1 | /*! |
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2 | * @file class_list.h |
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3 | * Definition of the Class List, that handles a Class-Specific-Control structure |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _CLASS_LIST_H |
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8 | #define _CLASS_LIST_H |
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9 | |
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10 | #include "class_id.h" |
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11 | |
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12 | // FORWARD DEFINITION |
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13 | class BaseObject; |
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14 | template<class T> class tList; |
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15 | |
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16 | |
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17 | //! A class that handles Pointers to Objects of all type. |
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18 | /** |
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19 | * here all the Pointers to all the Object of orxonox are stored, that implement BaseObject |
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20 | * for now. |
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21 | * You can get Any Object's Reference to BaseObject with dynamic_cast<T>(ClassList::getObject(name, CL_T_NAME)); |
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22 | * where: T: is the Class to cast to, |
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23 | * name: the name of the Object (not className) |
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24 | * CL_T_NAME: the class Identifier, (if CL_NULL or nothing it will take longer, because all BaseObject's are searched through) |
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25 | * |
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26 | * There is also the exists-function, that just checks, if a Reference is still in existence. |
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27 | * |
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28 | * @see ClassID, BaseObject, dynamic_cast |
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29 | */ |
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30 | class ClassList { |
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31 | |
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32 | public: |
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33 | ClassList(const long& classID, const char* className); |
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34 | virtual ~ClassList(); |
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35 | |
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36 | // STATIC FUNCTIONS |
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37 | static void addToClassList(BaseObject* objectPointer, const long& classID, const char* className); |
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38 | static void removeFromClassList(BaseObject* objectPointer); |
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39 | |
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40 | static tList<BaseObject>* getList(long classID = CL_NULL); |
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41 | static tList<BaseObject>* getList(const char* className); |
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42 | static const tList<const char>* getClassList(); |
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43 | static BaseObject* getObject(const char* name, long classID = CL_NULL); |
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44 | static bool exists(const BaseObject* object, long classID = CL_NULL); |
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45 | |
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46 | static void whatIs(const BaseObject* object); |
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47 | |
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48 | static const char* IDToString(long classID = CL_NULL); |
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49 | static long StringToID(const char* className); |
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50 | static void debug(unsigned int debugLevel = 0, long classID = CL_NULL); |
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51 | static void debugS(const char* className = 0x0, unsigned int debugLevel = 0); |
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52 | |
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53 | |
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54 | private: |
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55 | tList<BaseObject>* objectList; //!< A list of Objects belonging to this Class |
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56 | |
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57 | long classID; //!< ClassID stored in this ClassList \see ClassID |
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58 | const char* className; //!< Name of the Class Stored here |
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59 | |
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60 | ClassList* next; //!< Pointer to the next class in the List |
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61 | |
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62 | // STATIC MEMBERS |
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63 | static ClassList* first; //!< The first Class in the List |
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64 | static tList<const char>* classList; //!< a List of all Names of all classes, that have registered so far. |
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65 | static unsigned int classCount; //!< The Count of classes that have been registered (should match the lower description) |
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66 | }; |
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67 | |
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68 | #endif /* _CLASS_LIST_H */ |
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