1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | #ifndef __RenderTexture_H__ |
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29 | #define __RenderTexture_H__ |
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30 | |
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31 | #include "OgrePrerequisites.h" |
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32 | #include "OgreRenderTarget.h" |
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33 | #include "OgreHeaderPrefix.h" |
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34 | |
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35 | namespace Ogre |
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36 | { |
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37 | /** \addtogroup Core |
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38 | * @{ |
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39 | */ |
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40 | /** \addtogroup RenderSystem |
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41 | * @{ |
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42 | */ |
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43 | /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1 |
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44 | relation between Textures and RenderTextures, as there can be multiple |
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45 | RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures) |
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46 | of the same Texture. |
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47 | */ |
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48 | class _OgreExport RenderTexture: public RenderTarget |
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49 | { |
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50 | public: |
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51 | RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset); |
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52 | virtual ~RenderTexture(); |
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53 | |
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54 | virtual void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer); |
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55 | PixelFormat suggestPixelFormat() const; |
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56 | |
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57 | protected: |
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58 | HardwarePixelBuffer *mBuffer; |
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59 | uint32 mZOffset; |
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60 | }; |
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61 | |
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62 | /** This class represents a render target that renders to multiple RenderTextures |
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63 | at once. Surfaces can be bound and unbound at will, as long as the following constraints |
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64 | are met: |
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65 | - All bound surfaces have the same size |
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66 | - All bound surfaces have the same bit depth |
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67 | - Target 0 is bound |
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68 | */ |
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69 | class _OgreExport MultiRenderTarget: public RenderTarget |
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70 | { |
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71 | public: |
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72 | MultiRenderTarget(const String &name); |
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73 | |
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74 | /** Bind a surface to a certain attachment point. |
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75 | @param attachment 0 .. mCapabilities->getNumMultiRenderTargets()-1 |
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76 | @param target RenderTexture to bind. |
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77 | |
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78 | It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if: |
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79 | - Not all bound surfaces have the same size |
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80 | - Not all bound surfaces have the same internal format |
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81 | */ |
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82 | |
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83 | virtual void bindSurface(size_t attachment, RenderTexture *target) |
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84 | { |
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85 | for (size_t i = mBoundSurfaces.size(); i <= attachment; ++i) |
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86 | { |
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87 | mBoundSurfaces.push_back(0); |
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88 | } |
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89 | mBoundSurfaces[attachment] = target; |
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90 | |
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91 | bindSurfaceImpl(attachment, target); |
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92 | } |
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93 | |
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94 | |
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95 | |
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96 | /** Unbind attachment. |
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97 | */ |
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98 | |
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99 | virtual void unbindSurface(size_t attachment) |
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100 | { |
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101 | if (attachment < mBoundSurfaces.size()) |
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102 | mBoundSurfaces[attachment] = 0; |
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103 | unbindSurfaceImpl(attachment); |
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104 | } |
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105 | |
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106 | /** Error throwing implementation, it's not possible to write a MultiRenderTarget |
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107 | to disk. |
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108 | */ |
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109 | virtual void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer); |
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110 | |
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111 | /// Irrelevant implementation since cannot copy |
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112 | PixelFormat suggestPixelFormat() const { return PF_UNKNOWN; } |
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113 | |
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114 | typedef vector<RenderTexture*>::type BoundSufaceList; |
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115 | /// Get a list of the surfaces which have been bound |
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116 | const BoundSufaceList& getBoundSurfaceList() const { return mBoundSurfaces; } |
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117 | |
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118 | /** Get a pointer to a bound surface */ |
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119 | RenderTexture* getBoundSurface(size_t index) |
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120 | { |
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121 | assert (index < mBoundSurfaces.size()); |
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122 | return mBoundSurfaces[index]; |
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123 | } |
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124 | |
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125 | |
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126 | protected: |
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127 | BoundSufaceList mBoundSurfaces; |
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128 | |
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129 | /// Implementation of bindSurface, must be provided |
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130 | virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target) = 0; |
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131 | /// Implementation of unbindSurface, must be provided |
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132 | virtual void unbindSurfaceImpl(size_t attachment) = 0; |
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133 | |
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134 | |
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135 | }; |
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136 | /** @} */ |
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137 | /** @} */ |
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138 | } |
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139 | |
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140 | #include "OgreHeaderSuffix.h" |
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141 | |
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142 | #endif |
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