[148] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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| 8 | |
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| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 10 | of this software and associated documentation files (the "Software"), to deal |
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| 11 | in the Software without restriction, including without limitation the rights |
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| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 13 | copies of the Software, and to permit persons to whom the Software is |
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| 14 | furnished to do so, subject to the following conditions: |
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| 15 | |
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| 16 | The above copyright notice and this permission notice shall be included in |
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| 17 | all copies or substantial portions of the Software. |
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| 18 | |
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| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 25 | THE SOFTWARE. |
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| 26 | ----------------------------------------------------------------------------- |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef __BorderPanelOverlayElement_H__ |
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| 30 | #define __BorderPanelOverlayElement_H__ |
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| 31 | |
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| 32 | #include "OgrePanelOverlayElement.h" |
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| 33 | |
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| 34 | namespace Ogre { |
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| 35 | /** \addtogroup Core |
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| 36 | * @{ |
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| 37 | */ |
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| 38 | /** \addtogroup Overlays |
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| 39 | * @{ |
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| 40 | */ |
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| 41 | |
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| 42 | class BorderRenderable; |
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| 43 | |
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| 44 | /** A specialisation of the PanelOverlayElement to provide a panel with a border. |
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| 45 | @remarks |
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| 46 | Whilst the standard panel can use a single tiled material, this class allows |
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| 47 | panels with a tileable backdrop plus a border texture. This is handy for large |
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| 48 | panels that are too big to use a single large texture with a border, or |
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| 49 | for multiple different size panels where you want the border a constant width |
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| 50 | but the center to repeat. |
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| 51 | @par |
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| 52 | In addition to the usual PanelOverlayElement properties, this class has a 'border |
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| 53 | material', which specifies the material used for the edges of the panel, |
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| 54 | a border width (which can either be constant all the way around, or specified |
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| 55 | per edge), and the texture coordinates for each of the border sections. |
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| 56 | */ |
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| 57 | class _OgreOverlayExport BorderPanelOverlayElement : public PanelOverlayElement |
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| 58 | { |
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| 59 | friend class BorderRenderable; |
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| 60 | public: |
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| 61 | /** Constructor */ |
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| 62 | BorderPanelOverlayElement(const String& name); |
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| 63 | virtual ~BorderPanelOverlayElement(); |
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| 64 | |
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| 65 | virtual void initialise(void); |
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| 66 | |
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| 67 | const String& getTypeName(void) const; |
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| 68 | /** Sets the size of the border. |
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| 69 | @remarks |
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| 70 | This method sets a constant size for all borders. There are also alternative |
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| 71 | methods which allow you to set border widths for individual edges separately. |
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| 72 | Remember that the dimensions specified here are in relation to the size of |
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| 73 | the screen, so 0.1 is 1/10th of the screen width or height. Also note that because |
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| 74 | most screen resolutions are 1.333:1 width:height ratio that using the same |
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| 75 | border size will look slightly bigger across than up. |
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| 76 | @param size The size of the border as a factor of the screen dimensions ie 0.2 is one-fifth |
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| 77 | of the screen size. |
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| 78 | */ |
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| 79 | void setBorderSize(Real size); |
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| 80 | |
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| 81 | /** Sets the size of the border, with different sizes for vertical and horizontal borders. |
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| 82 | @remarks |
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| 83 | This method sets a size for the side and top / bottom borders separately. |
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| 84 | Remember that the dimensions specified here are in relation to the size of |
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| 85 | the screen, so 0.1 is 1/10th of the screen width or height. Also note that because |
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| 86 | most screen resolutions are 1.333:1 width:height ratio that using the same |
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| 87 | border size will look slightly bigger across than up. |
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| 88 | @param sides The size of the side borders as a factor of the screen dimensions ie 0.2 is one-fifth |
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| 89 | of the screen size. |
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| 90 | @param topAndBottom The size of the top and bottom borders as a factor of the screen dimensions. |
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| 91 | */ |
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| 92 | void setBorderSize(Real sides, Real topAndBottom); |
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| 93 | |
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| 94 | /** Sets the size of the border separately for all borders. |
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| 95 | @remarks |
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| 96 | This method sets a size all borders separately. |
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| 97 | Remember that the dimensions specified here are in relation to the size of |
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| 98 | the screen, so 0.1 is 1/10th of the screen width or height. Also note that because |
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| 99 | most screen resolutions are 1.333:1 width:height ratio that using the same |
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| 100 | border size will look slightly bigger across than up. |
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| 101 | @param left The size of the left border as a factor of the screen dimensions ie 0.2 is one-fifth |
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| 102 | of the screen size. |
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| 103 | @param right The size of the left border as a factor of the screen dimensions. |
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| 104 | @param top The size of the top border as a factor of the screen dimensions. |
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| 105 | @param bottom The size of the bottom border as a factor of the screen dimensions. |
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| 106 | */ |
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| 107 | void setBorderSize(Real left, Real right, Real top, Real bottom); |
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| 108 | |
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| 109 | /** Gets the size of the left border. */ |
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| 110 | Real getLeftBorderSize(void) const; |
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| 111 | /** Gets the size of the right border. */ |
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| 112 | Real getRightBorderSize(void) const; |
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| 113 | /** Gets the size of the top border. */ |
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| 114 | Real getTopBorderSize(void) const; |
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| 115 | /** Gets the size of the bottom border. */ |
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| 116 | Real getBottomBorderSize(void) const; |
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| 117 | |
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| 118 | /** Sets the texture coordinates for the left edge of the border. |
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| 119 | @remarks |
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| 120 | The border panel uses 8 panels for the border (9 including the center). |
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| 121 | Imagine a table with 3 rows and 3 columns. The corners are always the same size, |
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| 122 | but the edges stretch depending on how big the panel is. Those who have done |
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| 123 | resizable HTML tables will be familiar with this approach. |
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| 124 | @par |
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| 125 | We only require 2 sets of uv coordinates, one for the top-left and one for the |
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| 126 | bottom-right of the panel, since it is assumed the sections are aligned on the texture. |
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| 127 | */ |
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| 128 | void setLeftBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 129 | /** Sets the texture coordinates for the right edge of the border. |
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| 130 | @remarks See setLeftBorderUV. |
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| 131 | */ |
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| 132 | void setRightBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 133 | /** Sets the texture coordinates for the top edge of the border. |
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| 134 | @remarks See setLeftBorderUV. |
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| 135 | */ |
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| 136 | void setTopBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 137 | /** Sets the texture coordinates for the bottom edge of the border. |
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| 138 | @remarks See setLeftBorderUV. |
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| 139 | */ |
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| 140 | void setBottomBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 141 | /** Sets the texture coordinates for the top-left corner of the border. |
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| 142 | @remarks See setLeftBorderUV. |
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| 143 | */ |
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| 144 | void setTopLeftBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 145 | /** Sets the texture coordinates for the top-right corner of the border. |
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| 146 | @remarks See setLeftBorderUV. |
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| 147 | */ |
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| 148 | void setTopRightBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 149 | /** Sets the texture coordinates for the bottom-left corner of the border. |
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| 150 | @remarks See setLeftBorderUV. |
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| 151 | */ |
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| 152 | void setBottomLeftBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 153 | /** Sets the texture coordinates for the bottom-right corner of the border. |
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| 154 | @remarks See setLeftBorderUV. |
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| 155 | */ |
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| 156 | void setBottomRightBorderUV(Real u1, Real v1, Real u2, Real v2); |
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| 157 | |
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| 158 | String getLeftBorderUVString() const; |
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| 159 | String getRightBorderUVString() const; |
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| 160 | String getTopBorderUVString() const; |
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| 161 | String getBottomBorderUVString() const; |
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| 162 | String getTopLeftBorderUVString() const; |
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| 163 | String getTopRightBorderUVString() const; |
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| 164 | String getBottomLeftBorderUVString() const; |
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| 165 | String getBottomRightBorderUVString() const; |
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| 166 | |
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| 167 | |
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| 168 | |
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| 169 | |
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| 170 | /** Sets the name of the material to use for the borders. */ |
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| 171 | void setBorderMaterialName(const String& name); |
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| 172 | /** Gets the name of the material to use for the borders. */ |
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| 173 | const String& getBorderMaterialName(void) const; |
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| 174 | |
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| 175 | /** @copydoc OverlayContainer::_updateRenderQueue */ |
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| 176 | void _updateRenderQueue(RenderQueue* queue); |
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| 177 | /// @copydoc OverlayElement::visitRenderables |
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| 178 | void visitRenderables(Renderable::Visitor* visitor, |
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| 179 | bool debugRenderables = false); |
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| 180 | |
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| 181 | /** @copydoc OverlayElement::setMetricsMode */ |
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| 182 | void setMetricsMode(GuiMetricsMode gmm); |
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| 183 | |
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| 184 | /** @copydoc OverlayElement::_update */ |
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| 185 | void _update(void); |
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| 186 | |
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| 187 | |
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| 188 | /** Command object for specifying border sizes (see ParamCommand).*/ |
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| 189 | class _OgrePrivate CmdBorderSize : public ParamCommand |
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| 190 | { |
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| 191 | public: |
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| 192 | String doGet(const void* target) const; |
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| 193 | void doSet(void* target, const String& val); |
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| 194 | }; |
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| 195 | /** Command object for specifying the Material for the border (see ParamCommand).*/ |
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| 196 | class _OgrePrivate CmdBorderMaterial : public ParamCommand |
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| 197 | { |
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| 198 | public: |
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| 199 | String doGet(const void* target) const; |
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| 200 | void doSet(void* target, const String& val); |
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| 201 | }; |
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| 202 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 203 | class _OgrePrivate CmdBorderLeftUV : public ParamCommand |
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| 204 | { |
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| 205 | public: |
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| 206 | String doGet(const void* target) const; |
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| 207 | void doSet(void* target, const String& val); |
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| 208 | }; |
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| 209 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 210 | class _OgrePrivate CmdBorderTopUV : public ParamCommand |
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| 211 | { |
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| 212 | public: |
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| 213 | String doGet(const void* target) const; |
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| 214 | void doSet(void* target, const String& val); |
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| 215 | }; |
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| 216 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 217 | class _OgrePrivate CmdBorderRightUV : public ParamCommand |
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| 218 | { |
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| 219 | public: |
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| 220 | String doGet(const void* target) const; |
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| 221 | void doSet(void* target, const String& val); |
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| 222 | }; |
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| 223 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 224 | class _OgrePrivate CmdBorderBottomUV : public ParamCommand |
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| 225 | { |
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| 226 | public: |
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| 227 | String doGet(const void* target) const; |
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| 228 | void doSet(void* target, const String& val); |
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| 229 | }; |
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| 230 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 231 | class _OgrePrivate CmdBorderTopLeftUV : public ParamCommand |
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| 232 | { |
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| 233 | public: |
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| 234 | String doGet(const void* target) const; |
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| 235 | void doSet(void* target, const String& val); |
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| 236 | }; |
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| 237 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 238 | class _OgrePrivate CmdBorderBottomLeftUV : public ParamCommand |
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| 239 | { |
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| 240 | public: |
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| 241 | String doGet(const void* target) const; |
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| 242 | void doSet(void* target, const String& val); |
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| 243 | }; |
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| 244 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 245 | class _OgrePrivate CmdBorderBottomRightUV : public ParamCommand |
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| 246 | { |
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| 247 | public: |
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| 248 | String doGet(const void* target) const; |
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| 249 | void doSet(void* target, const String& val); |
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| 250 | }; |
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| 251 | /** Command object for specifying texture coordinates for the border (see ParamCommand).*/ |
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| 252 | class _OgrePrivate CmdBorderTopRightUV : public ParamCommand |
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| 253 | { |
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| 254 | public: |
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| 255 | String doGet(const void* target) const; |
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| 256 | void doSet(void* target, const String& val); |
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| 257 | }; |
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| 258 | protected: |
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| 259 | Real mLeftBorderSize; |
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| 260 | Real mRightBorderSize; |
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| 261 | Real mTopBorderSize; |
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| 262 | Real mBottomBorderSize; |
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| 263 | struct CellUV { |
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| 264 | Real u1, v1, u2, v2; |
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| 265 | }; |
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| 266 | CellUV mBorderUV[8]; |
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| 267 | |
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| 268 | ushort mPixelLeftBorderSize; |
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| 269 | ushort mPixelRightBorderSize; |
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| 270 | ushort mPixelTopBorderSize; |
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| 271 | ushort mPixelBottomBorderSize; |
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| 272 | |
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| 273 | String mBorderMaterialName; |
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| 274 | MaterialPtr mBorderMaterial; |
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| 275 | |
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| 276 | /// Render operation for the border area |
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| 277 | RenderOperation mRenderOp2; |
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| 278 | |
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| 279 | static String msTypeName; |
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| 280 | |
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| 281 | /// internal method for setting up geometry, called by OverlayElement::update |
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| 282 | void updatePositionGeometry(void); |
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| 283 | /// internal method for setting up geometry, called by OverlayElement::update |
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| 284 | void updateTextureGeometry(void); |
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| 285 | /// Internal method for setting up parameters |
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| 286 | void addBaseParameters(void); |
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| 287 | |
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| 288 | enum BorderCellIndex { |
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| 289 | BCELL_TOP_LEFT = 0, |
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| 290 | BCELL_TOP = 1, |
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| 291 | BCELL_TOP_RIGHT = 2, |
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| 292 | BCELL_LEFT = 3, |
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| 293 | BCELL_RIGHT = 4, |
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| 294 | BCELL_BOTTOM_LEFT = 5, |
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| 295 | BCELL_BOTTOM = 6, |
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| 296 | BCELL_BOTTOM_RIGHT = 7 |
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| 297 | }; |
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| 298 | String getCellUVString(BorderCellIndex idx) const; |
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| 299 | |
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| 300 | // Command objects |
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| 301 | static CmdBorderSize msCmdBorderSize; |
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| 302 | static CmdBorderMaterial msCmdBorderMaterial; |
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| 303 | static CmdBorderLeftUV msCmdBorderLeftUV; |
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| 304 | static CmdBorderTopUV msCmdBorderTopUV; |
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| 305 | static CmdBorderBottomUV msCmdBorderBottomUV; |
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| 306 | static CmdBorderRightUV msCmdBorderRightUV; |
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| 307 | static CmdBorderTopLeftUV msCmdBorderTopLeftUV; |
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| 308 | static CmdBorderBottomLeftUV msCmdBorderBottomLeftUV; |
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| 309 | static CmdBorderTopRightUV msCmdBorderTopRightUV; |
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| 310 | static CmdBorderBottomRightUV msCmdBorderBottomRightUV; |
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| 311 | |
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| 312 | BorderRenderable* mBorderRenderable; |
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| 313 | }; |
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| 314 | |
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| 315 | /** Class for rendering the border of a BorderPanelOverlayElement. |
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| 316 | @remarks |
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| 317 | We need this because we have to render twice, once with the inner panel's repeating |
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| 318 | material (handled by superclass) and once for the border's separate material. |
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| 319 | */ |
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| 320 | class _OgreOverlayExport BorderRenderable : public Renderable, public OverlayAlloc |
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| 321 | { |
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| 322 | protected: |
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| 323 | BorderPanelOverlayElement* mParent; |
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| 324 | public: |
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| 325 | /** Constructed with pointers to parent. */ |
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| 326 | BorderRenderable(BorderPanelOverlayElement* parent) : mParent(parent) |
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| 327 | { |
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| 328 | mUseIdentityProjection = true; |
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| 329 | mUseIdentityView = true; |
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| 330 | } |
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| 331 | const MaterialPtr& getMaterial(void) const { return mParent->mBorderMaterial; } |
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| 332 | void getRenderOperation(RenderOperation& op) { op = mParent->mRenderOp2; } |
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| 333 | void getWorldTransforms(Matrix4* xform) const { mParent->getWorldTransforms(xform); } |
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| 334 | unsigned short getNumWorldTransforms(void) const { return 1; } |
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| 335 | Real getSquaredViewDepth(const Camera* cam) const { return mParent->getSquaredViewDepth(cam); } |
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| 336 | const LightList& getLights(void) const |
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| 337 | { |
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| 338 | // N/A, panels are not lit |
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| 339 | static LightList ll; |
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| 340 | return ll; |
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| 341 | } |
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| 342 | bool getPolygonModeOverrideable(void) const |
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| 343 | { |
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| 344 | return mParent->getPolygonModeOverrideable(); |
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| 345 | } |
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| 346 | }; |
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| 347 | /** @} */ |
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| 348 | /** @} */ |
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| 349 | |
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| 350 | } // namespace Ogre |
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| 351 | |
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| 352 | #endif // __BorderPanelOverlayElement_H__ |
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