[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | #ifndef __Sphere_H_ |
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| 29 | #define __Sphere_H_ |
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| 30 | |
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| 31 | // Precompiler options |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | |
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| 34 | #include "OgreVector3.h" |
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| 35 | |
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| 36 | namespace Ogre { |
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| 37 | |
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| 38 | |
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| 39 | /** \addtogroup Core |
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| 40 | * @{ |
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| 41 | */ |
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| 42 | /** \addtogroup Math |
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| 43 | * @{ |
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| 44 | */ |
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| 45 | /** A sphere primitive, mostly used for bounds checking. |
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| 46 | @remarks |
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| 47 | A sphere in math texts is normally represented by the function |
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| 48 | x^2 + y^2 + z^2 = r^2 (for sphere's centered on the origin). Ogre stores spheres |
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| 49 | simply as a center point and a radius. |
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| 50 | */ |
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| 51 | class _OgreExport Sphere |
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| 52 | { |
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| 53 | protected: |
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| 54 | Real mRadius; |
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| 55 | Vector3 mCenter; |
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| 56 | public: |
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| 57 | /** Standard constructor - creates a unit sphere around the origin.*/ |
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| 58 | Sphere() : mRadius(1.0), mCenter(Vector3::ZERO) {} |
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| 59 | /** Constructor allowing arbitrary spheres. |
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| 60 | @param center The center point of the sphere. |
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| 61 | @param radius The radius of the sphere. |
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| 62 | */ |
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| 63 | Sphere(const Vector3& center, Real radius) |
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| 64 | : mRadius(radius), mCenter(center) {} |
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| 65 | |
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| 66 | /** Returns the radius of the sphere. */ |
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| 67 | Real getRadius(void) const { return mRadius; } |
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| 68 | |
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| 69 | /** Sets the radius of the sphere. */ |
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| 70 | void setRadius(Real radius) { mRadius = radius; } |
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| 71 | |
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| 72 | /** Returns the center point of the sphere. */ |
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| 73 | const Vector3& getCenter(void) const { return mCenter; } |
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| 74 | |
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| 75 | /** Sets the center point of the sphere. */ |
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| 76 | void setCenter(const Vector3& center) { mCenter = center; } |
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| 77 | |
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| 78 | /** Returns whether or not this sphere intersects another sphere. */ |
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| 79 | bool intersects(const Sphere& s) const |
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| 80 | { |
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| 81 | return (s.mCenter - mCenter).squaredLength() <= |
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| 82 | Math::Sqr(s.mRadius + mRadius); |
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| 83 | } |
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| 84 | /** Returns whether or not this sphere intersects a box. */ |
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| 85 | bool intersects(const AxisAlignedBox& box) const |
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| 86 | { |
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| 87 | return Math::intersects(*this, box); |
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| 88 | } |
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| 89 | /** Returns whether or not this sphere intersects a plane. */ |
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| 90 | bool intersects(const Plane& plane) const |
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| 91 | { |
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| 92 | return Math::intersects(*this, plane); |
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| 93 | } |
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| 94 | /** Returns whether or not this sphere intersects a point. */ |
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| 95 | bool intersects(const Vector3& v) const |
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| 96 | { |
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| 97 | return ((v - mCenter).squaredLength() <= Math::Sqr(mRadius)); |
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| 98 | } |
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| 99 | /** Merges another Sphere into the current sphere */ |
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| 100 | void merge(const Sphere& oth) |
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| 101 | { |
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| 102 | Vector3 diff = oth.getCenter() - mCenter; |
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| 103 | Real lengthSq = diff.squaredLength(); |
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| 104 | Real radiusDiff = oth.getRadius() - mRadius; |
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| 105 | |
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| 106 | // Early-out |
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| 107 | if (Math::Sqr(radiusDiff) >= lengthSq) |
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| 108 | { |
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| 109 | // One fully contains the other |
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| 110 | if (radiusDiff <= 0.0f) |
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| 111 | return; // no change |
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| 112 | else |
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| 113 | { |
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| 114 | mCenter = oth.getCenter(); |
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| 115 | mRadius = oth.getRadius(); |
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| 116 | return; |
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| 117 | } |
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| 118 | } |
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| 119 | |
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| 120 | Real length = Math::Sqrt(lengthSq); |
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| 121 | Real t = (length + radiusDiff) / (2.0f * length); |
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| 122 | mCenter = mCenter + diff * t; |
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| 123 | mRadius = 0.5f * (length + mRadius + oth.getRadius()); |
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| 124 | } |
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| 125 | |
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| 126 | |
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| 127 | }; |
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| 128 | /** @} */ |
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| 129 | /** @} */ |
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| 130 | |
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| 131 | } |
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| 132 | |
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| 133 | #endif |
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| 134 | |
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