1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | /* |
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29 | |
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30 | Although the code is original, many of the ideas for the profiler were borrowed from |
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31 | "Real-Time In-Game Profiling" by Steve Rabin which can be found in Game Programming |
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32 | Gems 1. |
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33 | |
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34 | This code can easily be adapted to your own non-Ogre project. The only code that is |
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35 | Ogre-dependent is in the visualization/logging routines and the use of the Timer class. |
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36 | |
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37 | Enjoy! |
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38 | |
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39 | */ |
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40 | |
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41 | #ifndef __Profiler_H__ |
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42 | #define __Profiler_H__ |
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43 | |
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44 | #include "OgrePrerequisites.h" |
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45 | #include "OgreSingleton.h" |
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46 | #include "OgreString.h" |
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47 | #include "OgreHeaderPrefix.h" |
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48 | |
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49 | #if OGRE_PROFILING == 1 |
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50 | # define OgreProfile( a ) Ogre::Profile _OgreProfileInstance( (a) ) |
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51 | # define OgreProfileBegin( a ) Ogre::Profiler::getSingleton().beginProfile( (a) ) |
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52 | # define OgreProfileEnd( a ) Ogre::Profiler::getSingleton().endProfile( (a) ) |
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53 | # define OgreProfileGroup( a, g ) Ogre::Profile _OgreProfileInstance( (a), (g) ) |
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54 | # define OgreProfileBeginGroup( a, g ) Ogre::Profiler::getSingleton().beginProfile( (a), (g) ) |
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55 | # define OgreProfileEndGroup( a, g ) Ogre::Profiler::getSingleton().endProfile( (a), (g) ) |
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56 | # define OgreProfileBeginGPUEvent( g ) Ogre::Profiler::getSingleton().beginGPUEvent(g) |
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57 | # define OgreProfileEndGPUEvent( g ) Ogre::Profiler::getSingleton().endGPUEvent(g) |
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58 | # define OgreProfileMarkGPUEvent( e ) Ogre::Profiler::getSingleton().markGPUEvent(e) |
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59 | #else |
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60 | # define OgreProfile( a ) |
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61 | # define OgreProfileBegin( a ) |
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62 | # define OgreProfileEnd( a ) |
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63 | # define OgreProfileGroup( a, g ) |
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64 | # define OgreProfileBeginGroup( a, g ) |
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65 | # define OgreProfileEndGroup( a, g ) |
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66 | # define OgreProfileBeginGPUEvent( e ) |
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67 | # define OgreProfileEndGPUEvent( e ) |
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68 | # define OgreProfileMarkGPUEvent( e ) |
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69 | #endif |
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70 | |
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71 | namespace Ogre { |
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72 | /** \addtogroup Core |
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73 | * @{ |
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74 | */ |
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75 | /** \addtogroup General |
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76 | * @{ |
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77 | */ |
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78 | /** List of reserved profiling masks |
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79 | */ |
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80 | enum ProfileGroupMask |
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81 | { |
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82 | /// User default profile |
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83 | OGREPROF_USER_DEFAULT = 0x00000001, |
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84 | /// All in-built Ogre profiling will match this mask |
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85 | OGREPROF_ALL = 0xFF000000, |
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86 | /// General processing |
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87 | OGREPROF_GENERAL = 0x80000000, |
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88 | /// Culling |
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89 | OGREPROF_CULLING = 0x40000000, |
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90 | /// Rendering |
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91 | OGREPROF_RENDERING = 0x20000000 |
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92 | }; |
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93 | |
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94 | /** An individual profile that will be processed by the Profiler |
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95 | @remarks |
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96 | Use the macro OgreProfile(name) instead of instantiating this profile directly |
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97 | @remarks |
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98 | We use this Profile to allow scoping rules to signify the beginning and end of |
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99 | the profile. Use the Profiler singleton (through the macro OgreProfileBegin(name) |
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100 | and OgreProfileEnd(name)) directly if you want a profile to last |
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101 | outside of a scope (i.e. the main game loop). |
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102 | @author Amit Mathew (amitmathew (at) yahoo (dot) com) |
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103 | */ |
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104 | class _OgreExport Profile : |
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105 | public ProfilerAlloc |
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106 | { |
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107 | |
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108 | public: |
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109 | Profile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); |
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110 | ~Profile(); |
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111 | |
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112 | protected: |
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113 | |
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114 | /// The name of this profile |
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115 | String mName; |
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116 | /// The group ID |
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117 | uint32 mGroupID; |
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118 | |
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119 | }; |
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120 | |
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121 | /** Represents the total timing information of a profile |
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122 | since profiles can be called more than once each frame |
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123 | */ |
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124 | struct ProfileFrame |
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125 | { |
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126 | |
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127 | /// The total time this profile has taken this frame |
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128 | ulong frameTime; |
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129 | |
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130 | /// The number of times this profile was called this frame |
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131 | uint calls; |
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132 | |
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133 | /// The hierarchical level of this profile, 0 being the main loop |
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134 | uint hierarchicalLvl; |
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135 | |
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136 | }; |
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137 | |
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138 | /// Represents a history of each profile during the duration of the app |
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139 | struct ProfileHistory |
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140 | { |
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141 | /// The current percentage of frame time this profile has taken |
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142 | Real currentTimePercent; |
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143 | /// The current frame time this profile has taken in milliseconds |
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144 | Real currentTimeMillisecs; |
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145 | |
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146 | /// The maximum percentage of frame time this profile has taken |
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147 | Real maxTimePercent; |
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148 | /// The maximum frame time this profile has taken in milliseconds |
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149 | Real maxTimeMillisecs; |
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150 | |
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151 | /// The minimum percentage of frame time this profile has taken |
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152 | Real minTimePercent; |
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153 | /// The minimum frame time this profile has taken in milliseconds |
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154 | Real minTimeMillisecs; |
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155 | |
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156 | /// The number of times this profile has been called each frame |
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157 | uint numCallsThisFrame; |
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158 | |
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159 | /// The total percentage of frame time this profile has taken |
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160 | Real totalTimePercent; |
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161 | /// The total frame time this profile has taken in milliseconds |
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162 | Real totalTimeMillisecs; |
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163 | |
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164 | /// The total number of times this profile was called |
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165 | /// (used to calculate average) |
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166 | ulong totalCalls; |
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167 | |
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168 | /// The hierarchical level of this profile, 0 being the root profile |
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169 | uint hierarchicalLvl; |
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170 | |
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171 | }; |
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172 | |
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173 | /// Represents an individual profile call |
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174 | class ProfileInstance : public ProfilerAlloc |
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175 | { |
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176 | friend class Profiler; |
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177 | public: |
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178 | ProfileInstance(void); |
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179 | virtual ~ProfileInstance(void); |
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180 | |
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181 | typedef Ogre::map<String,ProfileInstance*>::type ProfileChildren; |
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182 | |
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183 | void logResults(); |
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184 | void reset(); |
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185 | |
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186 | inline bool watchForMax(void) { return history.currentTimePercent == history.maxTimePercent; } |
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187 | inline bool watchForMin(void) { return history.currentTimePercent == history.minTimePercent; } |
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188 | inline bool watchForLimit(Real limit, bool greaterThan = true) |
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189 | { |
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190 | if (greaterThan) |
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191 | return history.currentTimePercent > limit; |
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192 | else |
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193 | return history.currentTimePercent < limit; |
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194 | } |
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195 | |
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196 | bool watchForMax(const String& profileName); |
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197 | bool watchForMin(const String& profileName); |
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198 | bool watchForLimit(const String& profileName, Real limit, bool greaterThan = true); |
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199 | |
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200 | /// The name of the profile |
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201 | String name; |
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202 | |
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203 | /// The name of the parent, null if root |
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204 | ProfileInstance* parent; |
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205 | |
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206 | ProfileChildren children; |
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207 | |
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208 | ProfileFrame frame; |
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209 | ulong frameNumber; |
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210 | |
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211 | ProfileHistory history; |
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212 | |
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213 | /// The time this profile was started |
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214 | ulong currTime; |
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215 | |
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216 | /// Represents the total time of all child profiles to subtract |
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217 | /// from this profile |
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218 | ulong accum; |
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219 | |
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220 | /// The hierarchical level of this profile, 0 being the root profile |
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221 | uint hierarchicalLvl; |
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222 | }; |
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223 | |
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224 | /** ProfileSessionListener should be used to visualize profile results. |
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225 | Concrete impl. could be done using Overlay's but its not limited to |
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226 | them you can also create a custom listener which sends the profile |
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227 | informtaion over a network. |
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228 | */ |
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229 | class _OgreExport ProfileSessionListener |
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230 | { |
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231 | public: |
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232 | enum DisplayMode |
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233 | { |
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234 | /// Display % frame usage on the overlay |
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235 | DISPLAY_PERCENTAGE, |
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236 | /// Display milliseconds on the overlay |
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237 | DISPLAY_MILLISECONDS |
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238 | }; |
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239 | |
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240 | ProfileSessionListener() : mDisplayMode(DISPLAY_MILLISECONDS) {} |
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241 | virtual ~ProfileSessionListener() {} |
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242 | |
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243 | /// Create the internal resources |
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244 | virtual void initializeSession() = 0; |
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245 | |
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246 | /// All internal resources should be deleted here |
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247 | virtual void finializeSession() = 0; |
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248 | |
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249 | /** If the profiler disables this listener then it |
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250 | should hide its panels (if any exists) or stop |
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251 | sending data over the network |
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252 | */ |
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253 | virtual void changeEnableState(bool enabled) {}; |
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254 | |
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255 | /// Here we get the real profiling information which we can use |
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256 | virtual void displayResults(const ProfileInstance& instance, ulong maxTotalFrameTime) {}; |
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257 | |
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258 | /// Set the display mode for the overlay. |
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259 | void setDisplayMode(DisplayMode d) { mDisplayMode = d; } |
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260 | |
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261 | /// Get the display mode for the overlay. |
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262 | DisplayMode getDisplayMode() const { return mDisplayMode; } |
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263 | |
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264 | protected: |
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265 | /// How to display the overlay |
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266 | DisplayMode mDisplayMode; |
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267 | }; |
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268 | |
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269 | /** The profiler allows you to measure the performance of your code |
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270 | @remarks |
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271 | Do not create profiles directly from this unless you want a profile to last |
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272 | outside of its scope (i.e. the main game loop). For most cases, use the macro |
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273 | OgreProfile(name) and braces to limit the scope. You must enable the Profile |
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274 | before you can used it with setEnabled(true). If you want to disable profiling |
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275 | in Ogre, simply set the macro OGRE_PROFILING to 0. |
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276 | @author Amit Mathew (amitmathew (at) yahoo (dot) com) |
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277 | @todo resolve artificial cap on number of profiles displayed |
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278 | @todo fix display ordering of profiles not called every frame |
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279 | */ |
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280 | class _OgreExport Profiler : |
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281 | public Singleton<Profiler>, |
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282 | public ProfilerAlloc |
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283 | { |
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284 | public: |
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285 | Profiler(); |
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286 | ~Profiler(); |
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287 | |
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288 | /** Sets the timer for the profiler */ |
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289 | void setTimer(Timer* t); |
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290 | |
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291 | /** Retrieves the timer for the profiler */ |
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292 | Timer* getTimer(); |
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293 | |
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294 | /** Begins a profile |
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295 | @remarks |
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296 | Use the macro OgreProfileBegin(name) instead of calling this directly |
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297 | so that profiling can be ignored in the release version of your app. |
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298 | @remarks |
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299 | You only use the macro (or this) if you want a profile to last outside |
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300 | of its scope (i.e. the main game loop). If you use this function, make sure you |
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301 | use a corresponding OgreProfileEnd(name). Usually you would use the macro |
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302 | OgreProfile(name). This function will be ignored for a profile that has been |
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303 | disabled or if the profiler is disabled. |
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304 | @param profileName Must be unique and must not be an empty string |
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305 | @param groupID A profile group identifier, which can allow you to mask profiles |
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306 | */ |
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307 | void beginProfile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); |
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308 | |
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309 | /** Ends a profile |
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310 | @remarks |
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311 | Use the macro OgreProfileEnd(name) instead of calling this directly so that |
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312 | profiling can be ignored in the release version of your app. |
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313 | @remarks |
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314 | This function is usually not called directly unless you want a profile to |
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315 | last outside of its scope. In most cases, using the macro OgreProfile(name) |
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316 | which will call this function automatically when it goes out of scope. Make |
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317 | sure the name of this profile matches its corresponding beginProfile name. |
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318 | This function will be ignored for a profile that has been disabled or if the |
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319 | profiler is disabled. |
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320 | @param profileName Must be unique and must not be an empty string |
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321 | @param groupID A profile group identifier, which can allow you to mask profiles |
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322 | */ |
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323 | void endProfile(const String& profileName, uint32 groupID = (uint32)OGREPROF_USER_DEFAULT); |
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324 | |
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325 | /** Mark the beginning of a GPU event group |
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326 | @remarks Can be safely called in the middle of the profile. |
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327 | */ |
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328 | void beginGPUEvent(const String& event); |
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329 | |
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330 | /** Mark the end of a GPU event group |
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331 | @remarks Can be safely called in the middle of the profile. |
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332 | */ |
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333 | void endGPUEvent(const String& event); |
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334 | |
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335 | /** Mark a specific, ungrouped, GPU event |
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336 | @remarks Can be safely called in the middle of the profile. |
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337 | */ |
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338 | void markGPUEvent(const String& event); |
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339 | |
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340 | /** Sets whether this profiler is enabled. Only takes effect after the |
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341 | the frame has ended. |
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342 | @remarks When this is called the first time with the parameter true, |
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343 | it initializes the GUI for the Profiler |
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344 | */ |
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345 | void setEnabled(bool enabled); |
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346 | |
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347 | /** Gets whether this profiler is enabled */ |
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348 | bool getEnabled() const; |
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349 | |
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350 | /** Enables a previously disabled profile |
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351 | @remarks Can be safely called in the middle of the profile. |
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352 | */ |
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353 | void enableProfile(const String& profileName); |
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354 | |
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355 | /** Disables a profile |
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356 | @remarks Can be safely called in the middle of the profile. |
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357 | */ |
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358 | void disableProfile(const String& profileName); |
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359 | |
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360 | /** Set the mask which all profiles must pass to be enabled. |
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361 | */ |
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362 | void setProfileGroupMask(uint32 mask) { mProfileMask = mask; } |
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363 | /** Get the mask which all profiles must pass to be enabled. |
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364 | */ |
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365 | uint32 getProfileGroupMask() const { return mProfileMask; } |
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366 | |
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367 | /** Returns true if the specified profile reaches a new frame time maximum |
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368 | @remarks If this is called during a frame, it will be reading the results |
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369 | from the previous frame. Therefore, it is best to use this after the frame |
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370 | has ended. |
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371 | */ |
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372 | bool watchForMax(const String& profileName); |
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373 | |
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374 | /** Returns true if the specified profile reaches a new frame time minimum |
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375 | @remarks If this is called during a frame, it will be reading the results |
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376 | from the previous frame. Therefore, it is best to use this after the frame |
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377 | has ended. |
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378 | */ |
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379 | bool watchForMin(const String& profileName); |
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380 | |
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381 | /** Returns true if the specified profile goes over or under the given limit |
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382 | frame time |
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383 | @remarks If this is called during a frame, it will be reading the results |
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384 | from the previous frame. Therefore, it is best to use this after the frame |
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385 | has ended. |
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386 | @param limit A number between 0 and 1 representing the percentage of frame time |
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387 | @param greaterThan If true, this will return whether the limit is exceeded. Otherwise, |
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388 | it will return if the frame time has gone under this limit. |
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389 | */ |
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390 | bool watchForLimit(const String& profileName, Real limit, bool greaterThan = true); |
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391 | |
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392 | /** Outputs current profile statistics to the log */ |
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393 | void logResults(); |
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394 | |
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395 | /** Clears the profiler statistics */ |
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396 | void reset(); |
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397 | |
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398 | /** Sets the Profiler so the display of results are updated every n frames*/ |
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399 | void setUpdateDisplayFrequency(uint freq); |
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400 | |
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401 | /** Gets the frequency that the Profiler display is updated */ |
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402 | uint getUpdateDisplayFrequency() const; |
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403 | |
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404 | /** |
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405 | @remarks |
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406 | Register a ProfileSessionListener from the Profiler |
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407 | @param listener |
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408 | A valid listener derived class |
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409 | */ |
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410 | void addListener(ProfileSessionListener* listener); |
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411 | |
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412 | /** |
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413 | @remarks |
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414 | Unregister a ProfileSessionListener from the Profiler |
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415 | @param listener |
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416 | A valid listener derived class |
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417 | */ |
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418 | void removeListener(ProfileSessionListener* listener); |
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419 | |
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420 | /** Override standard Singleton retrieval. |
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421 | @remarks |
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422 | Why do we do this? Well, it's because the Singleton |
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423 | implementation is in a .h file, which means it gets compiled |
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424 | into anybody who includes it. This is needed for the |
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425 | Singleton template to work, but we actually only want it |
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426 | compiled into the implementation of the class based on the |
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427 | Singleton, not all of them. If we don't change this, we get |
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428 | link errors when trying to use the Singleton-based class from |
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429 | an outside dll. |
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430 | @par |
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431 | This method just delegates to the template version anyway, |
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432 | but the implementation stays in this single compilation unit, |
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433 | preventing link errors. |
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434 | */ |
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435 | static Profiler& getSingleton(void); |
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436 | /** Override standard Singleton retrieval. |
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437 | @remarks |
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438 | Why do we do this? Well, it's because the Singleton |
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439 | implementation is in a .h file, which means it gets compiled |
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440 | into anybody who includes it. This is needed for the |
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441 | Singleton template to work, but we actually only want it |
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442 | compiled into the implementation of the class based on the |
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443 | Singleton, not all of them. If we don't change this, we get |
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444 | link errors when trying to use the Singleton-based class from |
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445 | an outside dll. |
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446 | @par |
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447 | This method just delegates to the template version anyway, |
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448 | but the implementation stays in this single compilation unit, |
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449 | preventing link errors. |
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450 | */ |
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451 | static Profiler* getSingletonPtr(void); |
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452 | |
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453 | protected: |
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454 | friend class ProfileInstance; |
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455 | |
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456 | typedef vector<ProfileSessionListener*>::type TProfileSessionListener; |
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457 | TProfileSessionListener mListeners; |
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458 | |
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459 | /** Initializes the profiler's GUI elements */ |
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460 | void initialize(); |
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461 | |
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462 | void displayResults(); |
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463 | |
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464 | /** Processes frame stats for all of the mRoot's children */ |
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465 | void processFrameStats(void); |
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466 | /** Processes specific ProfileInstance and it's children recursively.*/ |
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467 | void processFrameStats(ProfileInstance* instance, Real& maxFrameTime); |
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468 | |
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469 | /** Handles a change of the profiler's enabled state*/ |
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470 | void changeEnableState(); |
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471 | |
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472 | // lol. Uses typedef; put's original container type in name. |
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473 | typedef set<String>::type DisabledProfileMap; |
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474 | typedef ProfileInstance::ProfileChildren ProfileChildren; |
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475 | |
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476 | ProfileInstance* mCurrent; |
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477 | ProfileInstance* mLast; |
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478 | ProfileInstance mRoot; |
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479 | |
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480 | /// Holds the names of disabled profiles |
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481 | DisabledProfileMap mDisabledProfiles; |
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482 | |
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483 | /// Whether the GUI elements have been initialized |
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484 | bool mInitialized; |
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485 | |
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486 | /// The number of frames that must elapse before the current |
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487 | /// frame display is updated |
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488 | uint mUpdateDisplayFrequency; |
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489 | |
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490 | /// The number of elapsed frame, used with mUpdateDisplayFrequency |
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491 | uint mCurrentFrame; |
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492 | |
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493 | /// The timer used for profiling |
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494 | Timer* mTimer; |
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495 | |
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496 | /// The total time each frame takes |
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497 | ulong mTotalFrameTime; |
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498 | |
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499 | /// Whether this profiler is enabled |
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500 | bool mEnabled; |
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501 | |
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502 | /// Keeps track of the new enabled/disabled state that the user has requested |
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503 | /// which will be applied after the frame ends |
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504 | bool mNewEnableState; |
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505 | |
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506 | /// Mask to decide whether a type of profile is enabled or not |
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507 | uint32 mProfileMask; |
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508 | |
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509 | /// The max frame time recorded |
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510 | ulong mMaxTotalFrameTime; |
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511 | |
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512 | /// Rolling average of millisecs |
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513 | Real mAverageFrameTime; |
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514 | bool mResetExtents; |
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515 | |
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516 | |
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517 | }; // end class |
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518 | /** @} */ |
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519 | /** @} */ |
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520 | |
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521 | } // end namespace |
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522 | |
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523 | #include "OgreHeaderSuffix.h" |
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524 | |
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525 | #endif |
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