1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2013 Torus Knot Software Ltd |
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8 | |
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9 | Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | of this software and associated documentation files (the "Software"), to deal |
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11 | in the Software without restriction, including without limitation the rights |
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12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | copies of the Software, and to permit persons to whom the Software is |
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14 | furnished to do so, subject to the following conditions: |
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15 | |
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16 | The above copyright notice and this permission notice shall be included in |
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17 | all copies or substantial portions of the Software. |
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18 | |
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19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | THE SOFTWARE. |
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26 | ----------------------------------------------------------------------------- |
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27 | */ |
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28 | |
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29 | #ifndef __PanelOverlayElement_H__ |
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30 | #define __PanelOverlayElement_H__ |
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31 | |
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32 | #include "OgreOverlayContainer.h" |
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33 | |
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34 | namespace Ogre { |
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35 | |
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36 | |
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37 | /** \addtogroup Core |
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38 | * @{ |
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39 | */ |
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40 | /** \addtogroup Overlays |
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41 | * @{ |
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42 | */ |
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43 | /** OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements. |
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44 | @remarks |
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45 | This class subclasses OverlayContainer because it can contain other elements. Like other |
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46 | containers, if hidden it's contents are also hidden, if moved it's contents also move etc. |
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47 | The panel itself is a 2D rectangle which is either completely transparent, or is rendered |
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48 | with a single material. The texture(s) on the panel can be tiled depending on your requirements. |
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49 | @par |
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50 | This component is suitable for backgrounds and grouping other elements. Note that because |
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51 | it has a single repeating material it cannot have a discrete border (unless the texture has one and |
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52 | the texture is tiled only once). For a bordered panel, see it's subclass BorderPanelOverlayElement. |
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53 | @par |
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54 | Note that the material can have all the usual effects applied to it like multiple texture |
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55 | layers, scrolling / animated textures etc. For multiple texture layers, you have to set |
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56 | the tiling level for each layer. |
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57 | */ |
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58 | class _OgreOverlayExport PanelOverlayElement : public OverlayContainer |
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59 | { |
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60 | public: |
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61 | /** Constructor. */ |
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62 | PanelOverlayElement(const String& name); |
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63 | virtual ~PanelOverlayElement(); |
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64 | |
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65 | /** Initialise */ |
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66 | virtual void initialise(void); |
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67 | |
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68 | /** Sets the number of times textures should repeat. |
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69 | @param x The number of times the texture should repeat horizontally |
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70 | @param y The number of times the texture should repeat vertically |
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71 | @param layer The texture layer to specify (only needs to be altered if |
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72 | you're using a multi-texture layer material) |
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73 | */ |
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74 | void setTiling(Real x, Real y, ushort layer = 0); |
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75 | |
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76 | Real getTileX(ushort layer = 0) const; |
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77 | /** Gets the number of times the texture should repeat vertically. |
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78 | @param layer The texture layer to specify (only needs to be altered if |
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79 | you're using a multi-texture layer material) |
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80 | */ |
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81 | Real getTileY(ushort layer = 0) const; |
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82 | |
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83 | /** Sets the texture coordinates for the panel. */ |
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84 | void setUV(Real u1, Real v1, Real u2, Real v2); |
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85 | |
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86 | /** Get the uv coordinates for the panel*/ |
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87 | void getUV(Real& u1, Real& v1, Real& u2, Real& v2) const; |
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88 | |
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89 | /** Sets whether this panel is transparent (used only as a grouping level), or |
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90 | if it is actually rendered. |
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91 | */ |
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92 | void setTransparent(bool isTransparent); |
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93 | |
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94 | /** Returns whether this panel is transparent. */ |
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95 | bool isTransparent(void) const; |
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96 | |
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97 | /** See OverlayElement. */ |
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98 | virtual const String& getTypeName(void) const; |
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99 | /** See Renderable. */ |
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100 | void getRenderOperation(RenderOperation& op); |
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101 | /** Overridden from OverlayElement */ |
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102 | void setMaterialName(const String& matName); |
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103 | /** Overridden from OverlayContainer */ |
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104 | void _updateRenderQueue(RenderQueue* queue); |
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105 | |
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106 | |
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107 | /** Command object for specifying tiling (see ParamCommand).*/ |
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108 | class _OgrePrivate CmdTiling : public ParamCommand |
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109 | { |
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110 | public: |
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111 | String doGet(const void* target) const; |
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112 | void doSet(void* target, const String& val); |
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113 | }; |
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114 | /** Command object for specifying transparency (see ParamCommand).*/ |
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115 | class _OgrePrivate CmdTransparent : public ParamCommand |
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116 | { |
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117 | public: |
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118 | String doGet(const void* target) const; |
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119 | void doSet(void* target, const String& val); |
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120 | }; |
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121 | /** Command object for specifying UV coordinates (see ParamCommand).*/ |
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122 | class _OgrePrivate CmdUVCoords : public ParamCommand |
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123 | { |
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124 | public: |
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125 | String doGet(const void* target) const; |
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126 | void doSet(void* target, const String& val); |
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127 | }; |
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128 | protected: |
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129 | /// Flag indicating if this panel should be visual or just group things |
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130 | bool mTransparent; |
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131 | // Texture tiling |
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132 | Real mTileX[OGRE_MAX_TEXTURE_LAYERS]; |
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133 | Real mTileY[OGRE_MAX_TEXTURE_LAYERS]; |
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134 | size_t mNumTexCoordsInBuffer; |
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135 | Real mU1, mV1, mU2, mV2; |
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136 | |
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137 | RenderOperation mRenderOp; |
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138 | |
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139 | /// Internal method for setting up geometry, called by OverlayElement::update |
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140 | virtual void updatePositionGeometry(void); |
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141 | |
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142 | /// Called to update the texture coords when layers change |
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143 | virtual void updateTextureGeometry(void); |
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144 | |
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145 | /// Method for setting up base parameters for this class |
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146 | void addBaseParameters(void); |
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147 | |
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148 | static String msTypeName; |
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149 | |
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150 | // Command objects |
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151 | static CmdTiling msCmdTiling; |
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152 | static CmdTransparent msCmdTransparent; |
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153 | static CmdUVCoords msCmdUVCoords; |
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154 | |
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155 | }; |
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156 | /** @} */ |
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157 | /** @} */ |
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158 | |
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159 | } |
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160 | |
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161 | #endif |
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