1 | |
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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific: |
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14 | main-programmer: Patrick Boenzli, Benjamin Grauer |
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15 | co-programmer: Christian Meier |
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16 | */ |
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17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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18 | |
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19 | #include "world_entity.h" |
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20 | #include "shell_command.h" |
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21 | |
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22 | #include "util/loading/resource_manager.h" |
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23 | #include "resource_obj.h" |
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24 | #include "md2/md2Model.h" |
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25 | #include "md3/md3_model.h" |
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26 | |
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27 | #include "oif/object_information_file.h" |
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28 | #include "mount_point.h" |
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29 | |
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30 | #include "aabb_tree_node.h" |
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31 | |
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32 | #include "util/loading/load_param.h" |
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33 | #include "obb_tree.h" |
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34 | |
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35 | #include "elements/glgui_energywidget.h" |
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36 | |
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37 | #include "state.h" |
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38 | #include "camera.h" |
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39 | |
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40 | #include "collision_filter.h" |
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41 | #include "collision_event.h" |
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42 | #include "game_rules.h" |
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43 | #include "kill.h" |
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44 | #include "debug.h" |
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45 | |
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46 | #include "projectiles/projectile.h" |
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47 | |
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48 | |
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49 | #include "class_id.h" |
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50 | #include "aabb.h" |
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51 | #include "cr_defs.h" |
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52 | #include "cd_engine.h" |
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53 | #include "collision_tube.h" |
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54 | |
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55 | #include "static_model.h" |
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56 | |
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57 | |
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58 | |
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59 | #ifdef WITH_ODE |
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60 | #include <ode/ode.h> |
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61 | #endif |
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62 | |
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63 | SHELL_COMMAND(model, WorldEntity, loadModel) |
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64 | ->describe("sets the Model of the WorldEntity") |
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65 | ->defaultValues("models/ships/fighter.obj", 1.0f); |
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66 | |
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67 | SHELL_COMMAND(debugEntity, WorldEntity, debugWE); |
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68 | |
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69 | |
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70 | ObjectListDefinition(WorldEntity); |
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71 | /** |
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72 | * Loads the WordEntity-specific Part of any derived Class |
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73 | * |
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74 | * @param root: Normally NULL, as the Derived Entities define a loadParams Function themeselves, |
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75 | * that can calls WorldEntities loadParams for itself. |
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76 | */ |
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77 | WorldEntity::WorldEntity() |
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78 | : Synchronizeable(), _collisionFilter(this) |
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79 | { |
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80 | this->registerObject(this, WorldEntity::_objectList); |
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81 | |
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82 | this->obbTree = NULL; |
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83 | this->aabbNode = NULL; |
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84 | this->healthWidget = NULL; |
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85 | this->healthMax = 1.0f; |
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86 | this->health = 1.0f; |
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87 | this->damage = 0.0f; // no damage dealt by a default entity |
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88 | this->scaling = 1.0f; |
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89 | this->oiFile = NULL; |
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90 | |
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91 | /* OSOLETE */ |
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92 | this->bVisible = true; |
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93 | this->bCollide = true; |
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94 | |
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95 | this->objectListNumber = OM_INIT; |
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96 | this->lastObjectListNumber = OM_INIT; |
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97 | |
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98 | this->_bOnGround = false; |
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99 | |
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100 | // registering default reactions: |
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101 | this->subscribeReaction(CoRe::CREngine::CR_OBJECT_DAMAGE, Projectile::staticClassID()); |
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102 | |
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103 | this->toList(OM_NULL); |
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104 | |
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105 | this->registerVar( new SynchronizeableString( &this->md2TextureFileName, &this->md2TextureFileName, "md2TextureFileName", PERMISSION_MASTER_SERVER ) ); |
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106 | this->modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName", PERMISSION_MASTER_SERVER ) ); |
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107 | this->scaling_handle = registerVarId( new SynchronizeableFloat( &scaling, &scaling, "scaling", PERMISSION_MASTER_SERVER ) ); |
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108 | this->list_handle = registerVarId( new SynchronizeableInt( (int*)&objectListNumber, &list_write, "list", PERMISSION_MASTER_SERVER ) ); |
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109 | |
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110 | this->health_handle = registerVarId( new SynchronizeableFloat( &this->health, &this->health_write, "health", PERMISSION_MASTER_SERVER ) ); |
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111 | this->healthMax_handle = registerVarId( new SynchronizeableFloat( &this->healthMax, &this->healthMax_write, "maxHealth", PERMISSION_MASTER_SERVER ) ); |
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112 | } |
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113 | |
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114 | /** |
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115 | * standard destructor |
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116 | */ |
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117 | WorldEntity::~WorldEntity () |
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118 | { |
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119 | State::getObjectManager()->toList(this, OM_INIT); |
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120 | |
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121 | // Delete the model (unregister it with the ResourceManager) |
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122 | for (unsigned int i = 0; i < this->models.size(); i++) |
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123 | this->setModel(NULL, i); |
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124 | |
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125 | // remove the object information file |
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126 | if( this->oiFile) |
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127 | delete this->oiFile; |
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128 | // and clear all monut points |
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129 | this->mountPoints.clear(); |
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130 | |
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131 | // Delete the obbTree |
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132 | if( this->obbTree != NULL) |
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133 | delete this->obbTree; |
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134 | |
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135 | if (this->healthWidget != NULL) |
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136 | delete this->healthWidget; |
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137 | |
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138 | this->unsubscribeReactions(); |
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139 | } |
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140 | |
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141 | /** |
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142 | * loads the WorldEntity Specific Parameters. |
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143 | * @param root: the XML-Element to load the Data From |
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144 | */ |
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145 | void WorldEntity::loadParams(const TiXmlElement* root) |
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146 | { |
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147 | // Do the PNode loading stuff |
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148 | PNode::loadParams(root); |
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149 | |
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150 | LoadParam(root, "md2texture", this, WorldEntity, loadMD2Texture) |
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151 | .describe("the fileName of the texture, that should be loaded onto this world-entity. (must be relative to the data-dir)") |
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152 | .defaultValues(""); |
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153 | |
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154 | // Model Loading |
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155 | LoadParam(root, "model", this, WorldEntity, loadModel) |
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156 | .describe("the fileName of the model, that should be loaded onto this world-entity. (must be relative to the data-dir)") |
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157 | .defaultValues("", 1.0f, 0); |
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158 | |
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159 | LoadParam(root, "maxHealth", this, WorldEntity, setHealthMax) |
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160 | .describe("The Maximum health that can be loaded onto this entity") |
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161 | .defaultValues(1.0f); |
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162 | |
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163 | LoadParam(root, "health", this, WorldEntity, setHealth) |
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164 | .describe("The Health the WorldEntity has at this moment") |
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165 | .defaultValues(1.0f); |
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166 | |
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167 | LoadParam(root, "list", this, WorldEntity, toListS); |
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168 | } |
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169 | |
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170 | |
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171 | /** |
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172 | * loads a Model onto a WorldEntity |
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173 | * @param fileName the name of the model to load |
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174 | * @param scaling the Scaling of the model |
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175 | * |
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176 | * FIXME |
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177 | * @todo: separate the obb tree generation from the model |
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178 | */ |
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179 | void WorldEntity::loadModel(const std::string& fileName, float scaling, unsigned int modelNumber, unsigned int obbTreeDepth) |
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180 | { |
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181 | this->modelLODName = fileName; |
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182 | this->scaling = scaling; |
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183 | |
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184 | std::string name = fileName; |
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185 | |
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186 | if ( name.find( Resources::ResourceManager::getInstance()->mainGlobalPath().name() ) == 0 ) |
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187 | { |
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188 | name.erase(Resources::ResourceManager::getInstance()->mainGlobalPath().name().size()); |
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189 | } |
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190 | |
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191 | this->modelFileName = name; |
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192 | |
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193 | if (!fileName.empty()) |
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194 | { |
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195 | // search for the special character # in the LoadParam |
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196 | if (fileName.find('#') != std::string::npos) |
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197 | { |
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198 | PRINTF(4)("Found # in %s... searching for LOD's\n", fileName.c_str()); |
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199 | std::string lodFile = fileName; |
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200 | unsigned int offset = lodFile.find('#'); |
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201 | for (unsigned int i = 0; i < 3; i++) |
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202 | { |
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203 | lodFile[offset] = 48+(int)i; |
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204 | if (Resources::ResourceManager::getInstance()->checkFileInMainPath( lodFile)) |
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205 | this->loadModel(lodFile, scaling, i); |
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206 | } |
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207 | return; |
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208 | } |
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209 | if (this->scaling <= 0.0) |
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210 | { |
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211 | PRINTF(1)("YOU GAVE ME A CRAPY SCALE resetting to 1.0\n"); |
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212 | this->scaling = 1.0; |
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213 | } |
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214 | /// LOADING AN OBJ FILE |
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215 | if(fileName.find(".obj") != std::string::npos) |
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216 | { |
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217 | PRINTF(4)("fetching OBJ file: %s\n", fileName.c_str()); |
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218 | // creating the model and loading it |
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219 | StaticModel* model = new StaticModel(); |
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220 | *model = ResourceOBJ(fileName, this->scaling); |
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221 | if (model->getVertexCount() > 0) |
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222 | { |
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223 | this->setModel(model, modelNumber); |
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224 | if( modelNumber == 0 /* FIXME && !this->isA(CL_WEAPON) */) |
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225 | this->buildObbTree(obbTreeDepth); |
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226 | } |
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227 | else |
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228 | delete model; |
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229 | |
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230 | // now get the object information file for this model, if any |
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231 | std::string oifName = fileName.substr(0, fileName.length() - 4) + ".oif"; |
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232 | this->loadObjectInformationFile( oifName); |
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233 | } |
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234 | /// LOADING AN MD2-model |
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235 | else if(fileName.find(".md2") != std::string::npos) |
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236 | { |
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237 | PRINTF(4)("fetching MD2 file: %s\n", fileName.c_str()); |
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238 | Model* m = new MD2Model(fileName, this->md2TextureFileName, this->scaling); |
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239 | //this->setModel((Model*)ResourceManager::getInstance()->load(fileName, MD2, RP_CAMPAIGN), 0); |
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240 | this->setModel(m, 0); |
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241 | |
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242 | if( m != NULL) |
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243 | this->buildObbTree(obbTreeDepth); |
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244 | } |
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245 | /// LOADING AN MD3-MODEL. |
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246 | else if(fileName.find(".md3") != std::string::npos) |
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247 | { |
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248 | PRINTF(4)("fetching MD3 file: %s\n", fileName.c_str()); |
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249 | // Model* m = new md3::MD3Model(fileName, this->scaling); |
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250 | // this->setModel(m, 0); |
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251 | |
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252 | // if( m != NULL) |
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253 | // this->buildObbTree(obbTreeDepth); |
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254 | } |
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255 | } |
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256 | else |
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257 | { |
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258 | this->setModel(NULL); |
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259 | } |
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260 | } |
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261 | |
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262 | /** |
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263 | * sets a specific Model for the Object. |
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264 | * @param model The Model to set |
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265 | * @param modelNumber the n'th model in the List to get. |
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266 | */ |
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267 | void WorldEntity::setModel(Model* model, unsigned int modelNumber) |
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268 | { |
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269 | if (this->models.size() <= modelNumber) |
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270 | this->models.resize(modelNumber+1, NULL); |
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271 | |
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272 | if (this->models[modelNumber] != NULL) |
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273 | { |
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274 | delete this->models[modelNumber]; |
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275 | } |
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276 | |
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277 | this->models[modelNumber] = model; |
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278 | } |
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279 | |
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280 | |
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281 | |
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282 | /** |
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283 | * loads the object information file for this model |
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284 | * @param fileName the name of the file |
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285 | */ |
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286 | void WorldEntity::loadObjectInformationFile(const std::string& fileName) |
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287 | { |
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288 | PRINTF(4)("loading the oif File: %s\n", fileName.c_str()); |
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289 | |
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290 | this->oiFile = new ObjectInformationFile(fileName); |
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291 | } |
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292 | |
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293 | |
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294 | /** |
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295 | * builds the obb-tree |
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296 | * @param depth the depth to calculate |
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297 | */ |
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298 | bool WorldEntity::buildObbTree(int depth) |
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299 | { |
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300 | |
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301 | #ifdef WITH_ODE |
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302 | this->world = dWorldCreate(); // the World will be Static for mor efficiency |
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303 | this->space = dSimpleSpaceCreate(0); // same for the space |
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304 | contactgroup = dJointGroupCreate (0); |
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305 | dWorldSetGravity (world,0,0,-0.5); |
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306 | dWorldSetCFM (world,1e-5); |
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307 | |
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308 | |
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309 | if(this->getModel(0)!=0) |
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310 | { |
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311 | if(this->getModel(0)->isA( StaticModel::staticClassID() ) ) |
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312 | { |
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313 | |
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314 | |
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315 | |
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316 | StaticModelData::Pointer ModelData = ((StaticModel*)this->getModel())->dataPointer(); |
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317 | //ModelData->buildTriangleList(); |
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318 | |
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319 | PRINTF(0)(" Dieses Model hat %i Vertices \n", ModelData->getVertices().size()); |
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320 | PRINTF(0)(" Dieses Model hat %i Dreiecke \n",((ModelData->getTriangles()).size() )); |
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321 | this->Ind = new unsigned int [(ModelData->getTriangles()).size()*3]; |
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322 | for(int i = 0 ; i < (ModelData->getTriangles()).size(); i++) |
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323 | { |
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324 | Ind[3*i] = (ModelData->getTrianglesExt())[i].indexToVertices[0] / 3 ; |
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325 | Ind[3*i +1] = (ModelData->getTrianglesExt())[i].indexToVertices[1] / 3; |
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326 | Ind[3*i +2] = (ModelData->getTrianglesExt())[i].indexToVertices[2] / 3; |
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327 | |
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328 | } |
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329 | |
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330 | //((StaticModel*)(this->getModel()))->acquireData(ModelData); |
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331 | this->ODE_Geometry = dGeomTriMeshDataCreate(); |
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332 | dGeomTriMeshDataBuildSingle(this->ODE_Geometry,&((ModelData->getVertices())[0]), 3*sizeof(float),(ModelData->getVertices().size() /3 ) , &Ind[0] ,((ModelData->getTriangles()).size() *3 ), 3*sizeof(unsigned int) ); |
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333 | // Create ODE-Data here! |
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334 | |
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335 | |
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336 | //!fixme |
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337 | for (int i=0; i<30; i++) { |
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338 | contact[i].surface.mode = dContactBounce | dContactSoftCFM; |
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339 | contact[i].surface.mu = dInfinity; |
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340 | contact[i].surface.mu2 = 0; |
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341 | contact[i].surface.bounce = 0.1; |
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342 | contact[i].surface.bounce_vel = 0.1; |
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343 | contact[i].surface.soft_cfm = 0.01; |
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344 | } |
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345 | |
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346 | |
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347 | this->ODE_Geom_ID = dCreateTriMesh(space,this->ODE_Geometry,0 , 0, 0); |
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348 | |
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349 | |
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350 | //CDEngine::getInstance()->setTerrain(this); |
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351 | //this->loaded = true; |
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352 | //this->toList(OM_ENVIRON); |
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353 | |
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354 | } else |
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355 | { |
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356 | if(this->getModelAABB() == NULL ) |
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357 | { |
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358 | this->ODE_Geom_ID = dCreateBox (space, 20.0f, 40.0f ,20.0f); |
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359 | //dGeomID BBOX = dCreateBox (space,box->halfLength[0]*2.0f, box->halfLength[1]*2.0f ,2.0f* box->halfLength[2]); |
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360 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
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361 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
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362 | } |
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363 | } |
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364 | |
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365 | |
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366 | if(this->getModelAABB() != NULL ) |
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367 | { |
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368 | AABB* box = this->getModelAABB(); |
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369 | //this->ODE_Geom_ID = dCreateBox (space, 2.0f, 4.0f ,2.0f); |
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370 | this->ODE_Geom_ID = dCreateBox (space,box->halfLength[0]*2.0f, box->halfLength[1]*2.0f ,2.0f* box->halfLength[2]); |
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371 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
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372 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
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373 | } |
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374 | } |
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375 | |
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376 | else |
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377 | { |
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378 | if(this->getModelAABB() != NULL ) |
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379 | { |
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380 | AABB* box = this->getModelAABB(); |
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381 | //this->ODE_Geom_ID = dCreateBox (space, 2.0f, 4.0f ,2.0f); |
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382 | this->ODE_Geom_ID = dCreateBox (space,box->halfLength[0]*2.0f, box->halfLength[1]*2.0f ,2.0f* box->halfLength[2]); |
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383 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
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384 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
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385 | } |
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386 | |
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387 | if(this->getModelAABB() == NULL ) |
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388 | { |
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389 | this->ODE_Geom_ID = dCreateBox (space, 20.0f, 40.0f ,20.0f); |
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390 | //dGeomID BBOX = dCreateBox (space,box->halfLength[0]*2.0f, box->halfLength[1]*2.0f ,2.0f* box->halfLength[2]); |
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391 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
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392 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
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393 | } |
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394 | } |
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395 | |
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396 | |
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397 | |
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398 | #endif |
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399 | |
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400 | |
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401 | if( this->obbTree != NULL) |
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402 | { |
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403 | delete this->obbTree; |
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404 | this->obbTree = NULL; |
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405 | } |
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406 | |
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407 | if (this->models[0] != NULL) |
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408 | this->obbTree = new OBBTree(depth, models[0]->getModelInfo(), this); |
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409 | else |
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410 | { |
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411 | PRINTF(1)("could not create obb-tree, because no model was loaded yet\n"); |
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412 | this->obbTree = NULL; |
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413 | return false; |
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414 | } |
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415 | |
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416 | |
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417 | // create the axis aligned bounding box |
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418 | if( this->aabbNode != NULL) |
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419 | { |
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420 | delete this->aabbNode; |
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421 | this->aabbNode = NULL; |
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422 | } |
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423 | |
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424 | if( this->models[0] != NULL) |
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425 | { |
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426 | this->aabbNode = new AABBTreeNode(); |
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427 | this->aabbNode->spawnBVTree(this->models[0]); |
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428 | } |
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429 | else |
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430 | { |
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431 | PRINTF(1)("could not create aabb bounding box, because no model was loaded yet\n"); |
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432 | this->aabbNode = NULL; |
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433 | return false; |
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434 | } |
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435 | |
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436 | return true; |
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437 | } |
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438 | |
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439 | |
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440 | |
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441 | void WorldEntity::checkCollision(WorldEntity* worldEntity) { |
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442 | |
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443 | #ifndef WITH_ODE |
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444 | return; |
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445 | #endif |
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446 | #ifdef WITH_ODE |
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447 | //if(!this->loaded) return; |
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448 | //dWorldSetQuickStepNumIterations (this->world, 1); |
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449 | //dWorldQuickStep (this->world, 0.1); |
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450 | |
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451 | AABB* box = worldEntity->getModelAABB(); |
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452 | dReal aabbox [6]; |
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453 | |
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454 | if( (this->getModel(0)!= 0) && (this->getModel(0)->isA( StaticModel::staticClassID())) ) { |
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455 | |
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456 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
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457 | if(box != NULL ) |
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458 | { |
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459 | //PRINTF(0)("Do have abb-box! :_)\n"); |
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460 | dGeomID RayX = dCreateRay(space,box->halfLength[0] *2.0f); |
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461 | dGeomRaySet (RayX, worldEntity->getAbsCoor().x - box->halfLength[0] ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z, |
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462 | 1.0f, 0.0f, 0.0f); |
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463 | dGeomID RayY = dCreateRay(space,box->halfLength[1] * 10000.0f); |
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464 | dGeomRaySet (RayY, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y - 5000.0f*box->halfLength[1], worldEntity->getAbsCoor().z, |
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465 | 0.0f, 1.0f, 0.0f); |
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466 | dGeomID RayZ = dCreateRay(space,box->halfLength[2] *2.0f); |
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467 | dGeomRaySet (RayZ, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z - box->halfLength[2], |
---|
468 | 0.0f, 0.0f, 1.0f); |
---|
469 | |
---|
470 | dGeomID RayXPos = dCreateRay(space,box->halfLength[0]); |
---|
471 | dGeomRaySet (RayX, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z, |
---|
472 | 1.0f, 0.0f, 0.0f); |
---|
473 | dGeomID RayYPos = dCreateRay(space,box->halfLength[1] * 1100.0 ); |
---|
474 | dGeomRaySet (RayY, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z, |
---|
475 | 0.0f, 1.0f, 0.0f); |
---|
476 | dGeomID RayZPos = dCreateRay(space,box->halfLength[2] ); |
---|
477 | dGeomRaySet (RayZ, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z, |
---|
478 | 0.0f, 0.0f, 1.0f); |
---|
479 | |
---|
480 | dGeomID RayXNeg = dCreateRay(space,box->halfLength[0] ); |
---|
481 | dGeomRaySet (RayX, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z, |
---|
482 | -1.0f, 0.0f, 0.0f); |
---|
483 | dGeomID RayYNeg = dCreateRay(space, box->halfLength[1] * 1100.0f ); |
---|
484 | dGeomRaySet (RayY, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y , worldEntity->getAbsCoor().z, |
---|
485 | 0.0f, -1.0f, 0.0f); |
---|
486 | dGeomID RayZNeg = dCreateRay(space,box->halfLength[2] ); |
---|
487 | dGeomRaySet (RayZ, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z , |
---|
488 | 0.0f, 0.0f, -1.0f); |
---|
489 | |
---|
490 | //dGeomID BBOX = dCreateBox (space, 2.0f, 4.0f ,2.0f); |
---|
491 | dGeomID BBOX = dCreateBox (space,box->halfLength[0]*0.003f, box->halfLength[1]*500.0f ,0.0030f* box->halfLength[2]); |
---|
492 | dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z); |
---|
493 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
---|
494 | |
---|
495 | |
---|
496 | |
---|
497 | |
---|
498 | |
---|
499 | int g; |
---|
500 | bool collision = false; |
---|
501 | |
---|
502 | |
---|
503 | // dGeomGetAABB (this->bspFile->ODE_Geom_IDs[i],aabbox ); |
---|
504 | // BBOX2 = dCreateBox (space, aabbox[1]-aabbox[0], aabbox[3]-aabbox[2], aabbox[5]-aabbox[4]); |
---|
505 | // dGeomSetPosition (BBOX2,(aabbox[1]+ aabbox[0])/2, (aabbox[3]+ aabbox[2])/2, (aabbox[4]+ aabbox[5])/2); |
---|
506 | // dGeomDestroy(BBOX2); |
---|
507 | g = 0; |
---|
508 | if( dCollide(this->ODE_Geom_ID,BBOX, 2, &contact[0].geom, sizeof(dContact)) ) { |
---|
509 | |
---|
510 | PRINTF(0)("%s :Collision wit %s at %f , %f , %f : height: %f. \n", this->getCName(),worldEntity->getCName(), contact[0].geom.pos[0],contact[0].geom.pos[1]+2.1,contact[0].geom.pos[2], (worldEntity->getAbsCoorY() - contact[0].geom.pos[1]) ); |
---|
511 | for(int i = 0; i <1 ; i++) |
---|
512 | { |
---|
513 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , worldEntity, this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
514 | } |
---|
515 | |
---|
516 | if(dCollide(this->ODE_Geom_ID,RayX, 1, &contact[0].geom, sizeof(dContact))) { |
---|
517 | if(dCollide(this->ODE_Geom_ID,RayXPos, 1, &contact[0].geom, sizeof(dContact))) { |
---|
518 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_X , this, worldEntity, Vector(1.0f, 0.0f, 0.0f), |
---|
519 | // Vector((float)contact[0].geom.pos[0],(float)contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
520 | |
---|
521 | }//if |
---|
522 | if(dCollide(this->ODE_Geom_ID,RayXNeg, 1, &contact[0].geom, sizeof(dContact))) { |
---|
523 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_X_NEG , this, worldEntity, //Vector(1.0f, 0.0f, 0.0f), |
---|
524 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
525 | |
---|
526 | }//if |
---|
527 | }//if |
---|
528 | |
---|
529 | if(this->isA("Terrain")) //ClassList::StringToID) |
---|
530 | { |
---|
531 | |
---|
532 | |
---|
533 | |
---|
534 | if(this->isA("Terrain")) |
---|
535 | { |
---|
536 | PRINTF(0)("Ich bin ein %s \n",this->getClassCName() ); |
---|
537 | } |
---|
538 | |
---|
539 | if( dCollide(this->ODE_Geom_ID,RayY, 1, &contact[0].geom, sizeof(dContact))) { |
---|
540 | |
---|
541 | /* |
---|
542 | if(false && dCollide(this->ODE_Geom_ID,RayYNeg, 1, &contact[0].geom, sizeof(dContact))) { |
---|
543 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Y_NEG , this, worldEntity, Vector(0.0f, ,this1.0f, 0.0f), |
---|
544 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
545 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
546 | PRINTF(0)("Kooomische ................Collision"); |
---|
547 | |
---|
548 | }//if |
---|
549 | if( false && dCollide(this->ODE_Geom_ID,RayYPos, 1, &contact[0].geom, sizeof(dContact))) { |
---|
550 | |
---|
551 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , worldEntity,this, Vector(0.0f, -1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
552 | PRINTF(0)("Kooomische ................Collision"); |
---|
553 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Y_NEG , this, worldEntity, Vector(0.0f, 1.0f, 0.0f), |
---|
554 | //Vector(contact[0].geom.pos[0],contact[0].geom.pos[1] ,contact[0].geom.pos[2]), false); |
---|
555 | |
---|
556 | }//if |
---|
557 | else { */ |
---|
558 | |
---|
559 | //CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
560 | PRINTF(0)("Kooomische ................Collision"); |
---|
561 | |
---|
562 | //worldEntity->registerCollision(COLLISION_TYPE_AXIS_Y_NEG , this, worldEntity, Vector(0.0f, 1.0f, 0.0f), |
---|
563 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
564 | |
---|
565 | //} |
---|
566 | |
---|
567 | }//if |
---|
568 | |
---|
569 | if(dCollide(this->ODE_Geom_ID,RayZ, 1, &contact[0].geom, sizeof(dContact))) { |
---|
570 | if(dCollide(this->ODE_Geom_ID,RayZPos, 1, &contact[0].geom, sizeof(dContact))) { |
---|
571 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Z , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
572 | PRINTF(0)("Kooomische ................Collision"); |
---|
573 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Z , this, worldEntity, Vector(0.0f, 0.0f, 1.0f), |
---|
574 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
575 | |
---|
576 | }//if |
---|
577 | if(dCollide(this->ODE_Geom_ID,RayZNeg, 1, &contact[0].geom, sizeof(dContact))) { |
---|
578 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Z_NEG , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
579 | PRINTF(0)("Kooomische ................Collision"); |
---|
580 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Z_NEG , this, worldEntity, Vector(0.0f, 0.0f, 1.0f), |
---|
581 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
582 | |
---|
583 | }//if |
---|
584 | |
---|
585 | |
---|
586 | if(dCollide(this->ODE_Geom_ID,RayXPos, 1, &contact[0].geom, sizeof(dContact))) { |
---|
587 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_X , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
588 | PRINTF(0)("Kooomische ................Collision"); |
---|
589 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Z , this, worldEntity, Vector(0.0f, 0.0f, 1.0f), |
---|
590 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
591 | |
---|
592 | }//if |
---|
593 | if(dCollide(this->ODE_Geom_ID,RayXNeg, 1, &contact[0].geom, sizeof(dContact))) { |
---|
594 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_X_NEG , worldEntity,this, Vector(0.0f, 1.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
595 | PRINTF(0)("Kooomische ................Collision"); |
---|
596 | // worldEntity->registerCollision(COLLISION_TYPE_AXIS_Z_NEG , this, worldEntity, Vector(0.0f, 0.0f, 1.0f), |
---|
597 | // Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
598 | |
---|
599 | }//if |
---|
600 | |
---|
601 | |
---|
602 | }//if |
---|
603 | }//if |
---|
604 | |
---|
605 | } //if |
---|
606 | |
---|
607 | |
---|
608 | dGeomDestroy(RayX); |
---|
609 | dGeomDestroy(RayY); |
---|
610 | dGeomDestroy(RayZ); |
---|
611 | dGeomDestroy(RayXPos); |
---|
612 | dGeomDestroy(RayYPos); |
---|
613 | dGeomDestroy(RayZPos); |
---|
614 | dGeomDestroy(RayXNeg); |
---|
615 | dGeomDestroy(RayYNeg); |
---|
616 | dGeomDestroy(RayZNeg); |
---|
617 | |
---|
618 | dGeomDestroy(BBOX); |
---|
619 | } // if(bbox != 0) |
---|
620 | |
---|
621 | if(box == NULL) |
---|
622 | { |
---|
623 | dGeomID BBOX = dCreateBox (space, 20.0f, 40.0f ,20.0f); |
---|
624 | dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z); |
---|
625 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
---|
626 | if(dCollide(this->ODE_Geom_ID,BBOX, 1, &contact[0].geom, sizeof(dContact))) |
---|
627 | { |
---|
628 | |
---|
629 | PRINTF(0)("Collision wit %s at %f , %f , %f . \n", worldEntity->getCName(), contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2] ); |
---|
630 | |
---|
631 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , this, worldEntity, Vector(1.0f, 0.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
632 | } |
---|
633 | dGeomDestroy(BBOX); |
---|
634 | } |
---|
635 | } |
---|
636 | else { |
---|
637 | dGeomSetPosition (this->ODE_Geom_ID, this->getAbsCoor().x ,this->getAbsCoor().y, this->getAbsCoor().z); |
---|
638 | //if(box != NULL ) |
---|
639 | dGeomID BBOX = dCreateBox (space, 10.0f, 40.0f ,10.0f); |
---|
640 | dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x ,worldEntity->getAbsCoor().y, worldEntity->getAbsCoor().z); |
---|
641 | //dGeomSetPosition (BBOX, worldEntity->getAbsCoor().x + box->center.x ,worldEntity->getAbsCoor().y+box->center.y, worldEntity->getAbsCoor().z+box->center.z); |
---|
642 | if(dCollide(this->ODE_Geom_ID,BBOX, 1, &contact[0].geom, sizeof(dContact))) |
---|
643 | { |
---|
644 | |
---|
645 | PRINTF(5)("Collision wit %s at %f , %f , %f . \n", worldEntity->getCName(), contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2] ); |
---|
646 | |
---|
647 | CoRe::CollisionTube::getInstance()->registerCollisionEvent( CoRe::CREngine::CR_COLLISION_TYPE_AXIS_Y_NEG , worldEntity, this, Vector(1.0f, 0.0f, 0.0f), Vector(contact[0].geom.pos[0],contact[0].geom.pos[1],contact[0].geom.pos[2]), false); |
---|
648 | } |
---|
649 | dGeomDestroy(BBOX); |
---|
650 | |
---|
651 | } |
---|
652 | |
---|
653 | #endif |
---|
654 | |
---|
655 | } |
---|
656 | |
---|
657 | |
---|
658 | |
---|
659 | /** |
---|
660 | * adds a mount point to the end of the list |
---|
661 | * @param mountPoint point to be added |
---|
662 | */ |
---|
663 | void WorldEntity::addMountPoint(MountPoint* mountPoint) |
---|
664 | { |
---|
665 | // add the mount point at the last position |
---|
666 | this->mountPoints.push_back(mountPoint); |
---|
667 | } |
---|
668 | |
---|
669 | /** |
---|
670 | * adds a mount point to a world entity |
---|
671 | * @param mountPoint point to be added |
---|
672 | */ |
---|
673 | void WorldEntity::addMountPoint(int slot, MountPoint* mountPoint) |
---|
674 | { |
---|
675 | if( this->mountPoints[slot] != NULL) |
---|
676 | { |
---|
677 | PRINTF(0)("adding a mount point to a slot, that already exists! ignoring - maybe some object do not get connected well (object: %s)\n", this->getClassCName()); |
---|
678 | } |
---|
679 | |
---|
680 | // just connect the mount point |
---|
681 | this->mountPoints[slot] = mountPoint; |
---|
682 | } |
---|
683 | |
---|
684 | |
---|
685 | /** |
---|
686 | * mounts a world entity on a specified mount point (~socket) |
---|
687 | * @param entity entity to be connected |
---|
688 | */ |
---|
689 | void WorldEntity::mount(int slot, WorldEntity* entity) |
---|
690 | { |
---|
691 | if( this->mountPoints[slot] == NULL) |
---|
692 | { |
---|
693 | PRINTF(0)("you tried to add an entity to a mount point that doesn't exist (slot %i)\n", slot); |
---|
694 | return; |
---|
695 | } |
---|
696 | |
---|
697 | // mount the entity |
---|
698 | this->mountPoints[slot]->mount(entity); |
---|
699 | } |
---|
700 | |
---|
701 | |
---|
702 | /** |
---|
703 | * removes a mount point from a specified mount point |
---|
704 | * @param mountPoint entity to be unconnected |
---|
705 | */ |
---|
706 | void WorldEntity::unmount(int slot) |
---|
707 | { |
---|
708 | if( this->mountPoints[slot] == NULL) |
---|
709 | { |
---|
710 | PRINTF(0)("you tried to remove an entity from a mount point that doesn't exist (slot %i)\n", slot); |
---|
711 | return; |
---|
712 | } |
---|
713 | |
---|
714 | // unmount the entity |
---|
715 | this->mountPoints[slot]->unmount(); |
---|
716 | } |
---|
717 | |
---|
718 | |
---|
719 | /** |
---|
720 | * subscribes this world entity to a collision reaction |
---|
721 | * @param type the type of reaction to subscribe to |
---|
722 | * @param target1 a filter target (classID) |
---|
723 | */ |
---|
724 | void WorldEntity::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1) |
---|
725 | { |
---|
726 | this->_collisionFilter.subscribeReaction(type, target1); |
---|
727 | } |
---|
728 | |
---|
729 | |
---|
730 | /** |
---|
731 | * subscribes this world entity to a collision reaction |
---|
732 | * @param type the type of reaction to subscribe to |
---|
733 | * @param target1 a filter target (classID) |
---|
734 | */ |
---|
735 | void WorldEntity::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1, const ClassID& target2) |
---|
736 | { |
---|
737 | this->_collisionFilter.subscribeReaction(type, target1, target2); |
---|
738 | } |
---|
739 | |
---|
740 | |
---|
741 | /** |
---|
742 | * subscribes this world entity to a collision reaction |
---|
743 | * @param type the type of reaction to subscribe to |
---|
744 | * @param target1 a filter target (classID) |
---|
745 | */ |
---|
746 | void WorldEntity::subscribeReaction(CoRe::CREngine::ReactionType type, const ClassID& target1, const ClassID& target2, const ClassID& target3) |
---|
747 | { |
---|
748 | this->_collisionFilter.subscribeReaction(type, target1, target2, target3); |
---|
749 | } |
---|
750 | |
---|
751 | |
---|
752 | /** |
---|
753 | * unsubscribes a specific reaction from the worldentity |
---|
754 | * @param type the reaction to unsubscribe |
---|
755 | */ |
---|
756 | void WorldEntity::unsubscribeReaction(CoRe::CREngine::ReactionType type) |
---|
757 | { |
---|
758 | this->_collisionFilter.unsubscribeReaction(type); |
---|
759 | } |
---|
760 | |
---|
761 | |
---|
762 | /** |
---|
763 | * unsubscribes all collision reactions |
---|
764 | */ |
---|
765 | void WorldEntity::unsubscribeReactions() |
---|
766 | { |
---|
767 | this->_collisionFilter.unsubscribeReactions(); |
---|
768 | } |
---|
769 | |
---|
770 | |
---|
771 | /** |
---|
772 | * @brief moves this entity to the List OM_List |
---|
773 | * @param list the list to set this Entity to. |
---|
774 | * |
---|
775 | * this is the same as a call to State::getObjectManager()->toList(entity , list); |
---|
776 | * directly, but with an easier interface. |
---|
777 | * |
---|
778 | * @todo inline this (peut etre) |
---|
779 | */ |
---|
780 | void WorldEntity::toList(OM_LIST list) |
---|
781 | { |
---|
782 | State::getObjectManager()->toList(this, list); |
---|
783 | } |
---|
784 | |
---|
785 | void WorldEntity::toListS(const std::string& listName) |
---|
786 | { |
---|
787 | OM_LIST id = ObjectManager::StringToOMList(listName); |
---|
788 | if (id != OM_NULL) |
---|
789 | this->toList(id); |
---|
790 | else |
---|
791 | PRINTF(2)("List %s not found\n", listName.c_str()); |
---|
792 | } |
---|
793 | |
---|
794 | |
---|
795 | void WorldEntity::toReflectionList() |
---|
796 | { |
---|
797 | State::getObjectManager()->toReflectionList( this ); |
---|
798 | } |
---|
799 | |
---|
800 | void removeFromReflectionList() |
---|
801 | { |
---|
802 | /// TODO |
---|
803 | /// State::getObject |
---|
804 | } |
---|
805 | |
---|
806 | /** |
---|
807 | * sets the character attributes of a worldentity |
---|
808 | * @param character attributes |
---|
809 | * |
---|
810 | * these attributes don't have to be set, only use them, if you need them |
---|
811 | */ |
---|
812 | //void WorldEntity::setCharacterAttributes(CharacterAttributes* charAttr) |
---|
813 | //{} |
---|
814 | |
---|
815 | |
---|
816 | /** |
---|
817 | * this function is called, when two entities collide |
---|
818 | * @param entity: the world entity with whom it collides |
---|
819 | * |
---|
820 | * Implement behaviour like damage application or other miscellaneous collision stuff in this function |
---|
821 | */ |
---|
822 | void WorldEntity::collidesWith(WorldEntity* entity, const Vector& location) |
---|
823 | { |
---|
824 | /** |
---|
825 | * THIS IS A DEFAULT COLLISION-Effect. |
---|
826 | * IF YOU WANT TO CREATE A SPECIFIC COLLISION ON EACH OBJECT |
---|
827 | * USE:: |
---|
828 | * if (entity->isA(CL_WHAT_YOU_ARE_LOOKING_FOR)) { printf "dothings"; }; |
---|
829 | * |
---|
830 | * You can always define a default Action.... don't be affraid just test it :) |
---|
831 | */ |
---|
832 | // PRINTF(3)("collision %s vs %s @ (%f,%f,%f)\n", this->getClassCName(), entity->getClassCName(), location.x, location.y, location.z); |
---|
833 | } |
---|
834 | |
---|
835 | |
---|
836 | /** |
---|
837 | * this function is called, when two entities collide |
---|
838 | * @param entity: the world entity with whom it collides |
---|
839 | * |
---|
840 | * Implement behaviour like damage application or other miscellaneous collision stuff in this function |
---|
841 | */ |
---|
842 | void WorldEntity::collidesWithGround(const Vector& location) |
---|
843 | { |
---|
844 | PRINTF(0)("BSP_GROUND: %s collides \n", this->getClassCName() ); |
---|
845 | } |
---|
846 | |
---|
847 | void WorldEntity::collidesWithGround(const Vector& feet, const Vector& ray_1, const Vector& ray_2) |
---|
848 | { |
---|
849 | |
---|
850 | // PRINTF(0)("BSP_GROUND: Player collides \n", this->getClassCName() ); |
---|
851 | |
---|
852 | Vector v = this->getAbsDirX(); |
---|
853 | v.x *= 10.1; |
---|
854 | v.y *= 10.1; |
---|
855 | v.z *= 10.1; |
---|
856 | Vector u = Vector(0.0,-20.0,0.0); |
---|
857 | |
---|
858 | |
---|
859 | if(!(this->getAbsCoor().x == ray_2.x && this->getAbsCoor().y == ray_2.y && this->getAbsCoor().z == ray_2.z) ) |
---|
860 | { |
---|
861 | |
---|
862 | this->setAbsCoor(ray_2 - v); |
---|
863 | |
---|
864 | } |
---|
865 | else |
---|
866 | { |
---|
867 | if(ray_1.x == this->getAbsCoor().x + v.x && ray_1.y == this->getAbsCoor().y + v.y + 0.1 && ray_1.z ==this->getAbsCoor().z + v.z) |
---|
868 | { |
---|
869 | this->setAbsCoor(feet -u ); |
---|
870 | } |
---|
871 | |
---|
872 | this->setAbsCoor(ray_2 - v); |
---|
873 | |
---|
874 | } |
---|
875 | |
---|
876 | |
---|
877 | } |
---|
878 | |
---|
879 | /** |
---|
880 | * this is called immediately after the Entity has been constructed, initialized and then Spawned into the World |
---|
881 | * |
---|
882 | */ |
---|
883 | void WorldEntity::postSpawn () |
---|
884 | {} |
---|
885 | |
---|
886 | |
---|
887 | /** |
---|
888 | * this method is called by the world if the WorldEntity leaves the game |
---|
889 | */ |
---|
890 | void WorldEntity::leaveWorld () |
---|
891 | {} |
---|
892 | |
---|
893 | |
---|
894 | /** |
---|
895 | * resets the WorldEntity to its initial values. eg. used for multiplayer games: respawning |
---|
896 | */ |
---|
897 | void WorldEntity::reset() |
---|
898 | { |
---|
899 | this->setHealth( this->getHealthMax() ); |
---|
900 | } |
---|
901 | |
---|
902 | /** |
---|
903 | * this method is called every frame |
---|
904 | * @param time: the time in seconds that has passed since the last tick |
---|
905 | * |
---|
906 | * Handle all stuff that should update with time inside this method (movement, animation, etc.) |
---|
907 | */ |
---|
908 | void WorldEntity::tick(float time) |
---|
909 | {} |
---|
910 | |
---|
911 | |
---|
912 | /** |
---|
913 | * the entity is drawn onto the screen with this function |
---|
914 | * |
---|
915 | * This is a central function of an entity: call it to let the entity painted to the screen. |
---|
916 | * Just override this function with whatever you want to be drawn. |
---|
917 | */ |
---|
918 | void WorldEntity::draw() const |
---|
919 | { |
---|
920 | //PRINTF(0)("(%s::%s)\n", this->getClassCName(), this->getName()); |
---|
921 | // assert(!unlikely(this->models.empty())); |
---|
922 | { |
---|
923 | glMatrixMode(GL_MODELVIEW); |
---|
924 | glPushMatrix(); |
---|
925 | |
---|
926 | /* translate */ |
---|
927 | glTranslatef (this->getAbsCoor ().x, |
---|
928 | this->getAbsCoor ().y, |
---|
929 | this->getAbsCoor ().z); |
---|
930 | Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
---|
931 | glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
---|
932 | |
---|
933 | |
---|
934 | // This Draws the LOD's |
---|
935 | float cameraDistance = State::getCamera()->distance(this); |
---|
936 | if (cameraDistance > 30 && this->models.size() >= 3 && this->models[2] != NULL) |
---|
937 | { |
---|
938 | this->models[2]->draw(); |
---|
939 | } |
---|
940 | else if (cameraDistance > 10 && this->models.size() >= 2 && this->models[1] != NULL) |
---|
941 | { |
---|
942 | this->models[1]->draw(); |
---|
943 | } |
---|
944 | else if (this->models.size() >= 1 && this->models[0] != NULL) |
---|
945 | { |
---|
946 | this->models[0]->draw(); |
---|
947 | } |
---|
948 | |
---|
949 | // if( this->aabbNode != NULL) |
---|
950 | // this->aabbNode->drawBV(0, DRAW_BV_POLYGON, Vector(1, 0.6, 0.2), true); |
---|
951 | |
---|
952 | glPopMatrix(); |
---|
953 | } |
---|
954 | } |
---|
955 | |
---|
956 | /** |
---|
957 | * @param health the Health to add. |
---|
958 | * @returns the health left (this->healthMax - health+this->health) |
---|
959 | */ |
---|
960 | float WorldEntity::increaseHealth(float health) |
---|
961 | { |
---|
962 | this->health += health; |
---|
963 | if (this->health > this->healthMax) |
---|
964 | { |
---|
965 | float retHealth = this->healthMax - this->health; |
---|
966 | this->health = this->healthMax; |
---|
967 | this->updateHealthWidget(); |
---|
968 | return retHealth; |
---|
969 | } |
---|
970 | this->updateHealthWidget(); |
---|
971 | return 0.0; |
---|
972 | } |
---|
973 | |
---|
974 | /** |
---|
975 | * @param health the Health to be removed |
---|
976 | * @returns 0.0 or the rest, that was not substracted (bellow 0.0) |
---|
977 | */ |
---|
978 | float WorldEntity::decreaseHealth(float health) |
---|
979 | { |
---|
980 | this->health -= health; |
---|
981 | |
---|
982 | if (this->health < 0) |
---|
983 | { |
---|
984 | float retHealth = -this->health; |
---|
985 | this->health = 0.0f; |
---|
986 | this->updateHealthWidget(); |
---|
987 | return retHealth; |
---|
988 | } |
---|
989 | this->updateHealthWidget(); |
---|
990 | return 0.0; |
---|
991 | |
---|
992 | } |
---|
993 | |
---|
994 | /** |
---|
995 | * @param maxHealth the maximal health that can be loaded onto the entity. |
---|
996 | */ |
---|
997 | void WorldEntity::setHealthMax(float healthMax) |
---|
998 | { |
---|
999 | this->healthMax = healthMax; |
---|
1000 | if (this->health > this->healthMax) |
---|
1001 | { |
---|
1002 | PRINTF(3)("new maxHealth is bigger as the old health. Did you really intend to do this for (%s::%s)\n", this->getClassCName(), this->getCName()); |
---|
1003 | this->health = this->healthMax; |
---|
1004 | } |
---|
1005 | this->updateHealthWidget(); |
---|
1006 | } |
---|
1007 | |
---|
1008 | /** |
---|
1009 | * @brief creates the HealthWidget |
---|
1010 | * |
---|
1011 | * since not all entities need an HealthWidget, it is only created on request. |
---|
1012 | */ |
---|
1013 | void WorldEntity::createHealthWidget() |
---|
1014 | { |
---|
1015 | if (this->healthWidget == NULL) |
---|
1016 | { |
---|
1017 | this->healthWidget = new OrxGui::GLGuiEnergyWidget(); |
---|
1018 | this->healthWidget->setDisplayedName(std::string(this->getClassName()) + " Energy:"); |
---|
1019 | this->healthWidget->setSize2D(30,400); |
---|
1020 | this->healthWidget->setAbsCoor2D(10,100); |
---|
1021 | |
---|
1022 | this->updateHealthWidget(); |
---|
1023 | } |
---|
1024 | else |
---|
1025 | PRINTF(3)("Allready created the HealthWidget for %s::%s\n", this->getClassCName(), this->getCName()); |
---|
1026 | } |
---|
1027 | |
---|
1028 | void WorldEntity::increaseHealthMax(float increaseHealth) |
---|
1029 | { |
---|
1030 | this->healthMax += increaseHealth; |
---|
1031 | this->updateHealthWidget(); |
---|
1032 | } |
---|
1033 | |
---|
1034 | |
---|
1035 | OrxGui::GLGuiWidget* WorldEntity::getHealthWidget() |
---|
1036 | { |
---|
1037 | this->createHealthWidget(); |
---|
1038 | return this->healthWidget; |
---|
1039 | } |
---|
1040 | |
---|
1041 | /** |
---|
1042 | * @param visibility shows or hides the health-bar |
---|
1043 | * (creates the widget if needed) |
---|
1044 | */ |
---|
1045 | void WorldEntity::setHealthWidgetVisibilit(bool visibility) |
---|
1046 | { |
---|
1047 | if (visibility) |
---|
1048 | { |
---|
1049 | if (this->healthWidget != NULL) |
---|
1050 | this->healthWidget->show(); |
---|
1051 | else |
---|
1052 | { |
---|
1053 | this->createHealthWidget(); |
---|
1054 | this->updateHealthWidget(); |
---|
1055 | this->healthWidget->show(); |
---|
1056 | } |
---|
1057 | } |
---|
1058 | else if (this->healthWidget != NULL) |
---|
1059 | this->healthWidget->hide(); |
---|
1060 | } |
---|
1061 | |
---|
1062 | |
---|
1063 | /** |
---|
1064 | * hit the world entity with |
---|
1065 | * @param damage damage to be dealt |
---|
1066 | */ |
---|
1067 | void WorldEntity::hit(float damage, WorldEntity* killer) |
---|
1068 | { |
---|
1069 | this->decreaseHealth(damage); |
---|
1070 | |
---|
1071 | PRINTF(5)("Hit me: %s::%s now only %f/%f health\n", this->getClassCName(), this->getCName(), this->getHealth(), this->getHealthMax()); |
---|
1072 | |
---|
1073 | if( this->getHealth() > 0) |
---|
1074 | { |
---|
1075 | // any small explosion animaitions |
---|
1076 | } |
---|
1077 | else |
---|
1078 | { |
---|
1079 | this->destroy( killer ); |
---|
1080 | } |
---|
1081 | } |
---|
1082 | |
---|
1083 | |
---|
1084 | /** |
---|
1085 | * destoys the world entity |
---|
1086 | */ |
---|
1087 | void WorldEntity::destroy(WorldEntity* killer) |
---|
1088 | { |
---|
1089 | this->toList(OM_DEAD); |
---|
1090 | } |
---|
1091 | |
---|
1092 | |
---|
1093 | /** |
---|
1094 | * @brief updates the HealthWidget |
---|
1095 | */ |
---|
1096 | void WorldEntity::updateHealthWidget() |
---|
1097 | { |
---|
1098 | if (this->healthWidget != NULL) |
---|
1099 | { |
---|
1100 | this->healthWidget->setMaximum(this->healthMax); |
---|
1101 | this->healthWidget->setValue(this->health); |
---|
1102 | } |
---|
1103 | } |
---|
1104 | |
---|
1105 | |
---|
1106 | /** |
---|
1107 | * DEBUG-DRAW OF THE BV-Tree. |
---|
1108 | * @param depth What depth to draw |
---|
1109 | * @param drawMode the mode to draw this entity under |
---|
1110 | */ |
---|
1111 | void WorldEntity::drawBVTree(int depth, int drawMode) const |
---|
1112 | { |
---|
1113 | glMatrixMode(GL_MODELVIEW); |
---|
1114 | glPushMatrix(); |
---|
1115 | /* translate */ |
---|
1116 | glTranslatef (this->getAbsCoor ().x, |
---|
1117 | this->getAbsCoor ().y, |
---|
1118 | this->getAbsCoor ().z); |
---|
1119 | /* rotate */ |
---|
1120 | Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
---|
1121 | glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
---|
1122 | |
---|
1123 | |
---|
1124 | if (this->obbTree) |
---|
1125 | this->obbTree->drawBV(depth, drawMode); |
---|
1126 | |
---|
1127 | |
---|
1128 | glPopMatrix(); |
---|
1129 | } |
---|
1130 | |
---|
1131 | |
---|
1132 | /** |
---|
1133 | * Debug the WorldEntity |
---|
1134 | */ |
---|
1135 | void WorldEntity::debugEntity() const |
---|
1136 | { |
---|
1137 | PRINT(0)("WorldEntity %s::%s (DEBUG)\n", this->getClassCName(), this->getCName()); |
---|
1138 | this->debugNode(); |
---|
1139 | PRINT(0)("List: %s ; ModelCount %d - ", ObjectManager::OMListToString(this->objectListNumber).c_str(), this->models.size()); |
---|
1140 | for (unsigned int i = 0; i < this->models.size(); i++) |
---|
1141 | { |
---|
1142 | if (models[i] != NULL) |
---|
1143 | PRINT(0)(" : %d:%s", i, this->models[i]->getCName()); |
---|
1144 | } |
---|
1145 | PRINT(0)("\n"); |
---|
1146 | |
---|
1147 | } |
---|
1148 | |
---|
1149 | |
---|
1150 | /** |
---|
1151 | * handler for changes on registred vars |
---|
1152 | * @param id id's which changed |
---|
1153 | */ |
---|
1154 | void WorldEntity::varChangeHandler( std::list< int > & id ) |
---|
1155 | { |
---|
1156 | if ( std::find( id.begin(), id.end(), modelFileName_handle ) != id.end() || |
---|
1157 | std::find( id.begin(), id.end(), scaling_handle ) != id.end() |
---|
1158 | ) |
---|
1159 | { |
---|
1160 | loadModel( modelFileName, scaling ); |
---|
1161 | } |
---|
1162 | |
---|
1163 | if ( std::find( id.begin(), id.end(), list_handle ) != id.end() ) |
---|
1164 | { |
---|
1165 | this->toList( (OM_LIST)list_write ); |
---|
1166 | } |
---|
1167 | |
---|
1168 | if ( std::find( id.begin(), id.end(), health_handle ) != id.end() ) |
---|
1169 | { |
---|
1170 | this->setHealth( health_write ); |
---|
1171 | } |
---|
1172 | |
---|
1173 | if ( std::find( id.begin(), id.end(), healthMax_handle ) != id.end() ) |
---|
1174 | { |
---|
1175 | this->setHealthMax( healthMax_write ); |
---|
1176 | } |
---|
1177 | |
---|
1178 | PNode::varChangeHandler( id ); |
---|
1179 | } |
---|
1180 | |
---|