[21] | 1 | <ogreode> |
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| 2 | <ragdoll name="zombie" meshName="zombie_small.mesh"> |
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| 3 | |
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| 4 | <!-- Set up the default settings --> |
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| 5 | <defaults> |
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| 6 | <settings geometry="capsule" joint="ball" collapse="none" mass="50" radius="0.25"> |
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| 7 | <damping angular="0.1" linear="0.1" /> |
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| 8 | <axis number="1" x="1" y="0" z="0" /> |
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| 9 | <axis number="2" x="0" y="1" z="0" /> |
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| 10 | </settings> |
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| 11 | </defaults> |
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| 12 | |
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| 13 | <!-- Set up some specific settings, if no value's provided then the value that was last set for that parameter --> |
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| 14 | <bone name="Torso"> |
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| 15 | <settings geometry="box" joint="fixed" /> |
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| 16 | </bone> |
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| 17 | |
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| 18 | <bone name="Shoulders" /> |
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| 19 | |
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| 20 | <bone name="Neck"> |
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| 21 | <settings joint="universal"> |
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| 22 | <axis number="1" x="0" y="1" z="0"> |
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| 23 | <stop low="-1.57" high="1.57" /> |
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| 24 | </axis> |
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| 25 | <axis number="2" x="1" y="0" z="0"> |
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| 26 | <stop low="-1.0" high="0.8" /> |
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| 27 | </axis> |
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| 28 | </settings> |
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| 29 | </bone> |
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| 30 | |
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| 31 | <bone name="LeftAnkle"> |
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| 32 | <settings joint="hinge"> |
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| 33 | <axis number="1" x="1" y="0" z="0"> |
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| 34 | <stop low="-1.57" high="0.8" /> |
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| 35 | </axis> |
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| 36 | </settings> |
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| 37 | </bone> |
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| 38 | |
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| 39 | <bone name="RightAnkle" /> |
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| 40 | |
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| 41 | <bone name="LeftElbow"> |
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| 42 | <settings geometry="capsule"> |
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| 43 | <axis number="1"> |
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| 44 | <stop low="0.0" high="2.0" /> |
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| 45 | </axis> |
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| 46 | </settings> |
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| 47 | </bone> |
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| 48 | |
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| 49 | <bone name="RightElbow" /> |
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| 50 | |
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| 51 | <bone name="LeftKnee"> |
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| 52 | <settings> |
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| 53 | <axis number="1"> |
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| 54 | <stop low="-1.57" high="0.0" /> |
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| 55 | </axis> |
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| 56 | </settings> |
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| 57 | </bone> |
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| 58 | |
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| 59 | <bone name="RightKnee" /> |
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| 60 | |
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| 61 | <bone name="RightHip"> |
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| 62 | <settings joint="universal"> |
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| 63 | <axis number="1" x="1" y="0" z="0"> |
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| 64 | <stop low="-0.8" high="0.8" /> |
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| 65 | </axis> |
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| 66 | <axis number="2" x="0" y="0" z="1"> |
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| 67 | <stop low="0.0" high="0.8" /> |
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| 68 | </axis> |
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| 69 | </settings> |
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| 70 | </bone> |
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| 71 | |
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| 72 | <bone name="LeftHip"> |
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| 73 | <settings> |
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| 74 | <axis number="2" x="0" y="0" z="-1" /> |
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| 75 | </settings> |
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| 76 | </bone> |
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| 77 | |
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| 78 | <bone name="RightShoulder"> |
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| 79 | <settings> |
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| 80 | <axis number="1"> |
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| 81 | <stop low="-1.57" high="3.1416" /> |
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| 82 | </axis> |
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| 83 | <axis number="2" z="1"> |
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| 84 | <stop low="0" high="1.57" /> |
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| 85 | </axis> |
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| 86 | </settings> |
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| 87 | </bone> |
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| 88 | |
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| 89 | <bone name="LeftShoulder"> |
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| 90 | <settings> |
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| 91 | <axis number="2" z="-1" /> |
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| 92 | </settings> |
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| 93 | </bone> |
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| 94 | |
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| 95 | <!-- Set the root bone so it's collapsed up to where it joins the next |
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| 96 | body, to stop a big thing dangling down between his legs (Ooer!) |
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| 97 | Collapse is only (currently) supported on capsule bones --> |
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| 98 | <bone name="Root"> |
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| 99 | <settings collapse="up" /> |
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| 100 | </bone> |
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| 101 | |
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| 102 | </ragdoll> |
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| 103 | </ogreode> |
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| 104 | |
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