[148] | 1 | /* |
---|
| 2 | * ----------------------------------------------------------------------------- |
---|
| 3 | * This source file is part of OGRE |
---|
| 4 | * (Object-oriented Graphics Rendering Engine) |
---|
| 5 | * For the latest info, see http://www.ogre3d.org/ |
---|
| 6 | * |
---|
| 7 | * Copyright (c) 2000-2013 Torus Knot Software Ltd |
---|
| 8 | * |
---|
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
---|
| 10 | * of this software and associated documentation files (the "Software"), to deal |
---|
| 11 | * in the Software without restriction, including without limitation the rights |
---|
| 12 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
---|
| 13 | * copies of the Software, and to permit persons to whom the Software is |
---|
| 14 | * furnished to do so, subject to the following conditions: |
---|
| 15 | * |
---|
| 16 | * The above copyright notice and this permission notice shall be included in |
---|
| 17 | * all copies or substantial portions of the Software. |
---|
| 18 | * |
---|
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
---|
| 20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
---|
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
---|
| 22 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
---|
| 23 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
---|
| 24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
---|
| 25 | * THE SOFTWARE. |
---|
| 26 | * ----------------------------------------------------------------------------- |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef __ProgressiveMeshGenerator_H_ |
---|
| 30 | #define __ProgressiveMeshGenerator_H_ |
---|
| 31 | |
---|
| 32 | #include "OgrePrerequisites.h" |
---|
| 33 | #include "OgreVector3.h" |
---|
| 34 | #include "OgreSmallVector.h" |
---|
| 35 | #include "OgreMesh.h" |
---|
| 36 | #include "OgreLodConfig.h" |
---|
| 37 | |
---|
| 38 | namespace Ogre |
---|
| 39 | { |
---|
| 40 | |
---|
| 41 | class _OgreExport ProgressiveMeshGeneratorBase |
---|
| 42 | { |
---|
| 43 | public: |
---|
| 44 | /** |
---|
| 45 | * @brief Generates the LOD levels for a mesh. |
---|
| 46 | * |
---|
| 47 | * @param lodConfig Specification of the requested LOD levels. |
---|
| 48 | */ |
---|
| 49 | virtual void generateLodLevels(LodConfig& lodConfig) = 0; |
---|
| 50 | |
---|
| 51 | /** |
---|
| 52 | * @brief Generates the LOD levels for a mesh without configuring it. |
---|
| 53 | * |
---|
| 54 | * @param mesh Generate the LOD for this mesh. |
---|
| 55 | */ |
---|
| 56 | virtual void generateAutoconfiguredLodLevels(MeshPtr& mesh); |
---|
| 57 | |
---|
| 58 | /** |
---|
| 59 | * @brief Fills LOD Config with a config, which works on any mesh. |
---|
| 60 | * |
---|
| 61 | * @param inMesh Optimize for this mesh. |
---|
| 62 | * @param outLodConfig LOD configuration storing the output. |
---|
| 63 | */ |
---|
| 64 | virtual void getAutoconfig(MeshPtr& inMesh, LodConfig& outLodConfig); |
---|
| 65 | |
---|
| 66 | virtual ~ProgressiveMeshGeneratorBase() { } |
---|
| 67 | }; |
---|
| 68 | |
---|
| 69 | /** |
---|
| 70 | * @brief Improved version of ProgressiveMesh. |
---|
| 71 | */ |
---|
| 72 | class _OgreExport ProgressiveMeshGenerator : |
---|
| 73 | public ProgressiveMeshGeneratorBase |
---|
| 74 | { |
---|
| 75 | public: |
---|
| 76 | |
---|
| 77 | ProgressiveMeshGenerator(); |
---|
| 78 | virtual ~ProgressiveMeshGenerator(); |
---|
| 79 | |
---|
| 80 | /// @copydoc ProgressiveMeshGeneratorBase::generateLodLevels |
---|
| 81 | void generateLodLevels(LodConfig& lodConfig); |
---|
| 82 | |
---|
| 83 | protected: |
---|
| 84 | |
---|
| 85 | // VectorSet is basically a helper to use a vector as a small set container. |
---|
| 86 | // Also these functions keep the code clean and fast. |
---|
| 87 | // You can insert in O(1) time, if you know that it doesn't exists. |
---|
| 88 | // You can remove in O(1) time, if you know the position of the item. |
---|
| 89 | template<typename T, unsigned S> |
---|
| 90 | struct _OgrePrivate VectorSet : |
---|
| 91 | public SmallVector<T, S> { |
---|
| 92 | typedef typename SmallVector<T, S>::iterator iterator; |
---|
| 93 | |
---|
| 94 | void addNotExists(const T& item); // Complexity: O(1)!! |
---|
| 95 | void remove(iterator it); // Complexity: O(1)!! |
---|
| 96 | iterator add(const T& item); // Complexity: O(N) |
---|
| 97 | void removeExists(const T& item); // Complexity: O(N) |
---|
| 98 | bool remove(const T& item); // Complexity: O(N) |
---|
| 99 | void replaceExists(const T& oldItem, const T& newItem); // Complexity: O(N) |
---|
| 100 | bool has(const T& item); // Complexity: O(N) |
---|
| 101 | iterator find(const T& item); // Complexity: O(N) |
---|
| 102 | iterator findExists(const T& item); // Complexity: O(N) |
---|
| 103 | }; |
---|
| 104 | |
---|
| 105 | struct PMEdge; |
---|
| 106 | struct PMVertex; |
---|
| 107 | struct PMTriangle; |
---|
| 108 | struct PMVertexHash; |
---|
| 109 | struct PMVertexEqual; |
---|
| 110 | struct PMCollapseCostLess; |
---|
| 111 | struct PMCollapsedEdge; |
---|
| 112 | struct PMIndexBufferInfo; |
---|
| 113 | |
---|
| 114 | typedef vector<PMVertex>::type VertexList; |
---|
| 115 | typedef vector<PMTriangle>::type TriangleList; |
---|
| 116 | typedef HashSet<PMVertex*, PMVertexHash, PMVertexEqual> UniqueVertexSet; |
---|
| 117 | typedef multimap<Real, PMVertex*>::type CollapseCostHeap; |
---|
| 118 | typedef vector<PMVertex*>::type VertexLookupList; |
---|
| 119 | |
---|
| 120 | typedef VectorSet<PMEdge, 8> VEdges; |
---|
| 121 | typedef VectorSet<PMTriangle*, 7> VTriangles; |
---|
| 122 | |
---|
| 123 | typedef vector<PMCollapsedEdge>::type CollapsedEdges; |
---|
| 124 | typedef vector<PMIndexBufferInfo>::type IndexBufferInfoList; |
---|
| 125 | |
---|
| 126 | // Hash function for UniqueVertexSet. |
---|
| 127 | struct _OgrePrivate PMVertexHash { |
---|
| 128 | ProgressiveMeshGenerator* mGen; |
---|
| 129 | |
---|
| 130 | PMVertexHash() { assert(0); } |
---|
| 131 | PMVertexHash(ProgressiveMeshGenerator* gen) { mGen = gen; } |
---|
| 132 | size_t operator() (const PMVertex* v) const; |
---|
| 133 | }; |
---|
| 134 | |
---|
| 135 | // Equality function for UniqueVertexSet. |
---|
| 136 | struct _OgrePrivate PMVertexEqual { |
---|
| 137 | bool operator() (const PMVertex* lhs, const PMVertex* rhs) const; |
---|
| 138 | }; |
---|
| 139 | |
---|
| 140 | // Directed edge |
---|
| 141 | struct _OgrePrivate PMEdge { |
---|
| 142 | PMVertex* dst; |
---|
| 143 | Real collapseCost; |
---|
| 144 | int refCount; |
---|
| 145 | |
---|
| 146 | explicit PMEdge(PMVertex* destination); |
---|
| 147 | bool operator== (const PMEdge& other) const; |
---|
| 148 | PMEdge& operator= (const PMEdge& b); |
---|
| 149 | PMEdge(const PMEdge& b); |
---|
| 150 | bool operator< (const PMEdge& other) const; |
---|
| 151 | }; |
---|
| 152 | |
---|
| 153 | struct _OgrePrivate PMVertex { |
---|
| 154 | Vector3 position; |
---|
| 155 | VEdges edges; |
---|
| 156 | VTriangles triangles; /// Triangle ID set, which are using this vertex. |
---|
| 157 | |
---|
| 158 | PMVertex* collapseTo; |
---|
| 159 | bool seam; |
---|
| 160 | CollapseCostHeap::iterator costHeapPosition; /// Iterator pointing to the position in the mCollapseCostSet, which allows fast remove. |
---|
| 161 | }; |
---|
| 162 | |
---|
| 163 | struct _OgrePrivate PMTriangle { |
---|
| 164 | PMVertex* vertex[3]; |
---|
| 165 | Vector3 normal; |
---|
| 166 | bool isRemoved; |
---|
| 167 | unsigned short submeshID; /// ID of the submesh. Usable with mMesh.getSubMesh() function. |
---|
| 168 | unsigned int vertexID[3]; /// Vertex ID in the buffer associated with the submeshID. |
---|
| 169 | |
---|
| 170 | void computeNormal(); |
---|
| 171 | bool hasVertex(const PMVertex* v) const; |
---|
| 172 | unsigned int getVertexID(const PMVertex* v) const; |
---|
| 173 | bool isMalformed(); |
---|
| 174 | }; |
---|
| 175 | |
---|
| 176 | struct _OgrePrivate PMIndexBufferInfo { |
---|
| 177 | size_t indexSize; |
---|
| 178 | size_t indexCount; |
---|
| 179 | }; |
---|
| 180 | |
---|
| 181 | union _OgrePrivate IndexBufferPointer { |
---|
| 182 | unsigned short* pshort; |
---|
| 183 | unsigned int* pint; |
---|
| 184 | }; |
---|
| 185 | |
---|
| 186 | struct _OgrePrivate PMCollapsedEdge { |
---|
| 187 | unsigned int srcID; |
---|
| 188 | unsigned int dstID; |
---|
| 189 | unsigned short submeshID; |
---|
| 190 | }; |
---|
| 191 | |
---|
| 192 | VertexLookupList mSharedVertexLookup; |
---|
| 193 | VertexLookupList mVertexLookup; |
---|
| 194 | VertexList mVertexList; |
---|
| 195 | TriangleList mTriangleList; |
---|
| 196 | UniqueVertexSet mUniqueVertexSet; |
---|
| 197 | CollapseCostHeap mCollapseCostHeap; |
---|
| 198 | CollapsedEdges tmpCollapsedEdges; // Tmp container used in collapse(). |
---|
| 199 | IndexBufferInfoList mIndexBufferInfoList; |
---|
| 200 | |
---|
| 201 | MeshPtr mMesh; |
---|
| 202 | |
---|
| 203 | #ifndef NDEBUG |
---|
| 204 | /** |
---|
| 205 | * @brief The name of the mesh being processed. |
---|
| 206 | * |
---|
| 207 | * This is separate from mMesh in order to allow for access from background threads. |
---|
| 208 | */ |
---|
| 209 | String mMeshName; |
---|
| 210 | #endif |
---|
| 211 | Real mMeshBoundingSphereRadius; |
---|
| 212 | Real mCollapseCostLimit; |
---|
| 213 | |
---|
| 214 | size_t calcLodVertexCount(const LodLevel& lodConfig); |
---|
| 215 | void tuneContainerSize(); |
---|
| 216 | void addVertexData(VertexData* vertexData, bool useSharedVertexLookup); |
---|
| 217 | template<typename IndexType> |
---|
| 218 | void addIndexDataImpl(IndexType* iPos, const IndexType* iEnd, VertexLookupList& lookup, unsigned short submeshID); |
---|
| 219 | void addIndexData(IndexData* indexData, bool useSharedVertexLookup, unsigned short submeshID); |
---|
| 220 | |
---|
| 221 | void computeCosts(); |
---|
| 222 | bool isBorderVertex(const PMVertex* vertex) const; |
---|
| 223 | PMEdge* getPointer(VEdges::iterator it); |
---|
| 224 | void computeVertexCollapseCost(PMVertex* vertex); |
---|
| 225 | Real computeEdgeCollapseCost(PMVertex* src, PMEdge* dstEdge); |
---|
| 226 | virtual void bakeLods(); |
---|
| 227 | void collapse(PMVertex* vertex); |
---|
| 228 | void initialize(); |
---|
| 229 | void computeLods(LodConfig& lodConfigs); |
---|
| 230 | void updateVertexCollapseCost(PMVertex* src); |
---|
| 231 | |
---|
| 232 | bool hasSrcID(unsigned int srcID, unsigned short submeshID); |
---|
| 233 | size_t findDstID(unsigned int srcID, unsigned short submeshID); |
---|
| 234 | void replaceVertexID(PMTriangle* triangle, unsigned int oldID, unsigned int newID, PMVertex* dst); |
---|
| 235 | |
---|
| 236 | #ifndef NDEBUG |
---|
| 237 | void assertValidVertex(PMVertex* v); |
---|
| 238 | void assertValidMesh(); |
---|
| 239 | void assertOutdatedCollapseCost(PMVertex* vertex); |
---|
| 240 | #endif // ifndef NDEBUG |
---|
| 241 | |
---|
| 242 | void addTriangleToEdges(PMTriangle* triangle); |
---|
| 243 | void removeTriangleFromEdges(PMTriangle* triangle, PMVertex* skip = NULL); |
---|
| 244 | void addEdge(PMVertex* v, const PMEdge& edge); |
---|
| 245 | void removeEdge(PMVertex* v, const PMEdge& edge); |
---|
| 246 | void printTriangle(PMTriangle* triangle, stringstream& str); |
---|
| 247 | PMTriangle* findSideTriangle(const PMVertex* v1, const PMVertex* v2); |
---|
| 248 | bool isDuplicateTriangle(PMTriangle* triangle, PMTriangle* triangle2); |
---|
| 249 | PMTriangle* isDuplicateTriangle(PMTriangle* triangle); |
---|
| 250 | int getTriangleID(PMTriangle* triangle); |
---|
| 251 | void cleanupMemory(); |
---|
| 252 | }; |
---|
| 253 | |
---|
| 254 | } |
---|
| 255 | #endif |
---|