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source: downloads/ogre_src_v1-9-0/OgreMain/include/OgrePlaneBoundedVolume.h @ 151

Last change on this file since 151 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 4.4 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __PlaneBoundedVolume_H_
29#define __PlaneBoundedVolume_H_
30
31// Precompiler options
32#include "OgrePrerequisites.h"
33#include "OgreAxisAlignedBox.h"
34#include "OgreSphere.h"
35#include "OgreMath.h"
36#include "OgrePlane.h"
37#include "OgreHeaderPrefix.h"
38
39namespace Ogre {
40
41        /** \addtogroup Core
42        *  @{
43        */
44        /** \addtogroup Math
45        *  @{
46        */
47        /** Represents a convex volume bounded by planes.
48    */
49    class _OgreExport PlaneBoundedVolume
50    {
51    public:
52        typedef vector<Plane>::type PlaneList;
53        /// Publicly accessible plane list, you can modify this direct
54        PlaneList planes;
55        Plane::Side outside;
56
57        PlaneBoundedVolume() :outside(Plane::NEGATIVE_SIDE) {}
58        /** Constructor, determines which side is deemed to be 'outside' */
59        PlaneBoundedVolume(Plane::Side theOutside) 
60            : outside(theOutside) {}
61
62        /** Intersection test with AABB
63        @remarks May return false positives but will never miss an intersection.
64        */
65        inline bool intersects(const AxisAlignedBox& box) const
66        {
67            if (box.isNull()) return false;
68            if (box.isInfinite()) return true;
69
70            // Get centre of the box
71            Vector3 centre = box.getCenter();
72            // Get the half-size of the box
73            Vector3 halfSize = box.getHalfSize();
74           
75            PlaneList::const_iterator i, iend;
76            iend = planes.end();
77            for (i = planes.begin(); i != iend; ++i)
78            {
79                const Plane& plane = *i;
80
81                Plane::Side side = plane.getSide(centre, halfSize);
82                if (side == outside)
83                {
84                    // Found a splitting plane therefore return not intersecting
85                    return false;
86                }
87            }
88
89            // couldn't find a splitting plane, assume intersecting
90            return true;
91
92        }
93        /** Intersection test with Sphere
94        @remarks May return false positives but will never miss an intersection.
95        */
96        inline bool intersects(const Sphere& sphere) const
97        {
98            PlaneList::const_iterator i, iend;
99            iend = planes.end();
100            for (i = planes.begin(); i != iend; ++i)
101            {
102                const Plane& plane = *i;
103
104                // Test which side of the plane the sphere is
105                Real d = plane.getDistance(sphere.getCenter());
106                // Negate d if planes point inwards
107                if (outside == Plane::NEGATIVE_SIDE) d = -d;
108
109                if ( (d - sphere.getRadius()) > 0)
110                    return false;
111            }
112
113            return true;
114
115        }
116
117        /** Intersection test with a Ray
118        @return std::pair of hit (bool) and distance
119        @remarks May return false positives but will never miss an intersection.
120        */
121        inline std::pair<bool, Real> intersects(const Ray& ray)
122        {
123            return Math::intersects(ray, planes, outside == Plane::POSITIVE_SIDE);
124        }
125
126    };
127
128    typedef vector<PlaneBoundedVolume>::type PlaneBoundedVolumeList;
129
130        /** @} */
131        /** @} */
132
133}
134
135#include "OgreHeaderSuffix.h"
136
137#endif
138
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