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source: downloads/ogre_src_v1-9-0/OgreMain/include/WIN32/OgreConfigDialogImp.h @ 156

Last change on this file since 156 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 3.3 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __Win32ConfigDialog_H__
29#define __Win32ConfigDialog_H__
30
31#include "../OgrePrerequisites.h"
32
33#define WIN32_LEAN_AND_MEAN
34#if !defined(NOMINMAX) && defined(_MSC_VER)
35#       define NOMINMAX // required to stop windows.h messing up std::min
36#endif
37#include <windows.h>
38
39namespace Ogre
40{
41        /** \addtogroup Core
42        *  @{
43        */
44        /** \addtogroup General
45        *  @{
46        */
47
48        /** Defines the behaviour of an automatic renderer configuration dialog.
49        @remarks
50                OGRE comes with it's own renderer configuration dialog, which
51                applications can use to easily allow the user to configure the
52                settings appropriate to their machine. This class defines the
53                interface to this standard dialog. Because dialogs are inherently
54                tied to a particular platform's windowing system, there will be a
55                different subclass for each platform.
56        @author
57                Steven J. Streeting
58        */
59        class _OgreExport ConfigDialog : public UtilityAlloc
60    {
61    public:
62        ConfigDialog();
63                ~ConfigDialog();
64       
65                /** Displays the dialog.
66                @remarks
67                        This method displays the dialog and from then on the dialog
68                        interacts with the user independently. The dialog will be
69                        calling the relevant OGRE rendering systems to query them for
70                        options and to set the options the user selects. The method
71                        returns when the user closes the dialog.
72                @returns
73                        If the user accepted the dialog, <b>true</b> is returned.
74                @par
75                        If the user cancelled the dialog (indicating the application
76                        should probably terminate), <b>false</b> is returned.
77                @see
78                        RenderSystem
79                */
80        bool display();
81
82    protected:
83        /** Callback to process window events */
84#if OGRE_ARCHITECTURE_64 == OGRE_ARCH_TYPE
85        static INT_PTR CALLBACK DlgProc(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam);
86#else
87        static BOOL CALLBACK DlgProc(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam);
88#endif
89                RenderSystem* mSelectedRenderSystem;
90        HINSTANCE mHInstance; // HInstance of application, for dialog
91    };
92        /** @} */
93        /** @} */
94}
95#endif
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