[148] | 1 | /* |
---|
| 2 | ----------------------------------------------------------------------------- |
---|
| 3 | This source file is part of OGRE |
---|
| 4 | (Object-oriented Graphics Rendering Engine) |
---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
---|
| 6 | |
---|
| 7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
---|
| 8 | |
---|
| 9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
---|
| 10 | of this software and associated documentation files (the "Software"), to deal |
---|
| 11 | in the Software without restriction, including without limitation the rights |
---|
| 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
---|
| 13 | copies of the Software, and to permit persons to whom the Software is |
---|
| 14 | furnished to do so, subject to the following conditions: |
---|
| 15 | |
---|
| 16 | The above copyright notice and this permission notice shall be included in |
---|
| 17 | all copies or substantial portions of the Software. |
---|
| 18 | |
---|
| 19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
---|
| 20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
---|
| 21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
---|
| 22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
---|
| 23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
---|
| 24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
---|
| 25 | THE SOFTWARE. |
---|
| 26 | ----------------------------------------------------------------------------- |
---|
| 27 | */ |
---|
| 28 | #ifndef __OverlayManager_H__ |
---|
| 29 | #define __OverlayManager_H__ |
---|
| 30 | |
---|
| 31 | #include "OgreOverlayPrerequisites.h" |
---|
| 32 | #include "OgreSingleton.h" |
---|
| 33 | #include "OgreStringVector.h" |
---|
| 34 | #include "OgreOverlay.h" |
---|
| 35 | #include "OgreScriptLoader.h" |
---|
| 36 | #include "OgreFrustum.h" |
---|
| 37 | |
---|
| 38 | namespace Ogre { |
---|
| 39 | |
---|
| 40 | /** \addtogroup Core |
---|
| 41 | * @{ |
---|
| 42 | */ |
---|
| 43 | /** \addtogroup Overlays |
---|
| 44 | * @{ |
---|
| 45 | */ |
---|
| 46 | /** Manages Overlay objects, parsing them from .overlay files and |
---|
| 47 | storing a lookup library of them. Also manages the creation of |
---|
| 48 | OverlayContainers and OverlayElements, used for non-interactive 2D |
---|
| 49 | elements such as HUDs. |
---|
| 50 | */ |
---|
| 51 | class _OgreOverlayExport OverlayManager : public Singleton<OverlayManager>, public ScriptLoader, public OverlayAlloc |
---|
| 52 | { |
---|
| 53 | public: |
---|
| 54 | typedef map<String, Overlay*>::type OverlayMap; |
---|
| 55 | typedef map<String, OverlayElement*>::type ElementMap; |
---|
| 56 | typedef map<String, OverlayElementFactory*>::type FactoryMap; |
---|
| 57 | protected: |
---|
| 58 | OverlayMap mOverlayMap; |
---|
| 59 | StringVector mScriptPatterns; |
---|
| 60 | |
---|
| 61 | void parseNewElement( DataStreamPtr& chunk, String& elemType, String& elemName, |
---|
| 62 | bool isContainer, Overlay* pOverlay, bool isTemplate, String templateName = String(""), OverlayContainer* container = 0); |
---|
| 63 | void parseAttrib( const String& line, Overlay* pOverlay); |
---|
| 64 | void parseElementAttrib( const String& line, Overlay* pOverlay, OverlayElement* pElement ); |
---|
| 65 | void skipToNextCloseBrace(DataStreamPtr& chunk); |
---|
| 66 | void skipToNextOpenBrace(DataStreamPtr& chunk); |
---|
| 67 | |
---|
| 68 | int mLastViewportWidth, mLastViewportHeight; |
---|
| 69 | bool mViewportDimensionsChanged; |
---|
| 70 | OrientationMode mLastViewportOrientationMode; |
---|
| 71 | |
---|
| 72 | bool parseChildren( DataStreamPtr& chunk, const String& line, |
---|
| 73 | Overlay* pOverlay, bool isTemplate, OverlayContainer* parent = NULL); |
---|
| 74 | |
---|
| 75 | FactoryMap mFactories; |
---|
| 76 | |
---|
| 77 | ElementMap mInstances; |
---|
| 78 | ElementMap mTemplates; |
---|
| 79 | |
---|
| 80 | typedef set<String>::type LoadedScripts; |
---|
| 81 | LoadedScripts mLoadedScripts; |
---|
| 82 | |
---|
| 83 | |
---|
| 84 | |
---|
| 85 | |
---|
| 86 | ElementMap& getElementMap(bool isTemplate); |
---|
| 87 | |
---|
| 88 | OverlayElement* createOverlayElementImpl(const String& typeName, const String& instanceName, ElementMap& elementMap); |
---|
| 89 | |
---|
| 90 | OverlayElement* getOverlayElementImpl(const String& name, ElementMap& elementMap); |
---|
| 91 | |
---|
| 92 | bool hasOverlayElementImpl(const String& name, ElementMap& elementMap); |
---|
| 93 | |
---|
| 94 | void destroyOverlayElementImpl(const String& instanceName, ElementMap& elementMap); |
---|
| 95 | |
---|
| 96 | void destroyOverlayElementImpl(OverlayElement* pInstance, ElementMap& elementMap); |
---|
| 97 | |
---|
| 98 | void destroyAllOverlayElementsImpl(ElementMap& elementMap); |
---|
| 99 | |
---|
| 100 | public: |
---|
| 101 | OverlayManager(); |
---|
| 102 | virtual ~OverlayManager(); |
---|
| 103 | |
---|
| 104 | /// @copydoc ScriptLoader::getScriptPatterns |
---|
| 105 | const StringVector& getScriptPatterns(void) const; |
---|
| 106 | /// @copydoc ScriptLoader::parseScript |
---|
| 107 | void parseScript(DataStreamPtr& stream, const String& groupName); |
---|
| 108 | /// @copydoc ScriptLoader::getLoadingOrder |
---|
| 109 | Real getLoadingOrder(void) const; |
---|
| 110 | |
---|
| 111 | /** Create a new Overlay. */ |
---|
| 112 | Overlay* create(const String& name); |
---|
| 113 | /** Retrieve an Overlay by name |
---|
| 114 | @return A pointer to the Overlay, or 0 if not found |
---|
| 115 | */ |
---|
| 116 | Overlay* getByName(const String& name); |
---|
| 117 | /** Destroys an existing overlay by name */ |
---|
| 118 | void destroy(const String& name); |
---|
| 119 | /** Destroys an existing overlay */ |
---|
| 120 | void destroy(Overlay* overlay); |
---|
| 121 | /** Destroys all existing overlays */ |
---|
| 122 | void destroyAll(void); |
---|
| 123 | typedef MapIterator<OverlayMap> OverlayMapIterator; |
---|
| 124 | OverlayMapIterator getOverlayIterator(void); |
---|
| 125 | |
---|
| 126 | /** Internal method for queueing the visible overlays for rendering. */ |
---|
| 127 | void _queueOverlaysForRendering(Camera* cam, RenderQueue* pQueue, Viewport *vp); |
---|
| 128 | |
---|
| 129 | /** Method for determining if the viewport has changed dimensions. |
---|
| 130 | @remarks This is used by pixel-based OverlayElements to work out if they need to |
---|
| 131 | recalculate their sizes. |
---|
| 132 | */ |
---|
| 133 | bool hasViewportChanged(void) const; |
---|
| 134 | |
---|
| 135 | /** Gets the height of the destination viewport in pixels. */ |
---|
| 136 | int getViewportHeight(void) const; |
---|
| 137 | |
---|
| 138 | /** Gets the width of the destination viewport in pixels. */ |
---|
| 139 | int getViewportWidth(void) const; |
---|
| 140 | Real getViewportAspectRatio(void) const; |
---|
| 141 | |
---|
| 142 | /** Gets the orientation mode of the destination viewport. */ |
---|
| 143 | OrientationMode getViewportOrientationMode(void) const; |
---|
| 144 | |
---|
| 145 | /** Creates a new OverlayElement of the type requested. |
---|
| 146 | @remarks |
---|
| 147 | The type of element to create is passed in as a string because this |
---|
| 148 | allows plugins to register new types of component. |
---|
| 149 | @param typeName The type of element to create. |
---|
| 150 | @param instanceName The name to give the new instance. |
---|
| 151 | */ |
---|
| 152 | OverlayElement* createOverlayElement(const String& typeName, const String& instanceName, bool isTemplate = false); |
---|
| 153 | |
---|
| 154 | /** Gets a reference to an existing element. */ |
---|
| 155 | OverlayElement* getOverlayElement(const String& name, bool isTemplate = false); |
---|
| 156 | |
---|
| 157 | /** Tests if an element exists. */ |
---|
| 158 | bool hasOverlayElement(const String& name, bool isTemplate = false); |
---|
| 159 | |
---|
| 160 | /** Destroys a OverlayElement. |
---|
| 161 | @remarks |
---|
| 162 | Make sure you're not still using this in an Overlay. If in |
---|
| 163 | doubt, let OGRE destroy elements on shutdown. |
---|
| 164 | */ |
---|
| 165 | void destroyOverlayElement(const String& instanceName, bool isTemplate = false); |
---|
| 166 | |
---|
| 167 | /** Destroys a OverlayElement. |
---|
| 168 | @remarks |
---|
| 169 | Make sure you're not still using this in an Overlay. If in |
---|
| 170 | doubt, let OGRE destroy elements on shutdown. |
---|
| 171 | */ |
---|
| 172 | void destroyOverlayElement(OverlayElement* pInstance, bool isTemplate = false); |
---|
| 173 | |
---|
| 174 | /** Destroys all the OverlayElement created so far. |
---|
| 175 | @remarks |
---|
| 176 | Best to leave this to the engine to call internally, there |
---|
| 177 | should rarely be a need to call it yourself. |
---|
| 178 | */ |
---|
| 179 | void destroyAllOverlayElements(bool isTemplate = false); |
---|
| 180 | |
---|
| 181 | /** Registers a new OverlayElementFactory with this manager. |
---|
| 182 | @remarks |
---|
| 183 | Should be used by plugins or other apps wishing to provide |
---|
| 184 | a new OverlayElement subclass. |
---|
| 185 | */ |
---|
| 186 | void addOverlayElementFactory(OverlayElementFactory* elemFactory); |
---|
| 187 | |
---|
| 188 | /** Get const access to the list of registered OverlayElement factories. */ |
---|
| 189 | const FactoryMap& getOverlayElementFactoryMap() const { |
---|
| 190 | return mFactories; |
---|
| 191 | } |
---|
| 192 | |
---|
| 193 | OverlayElement* createOverlayElementFromTemplate(const String& templateName, const String& typeName, const String& instanceName, bool isTemplate = false); |
---|
| 194 | /** |
---|
| 195 | * @remarks |
---|
| 196 | * Creates a new OverlayElement object from the specified template name. The new |
---|
| 197 | * object's name, and all of it's children, will be instanceName/orignalName. |
---|
| 198 | */ |
---|
| 199 | OverlayElement* cloneOverlayElementFromTemplate(const String& templateName, const String& instanceName); |
---|
| 200 | |
---|
| 201 | OverlayElement* createOverlayElementFromFactory(const String& typeName, const String& instanceName); |
---|
| 202 | |
---|
| 203 | typedef MapIterator<ElementMap> TemplateIterator; |
---|
| 204 | /** Returns an iterator over all templates in this manager.*/ |
---|
| 205 | TemplateIterator getTemplateIterator () |
---|
| 206 | { |
---|
| 207 | return TemplateIterator (mTemplates.begin (), mTemplates.end ()) ; |
---|
| 208 | } |
---|
| 209 | /* Returns whether the Element with the given name is a Template */ |
---|
| 210 | bool isTemplate (String strName) const { |
---|
| 211 | return (mTemplates.find (strName) != mTemplates.end()) ; |
---|
| 212 | } |
---|
| 213 | |
---|
| 214 | |
---|
| 215 | /** Override standard Singleton retrieval. |
---|
| 216 | @remarks |
---|
| 217 | Why do we do this? Well, it's because the Singleton |
---|
| 218 | implementation is in a .h file, which means it gets compiled |
---|
| 219 | into anybody who includes it. This is needed for the |
---|
| 220 | Singleton template to work, but we actually only want it |
---|
| 221 | compiled into the implementation of the class based on the |
---|
| 222 | Singleton, not all of them. If we don't change this, we get |
---|
| 223 | link errors when trying to use the Singleton-based class from |
---|
| 224 | an outside dll. |
---|
| 225 | @par |
---|
| 226 | This method just delegates to the template version anyway, |
---|
| 227 | but the implementation stays in this single compilation unit, |
---|
| 228 | preventing link errors. |
---|
| 229 | */ |
---|
| 230 | static OverlayManager& getSingleton(void); |
---|
| 231 | /** Override standard Singleton retrieval. |
---|
| 232 | @remarks |
---|
| 233 | Why do we do this? Well, it's because the Singleton |
---|
| 234 | implementation is in a .h file, which means it gets compiled |
---|
| 235 | into anybody who includes it. This is needed for the |
---|
| 236 | Singleton template to work, but we actually only want it |
---|
| 237 | compiled into the implementation of the class based on the |
---|
| 238 | Singleton, not all of them. If we don't change this, we get |
---|
| 239 | link errors when trying to use the Singleton-based class from |
---|
| 240 | an outside dll. |
---|
| 241 | @par |
---|
| 242 | This method just delegates to the template version anyway, |
---|
| 243 | but the implementation stays in this single compilation unit, |
---|
| 244 | preventing link errors. |
---|
| 245 | */ |
---|
| 246 | static OverlayManager* getSingletonPtr(void); |
---|
| 247 | }; |
---|
| 248 | |
---|
| 249 | |
---|
| 250 | /** @} */ |
---|
| 251 | /** @} */ |
---|
| 252 | |
---|
| 253 | } |
---|
| 254 | |
---|
| 255 | |
---|
| 256 | #endif |
---|