
---|
| 329 | /** Sets the lifetime of all particles emitted. |
---|
| 330 | @remarks |
---|
| 331 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle |
---|
| 332 | will exist before being destroyed. This method sets a constant TTL for all particles emitted. |
---|
| 333 | Note that affectors are able to modify the TTL of particles later. |
---|
| 334 | @par |
---|
| 335 | Also see the alternate version of this method which takes a min and max TTL in order to |
---|
| 336 | have the TTL vary per particle. |
---|
| 337 | @param ttl The number of seconds each particle will live for. |
---|
| 338 | */ |
---|
| 339 | virtual void setTimeToLive(Real ttl); |
---|
| 340 | /** Sets the range of lifetime for particles emitted. |
---|
| 341 | @remarks |
---|
| 342 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle |
---|
| 343 | will exist before being destroyed. This method sets a range for the TTL for all particles emitted; |
---|
| 344 | the ttl may be randomised between these 2 extremes or will vary some other way depending on the |
---|
| 345 | emitter. |
---|
| 346 | Note that affectors are able to modify the TTL of particles later. |
---|
| 347 | @par |
---|
| 348 | Also see the alternate version of this method which takes a single TTL in order to |
---|
| 349 | set a constant TTL for all particles. |
---|
| 350 | @param minTtl The minimum number of seconds each particle will live for. |
---|
| 351 | @param maxTtl The maximum number of seconds each particle will live for. |
---|
| 352 | */ |
---|
| 353 | virtual void setTimeToLive(Real minTtl, Real maxTtl); |
---|
| 354 | |
---|
| 355 | /** Sets the minimum time each particle will live for. */ |
---|
| 356 | virtual void setMinTimeToLive(Real min); |
---|
| 357 | /** Sets the maximum time each particle will live for. */ |
---|
| 358 | virtual void setMaxTimeToLive(Real max); |
---|
| 359 | |
---|
| 360 | /** Gets the time each particle will live for. */ |
---|
| 361 | virtual Real getTimeToLive(void) const; |
---|
| 362 | |
---|
| 363 | /** Gets the minimum time each particle will live for. */ |
---|
| 364 | virtual Real getMinTimeToLive(void) const; |
---|
| 365 | /** Gets the maximum time each particle will live for. */ |
---|
| 366 | virtual Real getMaxTimeToLive(void) const; |
---|
| 367 | |
---|
| 368 | /** Sets the initial colour of particles emitted. |
---|
| 369 | @remarks |
---|
| 370 | Particles have an initial colour on emission which the emitter sets. This method sets |
---|
| 371 | this colour. See the alternate version of this method which takes 2 colours in order to establish |
---|
| 372 | a range of colours to be assigned to particles. |
---|
| 373 | @param colour The colour which all particles will be given on emission. |
---|
| 374 | */ |
---|
| 375 | virtual void setColour(const ColourValue& colour); |
---|
| 376 | /** Sets the range of colours for emitted particles. |
---|
| 377 | @remarks |
---|
| 378 | Particles have an initial colour on emission which the emitter sets. This method sets |
---|
| 379 | the range of this colour. See the alternate version of this method which takes a single colour |
---|
| 380 | in order to set a constant colour for all particles. Emitters may choose to randomly assign |
---|
| 381 | a colour in this range, or may use some other method to vary the colour. |
---|
| 382 | @param colourStart The start of the colour range |
---|
| 383 | @param colourEnd The end of the colour range |
---|
| 384 | */ |
---|
| 385 | virtual void setColour(const ColourValue& colourStart, const ColourValue& colourEnd); |
---|
| 386 | /** Sets the minimum colour of particles to be emitted. */ |
---|
| 387 | virtual void setColourRangeStart(const ColourValue& colour); |
---|
| 388 | /** Sets the maximum colour of particles to be emitted. */ |
---|
| 389 | virtual void setColourRangeEnd(const ColourValue& colour); |
---|
| 390 | /** Gets the colour of particles to be emitted. */ |
---|
| 391 | virtual const ColourValue& getColour(void) const; |
---|
| 392 | /** Gets the minimum colour of particles to be emitted. */ |
---|
| 393 | virtual const ColourValue& getColourRangeStart(void) const; |
---|
| 394 | /** Gets the maximum colour of particles to be emitted. */ |
---|
| 395 | virtual const ColourValue& getColourRangeEnd(void) const; |
---|
| 396 | |
---|
| 397 | /** Gets the number of particles which this emitter would like to emit based on the time elapsed. |
---|
| 398 | @remarks |
---|
| 399 | For efficiency the emitter does not actually create new Particle instances (these are reused |
---|
| 400 | by the ParticleSystem as existing particles 'die'). The implementation for this method must |
---|
| 401 | return the number of particles the emitter would like to emit given the number of seconds which |
---|
| 402 | have elapsed (passed in as a parameter). |
---|
| 403 | @par |
---|
| 404 | Based on the return value from this method, the ParticleSystem class will call |
---|
| 405 | _initParticle once for each particle it chooses to allow to be emitted by this emitter. |
---|
| 406 | The emitter should not track these _initParticle calls, it should assume all emissions |
---|
| 407 | requested were made (even if they could not be because of particle quotas). |
---|
| 408 | */ |
---|
| 409 | virtual unsigned short _getEmissionCount(Real timeElapsed) = 0; |
---|
| 410 | |
---|
| 411 | /** Initialises a particle based on the emitter's approach and parameters. |
---|
| 412 | @remarks |
---|
| 413 | See the _getEmissionCount method for details of why there is a separation between |
---|
| 414 | 'requested' emissions and actual initialised particles. |
---|
| 415 | @param |
---|
| 416 | pParticle Pointer to a particle which must be initialised based on how this emitter |
---|
| 417 | starts particles. This is passed as a pointer rather than being created by the emitter so the |
---|
| 418 | ParticleSystem can reuse Particle instances, and can also set defaults itself. |
---|
| 419 | */ |
---|
| 420 | virtual void _initParticle(Particle* pParticle) { |
---|
| 421 | // Initialise size in case it's been altered |
---|
| 422 | pParticle->resetDimensions(); |
---|
| 423 | } |
---|
| 424 | |
---|
| 425 | |
---|
| 426 | /** Returns the name of the type of emitter. |
---|
| 427 | @remarks |
---|
| 428 | This property is useful for determining the type of emitter procedurally so another |
---|
| 429 | can be created. |
---|
| 430 | */ |
---|
| 431 | const String &getType(void) const { return mType; } |
---|
| 432 | |
---|
| 433 | /** Sets whether or not the emitter is enabled. |
---|
| 434 | @remarks |
---|
| 435 | You can turn an emitter off completely by setting this parameter to false. |
---|
| 436 | */ |
---|
| 437 | virtual void setEnabled(bool enabled); |
---|
| 438 | |
---|
| 439 | /** Gets the flag indicating if this emitter is enabled or not. */ |
---|
| 440 | virtual bool getEnabled(void) const; |
---|
| 441 | |
---|
| 442 | /** Sets the 'start time' of this emitter. |
---|
| 443 | @remarks |
---|
| 444 | By default an emitter starts straight away as soon as a ParticleSystem is first created, |
---|
| 445 | or also just after it is re-enabled. This parameter allows you to set a time delay so |
---|
| 446 | that the emitter does not 'kick in' until later. |
---|
| 447 | @param startTime The time in seconds from the creation or enabling of the emitter. |
---|
| 448 | */ |
---|
| 449 | virtual void setStartTime(Real startTime); |
---|
| 450 | /** Gets the start time of the emitter. */ |
---|
| 451 | virtual Real getStartTime(void) const; |
---|
| 452 | |
---|
| 453 | /** Sets the duration of the emitter. |
---|
| 454 | @remarks |
---|
| 455 | By default emitters run indefinitely (unless you manually disable them). By setting this |
---|
| 456 | parameter, you can make an emitter turn off on it's own after a set number of seconds. It |
---|
| 457 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
---|
| 458 | has been set it will also repeat after a number of seconds. |
---|
| 459 | @par |
---|
| 460 | Also see the alternative version of this method which allows you to set a min and max duration for |
---|
| 461 | a random variable duration. |
---|
| 462 | @param duration The duration in seconds. |
---|
| 463 | */ |
---|
| 464 | virtual void setDuration(Real duration); |
---|
| 465 | |
---|
| 466 | /** Gets the duration of the emitter from when it is created or re-enabled. */ |
---|
| 467 | virtual Real getDuration(void) const; |
---|
| 468 | |
---|
| 469 | /** Sets the range of random duration for this emitter. |
---|
| 470 | @remarks |
---|
| 471 | By default emitters run indefinitely (unless you manually disable them). By setting this |
---|
| 472 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It |
---|
| 473 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
---|
| 474 | has been set it will also repeat after a number of seconds. |
---|
| 475 | @par |
---|
| 476 | Also see the alternative version of this method which allows you to set a constant duration. |
---|
| 477 | @param min The minimum duration in seconds. |
---|
| 478 | @param max The minimum duration in seconds. |
---|
| 479 | */ |
---|
| 480 | virtual void setDuration(Real min, Real max); |
---|
| 481 | /** Sets the minimum duration of this emitter in seconds (see setDuration for more details) */ |
---|
| 482 | virtual void setMinDuration(Real min); |
---|
| 483 | /** Sets the maximum duration of this emitter in seconds (see setDuration for more details) */ |
---|
| 484 | virtual void setMaxDuration(Real max); |
---|
| 485 | /** Gets the minimum duration of this emitter in seconds (see setDuration for more details) */ |
---|
| 486 | virtual Real getMinDuration(void) const; |
---|
| 487 | /** Gets the maximum duration of this emitter in seconds (see setDuration for more details) */ |
---|
| 488 | virtual Real getMaxDuration(void) const; |
---|
| 489 | |
---|
| 490 | /** Sets the time between repeats of the emitter. |
---|
| 491 | @remarks |
---|
| 492 | By default emitters run indefinitely (unless you manually disable them). However, if you manually |
---|
| 493 | disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit |
---|
| 494 | @par |
---|
| 495 | Also see the alternative version of this method which allows you to set a min and max duration for |
---|
| 496 | a random variable duration. |
---|
| 497 | @param duration The duration in seconds. |
---|
| 498 | */ |
---|
| 499 | virtual void setRepeatDelay(Real duration); |
---|
| 500 | |
---|
| 501 | /** Gets the duration of the emitter from when it is created or re-enabled. */ |
---|
| 502 | virtual Real getRepeatDelay(void) const; |
---|
| 503 | |
---|
| 504 | /** Sets the range of random duration for this emitter. |
---|
| 505 | @remarks |
---|
| 506 | By default emitters run indefinitely (unless you manually disable them). By setting this |
---|
| 507 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It |
---|
| 508 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
---|
| 509 | has been set it will also repeat after a number of seconds. |
---|
| 510 | @par |
---|
| 511 | Also see the alternative version of this method which allows you to set a constant duration. |
---|
| 512 | @param min The minimum duration in seconds. |
---|
| 513 | @param max The minimum duration in seconds. |
---|
| 514 | */ |
---|
| 515 | virtual void setRepeatDelay(Real min, Real max); |
---|
| 516 | /** Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
---|
| 517 | virtual void setMinRepeatDelay(Real min); |
---|
| 518 | /** Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
---|
| 519 | virtual void setMaxRepeatDelay(Real max); |
---|
| 520 | /** Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
---|
| 521 | virtual Real getMinRepeatDelay(void) const; |
---|
| 522 | /** Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
---|
| 523 | virtual Real getMaxRepeatDelay(void) const; |
---|
| 524 | |
---|
| 525 | /** Returns the name of the emitter */ |
---|
| 526 | const String &getName(void) const; |
---|
| 527 | |
---|
| 528 | /** Sets the name of the emitter */ |
---|
| 529 | virtual void setName(const String& newName); |
---|
| 530 | |
---|
| 531 | /** Returns the name of the emitter to be emitted */ |
---|
| 532 | const String &getEmittedEmitter(void) const; |
---|
| 533 | |
---|
| 534 | /** Sets the name of the emitter to be emitted*/ |
---|
| 535 | virtual void setEmittedEmitter(const String& emittedEmitter); |
---|
| 536 | |
---|
| 537 | /** Return true if the emitter is emitted by another emitter */ |
---|
| 538 | virtual bool isEmitted(void) const; |
---|
| 539 | |
---|
| 540 | /** Set the indication (true/false) to indicate that the emitter is emitted by another emitter */ |
---|
| 541 | virtual void setEmitted(bool emitted); |
---|
| 542 | |
---|
| 543 | |
---|
| 544 | }; |
---|
| 545 | /** @} */ |
---|
| 546 | /** @} */ |
---|
| 547 | |
---|
| 548 | } |
---|
| 549 | |
---|
| 550 | #include "OgreHeaderSuffix.h" |
---|
| 551 | |
---|
| 552 | #endif |
---|
| 553 | |
---|