1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __ParticleSystemRenderer_H__ |
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29 | #define __ParticleSystemRenderer_H__ |
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30 | |
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31 | #include "OgrePrerequisites.h" |
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32 | #include "OgreStringInterface.h" |
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33 | #include "OgreFactoryObj.h" |
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34 | #include "OgreRenderQueue.h" |
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35 | #include "OgreCommon.h" |
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36 | #include "OgreRenderable.h" |
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37 | |
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38 | namespace Ogre { |
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39 | |
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40 | /** \addtogroup Core |
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41 | * @{ |
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42 | */ |
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43 | /** \addtogroup Effects |
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44 | * @{ |
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45 | */ |
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46 | /** Abstract class defining the interface required to be implemented |
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47 | by classes which provide rendering capability to ParticleSystem instances. |
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48 | */ |
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49 | class _OgreExport ParticleSystemRenderer : public StringInterface, public FXAlloc |
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50 | { |
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51 | public: |
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52 | /// Constructor |
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53 | ParticleSystemRenderer() {} |
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54 | /// Destructor |
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55 | virtual ~ParticleSystemRenderer() {} |
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56 | |
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57 | /** Gets the type of this renderer - must be implemented by subclasses */ |
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58 | virtual const String& getType(void) const = 0; |
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59 | |
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60 | /** Delegated to by ParticleSystem::_updateRenderQueue |
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61 | @remarks |
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62 | The subclass must update the render queue using whichever Renderable |
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63 | instance(s) it wishes. |
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64 | */ |
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65 | virtual void _updateRenderQueue(RenderQueue* queue, |
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66 | list<Particle*>::type& currentParticles, bool cullIndividually) = 0; |
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67 | |
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68 | /** Sets the material this renderer must use; called by ParticleSystem. */ |
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69 | virtual void _setMaterial(MaterialPtr& mat) = 0; |
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70 | /** Delegated to by ParticleSystem::_notifyCurrentCamera */ |
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71 | virtual void _notifyCurrentCamera(Camera* cam) = 0; |
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72 | /** Delegated to by ParticleSystem::_notifyAttached */ |
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73 | virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0; |
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74 | /** Optional callback notified when particles are rotated */ |
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75 | virtual void _notifyParticleRotated(void) {} |
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76 | /** Optional callback notified when particles are resized individually */ |
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77 | virtual void _notifyParticleResized(void) {} |
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78 | /** Tells the renderer that the particle quota has changed */ |
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79 | virtual void _notifyParticleQuota(size_t quota) = 0; |
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80 | /** Tells the renderer that the particle default size has changed */ |
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81 | virtual void _notifyDefaultDimensions(Real width, Real height) = 0; |
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82 | /** Optional callback notified when particle emitted */ |
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83 | virtual void _notifyParticleEmitted(Particle* particle) {} |
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84 | /** Optional callback notified when particle expired */ |
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85 | virtual void _notifyParticleExpired(Particle* particle) {} |
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86 | /** Optional callback notified when particles moved */ |
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87 | virtual void _notifyParticleMoved(list<Particle*>::type& currentParticles) {} |
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88 | /** Optional callback notified when particles cleared */ |
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89 | virtual void _notifyParticleCleared(list<Particle*>::type& currentParticles) {} |
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90 | /** Create a new ParticleVisualData instance for attachment to a particle. |
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91 | @remarks |
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92 | If this renderer needs additional data in each particle, then this should |
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93 | be held in an instance of a subclass of ParticleVisualData, and this method |
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94 | should be overridden to return a new instance of it. The default |
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95 | behaviour is to return null. |
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96 | */ |
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97 | virtual ParticleVisualData* _createVisualData(void) { return 0; } |
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98 | /** Destroy a ParticleVisualData instance. |
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99 | @remarks |
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100 | If this renderer needs additional data in each particle, then this should |
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101 | be held in an instance of a subclass of ParticleVisualData, and this method |
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102 | should be overridden to destroy an instance of it. The default |
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103 | behaviour is to do nothing. |
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104 | */ |
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105 | virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); } |
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106 | |
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107 | /** Sets which render queue group this renderer should target with it's |
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108 | output. |
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109 | */ |
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110 | virtual void setRenderQueueGroup(uint8 queueID) = 0; |
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111 | /** Sets which render queue group and priority this renderer should target with it's |
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112 | output. |
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113 | */ |
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114 | virtual void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) = 0; |
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115 | |
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116 | /** Setting carried over from ParticleSystem. |
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117 | */ |
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118 | virtual void setKeepParticlesInLocalSpace(bool keepLocal) = 0; |
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119 | |
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120 | /** Gets the desired particles sort mode of this renderer */ |
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121 | virtual SortMode _getSortMode(void) const = 0; |
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122 | |
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123 | /** Required method to allow the renderer to communicate the Renderables |
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124 | it will be using to render the system to a visitor. |
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125 | @see MovableObject::visitRenderables |
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126 | */ |
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127 | virtual void visitRenderables(Renderable::Visitor* visitor, |
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128 | bool debugRenderables = false) = 0; |
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129 | |
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130 | }; |
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131 | |
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132 | /** Abstract class definition of a factory object for ParticleSystemRenderer. */ |
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133 | class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer>, public FXAlloc |
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134 | { |
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135 | public: |
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136 | // No methods, must just override all methods inherited from FactoryObj |
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137 | }; |
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138 | /** @} */ |
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139 | /** @} */ |
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140 | |
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141 | } |
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142 | |
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143 | #endif |
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