[148] | 1 | /* |
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| 2 | * ----------------------------------------------------------------------------- |
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| 3 | * This source file is part of OGRE |
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| 4 | * (Object-oriented Graphics Rendering Engine) |
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| 5 | * For the latest info, see http://www.ogre3d.org/ |
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| 6 | * |
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| 7 | * Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | * |
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| 9 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | * of this software and associated documentation files (the "Software"), to deal |
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| 11 | * in the Software without restriction, including without limitation the rights |
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| 12 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | * copies of the Software, and to permit persons to whom the Software is |
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| 14 | * furnished to do so, subject to the following conditions: |
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| 15 | * |
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| 16 | * The above copyright notice and this permission notice shall be included in |
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| 17 | * all copies or substantial portions of the Software. |
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| 18 | * |
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| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | * THE SOFTWARE. |
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| 26 | * ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef __QueuedProgressiveMeshGenerator_H_ |
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| 30 | #define __QueuedProgressiveMeshGenerator_H_ |
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| 31 | |
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| 32 | #include "OgreProgressiveMeshGenerator.h" |
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| 33 | #include "OgreSingleton.h" |
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| 34 | #include "OgreWorkQueue.h" |
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| 35 | #include "OgreFrameListener.h" |
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| 36 | |
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| 37 | namespace Ogre |
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| 38 | { |
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| 39 | |
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| 40 | /** |
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| 41 | * @brief Request data structure. |
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| 42 | */ |
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| 43 | struct PMGenRequest { |
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| 44 | struct VertexBuffer { |
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| 45 | size_t vertexCount; |
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| 46 | Vector3* vertexBuffer; |
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| 47 | VertexBuffer() : |
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| 48 | vertexBuffer(0) { } |
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| 49 | }; |
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| 50 | struct IndexBuffer { |
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| 51 | size_t indexSize; |
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| 52 | size_t indexCount; |
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| 53 | unsigned char* indexBuffer; // size in bytes = indexSize * indexCount |
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| 54 | IndexBuffer() : |
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| 55 | indexBuffer(0) { } |
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| 56 | }; |
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| 57 | struct SubmeshInfo { |
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| 58 | vector<IndexBuffer>::type genIndexBuffers; // order: lodlevel/generated index buffer |
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| 59 | IndexBuffer indexBuffer; |
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| 60 | VertexBuffer vertexBuffer; |
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| 61 | bool useSharedVertexBuffer; |
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| 62 | }; |
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| 63 | vector<SubmeshInfo>::type submesh; |
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| 64 | VertexBuffer sharedVertexBuffer; |
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| 65 | LodConfig config; |
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| 66 | String meshName; |
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| 67 | ~PMGenRequest(); |
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| 68 | }; |
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| 69 | |
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| 70 | /** |
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| 71 | * @brief Processes requests. |
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| 72 | */ |
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| 73 | class _OgreExport PMWorker : |
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| 74 | public Singleton<PMWorker>, |
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| 75 | private WorkQueue::RequestHandler, |
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| 76 | private ProgressiveMeshGenerator, |
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| 77 | public LodAlloc |
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| 78 | { |
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| 79 | public: |
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| 80 | PMWorker(); |
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| 81 | virtual ~PMWorker(); |
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| 82 | void addRequestToQueue(PMGenRequest* request); |
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| 83 | void clearPendingLodRequests(); |
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| 84 | |
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| 85 | /** Override standard Singleton retrieval. |
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| 86 | @remarks |
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| 87 | Why do we do this? Well, it's because the Singleton |
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| 88 | implementation is in a .h file, which means it gets compiled |
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| 89 | into anybody who includes it. This is needed for the |
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| 90 | Singleton template to work, but we actually only want it |
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| 91 | compiled into the implementation of the class based on the |
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| 92 | Singleton, not all of them. If we don't change this, we get |
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| 93 | link errors when trying to use the Singleton-based class from |
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| 94 | an outside dll. |
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| 95 | @par |
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| 96 | This method just delegates to the template version anyway, |
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| 97 | but the implementation stays in this single compilation unit, |
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| 98 | preventing link errors. |
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| 99 | */ |
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| 100 | static PMWorker& getSingleton(void); |
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| 101 | /** Override standard Singleton retrieval. |
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| 102 | @remarks |
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| 103 | Why do we do this? Well, it's because the Singleton |
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| 104 | implementation is in a .h file, which means it gets compiled |
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| 105 | into anybody who includes it. This is needed for the |
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| 106 | Singleton template to work, but we actually only want it |
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| 107 | compiled into the implementation of the class based on the |
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| 108 | Singleton, not all of them. If we don't change this, we get |
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| 109 | link errors when trying to use the Singleton-based class from |
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| 110 | an outside dll. |
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| 111 | @par |
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| 112 | This method just delegates to the template version anyway, |
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| 113 | but the implementation stays in this single compilation unit, |
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| 114 | preventing link errors. |
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| 115 | */ |
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| 116 | static PMWorker* getSingletonPtr(void); |
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| 117 | |
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| 118 | private: |
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| 119 | PMGenRequest* mRequest; // This is a copy of the current processed request from stack. This is needed to pass it to overloaded functions like bakeLods(). |
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| 120 | ushort mChannelID; |
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| 121 | |
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| 122 | WorkQueue::Response* handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ); |
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| 123 | void buildRequest(LodConfig& lodConfigs); |
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| 124 | void tuneContainerSize(); |
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| 125 | void initialize(); |
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| 126 | void addVertexBuffer(const PMGenRequest::VertexBuffer& vertexBuffer, bool useSharedVertexLookup); |
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| 127 | void addIndexBuffer(PMGenRequest::IndexBuffer& indexBuffer, bool useSharedVertexLookup, unsigned short submeshID); |
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| 128 | void bakeLods(); |
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| 129 | }; |
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| 130 | |
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| 131 | class _OgreExport PMInjectorListener |
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| 132 | { |
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| 133 | public: |
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| 134 | PMInjectorListener(){} |
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| 135 | virtual ~PMInjectorListener(){} |
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| 136 | virtual bool shouldInject(PMGenRequest* request) = 0; |
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| 137 | virtual void injectionCompleted(PMGenRequest* request) = 0; |
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| 138 | }; |
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| 139 | |
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| 140 | /** |
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| 141 | * @brief Injects the output of a request to the mesh in a thread safe way. |
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| 142 | */ |
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| 143 | class _OgreExport PMInjector : |
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| 144 | public Singleton<PMInjector>, |
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| 145 | public WorkQueue::ResponseHandler, |
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| 146 | public LodAlloc |
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| 147 | { |
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| 148 | public: |
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| 149 | PMInjector(); |
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| 150 | virtual ~PMInjector(); |
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| 151 | |
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| 152 | /** Override standard Singleton retrieval. |
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| 153 | @remarks |
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| 154 | Why do we do this? Well, it's because the Singleton |
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| 155 | implementation is in a .h file, which means it gets compiled |
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| 156 | into anybody who includes it. This is needed for the |
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| 157 | Singleton template to work, but we actually only want it |
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| 158 | compiled into the implementation of the class based on the |
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| 159 | Singleton, not all of them. If we don't change this, we get |
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| 160 | link errors when trying to use the Singleton-based class from |
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| 161 | an outside dll. |
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| 162 | @par |
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| 163 | This method just delegates to the template version anyway, |
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| 164 | but the implementation stays in this single compilation unit, |
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| 165 | preventing link errors. |
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| 166 | */ |
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| 167 | static PMInjector& getSingleton(void); |
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| 168 | /** Override standard Singleton retrieval. |
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| 169 | @remarks |
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| 170 | Why do we do this? Well, it's because the Singleton |
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| 171 | implementation is in a .h file, which means it gets compiled |
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| 172 | into anybody who includes it. This is needed for the |
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| 173 | Singleton template to work, but we actually only want it |
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| 174 | compiled into the implementation of the class based on the |
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| 175 | Singleton, not all of them. If we don't change this, we get |
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| 176 | link errors when trying to use the Singleton-based class from |
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| 177 | an outside dll. |
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| 178 | @par |
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| 179 | This method just delegates to the template version anyway, |
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| 180 | but the implementation stays in this single compilation unit, |
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| 181 | preventing link errors. |
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| 182 | */ |
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| 183 | static PMInjector* getSingletonPtr(void); |
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| 184 | |
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| 185 | void handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ); |
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| 186 | |
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| 187 | void setInjectorListener(PMInjectorListener* injectorListener) {mInjectorListener = injectorListener;} |
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| 188 | void removeInjectorListener() {mInjectorListener = 0;} |
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| 189 | protected: |
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| 190 | |
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| 191 | // Copies every generated LOD level to the mesh. |
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| 192 | void inject(PMGenRequest* request); |
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| 193 | |
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| 194 | PMInjectorListener* mInjectorListener; |
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| 195 | }; |
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| 196 | |
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| 197 | /** |
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| 198 | * @brief Creates a request for the worker. The interface is compatible with ProgressiveMeshGenerator. |
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| 199 | */ |
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| 200 | class _OgreExport QueuedProgressiveMeshGenerator : |
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| 201 | public ProgressiveMeshGeneratorBase |
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| 202 | { |
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| 203 | public: |
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| 204 | |
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| 205 | /// @copydoc ProgressiveMeshGeneratorBase::generateLodLevels |
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| 206 | void generateLodLevels(LodConfig& lodConfig); |
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| 207 | |
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| 208 | virtual ~QueuedProgressiveMeshGenerator(); |
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| 209 | |
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| 210 | private: |
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| 211 | void copyVertexBuffer(VertexData* data, PMGenRequest::VertexBuffer& out); |
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| 212 | void copyIndexBuffer(IndexData* data, PMGenRequest::IndexBuffer& out); |
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| 213 | void copyBuffers(Mesh* mesh, PMGenRequest* req); |
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| 214 | }; |
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| 215 | |
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| 216 | } |
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| 217 | #endif |
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