/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2013 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef __PlaneBoundedVolume_H_ #define __PlaneBoundedVolume_H_ // Precompiler options #include "OgrePrerequisites.h" #include "OgreAxisAlignedBox.h" #include "OgreSphere.h" #include "OgreMath.h" #include "OgrePlane.h" #include "OgreHeaderPrefix.h" namespace Ogre { /** \addtogroup Core * @{ */ /** \addtogroup Math * @{ */ /** Represents a convex volume bounded by planes. */ class _OgreExport PlaneBoundedVolume { public: typedef vector::type PlaneList; /// Publicly accessible plane list, you can modify this direct PlaneList planes; Plane::Side outside; PlaneBoundedVolume() :outside(Plane::NEGATIVE_SIDE) {} /** Constructor, determines which side is deemed to be 'outside' */ PlaneBoundedVolume(Plane::Side theOutside) : outside(theOutside) {} /** Intersection test with AABB @remarks May return false positives but will never miss an intersection. */ inline bool intersects(const AxisAlignedBox& box) const { if (box.isNull()) return false; if (box.isInfinite()) return true; // Get centre of the box Vector3 centre = box.getCenter(); // Get the half-size of the box Vector3 halfSize = box.getHalfSize(); PlaneList::const_iterator i, iend; iend = planes.end(); for (i = planes.begin(); i != iend; ++i) { const Plane& plane = *i; Plane::Side side = plane.getSide(centre, halfSize); if (side == outside) { // Found a splitting plane therefore return not intersecting return false; } } // couldn't find a splitting plane, assume intersecting return true; } /** Intersection test with Sphere @remarks May return false positives but will never miss an intersection. */ inline bool intersects(const Sphere& sphere) const { PlaneList::const_iterator i, iend; iend = planes.end(); for (i = planes.begin(); i != iend; ++i) { const Plane& plane = *i; // Test which side of the plane the sphere is Real d = plane.getDistance(sphere.getCenter()); // Negate d if planes point inwards if (outside == Plane::NEGATIVE_SIDE) d = -d; if ( (d - sphere.getRadius()) > 0) return false; } return true; } /** Intersection test with a Ray @return std::pair of hit (bool) and distance @remarks May return false positives but will never miss an intersection. */ inline std::pair intersects(const Ray& ray) { return Math::intersects(ray, planes, outside == Plane::POSITIVE_SIDE); } }; typedef vector::type PlaneBoundedVolumeList; /** @} */ /** @} */ } #include "OgreHeaderSuffix.h" #endif