1 | <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> |
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2 | <CodeBlocks_project_file> |
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3 | <FileVersion major="1" minor="4" /> |
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4 | <Project> |
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5 | <Option title="Demo_SimpleScenes" /> |
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6 | <Option pch_mode="2" /> |
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7 | <Option compiler="gcc" /> |
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8 | <Build> |
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9 | <Target title="Debug|Win32"> |
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10 | <Option output="..\..\bin\Debug|Win32\OgreOdeDemo_SimpleScenes.exe" /> |
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11 | <Option object_output="..\..\obj\Debug|Win32" /> |
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12 | <Option external_deps="..\..\lib\Debug|Win32\libOgreOde_Prefab_d.a;..\..\lib\Debug|Win32\libOgreOde_Core_d.a;" /> |
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13 | <Option type="0" /> |
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14 | <Option compiler="gcc" /> |
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15 | <Option projectResourceIncludeDirsRelation="0" /> |
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16 | <Compiler> |
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17 | <Add option="-DWIN32" /> |
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18 | <Add option="-D_DEBUG" /> |
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19 | <Add option="-D_WINDOWS" /> |
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20 | <Add option="-W" /> |
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21 | <Add option="-O0" /> |
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22 | <Add directory="..\..\include" /> |
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23 | <Add directory="..\..\..\..\include" /> |
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24 | <Add directory="..\..\..\..\prefab\include" /> |
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25 | <Add directory="..\..\..\..\ode\include" /> |
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26 | <Add directory="$(OGRE_HOME)\include" /> |
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27 | <Add directory="$(OGRE_HOME)\Samples\include" /> |
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28 | </Compiler> |
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29 | <Linker> |
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30 | <Add library="OgreMain_d" /> |
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31 | <Add library="OgreOde_Core_d" /> |
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32 | <Add library="OgreOde_Prefab_d" /> |
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33 | <Add library="..\..\lib\Debug|Win32\libOgreOde_Prefab_d.a" /> |
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34 | <Add library="..\..\lib\Debug|Win32\libOgreOde_Core_d.a" /> |
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35 | <Add directory="$(OGRE_HOME)\lib\" /> |
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36 | <Add directory="..\..\..\..\lib\Debug|Win32" /> |
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37 | <Add directory="..\..\..\..\prefab\lib\Debug|Win32" /> |
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38 | </Linker> |
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39 | <ExtraCommands> |
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40 | <Add after="copy ..\..\bin\Debug|Win32\OgreOdeDemo_SimpleScenes.exe $(OGRE_HOME)\bin\Debug|Win32" /> |
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41 | </ExtraCommands> |
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42 | </Target> |
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43 | <Target title="Release|Win32"> |
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44 | <Option output="..\..\bin\Release|Win32\OgreOdeDemo_SimpleScenes.exe" /> |
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45 | <Option object_output="..\..\obj\Release|Win32" /> |
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46 | <Option external_deps="..\..\lib\Release|Win32\libOgreOde_Prefab.a;..\..\lib\Release|Win32\libOgreOde_Core.a;" /> |
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47 | <Option type="0" /> |
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48 | <Option compiler="gcc" /> |
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49 | <Option projectResourceIncludeDirsRelation="0" /> |
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50 | <Compiler> |
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51 | <Add option="-DWIN32" /> |
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52 | <Add option="-DNDEBUG" /> |
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53 | <Add option="-D_WINDOWS" /> |
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54 | <Add option="-W" /> |
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55 | <Add option="-g" /> |
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56 | <Add directory="..\..\include" /> |
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57 | <Add directory="..\..\..\..\include" /> |
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58 | <Add directory="..\..\..\..\prefab\include" /> |
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59 | <Add directory="..\..\..\..\ode\include" /> |
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60 | <Add directory="$(OGRE_HOME)\include" /> |
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61 | <Add directory="$(OGRE_HOME)\Samples\include" /> |
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62 | </Compiler> |
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63 | <Linker> |
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64 | <Add library="OgreMain" /> |
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65 | <Add library="OgreOde_Core" /> |
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66 | <Add library="OgreOde_Prefab" /> |
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67 | <Add library="..\..\lib\Release|Win32\libOgreOde_Prefab.a" /> |
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68 | <Add library="..\..\lib\Release|Win32\libOgreOde_Core.a" /> |
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69 | <Add directory="$(OGRE_HOME)\lib\" /> |
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70 | <Add directory="..\..\..\..\lib\Release|Win32" /> |
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71 | <Add directory="..\..\..\..\prefab\lib\Release|Win32" /> |
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72 | </Linker> |
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73 | <ExtraCommands> |
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74 | <Add after="copy ..\..\bin\Release|Win32\OgreOdeDemo_SimpleScenes.exe $(OGRE_HOME)\bin\Release|Win32" /> |
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75 | </ExtraCommands> |
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76 | </Target> |
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77 | </Build> |
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78 | <Unit filename="..\..\include\SimpleScenes.h"> |
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79 | <Option compilerVar="CPP" /> |
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80 | <Option compile="0" /> |
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81 | <Option link="0" /> |
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82 | <Option target="Debug|Win32" /> |
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83 | <Option target="Release|Win32" /> |
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84 | </Unit> |
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85 | <Unit filename="..\..\include\SimpleScenesApplication.h"> |
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86 | <Option compilerVar="CPP" /> |
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87 | <Option compile="0" /> |
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88 | <Option link="0" /> |
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89 | <Option target="Debug|Win32" /> |
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90 | <Option target="Release|Win32" /> |
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91 | </Unit> |
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92 | <Unit filename="..\..\include\SimpleScenes_BoxStack.h"> |
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93 | <Option compilerVar="CPP" /> |
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94 | <Option compile="0" /> |
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95 | <Option link="0" /> |
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96 | <Option target="Debug|Win32" /> |
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97 | <Option target="Release|Win32" /> |
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98 | </Unit> |
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99 | <Unit filename="..\..\include\SimpleScenes_Buggy.h"> |
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100 | <Option compilerVar="CPP" /> |
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101 | <Option compile="0" /> |
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102 | <Option link="0" /> |
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103 | <Option target="Debug|Win32" /> |
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104 | <Option target="Release|Win32" /> |
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105 | </Unit> |
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106 | <Unit filename="..\..\include\SimpleScenes_Chain.h"> |
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107 | <Option compilerVar="CPP" /> |
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108 | <Option compile="0" /> |
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109 | <Option link="0" /> |
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110 | <Option target="Debug|Win32" /> |
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111 | <Option target="Release|Win32" /> |
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112 | </Unit> |
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113 | <Unit filename="..\..\include\SimpleScenes_Crash.h"> |
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114 | <Option compilerVar="CPP" /> |
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115 | <Option compile="0" /> |
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116 | <Option link="0" /> |
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117 | <Option target="Debug|Win32" /> |
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118 | <Option target="Release|Win32" /> |
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119 | </Unit> |
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120 | <Unit filename="..\..\include\SimpleScenes_Joints.h"> |
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121 | <Option compilerVar="CPP" /> |
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122 | <Option compile="0" /> |
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123 | <Option link="0" /> |
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124 | <Option target="Debug|Win32" /> |
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125 | <Option target="Release|Win32" /> |
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126 | </Unit> |
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127 | <Unit filename="..\..\include\SimpleScenes_TriMesh.h"> |
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128 | <Option compilerVar="CPP" /> |
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129 | <Option compile="0" /> |
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130 | <Option link="0" /> |
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131 | <Option target="Debug|Win32" /> |
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132 | <Option target="Release|Win32" /> |
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133 | </Unit> |
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134 | <Unit filename="..\..\include\SimpleScenes_Zombie.h"> |
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135 | <Option compilerVar="CPP" /> |
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136 | <Option compile="0" /> |
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137 | <Option link="0" /> |
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138 | <Option target="Debug|Win32" /> |
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139 | <Option target="Release|Win32" /> |
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140 | </Unit> |
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141 | <Unit filename="..\..\src\SimpleScenes.cpp"> |
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142 | <Option compilerVar="CPP" /> |
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143 | <Option target="Debug|Win32" /> |
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144 | <Option target="Release|Win32" /> |
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145 | </Unit> |
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146 | <Unit filename="..\..\src\SimpleScenesApplication.cpp"> |
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147 | <Option compilerVar="CPP" /> |
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148 | <Option target="Debug|Win32" /> |
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149 | <Option target="Release|Win32" /> |
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150 | </Unit> |
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151 | <Extensions /> |
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152 | </Project> |
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153 | </CodeBlocks_project_file> |
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