[21] | 1 | /** |
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| 2 | * File: OgreOdeDebugContact.cpp |
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| 3 | * |
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| 4 | * description: This create create a billboarding object that display a text. |
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| 5 | * From MovableText |
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| 6 | * @author 2003 by cTh see gavocanov@rambler.ru |
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| 7 | * @update 2006 by barraq see nospam@barraquand.com |
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| 8 | */ |
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| 9 | |
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| 10 | #include "OgreOdePrecompiledHeaders.h" |
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| 11 | |
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| 12 | #include "Ogre.h" |
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| 13 | #include "OgreFontManager.h" |
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| 14 | |
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| 15 | #include "OgreOdeDebugContact.h" |
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| 16 | #include "OgreOdeCollision.h" |
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| 17 | #include "OgreOdeGeometry.h" |
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| 18 | #include "OgreOdeBody.h" |
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| 19 | #include "OgreOdeWorld.h" |
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| 20 | |
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| 21 | using namespace Ogre; |
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| 22 | |
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| 23 | #define POS_TEX_BINDING 0 |
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| 24 | #define COLOUR_BINDING 1 |
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| 25 | |
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| 26 | namespace OgreOde |
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| 27 | { |
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| 28 | //------------------------------------------------------------------------------------------------ |
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| 29 | DebugContact::DebugContact(const String &name, World *world) : |
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| 30 | _name(name), |
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| 31 | _world(world), |
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| 32 | _enabled(false) |
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| 33 | { |
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| 34 | // scene node |
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| 35 | _node = _world->getSceneManager()->getRootSceneNode ()->createChildSceneNode (); |
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| 36 | |
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| 37 | // sphere attach to contact point |
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| 38 | _point = _world->getSceneManager()->createEntity(name + String("_debug_point"), "sphere.mesh"); |
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| 39 | _point_node = _node->createChildSceneNode (); |
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| 40 | _point_node->attachObject (_point); |
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| 41 | _point_node->setScale(0.001, 0.001, 0.001); |
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| 42 | |
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| 43 | // normal direction debug |
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| 44 | _normal = new DebugNormal(); |
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| 45 | _node->attachObject (_normal); |
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| 46 | |
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| 47 | // text info on contact |
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| 48 | _text = new DebugContactText(name + String("_debug_text"), _node->createChildSceneNode ()); |
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| 49 | _text->setPosition (Vector3(0,5,0)); |
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| 50 | _text->setCaption ("-"); |
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| 51 | _text->setVisible (false); |
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| 52 | |
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| 53 | _node->setVisible (false); |
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| 54 | } |
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| 55 | //------------------------------------------------------------------------------------------------ |
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| 56 | DebugContact::~DebugContact() |
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| 57 | { |
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| 58 | delete _text; |
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| 59 | |
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| 60 | _point_node->detachObject (_point->getName ()); |
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| 61 | _node->detachObject (_normal->getName ()); |
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| 62 | |
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| 63 | _world->getSceneManager()->destroyEntity (_point->getName ()); |
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| 64 | |
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| 65 | _node->detachAllObjects (); |
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| 66 | _node->removeAndDestroyAllChildren (); |
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| 67 | |
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| 68 | delete _normal; |
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| 69 | } |
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| 70 | //------------------------------------------------------------------------------------------------ |
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| 71 | void DebugContact::update(Contact * const contact) |
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| 72 | { |
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| 73 | _node->setPosition (contact->getPosition ()); |
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| 74 | |
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| 75 | _point_node->setPosition (contact->getPenetrationDepth () * contact->getNormal()); |
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| 76 | |
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| 77 | //String contactLabel("p: "); |
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| 78 | //contactLabel = contactLabel + StringConverter::toString(contact->getPosition()); |
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| 79 | //contactLabel = contactLabel + ", n: "; |
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| 80 | //contactLabel = contactLabel + StringConverter::toString(contact->getNormal()); |
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| 81 | //_text->setCaption (contactLabel); |
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| 82 | //_text->setVisible (false); |
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| 83 | |
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| 84 | //_text->setPosition (contact->getPosition () + Vector3(0,5,0)); |
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| 85 | |
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| 86 | _normal->update (contact); |
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| 87 | } |
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| 88 | //------------------------------------------------------------------------------------------------ |
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| 89 | bool DebugContact::isEnabled () const |
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| 90 | { |
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| 91 | return _enabled; |
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| 92 | } |
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| 93 | //------------------------------------------------------------------------------------------------ |
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| 94 | void DebugContact::setEnabled (bool enable) |
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| 95 | { |
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| 96 | _enabled = enable; |
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| 97 | _node->setVisible (_enabled); |
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| 98 | }; |
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| 99 | //------------------------------------------------------------------------------------------------ |
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| 100 | void DebugNormal::update(Contact * const contact) |
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| 101 | { |
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| 102 | DebugLines::clear (); |
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| 103 | // set normal following contact normal |
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| 104 | //contact->_normal |
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| 105 | //contact->_position |
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| 106 | DebugLines::addLine (Vector3::ZERO, |
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| 107 | 5*contact->getNormal ()); |
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| 108 | DebugLines::draw (); |
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| 109 | } |
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| 110 | //------------------------------------------------------------------------------------------------ |
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| 111 | DebugContactText::DebugContactText(const String &name, |
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| 112 | SceneNode *node, |
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| 113 | const String &caption, |
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| 114 | const String &fontName, |
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| 115 | int charHeight, |
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| 116 | const ColourValue &color) |
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| 117 | : mpCam(NULL) |
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| 118 | , mpWin(NULL) |
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| 119 | , mpFont(NULL) |
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| 120 | , mName(name) |
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| 121 | , mCaption(caption) |
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| 122 | , mFontName(fontName) |
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| 123 | , mCharHeight(charHeight) |
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| 124 | , mColor(color) |
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| 125 | , mType("DebugContact") |
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| 126 | , mTimeUntilNextToggle(0) |
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| 127 | , mSpaceWidth(0) |
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| 128 | , mUpdateColors(true) |
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| 129 | , mOnTop(false) |
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| 130 | , mHorizontalAlignment(H_LEFT) |
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| 131 | , mVerticalAlignment(V_BELOW) |
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| 132 | , mAdditionalHeight(0.0) |
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| 133 | , mNode(node) |
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| 134 | |
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| 135 | { |
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| 136 | if (name.empty()) |
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| 137 | Exception(Exception::ERR_INVALIDPARAMS, "Trying to create DebugContact without name", "DebugContact::DebugContact"); |
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| 138 | // |
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| 139 | // if (caption.empty()) |
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| 140 | // Exception(Exception::ERR_INVALIDPARAMS, "Trying to create DebugContact without caption", "DebugContact::DebugContact"); |
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| 141 | |
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| 142 | mRenderOp.vertexData = NULL; |
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| 143 | this->setFontName(mFontName); |
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| 144 | //this->_setupGeometry(); |
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| 145 | mNode->attachObject(this); |
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| 146 | } |
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| 147 | //------------------------------------------------------------------------------------------------ |
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| 148 | DebugContactText::~DebugContactText() |
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| 149 | { |
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| 150 | mNode->detachObject(this->getName()); |
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| 151 | if (mRenderOp.vertexData) |
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| 152 | delete mRenderOp.vertexData; |
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| 153 | } |
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| 154 | //------------------------------------------------------------------------------------------------ |
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| 155 | void DebugContactText::setPosition(const Vector3 &pos) |
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| 156 | { |
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| 157 | mNode->setPosition (pos); |
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| 158 | } |
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| 159 | //------------------------------------------------------------------------------------------------ |
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| 160 | void DebugContactText::setFontName(const String &fontName) |
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| 161 | { |
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| 162 | if((Ogre::MaterialManager::getSingletonPtr()->resourceExists(mName + "Material"))) |
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| 163 | { |
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| 164 | Ogre::MaterialManager::getSingleton().remove(mName + "Material"); |
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| 165 | } |
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| 166 | |
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| 167 | if (mFontName != fontName || mpMaterial.isNull() || !mpFont) |
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| 168 | { |
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| 169 | mFontName = fontName; |
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| 170 | mpFont = (Font *)FontManager::getSingleton().getByName(mFontName).getPointer(); |
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| 171 | if (!mpFont) |
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| 172 | Exception(Exception::ERR_ITEM_NOT_FOUND, "Could not find font " + fontName, "DebugContact::setFontName"); |
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| 173 | |
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| 174 | mpFont->load(); |
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| 175 | if (!mpMaterial.isNull()) |
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| 176 | { |
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| 177 | MaterialManager::getSingletonPtr()->remove(mpMaterial->getName()); |
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| 178 | mpMaterial.setNull(); |
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| 179 | } |
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| 180 | |
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| 181 | mpMaterial = mpFont->getMaterial()->clone(mName + "Material"); |
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| 182 | if (!mpMaterial->isLoaded()) |
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| 183 | mpMaterial->load(); |
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| 184 | |
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| 185 | mpMaterial->setDepthCheckEnabled(!mOnTop); |
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| 186 | mpMaterial->setDepthBias(0,!mOnTop); |
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| 187 | mpMaterial->setDepthWriteEnabled(mOnTop); |
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| 188 | mpMaterial->setLightingEnabled(false); |
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| 189 | mNeedUpdate = true; |
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| 190 | } |
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| 191 | } |
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| 192 | //------------------------------------------------------------------------------------------------ |
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| 193 | void DebugContactText::setCaption(const String &caption) |
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| 194 | { |
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| 195 | if (caption != mCaption) |
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| 196 | { |
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| 197 | mCaption = caption; |
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| 198 | mNeedUpdate = true; |
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| 199 | } |
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| 200 | } |
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| 201 | //------------------------------------------------------------------------------------------------ |
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| 202 | void DebugContactText::setColor(const ColourValue &color) |
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| 203 | { |
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| 204 | if (color != mColor) |
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| 205 | { |
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| 206 | mColor = color; |
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| 207 | mUpdateColors = true; |
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| 208 | } |
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| 209 | } |
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| 210 | //------------------------------------------------------------------------------------------------ |
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| 211 | void DebugContactText::setCharacterHeight(unsigned int height) |
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| 212 | { |
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| 213 | if (height != mCharHeight) |
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| 214 | { |
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| 215 | mCharHeight = height; |
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| 216 | mNeedUpdate = true; |
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| 217 | } |
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| 218 | } |
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| 219 | //------------------------------------------------------------------------------------------------ |
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| 220 | void DebugContactText::setSpaceWidth(unsigned int width) |
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| 221 | { |
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| 222 | if (width != mSpaceWidth) |
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| 223 | { |
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| 224 | mSpaceWidth = width; |
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| 225 | mNeedUpdate = true; |
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| 226 | } |
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| 227 | } |
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| 228 | //------------------------------------------------------------------------------------------------ |
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| 229 | void DebugContactText::setTextAlignment(const HorizontalAlignment& horizontalAlignment, const VerticalAlignment& verticalAlignment) |
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| 230 | { |
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| 231 | if(mHorizontalAlignment != horizontalAlignment) |
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| 232 | { |
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| 233 | mHorizontalAlignment = horizontalAlignment; |
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| 234 | mNeedUpdate = true; |
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| 235 | } |
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| 236 | if(mVerticalAlignment != verticalAlignment) |
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| 237 | { |
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| 238 | mVerticalAlignment = verticalAlignment; |
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| 239 | mNeedUpdate = true; |
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| 240 | } |
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| 241 | } |
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| 242 | //------------------------------------------------------------------------------------------------ |
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| 243 | void DebugContactText::setAdditionalHeight( Real height ) |
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| 244 | { |
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| 245 | if( mAdditionalHeight != height ) |
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| 246 | { |
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| 247 | mAdditionalHeight = height; |
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| 248 | mNeedUpdate = true; |
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| 249 | } |
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| 250 | } |
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| 251 | //------------------------------------------------------------------------------------------------ |
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| 252 | void DebugContactText::showOnTop(bool show) |
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| 253 | { |
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| 254 | if( mOnTop != show && !mpMaterial.isNull() ) |
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| 255 | { |
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| 256 | mOnTop = show; |
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| 257 | mpMaterial->setDepthBias(0,!mOnTop); |
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| 258 | mpMaterial->setDepthCheckEnabled(!mOnTop); |
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| 259 | mpMaterial->setDepthWriteEnabled(mOnTop); |
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| 260 | } |
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| 261 | } |
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| 262 | //------------------------------------------------------------------------------------------------ |
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| 263 | void DebugContactText::_setupGeometry() |
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| 264 | { |
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| 265 | assert(mpFont); |
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| 266 | assert(!mpMaterial.isNull()); |
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| 267 | |
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| 268 | unsigned int vertexCount = static_cast<unsigned int>(mCaption.size() * 6); |
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| 269 | |
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| 270 | if (mRenderOp.vertexData) |
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| 271 | { |
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| 272 | // Removed this test as it causes problems when replacing a caption |
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| 273 | // of the same size: replacing "Hello" with "hello" |
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| 274 | // as well as when changing the text alignment |
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| 275 | //if (mRenderOp.vertexData->vertexCount != vertexCount) |
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| 276 | { |
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| 277 | delete mRenderOp.vertexData; |
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| 278 | mRenderOp.vertexData = NULL; |
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| 279 | mUpdateColors = true; |
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| 280 | } |
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| 281 | } |
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| 282 | |
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| 283 | if (!mRenderOp.vertexData) |
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| 284 | mRenderOp.vertexData = new VertexData(); |
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| 285 | |
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| 286 | mRenderOp.indexData = 0; |
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| 287 | mRenderOp.vertexData->vertexStart = 0; |
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| 288 | mRenderOp.vertexData->vertexCount = vertexCount; |
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| 289 | mRenderOp.operationType = RenderOperation::OT_TRIANGLE_LIST; |
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| 290 | mRenderOp.useIndexes = false; |
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| 291 | |
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| 292 | VertexDeclaration *decl = mRenderOp.vertexData->vertexDeclaration; |
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| 293 | VertexBufferBinding *bind = mRenderOp.vertexData->vertexBufferBinding; |
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| 294 | size_t offset = 0; |
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| 295 | |
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| 296 | // create/bind positions/tex.ccord. buffer |
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| 297 | if (!decl->findElementBySemantic(VES_POSITION)) |
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| 298 | decl->addElement(POS_TEX_BINDING, offset, VET_FLOAT3, VES_POSITION); |
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| 299 | |
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| 300 | offset += VertexElement::getTypeSize(VET_FLOAT3); |
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| 301 | |
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| 302 | if (!decl->findElementBySemantic(VES_TEXTURE_COORDINATES)) |
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| 303 | decl->addElement(POS_TEX_BINDING, offset, Ogre::VET_FLOAT2, Ogre::VES_TEXTURE_COORDINATES, 0); |
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| 304 | |
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| 305 | HardwareVertexBufferSharedPtr ptbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(POS_TEX_BINDING), |
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| 306 | mRenderOp.vertexData->vertexCount, |
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| 307 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY); |
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| 308 | bind->setBinding(POS_TEX_BINDING, ptbuf); |
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| 309 | |
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| 310 | // Colours - store these in a separate buffer because they change less often |
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| 311 | if (!decl->findElementBySemantic(VES_DIFFUSE)) |
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| 312 | decl->addElement(COLOUR_BINDING, 0, VET_COLOUR, VES_DIFFUSE); |
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| 313 | |
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| 314 | HardwareVertexBufferSharedPtr cbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(COLOUR_BINDING), |
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| 315 | mRenderOp.vertexData->vertexCount, |
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| 316 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY); |
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| 317 | bind->setBinding(COLOUR_BINDING, cbuf); |
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| 318 | |
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| 319 | size_t charlen = mCaption.size(); |
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| 320 | Real *pPCBuff = static_cast<Real*>(ptbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 321 | |
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| 322 | float largestWidth = 0; |
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| 323 | float left = 0 * 2.0 - 1.0; |
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| 324 | float top = -((0 * 2.0) - 1.0); |
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| 325 | |
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| 326 | // Derive space width from a capital A |
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| 327 | if (mSpaceWidth == 0) |
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| 328 | mSpaceWidth = mpFont->getGlyphAspectRatio('A') * mCharHeight * 2.0; |
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| 329 | |
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| 330 | // for calculation of AABB |
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| 331 | Ogre::Vector3 min, max, currPos; |
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| 332 | Ogre::Real maxSquaredRadius; |
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| 333 | bool first = true; |
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| 334 | |
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| 335 | // Use iterator |
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| 336 | String::iterator i, iend; |
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| 337 | iend = mCaption.end(); |
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| 338 | bool newLine = true; |
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| 339 | Real len = 0.0f; |
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| 340 | |
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| 341 | if(mVerticalAlignment == DebugContactText::V_ABOVE) |
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| 342 | { |
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| 343 | // Raise the first line of the caption |
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| 344 | top += mCharHeight; |
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| 345 | for (i = mCaption.begin(); i != iend; ++i) |
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| 346 | { |
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| 347 | if (*i == '\n') |
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| 348 | top += mCharHeight * 2.0; |
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| 349 | } |
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| 350 | } |
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| 351 | |
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| 352 | for (i = mCaption.begin(); i != iend; ++i) |
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| 353 | { |
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| 354 | if (newLine) |
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| 355 | { |
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| 356 | len = 0.0f; |
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| 357 | for (String::iterator j = i; j != iend && *j != '\n'; j++) |
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| 358 | { |
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| 359 | if (*j == ' ') |
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| 360 | len += mSpaceWidth; |
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| 361 | else |
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| 362 | len += mpFont->getGlyphAspectRatio(*j) * mCharHeight * 2.0; |
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| 363 | } |
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| 364 | newLine = false; |
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| 365 | } |
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| 366 | |
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| 367 | if (*i == '\n') |
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| 368 | { |
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| 369 | left = 0 * 2.0 - 1.0; |
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| 370 | top -= mCharHeight * 2.0; |
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| 371 | newLine = true; |
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| 372 | continue; |
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| 373 | } |
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| 374 | |
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| 375 | if (*i == ' ') |
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| 376 | { |
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| 377 | // Just leave a gap, no tris |
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| 378 | left += mSpaceWidth; |
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| 379 | // Also reduce tri count |
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| 380 | mRenderOp.vertexData->vertexCount -= 6; |
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| 381 | continue; |
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| 382 | } |
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| 383 | |
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| 384 | Real horiz_height = mpFont->getGlyphAspectRatio(*i); |
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| 385 | const Font::UVRect &uvRect = mpFont->getGlyphTexCoords(*i); |
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| 386 | const Real u1 = uvRect.left; |
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| 387 | const Real u2 = uvRect.right; |
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| 388 | const Real v1 = uvRect.top; |
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| 389 | const Real v2 = uvRect.bottom; |
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| 390 | |
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| 391 | // each vert is (x, y, z, u, v) |
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| 392 | //------------------------------------------------------------------------------------- |
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| 393 | // First tri |
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| 394 | // |
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| 395 | // Upper left |
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| 396 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 397 | *pPCBuff++ = left; |
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| 398 | else |
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| 399 | *pPCBuff++ = left - (len / 2); |
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| 400 | *pPCBuff++ = top; |
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| 401 | *pPCBuff++ = -1.0; |
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| 402 | *pPCBuff++ = u1; |
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| 403 | *pPCBuff++ = v1; |
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| 404 | |
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| 405 | // Deal with bounds |
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| 406 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 407 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 408 | else |
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| 409 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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| 410 | if (first) |
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| 411 | { |
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| 412 | min = max = currPos; |
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| 413 | maxSquaredRadius = currPos.squaredLength(); |
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| 414 | first = false; |
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| 415 | } |
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| 416 | else |
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| 417 | { |
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| 418 | min.makeFloor(currPos); |
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| 419 | max.makeCeil(currPos); |
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| 420 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 421 | } |
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| 422 | |
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| 423 | top -= mCharHeight * 2.0; |
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| 424 | |
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| 425 | // Bottom left |
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| 426 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 427 | *pPCBuff++ = left; |
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| 428 | else |
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| 429 | *pPCBuff++ = left - (len / 2); |
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| 430 | *pPCBuff++ = top; |
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| 431 | *pPCBuff++ = -1.0; |
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| 432 | *pPCBuff++ = u1; |
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| 433 | *pPCBuff++ = v2; |
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| 434 | |
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| 435 | // Deal with bounds |
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| 436 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 437 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 438 | else |
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| 439 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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| 440 | min.makeFloor(currPos); |
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| 441 | max.makeCeil(currPos); |
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| 442 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 443 | |
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| 444 | top += mCharHeight * 2.0; |
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| 445 | left += horiz_height * mCharHeight * 2.0; |
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| 446 | |
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| 447 | // Top right |
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| 448 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 449 | *pPCBuff++ = left; |
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| 450 | else |
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| 451 | *pPCBuff++ = left - (len / 2); |
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| 452 | *pPCBuff++ = top; |
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| 453 | *pPCBuff++ = -1.0; |
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| 454 | *pPCBuff++ = u2; |
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| 455 | *pPCBuff++ = v1; |
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| 456 | //------------------------------------------------------------------------------------- |
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| 457 | |
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| 458 | // Deal with bounds |
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| 459 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 460 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 461 | else |
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| 462 | currPos = Ogre::Vector3(left - (len / 2), top, -1.0); |
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| 463 | min.makeFloor(currPos); |
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| 464 | max.makeCeil(currPos); |
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| 465 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 466 | |
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| 467 | //------------------------------------------------------------------------------------- |
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| 468 | // Second tri |
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| 469 | // |
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| 470 | // Top right (again) |
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| 471 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 472 | *pPCBuff++ = left; |
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| 473 | else |
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| 474 | *pPCBuff++ = left - (len / 2); |
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| 475 | *pPCBuff++ = top; |
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| 476 | *pPCBuff++ = -1.0; |
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| 477 | *pPCBuff++ = u2; |
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| 478 | *pPCBuff++ = v1; |
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| 479 | |
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| 480 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 481 | min.makeFloor(currPos); |
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| 482 | max.makeCeil(currPos); |
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| 483 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 484 | |
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| 485 | top -= mCharHeight * 2.0; |
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| 486 | left -= horiz_height * mCharHeight * 2.0; |
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| 487 | |
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| 488 | // Bottom left (again) |
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| 489 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 490 | *pPCBuff++ = left; |
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| 491 | else |
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| 492 | *pPCBuff++ = left - (len / 2); |
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| 493 | *pPCBuff++ = top; |
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| 494 | *pPCBuff++ = -1.0; |
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| 495 | *pPCBuff++ = u1; |
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| 496 | *pPCBuff++ = v2; |
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| 497 | |
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| 498 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 499 | min.makeFloor(currPos); |
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| 500 | max.makeCeil(currPos); |
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| 501 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 502 | |
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| 503 | left += horiz_height * mCharHeight * 2.0; |
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| 504 | |
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| 505 | // Bottom right |
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| 506 | if(mHorizontalAlignment == DebugContactText::H_LEFT) |
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| 507 | *pPCBuff++ = left; |
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| 508 | else |
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| 509 | *pPCBuff++ = left - (len / 2); |
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| 510 | *pPCBuff++ = top; |
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| 511 | *pPCBuff++ = -1.0; |
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| 512 | *pPCBuff++ = u2; |
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| 513 | *pPCBuff++ = v2; |
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| 514 | //------------------------------------------------------------------------------------- |
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| 515 | |
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| 516 | currPos = Ogre::Vector3(left, top, -1.0); |
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| 517 | min.makeFloor(currPos); |
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| 518 | max.makeCeil(currPos); |
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| 519 | maxSquaredRadius = std::max(maxSquaredRadius, currPos.squaredLength()); |
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| 520 | |
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| 521 | // Go back up with top |
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| 522 | top += mCharHeight * 2.0; |
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| 523 | |
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| 524 | float currentWidth = (left + 1)/2 - 0; |
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| 525 | if (currentWidth > largestWidth) |
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| 526 | largestWidth = currentWidth; |
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| 527 | } |
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| 528 | |
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| 529 | // Unlock vertex buffer |
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| 530 | ptbuf->unlock(); |
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| 531 | |
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| 532 | // update AABB/Sphere radius |
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| 533 | mAABB = Ogre::AxisAlignedBox(min, max); |
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| 534 | mRadius = Ogre::Math::Sqrt(maxSquaredRadius); |
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| 535 | |
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| 536 | if (mUpdateColors) |
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| 537 | this->_updateColors(); |
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| 538 | |
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| 539 | mNeedUpdate = false; |
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| 540 | } |
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| 541 | //------------------------------------------------------------------------------------------------ |
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| 542 | void DebugContactText::_updateColors(void) |
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| 543 | { |
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| 544 | assert(mpFont); |
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| 545 | assert(!mpMaterial.isNull()); |
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| 546 | |
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| 547 | // Convert to system-specific |
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| 548 | RGBA color; |
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| 549 | Root::getSingleton().convertColourValue(mColor, &color); |
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| 550 | HardwareVertexBufferSharedPtr vbuf = mRenderOp.vertexData->vertexBufferBinding->getBuffer(COLOUR_BINDING); |
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| 551 | RGBA *pDest = static_cast<RGBA*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 552 | for (unsigned int i = 0; i < mRenderOp.vertexData->vertexCount; ++i) |
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| 553 | *pDest++ = color; |
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| 554 | vbuf->unlock(); |
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| 555 | mUpdateColors = false; |
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| 556 | } |
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| 557 | //------------------------------------------------------------------------------------------------ |
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| 558 | const Quaternion& DebugContactText::getWorldOrientation(void) const |
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| 559 | { |
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| 560 | assert(mpCam); |
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| 561 | return const_cast<Quaternion&>(mpCam->getDerivedOrientation()); |
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| 562 | } |
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| 563 | //------------------------------------------------------------------------------------------------ |
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| 564 | const Vector3& DebugContactText::getWorldPosition(void) const |
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| 565 | { |
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| 566 | assert(mParentNode); |
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| 567 | return mParentNode->_getDerivedPosition(); |
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| 568 | } |
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| 569 | //------------------------------------------------------------------------------------------------ |
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| 570 | void DebugContactText::getWorldTransforms(Matrix4 *xform) const |
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| 571 | { |
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| 572 | if (this->isVisible() && mpCam) |
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| 573 | { |
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| 574 | Matrix3 rot3x3, scale3x3 = Matrix3::IDENTITY; |
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| 575 | |
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| 576 | // store rotation in a matrix |
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| 577 | mpCam->getDerivedOrientation().ToRotationMatrix(rot3x3); |
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| 578 | |
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| 579 | // parent node position |
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| 580 | Vector3 ppos = mParentNode->_getDerivedPosition() + Vector3::UNIT_Y*mAdditionalHeight; |
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| 581 | |
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| 582 | // apply scale |
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| 583 | scale3x3[0][0] = mParentNode->_getDerivedScale().x / 2; |
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| 584 | scale3x3[1][1] = mParentNode->_getDerivedScale().y / 2; |
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| 585 | scale3x3[2][2] = mParentNode->_getDerivedScale().z / 2; |
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| 586 | |
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| 587 | // apply all transforms to xform |
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| 588 | *xform = (rot3x3 * scale3x3); |
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| 589 | xform->setTrans(ppos); |
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| 590 | } |
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| 591 | } |
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| 592 | //------------------------------------------------------------------------------------------------ |
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| 593 | void DebugContactText::getRenderOperation(RenderOperation &op) |
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| 594 | { |
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| 595 | if (this->isVisible()) |
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| 596 | { |
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| 597 | if (mNeedUpdate) |
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| 598 | this->_setupGeometry(); |
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| 599 | if (mUpdateColors) |
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| 600 | this->_updateColors(); |
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| 601 | op = mRenderOp; |
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| 602 | } |
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| 603 | } |
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| 604 | //------------------------------------------------------------------------------------------------ |
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| 605 | void DebugContactText::_notifyCurrentCamera(Camera *cam) |
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| 606 | { |
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| 607 | mpCam = cam; |
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| 608 | } |
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| 609 | //------------------------------------------------------------------------------------------------ |
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| 610 | void DebugContactText::_updateRenderQueue(RenderQueue* queue) |
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| 611 | { |
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| 612 | if (this->isVisible()) |
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| 613 | { |
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| 614 | if (mNeedUpdate) |
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| 615 | this->_setupGeometry(); |
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| 616 | if (mUpdateColors) |
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| 617 | this->_updateColors(); |
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| 618 | |
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| 619 | queue->addRenderable(this, mRenderQueueID, OGRE_RENDERABLE_DEFAULT_PRIORITY); |
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| 620 | // queue->addRenderable(this, mRenderQueueID, RENDER_QUEUE_SKIES_LATE); |
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| 621 | } |
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| 622 | } |
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| 623 | } |
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